Difference between revisions of "G.50 serie 2"

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{{Specs-Card|code=fiat_g50_seria2_italy}}
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{{About
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[G.50_(Disambiguation)|G.50 (Disambiguation)]]''}}
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| about = Italian fighter '''{{PAGENAME}}'''
 +
| other
 +
| usage-1 = the German version
 +
| link-1 = G.50 serie 2 (Germany)
 +
| usage-2 = other versions
 +
| link-2 = G.50 (Family)
 +
}}
 +
{{Specs-Card
 +
|code=fiat_g50_seria2_italy
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage2_{{PAGENAME}}.png}}
 +
}}
 +
 
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian fighter {{Battle-rating}}. It was introduced in [[Update 1.69 "Regia Aeronautica"]], though a variant existed in the [[G.50 serie 2 (Germany)|German tech tree]] prior to the update.
  
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
== General info ==
{{break}}
+
=== Flight performance ===
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Italian fighter {{Battle-rating}}. It was introduced in [[Update 1.69 "Regia Aeronautica"]], though a variant existed in the [[G.50_serie_2_(Germany)|German tech tree]] prior to the update.
+
{{Specs-Avia-Flight}}
 
+
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
In general, its a slightly lesser version of the [[C.200_serie_3|M.C 200]], and as such, it very much flies the same, albeit a little bit slower.
+
In general, it's a slightly lesser version of the [[C. 200 serie 3]], and as such, it very much flies the same, albeit a little bit slower but having slightly better manoeuvrability (1-second differences in turn time).
  
With its decent rate of climb, its generally best to ensure you have proper altitude to play around with first. Generally for low tier planes like the G.50 3,000-4,000 m is generally enough, from there, the way of flying should be dedicated by the situation and opponents. Its good acceleration in dives and respectable dive speeds means it can be used as a pure Boom & Zoomer, especially when you realize its energy retention is better then that of many other planes at its battle rating. However, it is a decent turn-fighter, barring the poor acceleration, so it can be used as such as well. Be warned on regular biplanes and Japanese monoplanes. Both of which are considerably better, bar high speeds, where the stiffness of controls on the G.50 are less than on either biplanes or Japanese planes.
+
With its decent rate of climb, its generally best to ensure you have proper altitude to play around with first. Generally for low rank planes like the G.50 3,000 - 4,000 m is generally enough, from there the way of flying should be dictated by the situation and opponents. Its good acceleration in dives and respectable dive speed means it can be used as a pure Boom & Zoomer, especially when you realise its energy retention is better then that of many other planes at its battle rating. However, it is also a decent turn-fighter, barring the poor acceleration, so it can be used as such as well. Be warned on regular biplanes and Japanese monoplanes. Both of which are considerably better, bar high speeds, where the stiffness of controls on the G.50 are less than on either biplanes or Japanese planes.
  
== General info ==
+
{| class="wikitable" style="text-align:center" width="70%"
=== Flight Performance ===
+
! rowspan="2" | Characteristics
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="8" | Characteristics
 
|-
 
! colspan="8" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 5,000 m)
 
! colspan="2" | Max Speed<br>(km/h at 5,000 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 448 || 436 || 8,200 || 16.1 || 16.4 || 10.1 || 11.9 || 283
 
 
|-
 
|-
! colspan="8" | ''Upgraded''
+
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 5,000 m)
+
! Stock
! rowspan="2" |Max altitude (meters)
+
| 451 || 435 || rowspan="2" | {{Specs|ceiling}} || 15.8 || 16.5 || 11.9 || 11.9 || rowspan="2" | 283
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
 
|-
 
|-
! AB
+
! Upgraded
! RB
+
| 492 || 470 || 14.4 || 15.0 || 19.0 || 15.0
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 492 || 470 || 8,200 || 14.3 || 15.0 || 22.2 || 15.0 || 283
 
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
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|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| ??? || ??? || ??? || ~?? || ~?
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 535 || 450 || 260 || ~14 || ~6
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
| < ??? || < ??? || < ??? || > ???
+
| < 360 || < 270 || < 500 || > 300
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
=== Survivability and armour ===
|-
+
{{Specs-Avia-Armour}}
! colspan="3" | Compressor (RB/SB)
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
|-
+
 
! colspan="3" | Setting 1
+
* No armour
|-
+
* Self-sealing fuel tanks (2 under the gun barrels, 1 behind ammo and 1 in each wingroot)
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ??? hp || ?,??? hp
 
|-
 
<!--! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|-
 
! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
|}
 
  
=== Survivability and armour ===
+
=== Modifications and economy ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
{{Specs-Economy}}
* No armour plating
 
* No armour glazing
 
* Critical components located at front of aircraft (fuel, pilot, engine, controls)
 
* More fuel tanks located in wings near fuselage
 
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
+
{{Specs-Avia-Offensive}}
{{main|Breda-SAFAT da 12.7 mm (12.7 mm)}}
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|Breda-SAFAT (12.7 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
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* 2 x 12.7 mm Breda-SAFAT machine guns, nose-mounted (300 rpg = 600 total)
 
* 2 x 12.7 mm Breda-SAFAT machine guns, nose-mounted (300 rpg = 600 total)
  
<!--=== Suspended armament ===
+
== Usage in battles ==
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]]'''''
+
The Fiat G.50 Freccia is a typical Italian pre-war design, it's fairly sturdy, has modest speed and armament for the BR consisting of 2 Breda-SAFAT 12.7 mm guns mounted in the upper cowling, which means it has the distinctive low rate of fire (roughly 400 rounds per minute). However it does have its merits as well, it's fairly agile, it has no trouble dog fighting Hurricanes it will commonly face, and if things become too hectic, the G.50 can quickly escape by going into a dive, and exploiting its surprisingly good dive acceleration to gain separation. Furthermore it pays to be aware of its modest acceleration and overheating, as such, it's generally advised to keep an eye on your speed and use WEP sparingly.
  
=== Defensive armament ===
+
For the armament, the same applies to all other Italian aircraft; generally you want to use Tracers, Air targets or Stealth since they are the belts that deal the most damage. Shell velocity is low, hence they suffer above 300 m, so only fire at or below that range for best effects. Furthermore, much like the other Italian fighters the armament is woefully inadequate to deal with bombers, hence it is best to avoid them entirely, or focus on taking out the engines. The only exceptions are the very early biplane bombers, such as [[Swordfish Mk I|Swordfish]], [[Po-2]] and the like.
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
-->
 
== Usage in the battles ==
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
The Fiat G.50 Freccia is a typical Italian pre war design, its fairly sturdy, has modest speed and poor armament consisting of 2 Breda SAFAT 12.7mm guns mounted in the upper cowling, which means it has the distinctive low rate of fire (roughly 400 rounds per minutes). However it does have its merits as well, its fairly agile, it has no trouble dog fighting Hurricanes it will commonly face, and if things become too hectic, the G.50 can quickly escape by going into a dive, and exploit its surprisingly good dive acceleration to gain separation. Furthermore it pays to be aware of its modest acceleration and overheating, as such, its generally advised to maintain an eye on your speed and use WEP sparingly.  
 
  
For the armament, the same applies to all other Italian aircraft; generally you want to use ''Tracers'', ''Anti-air'' or ''Stealth'' since they are the belts that deal the most damage. Shell velocity is low, hence they suffer above 300 meters, so only fire at or below that range for best effects. Furthermore, much like the other Italian fighters the armament is woefully inadequate to deal with bombers, hence it is best to avoid them entirely, or focus on taking out the engines. Only exception are the very early biplane bombers, such as [[Swordfish_Mk_I|Swordfish]], [[Po-2]] and the like.
+
=== Manual Engine Control ===
===Manual Engine Control===
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
|-
 
! Oil
 
! Water
 
! Type
 
|-
 
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 
|-
 
|}
 
 
 
===Modules===
 
{| class="wikitable"
 
!colspan = "1"| Tier
 
!colspan = "2"| Flight performance
 
!colspan = "1"| Survivability
 
!colspan = "1"| Weaponry
 
|-
 
| I
 
| Fuselage Repair
 
| Radiator
 
|
 
| Offensive 12 mm
 
 
|-
 
|-
| II
+
! Oil !! Water !! Type
|
 
| Compressor
 
| Airframe
 
|
 
 
|-
 
|-
| III
+
| Controllable || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Not controllable<br>1 gear || Not controllable
| Wings Repair
 
| Engine
 
|  
 
| New 12 mm MGs
 
|-
 
| IV
 
|  
 
| Engine Injection
 
| Cover
 
|  
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
* Good Visibility from the cockpit
+
 
 +
* Good visibility from the cockpit
 
* Decent rate of climb
 
* Decent rate of climb
 
* Good acceleration in a dive
 
* Good acceleration in a dive
 
* High maximum dive speed
 
* High maximum dive speed
 
* Decent high speed handling
 
* Decent high speed handling
* Good dog fighter
+
* Good dogfighter
 +
 
 +
'''Cons:'''
  
'''Cons'''
 
 
* Modest armament
 
* Modest armament
 
* Poor acceleration in level flight
 
* Poor acceleration in level flight
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== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
The G.50 was the first all-metal Italian monoplane fighter, and the first with retractable landing gear. A contemporary of the CR.42 biplane, it was a transitional plane that was not well-liked by pilots used to more manoeuvrable biplanes. Sturdy and easy to handle, it was slow and poorly armed even by early war standards. Designed by Fiat's Giuseppi Gabrielli, it lost the 1936 competition for a new interceptor to the Macchi M.C. 200, but was chosen anyway. Combat flight tests in Spain in 1939 followed, and the first planes entered combat service in late 1939. Finland bought 35 G.50s, using them in their air force until 1944.
 +
 
 +
At the start of World War Two there were 118 G.50s in Italian service in two fighter ''Gruppi''. They fought in the invasion of France, and then in the Battle of Britain alongside C.R. 42s, performing poorly against British fighters. It continued in service in Greece, the Mediterranean and Africa, but by 1940 was largely used as a ground attacker. A total of 782 were built.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Images
 +
<gallery mode="packed-hover" heights="200">
 +
File:ArtImage G.50 serie 2.png|<small>G.50 Serie 2 in El-Alemain</small>
 +
</gallery>
 +
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=fiat_g50_seria2_italy Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|V2grV9sYBfE|'''The Shooting Range #7''' - ''Pages of History'' section at 06:09 discusses the G.50.}}
 +
 
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--''ETC.''-->
 
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
 
 
* ''other literature.''
 
* ''other literature.''
  
{{Italian fighters}}
+
{{AirManufacturer Fiat}}
 +
{{Italy fighters}}

Latest revision as of 17:36, 3 March 2024

Rank 7 USA
F-5C Pack
This page is about the Italian fighter G.50 serie 2. For the German version, see G.50 serie 2 (Germany). For other versions, see G.50 (Family).
G.50 serie 2
fiat_g50_seria2_italy.png
GarageImage G.50 serie 2.jpg
ArtImage2 G.50 serie 2.png
G.50 serie 2
AB RB SB
2.0 1.7 1.7
Class:
Research:4 000 Specs-Card-Exp.png
Purchase:2 100 Specs-Card-Lion.png
Show in game

Description

The G.50 Freccia serie 2 is a rank I Italian fighter with a battle rating of 2.0 (AB) and 1.7 (RB/SB). It was introduced in Update 1.69 "Regia Aeronautica", though a variant existed in the German tech tree prior to the update.

General info

Flight performance

Max speed
at 5 000 m470 km/h
Turn time15 s
Max altitude8 200 m
EngineFiat A74
TypeRadial
Cooling systemAir
Take-off weight3 t

In general, it's a slightly lesser version of the C. 200 serie 3, and as such, it very much flies the same, albeit a little bit slower but having slightly better manoeuvrability (1-second differences in turn time).

With its decent rate of climb, its generally best to ensure you have proper altitude to play around with first. Generally for low rank planes like the G.50 3,000 - 4,000 m is generally enough, from there the way of flying should be dictated by the situation and opponents. Its good acceleration in dives and respectable dive speed means it can be used as a pure Boom & Zoomer, especially when you realise its energy retention is better then that of many other planes at its battle rating. However, it is also a decent turn-fighter, barring the poor acceleration, so it can be used as such as well. Be warned on regular biplanes and Japanese monoplanes. Both of which are considerably better, bar high speeds, where the stiffness of controls on the G.50 are less than on either biplanes or Japanese planes.

Characteristics Max Speed
(km/h at 5,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 451 435 8200 15.8 16.5 11.9 11.9 283
Upgraded 492 470 14.4 15.0 19.0 15.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 300 535 450 260 ~14 ~6
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 360 < 270 < 500 > 300

Survivability and armour

Crew1 person
Speed of destruction
Structural0 km/h
Gear300 km/h
  • No armour
  • Self-sealing fuel tanks (2 under the gun barrels, 1 behind ammo and 1 in each wingroot)

Modifications and economy

Repair costBasic → Reference
AB157 → 211 Sl icon.png
RB314 → 422 Sl icon.png
SB329 → 442 Sl icon.png
Total cost of modifications4 450 Rp icon.png
2 670 Sl icon.png
Talisman cost300 Ge icon.png
Crew training600 Sl icon.png
Experts2 100 Sl icon.png
Aces45 Ge icon.png
Research Aces110 000 Rp icon.png
Reward for battleAB / RB / SB
10 / 30 / 70 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
300 Rp icon.png
Cost:
180 Sl icon.png
50 Ge icon.png
Mods radiator.png
Radiator
Research:
300 Rp icon.png
Cost:
180 Sl icon.png
50 Ge icon.png
Mods armor frame.png
Airframe
Research:
500 Rp icon.png
Cost:
300 Sl icon.png
85 Ge icon.png
Mods compressor.png
Compressor
Research:
500 Rp icon.png
Cost:
300 Sl icon.png
85 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
370 Rp icon.png
Cost:
220 Sl icon.png
60 Ge icon.png
Mods new engine.png
Engine
Research:
370 Rp icon.png
Cost:
220 Sl icon.png
60 Ge icon.png
Mods armor cover.png
Cover
Research:
480 Rp icon.png
Cost:
290 Sl icon.png
80 Ge icon.png
Mods metanol.png
Engine injection
Research:
480 Rp icon.png
Cost:
290 Sl icon.png
80 Ge icon.png
Mods engine extinguisher.png
EFS
Research:
480 Rp icon.png
Cost:
290 Sl icon.png
80 Ge icon.png
Mods ammo.png
safat12_belt_pack
Research:
300 Rp icon.png
Cost:
180 Sl icon.png
50 Ge icon.png
Mod arrow 1.png
Mods weapon.png
safat12_new_gun
Research:
370 Rp icon.png
Cost:
220 Sl icon.png
60 Ge icon.png

Armaments

Offensive armament

Ammunition600 rounds
Fire rate700 shots/min
Main article: Breda-SAFAT (12.7 mm)

The G.50 serie 2 is armed with:

  • 2 x 12.7 mm Breda-SAFAT machine guns, nose-mounted (300 rpg = 600 total)

Usage in battles

The Fiat G.50 Freccia is a typical Italian pre-war design, it's fairly sturdy, has modest speed and armament for the BR consisting of 2 Breda-SAFAT 12.7 mm guns mounted in the upper cowling, which means it has the distinctive low rate of fire (roughly 400 rounds per minute). However it does have its merits as well, it's fairly agile, it has no trouble dog fighting Hurricanes it will commonly face, and if things become too hectic, the G.50 can quickly escape by going into a dive, and exploiting its surprisingly good dive acceleration to gain separation. Furthermore it pays to be aware of its modest acceleration and overheating, as such, it's generally advised to keep an eye on your speed and use WEP sparingly.

For the armament, the same applies to all other Italian aircraft; generally you want to use Tracers, Air targets or Stealth since they are the belts that deal the most damage. Shell velocity is low, hence they suffer above 300 m, so only fire at or below that range for best effects. Furthermore, much like the other Italian fighters the armament is woefully inadequate to deal with bombers, hence it is best to avoid them entirely, or focus on taking out the engines. The only exceptions are the very early biplane bombers, such as Swordfish, Po-2 and the like.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Controllable
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Controllable
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Separate Not controllable
1 gear
Not controllable

Pros and cons

Pros:

  • Good visibility from the cockpit
  • Decent rate of climb
  • Good acceleration in a dive
  • High maximum dive speed
  • Decent high speed handling
  • Good dogfighter

Cons:

  • Modest armament
  • Poor acceleration in level flight
  • Overheating is a issue
  • Guns deal very little damage at long range
  • Modest speed

History

The G.50 was the first all-metal Italian monoplane fighter, and the first with retractable landing gear. A contemporary of the CR.42 biplane, it was a transitional plane that was not well-liked by pilots used to more manoeuvrable biplanes. Sturdy and easy to handle, it was slow and poorly armed even by early war standards. Designed by Fiat's Giuseppi Gabrielli, it lost the 1936 competition for a new interceptor to the Macchi M.C. 200, but was chosen anyway. Combat flight tests in Spain in 1939 followed, and the first planes entered combat service in late 1939. Finland bought 35 G.50s, using them in their air force until 1944.

At the start of World War Two there were 118 G.50s in Italian service in two fighter Gruppi. They fought in the invasion of France, and then in the Battle of Britain alongside C.R. 42s, performing poorly against British fighters. It continued in service in Greece, the Mediterranean and Africa, but by 1940 was largely used as a ground attacker. A total of 782 were built.

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See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Fiat Aviation (Fiat Aviazione)
Fighters  CR.32 · CR.32 bis · CR.32 quater
  CR.42 · Marcolin's C.R.42 CN · ▀Marcolin's C.R.42 CN
  G.50 serie 2 · G.50 AS serie 7
  G.55 sottoserie 0 · G.55 serie 1 · G.55S
  G.56
Jet fighters  G.91 pre-serie · G.91 R/1 · G.91 Y · G.91 YS
  ▄F-86K*
  ▄F-104G* · F-104S* · F-104S.ASA* · ▄F-104S TAF*
Strike aircraft  F.C.20 Bis
Bombers  B.R.20DR · B.R.20M M1
Export/Captured  J11 · ▀CR.42
  ▀G.50 serie 2 · ▀G.50 AS serie 7
  ◄G.91 R/3 · ◄G.91 R/4 · G.91 R/4
  *Licensed
See also  North American Aviation · Lockheed Martin

Italy fighters
Fiat  CR.32 · CR.32 bis · CR.32 quater · CR.42 · Marcolin's C.R.42 CN
  G.50 serie 2 · G.50 AS serie 7
  G.55 sottoserie 0 · G.55 serie 1 · G.55S · G.56
Reggiane  Re.2000 G.A. · Re.2000 serie 1
  Re.2001 serie 1 · Re.2001 gruppo 22 · Re.2001 CB · Re.2001 CN
  Re.2002 Early
  Re.2005 serie 0
Macchi  C. 200 serie 3 · C. 200 serie 7
  C. 202 · C. 202D · C. 202EC
  C. 205 serie 1 · C. 205 serie 3 · C. 205N2
IMAM  Ro.44
  Foreign:
Germany  ▄Bf 109 G-14/AS
USA  ▄P-47D-30
Britain  ▄Spitfire Mk Vb/trop
Hungary  ◐Bf 109 F-4 · ◐Bf 109 G-2 · ◔Yak-9P
Romania  He 112 B-1/U2 · IAR-81C