Re.2000 serie 1
|This page is about the aircraft Re.2000 serie 1. For the other Re.2000, see Re.2000 G.A.|
- 1 Description
- 2 General info
- 3 Armaments
- 4 Usage in the battles
- 5 History
- 6 Media
- 7 Read also
- 8 Sources
The Re.2000 serie 1 is a Rank I Italian fighter with a battle rating of 2.0 (AB/RB/SB). It was introduced in Update 1.77 "Advancing Storm".
This Italian plane is best used as an energy fighter and can be a very good start to learn how to use Italian planes.
In dives, it can reach a high speed very quickly, but like every Italian plane in this rank, the aileron will be stiff after reaching 500 kph (310.7 mph) IAS.
The Re.2000 provides the best performance between 400 and 500 kph (248.5 to 310.7 mph) IAS, but in a swallow level flight the max speed the plane can achieve is between 300 and 400 kph IAS.
To be in the above-mentioned speed range, climb up to 3,000 meters, and then dive onto the enemy. If the enemy is more than 2 km below, cut your throttle to 0% and only increase once at the same altitude as the enemy and started to losing speed. Diving or climbing straight at a 90-degree angle will cause the engine to shut down due to fuel cut-off.
| Max Speed
(km/h at 5,300 m)
| Max altitude
| Turn time
| Rate of climb
| Max Speed
(km/h at 5,300 m)
|Max altitude (meters)||Turn time (seconds)|| Rate of climb
|Take-off run (meters)|
|Combat flap||Take-off flap||Landing flap||Air brakes||Arrestor gear|
| Wing-break speed
| Gear limit
| Combat flap
|Max Static G|
|< ???||< ???||< ???||> ???|
|Optimal altitude||100% Engine power||WEP Engine power|
|?,??? m||??? hp||?,??? hp|
Survivability and armour
- No armour plating
- No armour glazing
- Critical components located in front of aircraft (fuel, pilot, engine, controls)
- More fuel tanks located in wings near the fuselage
The Re.2000 serie 1 is armed with:
- 2 x 12.7 mm Breda-SAFAT machine guns, nose-mounted (300 rpg = 600 total)
Usage in the battles
Once in a game, climb up to 3,000 m and start gaining speed. If the enemy is at the same altitude, try to make a head-on, and if both planes survived, start climbing. When the enemy becomes slower, turn towards the enemy and dive down. If an enemy is below, dive down and attack, and if you overshoot the enemy, conduct a yo-yo manoeuvre to get back on their tail.
Specific enemies worth noting
- P-26: Especially the version that carries the M2 Brownings. Some precise shot to the wing can rip it off.
- Early Spitfires: Carrying eight machine guns in their wings, a single burst of their machine guns can slice the Re.2000 plane in half if they hit the mark.
- Any reserve planes: Most of the reserve planes are very good turners. They can earn back speed after multiple turns very quickly, so in a dogfight, the Re.2000 might feel sluggish. Don't get baited into these turn fights and instead use the speed to fly away towards an advantageous position to attack.
If one is one your six, make some speed costly maneuvers, and turn onto his six. If you in a head-on against one, shoot a small burst, and escape with a barrel roll. Never try to follow one in a climb, and if one is diving on you, your maneuverability will might help you out.
Manual Engine Control
|Controllable||Not controllable||Not controllable||Not controllable||Separate||Not ontrollable||Not controllable|
|I||Fuselage Repair||Radiator||Offensive 12 mm|
|III||Wings Repair||Engine||New 12 mm MGs|
Pros and cons
- Great acceleration in a dive (Easily reaches 700 kph or 435 mph)
- Amazing turn rate at 400 and 500 kph (248.5 to 310.7 mph)
- Decent climb rate.
- Great at energy fighting
- Bad roll rate at any speed 500 kph (310.7 mph).
- Underwhelming performance of the 2 x Breda-SAFAT machine guns.
- Aircraft is extremely sensitive to battle damage (any damage will usually result in the aircraft catching fire).
- Can only use WEP for a few seconds before the engine overheats and destroys itself.
- Small ammunition count for the machine guns (only 600 rounds total).
- Open cockpit
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the
main template. Be sure to include links to sources at the end of the article.
An excellent addition to the article will be video guides, as well as screenshots from the game and photos.
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
Paste links to sources and external resources, such as:
- topic on the official game forum;
- page on aircraft encyclopedia;
- other literature.
|Fiat||CR.32 · CR.32 bis · CR.32 quater · CR.42 Falco · Marcolin's C.R.42 CN|
|G.50 Freccia serie 2 · G.50 Freccia AS serie 7 · G.55 sottoserie 0 · G.55 Centauro serie 1 · G.55S · G.56|
|Reggiane||Re.2000 serie 1 · Re.2000 G.A. · Re.2001 serie 1 · Re.2001 CB · Re.2001 CN|
|Macchi||C.200 Saetta serie 3 · C.200 Saetta serie 7 · C.202 Folgore · C.202EC · C.205 serie 1 · C.205 serie 3 · C.205N2|
|Other countries||IAR-81C · ▄Spitfire Mk Vb/trop · ▄Bf 109 G-14/AS|