Difference between revisions of "Fw 200 C-1"

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{{Specs-Card|code=fw_200c_1}}
+
{{Specs-Card
 +
|code=fw_200c_1
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 +
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
The Fw 200 C-1 "Condor" was the first military production variant of the Condor. It featured four supercharged BMW 132H engines each producing over 800 hp. Although the airframe was reinforced from the pre-production version, Condors had a habit of the fuselage splitting in two just behind where the wings meet during landings. Eight Condors were lost this way until the C-3 variant which had more reinforcement. The Condors were first delivered to Kampfgeshwader 40 (KG 40) who used the Condors for anti-shipping duties. Crews of the C-1 complained about the lack of defensive armament and protection for the fuel system. Nonetheless, the Fw 200 C-1 was quite dangerous when it made its debut. The Allies didn't have a good counter against the Condors until more CAM (catapult aircraft merchant) ships were sailing.
 +
 
 +
Introduced in [[Update 1.47 "Big Guns"]], the '''{{Specs|name}}''' is a decent bomber. The Condor is a very big aircraft which allows it to carry a large bomb load, but is also very heavy. Its manoeuvrability leaves much to be desired as well as the overall flight performance. The Condor's top speed is decent although the structural limit is very low at only 450 km/h (279 mph), so players should be wary of diving. The Condor also lacks sufficient defensive armament with only four 7.92 mm turrets defending the entire plane.
  
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]
 
{{break}}
 
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} German heavy bomber {{Battle-rating|2}}.
 
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
{{Specs-Avia-Flight}}
{| class="wikitable" style="text-align:center"
+
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
|-
+
The Condor handles, as all long range bombers, like a flying brick. Its turns are cumbersome and it is best to climb gradually, slowly gathering speed. Once at an altitude of 4,000-5,000 metres it is best to fly straight and level to the target. Always keep a significant distance between yourself and any enemies. If you miss a base always fly for a short distance before turning to have another go, as the large turning circle could cause you to miss again. Once you have expended all your bombs, reduce throttle to 0% and gradually descend towards your base. Keep an eye on your speed so you don't rip your wings off. Despite its size the Condor is surprisingly easy to land, but make sure you aren't going too fast and you have enough runway.
! colspan="8" | Characteristics
+
 
|-
+
{| class="wikitable" style="text-align:center" width="70%"
! colspan="8" | ''Stock''
+
! rowspan="2" | Characteristics
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 1,500 m)
 
! colspan="2" | Max Speed<br>(km/h at 1,500 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
! AB
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| ? || 350 || {{Specs|ceiling}} || ??.? || 31.3 || ??.? || 3.2 || 700
+
! Stock
 +
| 363 || 350 || rowspan="2" | {{Specs|ceiling}} || 30.7 || 31.3 || 1.7 || 1.7 || rowspan="2" | 700
 
|-
 
|-
! colspan="8" | ''Upgraded''
+
! Upgraded
|-
+
| 396 || 378 || 29.3 || 30 || 6.9 || 4.0
! colspan="2" | Max Speed<br>(km/h at 1500 m)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || 700
 
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
| X || X || X || X || X    <!-- ✓ -->
+
| || || || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || ??? || ~?? || ~?
+
| 450 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 333 || 311 || 200 || ~2 || ~2
 
|-
 
|-
 
|}
 
|}
Line 83: Line 62:
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
| < ??? || < ??? || < ??? || > ???
+
| < 260 || < 230 || < 260 || > 290
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
=== Survivability and armour ===
|-
+
{{Specs-Avia-Armour}}
! colspan="3" | Compressor (RB/SB)
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
|-
+
 
! colspan="3" | Setting 1
+
* 8 mm steel - pilots seat
|-
+
* Fuel tanks located between wing root and out-most engine, as well as taking up most of the fuselage
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ??? hp || ?,??? hp
 
|-
 
<!--! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|-
 
! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
|}
 
  
=== Survivability and armour ===
+
=== Modifications and economy ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
{{Specs-Economy}}
  
* No armour plating
+
First, obtain the bomb upgrade (ITC PVC/II). This will allow the installation of 6 x 500 kg bombs, the best payload for base bombing, since it allows the destruction of three bases in one pass. There will be no need to hurry with the second upgrade. The 2 x 1,000 kg + 2 x 500 kg loadout is only ideal for taking out airfields or carriers. Flight performance upgrades come next in the priority list, as the aircraft is heavy and slow. The ammo belts are of a lesser priority, since the upgraded belts don't make a considerable difference.
* No armour glazing
 
* Critical components located at front of aircraft (fuel, pilot, engine, controls)
 
* More fuel tanks located in wings near fuselage
 
  
 
== Armaments ==
 
== Armaments ==
=== Offensive armament ===
+
{{Specs-Avia-Armaments}}
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
=== Suspended armament ===
{{main|MAC 1934 (7.5 mm)}}
+
{{Specs-Avia-Suspended}}
 +
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
{{main|SC250JA (250 kg)|SC500K (500 kg)|PC500 (500 kg)|SC1000L2 (1,000 kg)|PC1000 (1,000 kg)}}
  
The '''''{{PAGENAME}}''''' is armed with:
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 +
 
 +
* 6 x 250 kg SC250JA bombs (1,500 kg total)
 +
* 6 x 500 kg SC500K bombs (3,000 kg total)
 +
* 2 x 1,000 kg SC1000L2 bombs (2,000 kg total)
 +
* 2 x 1,000 kg SC1000L2 bombs + 4 x 250 kg SC250JA bombs (3,000 kg total)
 +
* 2 x 1,000 kg SC1000L2 bombs + 2 x 500 kg SC500K bombs (3,000 kg total)
 +
* 6 x 500 kg PC500 bombs (3,000 kg total)
 +
* 2 x 1,000 kg PC1000 bombs (2,000 kg total)
  
* 4 x 7.5 mm [[MAC 1934 (7.5 mm)|MAC 1934]] machine guns (300 rpg = 1,200 total)
 
-->
 
<!--=== Suspended armament ===
 
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]]'''''-->
 
<!--
 
 
=== Defensive armament ===
 
=== Defensive armament ===
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
+
{{Specs-Avia-Defensive}}
-->
+
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
== Usage in the battles ==
+
{{main|MG 15 (7.92 mm)}}
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
  
===Manual Engine Control===
+
The '''''{{PAGENAME}}''''' is defended by:
 +
 
 +
* 1 x 7.92 mm MG 15 machine gun, nose turret (2,250 rpg)
 +
* 1 x 7.92 mm MG 15 machine gun, chin turret (1,500 rpg)
 +
* 1 x 7.92 mm MG 15 machine gun, dorsal turret (1,125 rpg)
 +
* 1 x 7.92 mm MG 15 machine gun, ventral turret (1,125 rpg)
 +
 
 +
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
The graceful looks of the Condor belie a very vulnerable and slow aircraft. Essentially a converted civilian airliner, the Condor has a very weak airframe and large fuel tanks scattered throughout the aircraft, making it vulnerable to even rifle-calibre bullets.
 +
 
 +
To make things worse, the Condor is rather underpowered, despite having four engines. It is outrun by biplane fighters and has a very poor climb rate. The defensive armament is also very poor, consisting of only 7.92 mm machine guns with blind spots in the coverage. If caught by enemy fighters, it has virtually no chance of survival.
 +
 
 +
The one redeeming factor of the Condor is its massive payload of 3,000 kg bombs. It is one of the heaviest bomb loads carried by any non-premium German bomber, except for the Dornier Do 217 series, the Messerschmitt Me 264, and the He 177. If the Condor can penetrate enemy air defences, it is capable of inflicting massive damage to bases.
 +
 
 +
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil
+
! Oil !! Water !! Type
! Water
 
! Type  
 
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
+
| Not controllable || Controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Combined || Not controllable<br>1 gear || Auto controlled
|-
 
|}
 
 
 
===Modules===
 
{| class="wikitable"
 
! colspan="1" | Tier
 
! colspan="2" | Flight performance
 
! colspan="1" | Survivability
 
! colspan="2" | Weaponry
 
|-
 
| I
 
| Fuselage Repair
 
| Radiator
 
|
 
|
 
|-
 
| II
 
|
 
| Compressor
 
| Airframe
 
|
 
|-
 
| III
 
| Wings Repair
 
| Engine
 
|
 
|
 
|-
 
| IV
 
|
 
| Engine Injection
 
| Cover
 
|  
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
*
+
* Large bomb payloads
 +
* Large fuel capacity
  
 
'''Cons:'''
 
'''Cons:'''
  
*
+
* Very slow top speed
 +
* Ineffective defensive weaponry
 +
* Slow acceleration
 +
* Weak airframe gets damaged easily
 +
* Large fuel capacity increases chances of fire; aircraft is prone to them and they are almost always fatal due to lack of extinguishers
 +
* Terrible stock rate of climb
 +
* Riddled with fuel tanks
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
The Focke-Wulf Fw 200 Condor is best remembered as a long-range reconnaissance aircraft that searched for Allied convoys over the North Atlantic during World War II. Its mission was to either attack the convoys directly with bombs or communicate their location to the packs of German U-boats below. The Condor started as a transatlantic airliner that first flew in July of 1937. By September of 1939, over 250 Condors had entered military service. The Condor spawned many sub-variants that included different armament, radar, missile carriage and guidance systems, and transport. A handful of these aircraft were used for VIP transports (it was the private plane german chancellor Adolf Hitler that used it for his travel for meetings with other leaders in WWII).
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=fw_200c_1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|hZkupQZmfyc|'''The Shooting Range #163''' - ''Pages of History'' section at 03:44 discusses the Fw 200.}}
  
== Read also ==
+
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--''ETC.''-->
 
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
  
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
 
 
* ''other literature.''
 
* ''other literature.''
  
 +
{{AirManufacturer Focke-Wulf}}
 
{{Germany bombers}}
 
{{Germany bombers}}

Latest revision as of 15:25, 27 June 2024

Rank VII | Premium | Golden Eagles
Challenger DS Pack
Fw 200 C-1
fw_200c_1.png
GarageImage Fw 200 C-1.jpg
ArtImage Fw 200 C-1.png
Fw 200 C-1
Research:7 900 Specs-Card-Exp.png
Purchase:10 000 Specs-Card-Lion.png
Show in game

Description

The Fw 200 C-1 "Condor" was the first military production variant of the Condor. It featured four supercharged BMW 132H engines each producing over 800 hp. Although the airframe was reinforced from the pre-production version, Condors had a habit of the fuselage splitting in two just behind where the wings meet during landings. Eight Condors were lost this way until the C-3 variant which had more reinforcement. The Condors were first delivered to Kampfgeshwader 40 (KG 40) who used the Condors for anti-shipping duties. Crews of the C-1 complained about the lack of defensive armament and protection for the fuel system. Nonetheless, the Fw 200 C-1 was quite dangerous when it made its debut. The Allies didn't have a good counter against the Condors until more CAM (catapult aircraft merchant) ships were sailing.

Introduced in Update 1.47 "Big Guns", the Fw 200 C-1 is a decent bomber. The Condor is a very big aircraft which allows it to carry a large bomb load, but is also very heavy. Its manoeuvrability leaves much to be desired as well as the overall flight performance. The Condor's top speed is decent although the structural limit is very low at only 450 km/h (279 mph), so players should be wary of diving. The Condor also lacks sufficient defensive armament with only four 7.92 mm turrets defending the entire plane.

General info

Flight performance

Max speed
at 1 500 m378 km/h
Turn time30 s
Max altitude6 000 m
Engine4 х BMW 132H
TypeRadial
Cooling systemAir
Take-off weight23 t

The Condor handles, as all long range bombers, like a flying brick. Its turns are cumbersome and it is best to climb gradually, slowly gathering speed. Once at an altitude of 4,000-5,000 metres it is best to fly straight and level to the target. Always keep a significant distance between yourself and any enemies. If you miss a base always fly for a short distance before turning to have another go, as the large turning circle could cause you to miss again. Once you have expended all your bombs, reduce throttle to 0% and gradually descend towards your base. Keep an eye on your speed so you don't rip your wings off. Despite its size the Condor is surprisingly easy to land, but make sure you aren't going too fast and you have enough runway.

Characteristics Max Speed
(km/h at 1,500 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 363 350 6000 30.7 31.3 1.7 1.7 700
Upgraded 396 378 29.3 30 6.9 4.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
450 200 333 311 200 ~2 ~2
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 260 < 230 < 260 > 290

Survivability and armour

Crew6 people
Speed of destruction
Structural0 km/h
Gear200 km/h
  • 8 mm steel - pilots seat
  • Fuel tanks located between wing root and out-most engine, as well as taking up most of the fuselage

Modifications and economy

Repair costBasic → Reference
AB477 → 638 Sl icon.png
RB762 → 1 019 Sl icon.png
SB1 227 → 1 641 Sl icon.png
Total cost of modifications6 920 Rp icon.png
6 760 Sl icon.png
Talisman cost530 Ge icon.png
Crew training3 000 Sl icon.png
Experts10 000 Sl icon.png
Aces125 Ge icon.png
Research Aces160 000 Rp icon.png
Reward for battleAB / RB / SB
40 / 80 / 120 % Sl icon.png
112 / 112 / 112 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
460 Rp icon.png
Cost:
450 Sl icon.png
80 Ge icon.png
Mods radiator.png
Radiator
Research:
460 Rp icon.png
Cost:
450 Sl icon.png
80 Ge icon.png
Mods armor frame.png
Airframe
Research:
520 Rp icon.png
Cost:
510 Sl icon.png
90 Ge icon.png
Mods compressor.png
Compressor
Research:
520 Rp icon.png
Cost:
510 Sl icon.png
90 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
580 Rp icon.png
Cost:
560 Sl icon.png
100 Ge icon.png
Mods new engine.png
Engine
Research:
580 Rp icon.png
Cost:
560 Sl icon.png
100 Ge icon.png
Mods armor cover.png
Cover
Research:
560 Rp icon.png
Cost:
550 Sl icon.png
95 Ge icon.png
Mods metanol.png
Engine injection
Research:
560 Rp icon.png
Cost:
550 Sl icon.png
95 Ge icon.png
Mods engine extinguisher.png
EFS
Research:
560 Rp icon.png
Cost:
550 Sl icon.png
95 Ge icon.png
Mods pilon bomb.png
ITC PVC/II
Research:
460 Rp icon.png
Cost:
450 Sl icon.png
80 Ge icon.png
Mod arrow 1.png
Mods ammo.png
mg_turret_belt_pack
Research:
520 Rp icon.png
Cost:
510 Sl icon.png
90 Ge icon.png
Mod arrow 1.png
Mods pilon bomb.png
ITC PVC/III
Research:
580 Rp icon.png
Cost:
560 Sl icon.png
100 Ge icon.png
Mods turret gun.png
mg15_turret_new_gun
Research:
560 Rp icon.png
Cost:
550 Sl icon.png
95 Ge icon.png

First, obtain the bomb upgrade (ITC PVC/II). This will allow the installation of 6 x 500 kg bombs, the best payload for base bombing, since it allows the destruction of three bases in one pass. There will be no need to hurry with the second upgrade. The 2 x 1,000 kg + 2 x 500 kg loadout is only ideal for taking out airfields or carriers. Flight performance upgrades come next in the priority list, as the aircraft is heavy and slow. The ammo belts are of a lesser priority, since the upgraded belts don't make a considerable difference.

Armaments

Suspended armament

The Fw 200 C-1 can be outfitted with the following ordnance:

  • 6 x 250 kg SC250JA bombs (1,500 kg total)
  • 6 x 500 kg SC500K bombs (3,000 kg total)
  • 2 x 1,000 kg SC1000L2 bombs (2,000 kg total)
  • 2 x 1,000 kg SC1000L2 bombs + 4 x 250 kg SC250JA bombs (3,000 kg total)
  • 2 x 1,000 kg SC1000L2 bombs + 2 x 500 kg SC500K bombs (3,000 kg total)
  • 6 x 500 kg PC500 bombs (3,000 kg total)
  • 2 x 1,000 kg PC1000 bombs (2,000 kg total)

Defensive armament

Main article: MG 15 (7.92 mm)

The Fw 200 C-1 is defended by:

  • 1 x 7.92 mm MG 15 machine gun, nose turret (2,250 rpg)
  • 1 x 7.92 mm MG 15 machine gun, chin turret (1,500 rpg)
  • 1 x 7.92 mm MG 15 machine gun, dorsal turret (1,125 rpg)
  • 1 x 7.92 mm MG 15 machine gun, ventral turret (1,125 rpg)

Usage in battles

The graceful looks of the Condor belie a very vulnerable and slow aircraft. Essentially a converted civilian airliner, the Condor has a very weak airframe and large fuel tanks scattered throughout the aircraft, making it vulnerable to even rifle-calibre bullets.

To make things worse, the Condor is rather underpowered, despite having four engines. It is outrun by biplane fighters and has a very poor climb rate. The defensive armament is also very poor, consisting of only 7.92 mm machine guns with blind spots in the coverage. If caught by enemy fighters, it has virtually no chance of survival.

The one redeeming factor of the Condor is its massive payload of 3,000 kg bombs. It is one of the heaviest bomb loads carried by any non-premium German bomber, except for the Dornier Do 217 series, the Messerschmitt Me 264, and the He 177. If the Condor can penetrate enemy air defences, it is capable of inflicting massive damage to bases.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Not auto controlled
Not controllable
Not auto controlled
Controllable
Not auto controlled
Combined Not controllable
1 gear
Auto controlled

Pros and cons

Pros:

  • Large bomb payloads
  • Large fuel capacity

Cons:

  • Very slow top speed
  • Ineffective defensive weaponry
  • Slow acceleration
  • Weak airframe gets damaged easily
  • Large fuel capacity increases chances of fire; aircraft is prone to them and they are almost always fatal due to lack of extinguishers
  • Terrible stock rate of climb
  • Riddled with fuel tanks

History

The Focke-Wulf Fw 200 Condor is best remembered as a long-range reconnaissance aircraft that searched for Allied convoys over the North Atlantic during World War II. Its mission was to either attack the convoys directly with bombs or communicate their location to the packs of German U-boats below. The Condor started as a transatlantic airliner that first flew in July of 1937. By September of 1939, over 250 Condors had entered military service. The Condor spawned many sub-variants that included different armament, radar, missile carriage and guidance systems, and transport. A handful of these aircraft were used for VIP transports (it was the private plane german chancellor Adolf Hitler that used it for his travel for meetings with other leaders in WWII).

Media

Skins
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Focke-Wulf Aircraft Corporation (Focke-Wulf Flugzeugbau Aktiengesellschaft)
Fighters  Fw 190 A-1 · Fw 190 A-4 · Fw 190 A-5 · Fw 190 A-5/U2 · Fw 190 A-5/U12 · Fw 190 A-5/U14 · Fw 190 A-8
  Fw 190 C
  Fw 190 D-9 · Fw 190 D-12 · Fw 190 D-13
  Fw 190 F-8
  Ta 152 C-3* · Ta 152 H-1* · Ta 154 A-1*
Bombers  Fw 189 A-1 · Fw 200 C-1
Export  ▅Fw 190 A-5
Captured  ▃Fw 190 A-8 · ▂Fw 190 D-9
  * In 1944, the Germany Air Ministry changed new fighter aircraft designation to that of the chief designer. Kurt Tank was the chief designer at Focke-Wulf and later aircraft he designed were given the prefix of Ta.

Germany bombers
Arado  Ar 196 A-3
Blohm & Voss  BV 138 C-1 · BV 238
Dornier  Do 17 E-1 · Do 17 Z-2 · Do 217 E-2 · Do 217 E-4 · Do 217 K-1 · Do 217 M-1
Focke-Wulf  Fw 189 A-1 · Fw 200 C-1
Henschel  Hs 123 A-1
Heinkel  He 111 H-3 · He 111 H-6 · He 111 H-16 · He 115 C-1 · He 177 A-3 · He 177 A-5
Junkers  Ju 87 B-2 · Ju 87 R-2 · Ju 87 R-2 Libya · Ju 87 D-3 · Ju 87 D-5 · Ju 88 A-1 · Ju 88 A-4 · Ju 188 A-2 · Ju 288 C
Messerschmitt  Me 264
Savoia-Marchetti  ▀S.M.79 serie 1 · ▀S.M.79 B · ▀S.M.79 serie 4 · ▀S.M.79 serie 8
  ▀S.M.79 AS · ▀S.M.79 bis/N · ▀S.M.79 bis/T.M
Trophies  ▀Wellington Mk Ic