Difference between revisions of "Bfw. Jagdpanther G1"
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== Description == | == Description == | ||
− | ''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.'' | + | <!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--> |
+ | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | ||
+ | {{Break}} | ||
+ | The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} German tank destroyer {{Battle-rating}}. It was introduced in during the Closed Beta Test for Ground Forces before Update 1.41. | ||
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules | + | <!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?'' |
− | ''If necessary use a visual template to indicate the most secure and weak zones of the armour.'' | + | ''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--> |
+ | '''Armour type:''' | ||
+ | * Rolled homogeneous armour | ||
+ | * Cast homogeneous armour (Gun mantlet) | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Armour !! Front (Slope angle) !! Sides (Slope angle) !! Rear (slope angle) !! Roof (Slope angle) | ||
+ | |- | ||
+ | | Hull || 80 mm (55°) ''Front glacis'' <br/> 60 mm (54°) ''Bottom glacis''|| 40 + 5 mm || 40 mm (24-26°) || 25 mm | ||
+ | |- | ||
+ | | Superstructure || Same as Hull || 50 mm (26-29°)|| 40 mm (36°) || 25 mm (85°) | ||
+ | |- | ||
+ | |} | ||
+ | '''Notes:''' | ||
+ | *Suspension wheels and tracks are 20 mm thick, though the interleaved pattern of the wheels provide cumulative 20 mm protection. | ||
+ | *Tracks and lower side of the hull are covered by 5 mm thick armour plate, protecting them from HEAT and HE shells. | ||
+ | *Rear parts of the upper side hull armour have tracks attached to it, adding additional 20 mm of armour. | ||
+ | *Belly armour is 20 mm thick. | ||
=== Mobility === | === Mobility === | ||
− | ''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.'' | + | <!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''--> |
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="3" | Mobility characteristic | ||
+ | |- | ||
+ | ! Weight (tons) | ||
+ | ! colspan="1" | Add-on Armor<br>weight (tons) | ||
+ | ! colspan="1" | Max speed (km/h) | ||
+ | |- | ||
+ | | rowspan="2" | 46.0 || colspan="1" rowspan="2" | N/A || colspan="1" | 60 (AB) | ||
+ | |- | ||
+ | |55 (RB/SB) | ||
+ | |- | ||
+ | ! colspan="3" | Engine power (horsepower) | ||
+ | |- | ||
+ | ! colspan="1" | Mode | ||
+ | !Stock | ||
+ | !Upgraded | ||
+ | |- | ||
+ | |''Arcade'' | ||
+ | |994 | ||
+ | |___ | ||
+ | |- | ||
+ | |''Realistic/Simulator'' | ||
+ | |619 | ||
+ | |700 | ||
+ | |- | ||
+ | ! colspan="3" | Power-to-weight ratio (hp/ton) | ||
+ | |- | ||
+ | ! colspan="1" | Mode | ||
+ | !Stock | ||
+ | !Upgraded | ||
+ | |- | ||
+ | |''Arcade'' | ||
+ | |21.61 | ||
+ | |__.__ | ||
+ | |- | ||
+ | |''Realistic/Simulator'' | ||
+ | |13.46 | ||
+ | |15.22 | ||
+ | |- | ||
+ | |} | ||
== Armaments == | == Armaments == | ||
=== Main armament === | === Main armament === | ||
− | ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the | + | <!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--> |
+ | {{main|PaK 43 (88 mm)}} | ||
− | === | + | {| class="wikitable" style="text-align:center" |
− | '' | + | |- |
+ | ! colspan="6" | [[PaK 43 (88 mm)|88 mm PaK 43]] | ||
+ | |- | ||
+ | ! colspan="3" rowspan="1" style="width:5em" |Capacity | ||
+ | ! rowspan="1" | Vertical <br> guidance | ||
+ | ! rowspan="1" | Horizontal <br> guidance | ||
+ | ! rowspan="1" | Stabilizer | ||
+ | |- | ||
+ | | colspan="3" | 60 || -8°/+14° || ±11° || N/A | ||
+ | |- | ||
+ | ! colspan="6" | Turret rotation speed (°/s) | ||
+ | |- | ||
+ | ! style="width:4em" |Mode | ||
+ | ! style="width:4em" |Stock | ||
+ | ! style="width:4em" |Upgraded | ||
+ | ! style="width:4em" |Prior + Full crew | ||
+ | ! style="width:4em" |Prior + Expert qualif. | ||
+ | ! style="width:4em" |Prior + Ace qualif. | ||
+ | |- | ||
+ | | ''Arcade'' || 7.04 || 9.75 || __.__ || __.__ || 13.93 | ||
+ | |- | ||
+ | | ''Realistic'' || 4.76 || 5.60 || __.__ || __.__ || 8.00 | ||
+ | |- | ||
+ | ! colspan="4" | Reloading rate (seconds) | ||
+ | |- | ||
+ | ! colspan="1" style="width:4em" |Stock | ||
+ | ! colspan="1" style="width:4em" |Prior + Full crew | ||
+ | ! colspan="1" style="width:4em" |Prior + Expert qualif. | ||
+ | ! colspan="1" style="width:4em" |Prior + Ace qualif. | ||
+ | |- | ||
+ | | 11.05 || __.__ || __.__ || 8.50 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===== Ammunition ===== | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="8" | Penetration statistics | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" class="unsortable" | Type of <br /> warhead | ||
+ | ! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack''' | ||
+ | |- | ||
+ | ! 10m | ||
+ | ! 100m | ||
+ | ! 500m | ||
+ | ! 1000m | ||
+ | ! 1500m | ||
+ | ! 2000m | ||
+ | |- | ||
+ | | PzGr 39/43 || APCBC || 236 || 234 || 221 || 207 || 193 || 180 | ||
+ | |- | ||
+ | | Sprgr || HE || 13 || 13 || 12 || 11 || 11 || 11 | ||
+ | |- | ||
+ | | Hl.Gr 39 || HEAT || 110 || 110 || 110 || 110 || 110 || 110 | ||
+ | |- | ||
+ | | PzGr 40/43 || APCR || 272 || 270 || 250 || 228 || 208 || 189 | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="11" | Shell details | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" class="unsortable" | Type of <br /> warhead | ||
+ | ! rowspan="2" |Velocity <br /> in m/s | ||
+ | ! rowspan="2" |Projectile<br />Mass in kg | ||
+ | ! rowspan="2" | ''Fuse delay'' | ||
+ | ''in m:'' | ||
+ | ! rowspan="2" | ''Fuse sensitivity'' | ||
+ | ''in mm:'' | ||
+ | ! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):'' | ||
+ | ! rowspan="2" | ''Normalization At 30° <br> from horizontal:'' | ||
+ | ! colspan="3" | ''Ricochet:'' | ||
+ | |- | ||
+ | ! 0% | ||
+ | ! 50% | ||
+ | ! 100% | ||
+ | |- | ||
+ | | PzGr 39/43 || APCBC || 1,000 || 10.16 || 0.8 || 28 || 108.8 || +4° || 48° || 63° || 71° | ||
+ | |- | ||
+ | | Sprgr || HE || 820 || 9 || 0.1 || 0.5 || 698 || +0° || 79° || 80° || 81° | ||
+ | |- | ||
+ | | Hl.Gr 39 || HEAT || 600 || 7.64 || 0.0 || 0.3 || 1,100 || +0° || 62° || 69° || 73° | ||
+ | |- | ||
+ | | PzGr 40/43 || APCR || 1,130 || 7.3 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72° | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===== [[Ammo racks|Ammo racks]] ===== | ||
+ | [[File:Ammoracks_Jagdpanther.png|x250px|right|thumbnail|[[Ammo racks|Ammo racks]] of the Jagdpanther.]] | ||
+ | {| class="wikitable sortable" style="text-align:center" | ||
+ | |- | ||
+ | ! class="wikitable unsortable" |Full<br /> ammo | ||
+ | ! class="wikitable unsortable" |1st<br /> rack empty | ||
+ | ! class="wikitable unsortable" |2nd<br /> rack empty | ||
+ | ! class="wikitable unsortable" |3rd<br /> rack empty | ||
+ | ! class="wikitable unsortable" |4th<br /> rack empty | ||
+ | ! class="wikitable unsortable" |Visual<br /> discrepancy | ||
+ | |- | ||
+ | || '''60''' || 46 ''(+14)'' || 31 ''(+29)'' || 16 ''(+44)'' || 1 ''(+59)'' || style="text-align:left" | Yes | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | Left side empty: 31 ''(+29)'' | ||
=== Machine guns === | === Machine guns === | ||
− | ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' | + | <!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''--> |
+ | {{main|MG 34 (7.92 mm)}} | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="7" | [[MG 34 (7.92 mm)|7.92 mm MG 34]] | ||
+ | |- | ||
+ | ! colspan="7" | ''Hull mount'' | ||
+ | |- | ||
+ | ! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity) | ||
+ | ! rowspan="1" | Fire rate <br> (shots/minute) | ||
+ | ! rowspan="1" | Vertical <br> guidance | ||
+ | ! rowspan="1" | Horizontal <br> guidance | ||
+ | |- | ||
+ | | colspan="4" | 3,000 (150) || 900 || -5°/+10° || -10°/+5° | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | == Usage in battles == | ||
+ | <!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--> | ||
+ | The '''Jagdpanther''' is best used defensively, to cover capture points and prevent their capture, and cover friendly tank advances. It's highly recommended to hide the lower frontal plate in this tank, as it has a frontal mounted transmission which will set the tank on fire if shot, as well as destroying the transmission. It's also strongly advised to use this tank at long range, and change position often. | ||
− | + | It is important to keep in mind that the Jagdpanther's armour is sloped. Using it on the side of a hill facing the enemy is extremely dangerous, since this would decrease the angle at which the frontal armour and sloped and thus negate a large part of its survival capabilities. By hiding behind buildings, trees and bushes, or on top of a hill, you optimise it's fighting capabilities. A well positioned Jagdpanther is very hard to destroy. In addition, using the Jagdpanther in a diamond position (with your right side facing the enemy) will mean that your most important crew members are better protected (driver, gunner, commander) since they are on the other side. | |
− | ' | ||
=== Pros and cons === | === Pros and cons === | ||
− | ''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. | + | <!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''--> |
'''Pros:''' | '''Pros:''' | ||
− | * | + | *Good mobility |
− | + | *Excellent firepower with great long-range sniping abilities | |
+ | *Armour of a [[Panther A|Panther]], so adequately armoured | ||
+ | *Unlike earlier Tank destroyers as the [[StuG III G|StuG]]s, [[Jagdpanzer IV]]s, [[Marder III H|Marder]]s and [[Jagdpanzer 38(t)|Hetzer]]; it has 5 crew, rather than 4 | ||
+ | *Front of the Jagdpanther makes it easy to attach a lot of camouflage to conceal the tank destroyer | ||
+ | *Gun sight has an enhanced zoom level | ||
+ | *Has fully functional hull machine gun | ||
+ | *Since it is an SPG, it requires less spawn points in RB than a normal tank | ||
'''Cons:''' | '''Cons:''' | ||
− | * | + | *Bad reverse speed |
+ | *Panther hull armour isn't as effective against enemies it would face, rounds like the the APDS from the 20 pdr can easily penetrate | ||
+ | *Front mounted transmission. Can catch fire and immobilizes vehicle when shot through lower frontal plate | ||
+ | *Like most Tank Destroyers, it lacks a turret | ||
+ | *A lot bigger than the [[StuG III G|StuG III]], [[Jagdpanzer IV]]s, and the [[Jagdpanzer 38(t)|Hetzer]], so may need to get used to the size and how to conceal it | ||
+ | *Penetration from the sides would often mean lethal as sides are littered with ammo | ||
== History == | == History == | ||
− | ''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ | + | <!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''--> |
+ | ===Development=== | ||
+ | Nazi Germany created the formidable 8.8 cm Pak 43 anti-tank gun, a longer version of the 8.8 cm Kwk 36. 2 attempts were made to fit this gun onto a self-propelled configuration, the first was [[Ferdinand|Panzerjäger Tiger (P) Ferdinand]] (later Elefant) and the second was the Nashorn. However, the Ferdinand was too heavy and unreliable while the [[Nashorn]] was too small and underpowered to propel such a gun. The '''Jagdpanther''' was proposed in late 1942, as a tank destroyer from the [[Panther D|Panther]] chassis that could mount the formidable 8.8 cm Pak 43 with good armor and speed. The tank destroyer was created and designated '''SdKfz 173''' and was demonstrated to Hitler on October 1943. Production then started in January 1944 under the simpler name '''Jagdpanther''' by Hitler rather than using the longer '''8.8 cm Pak 43/3 auf Panzerjäger Panther'''. | ||
+ | |||
+ | Throughout its production life of Janurary 1944 to 1945, 415 total of these vehicles were made. MIAG produced 270 from Januray 1944 to the end of the war, MNH produced 112 from November 1944, and MBA produced 37 from December 1944. The supposed goal was 150 Jagdpanther produced a month, but Germany's deteriorating situation made this impossible. The Jagdpanthers were made in two variants, '''G1''' and '''G2'''. The G1 had a small internally bolted main gun and modified Panther Ausf. A engine deckwhile the G2 had a larger simplified, outer bolted mantlet with a modified Panther Ausf. G engine deck. A proposal to mount the 12.8 cm Pak 80 was mentioned, but never came around to production. | ||
+ | |||
+ | The Jagdpanther was a rather good design as a tank destroyer, it had a good power-to weight ratio and had a gun that could kill any allied tank in service in the war. It did not suffer as much reliability problems due to being based of the later model [[Panther G|Panther Ausf. G]], which had most of the initial problems fixed. It also used an improved transmission and final drive (the two sources of most Panther issues) that was planned for the Panther II. | ||
+ | |||
+ | ===Command variant=== | ||
+ | Jagdpanthers were assigned to heavy tank destroyer battalions in the Western Front and Eastern Front, but they required a vehicle to house the commander of each battalion. So during the Jagdpanther's production, a command vehicle variant was also made from the Jagdpanther. These vehicles are distinguishable from the regular-issued Jagdpanthers with the presence of more antennas to house the FuG8 30W radio that allows communication between the command tank and headquarters. Each battalion would have access to two '''Befehlswagen Jagdpanther''' for use to coordinate the battalion, other units in each battalion is 14 normal Jagdpanthers, 5 Bergepanthers for armor recovery, a repair company, two anti-aircraft platoons, a combat engineer platoon, and an armored reconnaissance platoon | ||
== Media == | == Media == | ||
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.'' | ''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.'' | ||
− | == | + | == See also == |
− | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example | + | <!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' |
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
− | * ''links to approximate analogues of other nations and research trees.'' | + | * ''links to approximate analogues of other nations and research trees.''--> |
− | + | * [[Jagdpanther]] - Non-premium version of the Jagdpanther. | |
− | == | + | == External links == |
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
+ | * ''encyclopedia page on tank;'' | ||
* ''other literature.'' | * ''other literature.'' | ||
+ | |||
+ | {{Germany tank destroyers}} | ||
+ | {{Germany premium ground vehicles}} |
Revision as of 17:35, 6 March 2019
Contents
Description
The Panzerbefehlswagen Jagdpanther Ausf.G1 is a premium rank IV German tank destroyer
with a battle rating of 6.3 (AB/RB/SB). It was introduced in during the Closed Beta Test for Ground Forces before Update 1.41.
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour
- Cast homogeneous armour (Gun mantlet)
Armour | Front (Slope angle) | Sides (Slope angle) | Rear (slope angle) | Roof (Slope angle) |
---|---|---|---|---|
Hull | 80 mm (55°) Front glacis 60 mm (54°) Bottom glacis |
40 + 5 mm | 40 mm (24-26°) | 25 mm |
Superstructure | Same as Hull | 50 mm (26-29°) | 40 mm (36°) | 25 mm (85°) |
Notes:
- Suspension wheels and tracks are 20 mm thick, though the interleaved pattern of the wheels provide cumulative 20 mm protection.
- Tracks and lower side of the hull are covered by 5 mm thick armour plate, protecting them from HEAT and HE shells.
- Rear parts of the upper side hull armour have tracks attached to it, adding additional 20 mm of armour.
- Belly armour is 20 mm thick.
Mobility
Mobility characteristic | ||
---|---|---|
Weight (tons) | Add-on Armor weight (tons) |
Max speed (km/h) |
46.0 | N/A | 60 (AB) |
55 (RB/SB) | ||
Engine power (horsepower) | ||
Mode | Stock | Upgraded |
Arcade | 994 | ___ |
Realistic/Simulator | 619 | 700 |
Power-to-weight ratio (hp/ton) | ||
Mode | Stock | Upgraded |
Arcade | 21.61 | __.__ |
Realistic/Simulator | 13.46 | 15.22 |
Armaments
Main armament
88 mm PaK 43 | |||||
---|---|---|---|---|---|
Capacity | Vertical guidance |
Horizontal guidance |
Stabilizer | ||
60 | -8°/+14° | ±11° | N/A | ||
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. |
Arcade | 7.04 | 9.75 | __.__ | __.__ | 13.93 |
Realistic | 4.76 | 5.60 | __.__ | __.__ | 8.00 |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. | ||
11.05 | __.__ | __.__ | 8.50 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 0° Angle of Attack | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
PzGr 39/43 | APCBC | 236 | 234 | 221 | 207 | 193 | 180 |
Sprgr | HE | 13 | 13 | 12 | 11 | 11 | 11 |
Hl.Gr 39 | HEAT | 110 | 110 | 110 | 110 | 110 | 110 |
PzGr 40/43 | APCR | 272 | 270 | 250 | 228 | 208 | 189 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity in m/s |
Projectile Mass in kg |
Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): |
Normalization At 30° from horizontal: |
Ricochet: | ||
0% | 50% | 100% | ||||||||
PzGr 39/43 | APCBC | 1,000 | 10.16 | 0.8 | 28 | 108.8 | +4° | 48° | 63° | 71° |
Sprgr | HE | 820 | 9 | 0.1 | 0.5 | 698 | +0° | 79° | 80° | 81° |
Hl.Gr 39 | HEAT | 600 | 7.64 | 0.0 | 0.3 | 1,100 | +0° | 62° | 69° | 73° |
PzGr 40/43 | APCR | 1,130 | 7.3 | N/A | N/A | N/A | +1.5° | 66° | 70° | 72° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
Visual discrepancy |
---|---|---|---|---|---|
60 | 46 (+14) | 31 (+29) | 16 (+44) | 1 (+59) | Yes |
Left side empty: 31 (+29)
Machine guns
7.92 mm MG 34 | ||||||
---|---|---|---|---|---|---|
Hull mount | ||||||
Capacity (Belt capacity) | Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance | |||
3,000 (150) | 900 | -5°/+10° | -10°/+5° |
Usage in battles
The Jagdpanther is best used defensively, to cover capture points and prevent their capture, and cover friendly tank advances. It's highly recommended to hide the lower frontal plate in this tank, as it has a frontal mounted transmission which will set the tank on fire if shot, as well as destroying the transmission. It's also strongly advised to use this tank at long range, and change position often.
It is important to keep in mind that the Jagdpanther's armour is sloped. Using it on the side of a hill facing the enemy is extremely dangerous, since this would decrease the angle at which the frontal armour and sloped and thus negate a large part of its survival capabilities. By hiding behind buildings, trees and bushes, or on top of a hill, you optimise it's fighting capabilities. A well positioned Jagdpanther is very hard to destroy. In addition, using the Jagdpanther in a diamond position (with your right side facing the enemy) will mean that your most important crew members are better protected (driver, gunner, commander) since they are on the other side.
Pros and cons
Pros:
- Good mobility
- Excellent firepower with great long-range sniping abilities
- Armour of a Panther, so adequately armoured
- Unlike earlier Tank destroyers as the StuGs, Jagdpanzer IVs, Marders and Hetzer; it has 5 crew, rather than 4
- Front of the Jagdpanther makes it easy to attach a lot of camouflage to conceal the tank destroyer
- Gun sight has an enhanced zoom level
- Has fully functional hull machine gun
- Since it is an SPG, it requires less spawn points in RB than a normal tank
Cons:
- Bad reverse speed
- Panther hull armour isn't as effective against enemies it would face, rounds like the the APDS from the 20 pdr can easily penetrate
- Front mounted transmission. Can catch fire and immobilizes vehicle when shot through lower frontal plate
- Like most Tank Destroyers, it lacks a turret
- A lot bigger than the StuG III, Jagdpanzer IVs, and the Hetzer, so may need to get used to the size and how to conceal it
- Penetration from the sides would often mean lethal as sides are littered with ammo
History
Development
Nazi Germany created the formidable 8.8 cm Pak 43 anti-tank gun, a longer version of the 8.8 cm Kwk 36. 2 attempts were made to fit this gun onto a self-propelled configuration, the first was Panzerjäger Tiger (P) Ferdinand (later Elefant) and the second was the Nashorn. However, the Ferdinand was too heavy and unreliable while the Nashorn was too small and underpowered to propel such a gun. The Jagdpanther was proposed in late 1942, as a tank destroyer from the Panther chassis that could mount the formidable 8.8 cm Pak 43 with good armor and speed. The tank destroyer was created and designated SdKfz 173 and was demonstrated to Hitler on October 1943. Production then started in January 1944 under the simpler name Jagdpanther by Hitler rather than using the longer 8.8 cm Pak 43/3 auf Panzerjäger Panther.
Throughout its production life of Janurary 1944 to 1945, 415 total of these vehicles were made. MIAG produced 270 from Januray 1944 to the end of the war, MNH produced 112 from November 1944, and MBA produced 37 from December 1944. The supposed goal was 150 Jagdpanther produced a month, but Germany's deteriorating situation made this impossible. The Jagdpanthers were made in two variants, G1 and G2. The G1 had a small internally bolted main gun and modified Panther Ausf. A engine deckwhile the G2 had a larger simplified, outer bolted mantlet with a modified Panther Ausf. G engine deck. A proposal to mount the 12.8 cm Pak 80 was mentioned, but never came around to production.
The Jagdpanther was a rather good design as a tank destroyer, it had a good power-to weight ratio and had a gun that could kill any allied tank in service in the war. It did not suffer as much reliability problems due to being based of the later model Panther Ausf. G, which had most of the initial problems fixed. It also used an improved transmission and final drive (the two sources of most Panther issues) that was planned for the Panther II.
Command variant
Jagdpanthers were assigned to heavy tank destroyer battalions in the Western Front and Eastern Front, but they required a vehicle to house the commander of each battalion. So during the Jagdpanther's production, a command vehicle variant was also made from the Jagdpanther. These vehicles are distinguishable from the regular-issued Jagdpanthers with the presence of more antennas to house the FuG8 30W radio that allows communication between the command tank and headquarters. Each battalion would have access to two Befehlswagen Jagdpanther for use to coordinate the battalion, other units in each battalion is 14 normal Jagdpanthers, 5 Bergepanthers for armor recovery, a repair company, two anti-aircraft platoons, a combat engineer platoon, and an armored reconnaissance platoon
Media
An excellent addition to the article will be video guides, as well as screenshots from the game and photos.
See also
- Jagdpanther - Non-premium version of the Jagdpanther.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on tank;
- other literature.
Germany tank destroyers | |
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Pz. I Derivatives | Panzerjäger I |
Pz. II Derivatives | 15cm sIG 33 B Sfl |
Pz. 38(t) Derivatives | Marder III · Marder III H · Jagdpanzer 38(t) |
Pz. III Derivatives | StuG III A · StuG III F · StuG III G · StuH 42 G |
Pz. IV Derivatives | Jagdpanzer IV · Panzer IV/70(A) · Panzer IV/70(V) · Dicker Max · Nashorn · Brummbär · VFW |
Pz. V Derivatives | Jagdpanther G1 · Bfw. Jagdpanther G1 |
Pz. VI Derivatives | Sturer Emil · Elefant · Ferdinand · 38 cm Sturmmörser · Jagdtiger |
Wheeled/Half-track | 8,8 cm Flak 37 Sfl. · Sd.Kfz.251/9 · Sd.Kfz.251/10 · Sd.Kfz.251/22 · Sd.Kfz.234/3 · Sd.Kfz.234/4 · 15 cm Pz.W.42 |
ATGM Carrier | RakJPz 2 · RakJPz 2 (HOT) · Wiesel 1A2 |
Other | Waffenträger · M109G · JPz 4-5 · Raketenautomat · VT1-2 |
Germany premium ground vehicles | |
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Light tanks | Pz.II C (DAK) · Pz.Sfl.Ic · Pz.Sp.Wg.P204(f) KwK · Sd.Kfz. 140/1 · Sd.Kfz.234/1 · Ru 251 · SPz 12-3 LGS · TAM 2IP |
Medium tanks | Nb.Fz. · Pz.III N · Pz.Bef.Wg.IV J · ▀M4 748 (a) · ▀T 34 747 (r) · Ersatz M10 |
mKPz M47 G · Turm III · Leopard A1A1 (L/44) · Leopard 2 (PzBtl 123) · Leopard 2A4M | |
Heavy tanks | ▀Pz.Kpfw. Churchill · ▀KV-IB · ▀KW I C 756 (r) · ▀KW II 754 (r) |
VK 45.01 (P) · ␠Tiger · Pz.Bef.Wg.VI P · Tiger II (H) Sla.16 | |
Tank destroyers | Sd.Kfz.234/3 · Sd.Kfz.234/4 · Sd.Kfz.251/10 · Sd.Kfz.251/22 · 15 cm Pz.W.42 |
Brummbär · Panzer IV/70(A) · VFW · Bfw. Jagdpanther G1 · Elefant · 38 cm Sturmmörser |