Difference between revisions of "User:DnaGonite/pageTest"

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(Armaments)
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{{About
 
{{About
| about = Soviet medium tank '''{{PAGENAME}}'''
+
| about = premium Japanese medium tank '''Type 74 (G)'''
| usage = other variants
+
| usage = other versions
| link = T-34 (Family)
+
| link = Type 74 (Family)
 
}}
 
}}
 
{{Custom-Specs-Card
 
{{Custom-Specs-Card
|code=ussr_t_34_1942
+
|code=jp_type_74_mod_g_kai
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|GarageImage T-34 (1942) AddArmour.jpg}}
+
|images={{Specs-Card-Image|GarageImage_Type 74 (G).jpg|ArtImage_Type 74 (G).png}}
 +
|store=6703
 +
|card_name=Type 74 (G) (Example)
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet medium tank {{Battle-rating}}. It was introduced during the Closed Beta Test for Ground Forces before [[Update 1.41]].
+
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Japanese medium tank {{Battle-rating}}. It was introduced in [[Update 1.87 "Locked On"]]. Compared to its tech tree counterparts, the [[Type 74 (E)]] and [[Type 74 (F)|(F)]], it has the IR floodlight replaced by a thermal imaging system and a minuscule upgrade to its protection in the addition of sideskirts.
 
 
In 1942, a new hexagonal turret was developed and introduced for the T-34 medium tank in order to streamline production. Crew ergonomics were slightly improved, although the turret remained a two-man turret. Various other improvements were introduced, although most of these were geared towards increasing reliability and ease of production.
 
 
 
In-game, the 1942 model is very similar in capability and characteristics to the earlier [[T-34 (1941)]]. The primary improvements are in the slightly faster reload speed (reflecting the improved crew ergonomics) and the thickened driver's hatch cover. It also has access to late-war APCR ammunition.
 
  
 
== General info ==
 
== General info ==
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{{Specs-Tank-Armour}}
 
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 +
The armour on the Type 74 is nothing special and shouldn't be relied upon to survive a shot from the enemy. It is therefore better to not get hit by an enemy tank shell to begin with. Its only merit is being able to resist autocannon rounds from light tanks or IFVs, which can buy precious seconds for the Type 74 (G) to retaliate before the enemy gets a good shot.
 +
 +
With four crew members, the survivability of the Type 74 (G) after penetration is on-par with other tank designs from USA and Germany. The prominence of APFSDS shells at this rank combined with the thin armour of the Type 74 (G) can mean instances where an APFSDS penetrates the armour and goes right through with minimal shrapnel damage, and so relatively little interior damage outside of the APFSDS' direct flight path.
 +
 +
The special thing about this tank is its pneumatic suspension. It give you the possibility to be fully hull-down on mountains. That capacity can make the Type 74 (G) less visible and therefore less exposed to enemy fire.
 +
 
'''Armour type:'''
 
'''Armour type:'''
  
* Rolled homogeneous armour (Hull, Turret roof)
+
* Rolled homogeneous armour (Hull, Side skirts)
* Cast homogeneous armour (Turret, Driver's hatch, Machine gun mount)
+
* Cast homogeneous armour (Turret, Gun mantlet, Cupola)
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Armour !! Front !! Sides !! Rear !! Roof
+
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || 45 mm (61°) ''Front glacis'' <br> 99 mm (5-35°) ''Welded glacis joint'' <br> 45 mm (52°) ''Lower glacis'' <br> 60 mm (1-73°) ''Machine gun ball mount'' <br> 75 mm (60°) ''Driver's hatch'' || 40 mm (40°) ''Top'' <br> 45 mm () ''Lower'' || 40 mm (47-49°) ''Top'' <br> 40 mm (47°) ''Bottom'' || 16 mm
+
| Hull || 40 mm (73°) ''Front glacis - upper section'' <br> 80 mm (64°) ''Front glacis - lower section'' <br> 80 mm (57°) ''Lower glacis'' <br> 50 mm ''Hull over the tracks''<br> 50 mm ''Driver port'' || 50 mm (44°) ''Top - front part'' <br> 35 mm (44°) ''Top - center and rear parts'' <br> 30 mm ''Bottom'' <br> 10 mm ''Side skirts'' <br> 10 mm (55°) ''Belly'' || 20 mm ''Top'' <br> 20 mm (47°) ''Bottom'' || 25 mm
 
|-
 
|-
| Turret || 53 mm (3-58°) ''Turret front'' <br> 45 mm (2-78°) ''Gun mantlet'' || 53 mm (21-22°) || 53 mm (18-20°) || 15 mm
+
| Turret || 132 mm (25°) ''Turret front'' <br> 200 mm (40°) ''Gun mantlet - upper section'' <br> 100 mm ''Gun mantlet - lower section'' || 132 mm (30°) ''Front half'' <br> 67 mm (40°) ''Rear half'' || 37 mm (18°) ''Vertical part'' <br> 40 mm (70°) ''Turret ring area'' || 67 mm (82°) ''Front'' <br> 37 mm ''Rear''
 +
|-
 +
| Cupola || 80 mm (61°) || colspan="2" style="text-align:center" | 80 mm (55°) || 80 mm
 
|-
 
|-
 
|}
 
|}
 +
 
'''Notes:'''
 
'''Notes:'''
  
* Suspensions wheels and tracks are 20 mm thick.
+
* Suspension wheels and tracks are 20 mm thick.
 
+
* Frontally, the driver port as well as the hull over the tracks are weak spots on the Type 74 (G).
==== Hull armour ====
+
* The bottom of the hull is only 10 mm thick, making it vulnerable to powerful HE shells shot under the belly.
The 1942 model has a very similar hull armour profile to the 1941 model, relying on angling instead of sheer thickness for protection. There are two key differences: the machine gun ball mount has an increased thickness of 60 mm of armour (compared to 45 mm on earlier models), as does the driver's hatch (75 mm, compared to 45 mm on earlier models). The weakspots created by the driver's optics on earlier models have also been removed. The driver's hatch has the thickest armour on any part of the T-34 and can be quite resilient to enemy fire if hit.
 
 
 
It should be noted that due to the relatively thin plate thickness used (40–45 mm), the T-34's hull is vulnerable can be vulnerable to overmatching from 75 mm and larger guns.
 
 
 
==== Turret armour ====
 
The new hexagonal turret features thicker armour than on the 1941 model. However, there are a few caveats:
 
 
 
* The angling is noticeably worse, and there are some relatively flat spots on the front that can be vulnerable to penetrations from even relatively weak guns at close ranges.
 
* The turret front, side, and rear armour is made of cast armour instead of rolled plate, which is slightly weaker.
 
 
 
Overall, the turret armour is not a significant improvement over the earlier models and is in some ways weaker.
 
 
 
==== Module/crew layout ====
 
The bulk of the T-34's main gun ammunition is carried low in the hull, making it relatively hard to detonate the ammunition of a T-34, especially if it is carrying a reduced ammunition load. However, the T-34's hull sides are spanned by relatively large fuel tanks; thus, side penetrations can cause the diesel fuel to catch fire. These tanks can also detonate when hit on rare occasions, instantly destroying the tank.
 
 
 
The crew are seated in a quite compact manner inside the tank, and successful penetrations are likely to disable multiple crew members at once.
 
  
 
=== Mobility ===
 
=== Mobility ===
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<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp=775|rbMinHp=442|AoAweight=0.25}}
+
The Type 74 (G)'s mobility is pretty decent and comparable to the [[OF-40 Mk.2A]] or [[Leopard A1A1]], but slightly slower. The Type 74 (G) however has a reverse speed of only -14 km/h against -25 km/h for the previously mentioned tanks.
  
The {{PAGENAME}} has a relatively good power-to-weight ratio. Combined with the wide tracks, this gives it excellent mobility, even over relatively soft terrain. It is slightly heavier than the earlier T-34 models, although its mobility is not noticeably different.
+
While the Type 74 (G) can outspeed Soviet, British, and most American medium tanks, don't expect to be faster than a [[BMP-2|BMP]], [[TAM]], [[M3 Bradley|Bradley]], or the faster premiums like [[OF-40 (MTCA)]] or [[AMX-30 Super]].
  
The {{PAGENAME}} is not capable of neutral steering and has a reverse speed of about -10 km/h.
+
{{tankMobility|abMinHp= 1116|rbMinHp= 637}}
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
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{{Specs-Tank-Weapon|1}}
 
{{Specs-Tank-Weapon|1}}
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
{{main|F-34 (76 mm)}}
+
{{main|L7A3 (105 mm)}}
 +
 
 +
The gun is identical to the tech tree versions of the Type 74, a 105 mm L7A3 cannon. It possesses one of the more potent kinetic shells of the rank with its Type 93 APFSDS. Although the reload time is not as fast as other 105 mm armed tanks that can be encountered, like the [[Leopard A1A1]], [[OF-40]], and the [[AMX-30 Super]], the Type 93 APFSDS has even greater penetration power than the L44 cannon on the [[Leopard A1A1 (L/44)]].
 +
 
 +
The gun comes with a stabilizer so firing on the move with the Type 74 (G) is possible. The gun depression of 6 degrees is, on paper, relatively poor that doesn't allow for effective fighting from ridgelines, requiring a position that exposes the tank more to get a shot at your target. However, the pneumatic suspension can compensate for the lack of gun depression, and so it must be utilised to get the most out of the Type 74 (G).
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
|-
! colspan="5" | [[F-34 (76 mm)|76 mm F-34]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
+
! colspan="5" | [[L7A3 (105 mm)|105 mm L7A3]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
|-
 
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
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|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 100 || rowspan="2" | -/+30° || rowspan="2" | ±180° || rowspan="2" | N/A || 23.80 || 32.94 || 40.00 || 44.24 || 47.06 || rowspan="2" | 8.45 || rowspan="2" | 7.48 || rowspan="2" | 6.89 || rowspan="2" | 6.50
+
| rowspan="2" | 50 || rowspan="2" | -/+|| rowspan="2" | ±180° || rowspan="2" | Two-plane || 22.8 || 31.6 || 38.4 || 42.5 || 45.2 || rowspan="2" | 8.71 || rowspan="2" | 7.70 || rowspan="2" | 7.10 || rowspan="2" | 6.70
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
| 14.88 || 17.50 || 21.25 || 23.50 || 25.00
+
| 14.3 || 16.8 || 20.4 || 22.6 || 24.0
 
|-
 
|-
 
|}
 
|}
  
 
==== Ammunition ====
 
==== Ammunition ====
The available ammunition allows for engaging all types of targets:
+
The available ammunition offers a complete range to engage all types of targets:
  
* '''BR-350A (MD-5 fuze)''': APHEBC; a shell with high explosive mass that will knock any tank with a single shot but has an average penetration power.
+
* '''Type 91''': HEATFS; a shaped charge that can penetrate any vehicle's armour frontally. Like the APFSDS shot, increased armour thickness results in reduced amount of spalling (shrapnel) after penetration. You are able to take out enemies on any distance, since the HEAT round does not lose penetration with distance travelled - very handy on large maps. Unlike APFSDS it has one downside: given that it is a chemical round, its fuse is highly sensitive in regards to its practical application in battle. As a result, virtually anything, such as trees or even a fence, will set it off prematurely, so you cannot fire through obstructions with this kind of round. Knowledge of potential opponents vehicle layouts will be very handy to use.
* '''BR-350B (MD-8 fuze)''': APHEBC; increased penetration at the cost of slightly less explosive filler.
+
* '''M735''': APFSDS; a kinetic rod with high penetration power but without explosive filler. It is capable of easily penetrating the majority of the foes it meets, but these rounds do require finesse as to their placing. Because the projectile lacks an explosive filler, the best bet is to try and either knock out the majority of the enemy tank's crew or to destroy the enemy by ammo or fuel detonation through hitting their respective storage capacities. This, of course, requires knowledge about the vehicles the Type 74 (G) may face - so be sure to use the game's x-ray view in the hangar and analyse potential foes for their weak spots! Also, keep in mind that with increased armour thickness the amount of shrapnel shrinks.
* '''D-350A''': Smoke; useful to blind enemy vehicles that are too remote for you to disable so that you can progress towards objectives.
+
* '''M416''': Smoke; useful to blind enemy vehicles that are too remote for you to disable so that you can progress towards objectives.
{{User:U38088265/pageTest/ammo1|BR-350A (MD-5 fuze)|BR-350B (MD-8 fuze)|D-350A}}
+
* '''Type 93''': APFSDS; a kinetic rod with increased penetration power compared to the M735.
 +
 
 +
{{User:U38088265/pageTest/ammo1|Type 91|M735|M416|Type 93}}
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
[[File:Ammoracks_T-34 (1942).png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
+
[[File:Ammoracks_Type_74_(C).png|right|thumb|x250px|[[Ammo racks]] of the Type 74 (G)]]
 +
<!-- '''Last updated: 2.15.1.70''' -->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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! 2nd<br>rack empty
 
! 2nd<br>rack empty
 
! 3rd<br>rack empty
 
! 3rd<br>rack empty
! 4th<br>rack empty
 
! 5th<br>rack empty
 
! 6th<br>rack empty
 
! 7th<br>rack empty
 
 
! Visual<br>discrepancy
 
! Visual<br>discrepancy
 
|-
 
|-
| '''100''' || 97&nbsp;''(+3)'' || 77&nbsp;''(+23)'' || 73&nbsp;''(+27)'' || 69&nbsp;''(+31)'' || 49&nbsp;''(+51)'' || 25&nbsp;''(+75)'' || 1&nbsp;''(+99)'' || No
+
| '''50''' || 17&nbsp;''(+33)'' || 10&nbsp;''(+40)'' || 1&nbsp;''(+49)'' || Yes
 
|-
 
|-
 
|}
 
|}
 
'''Notes''':
 
'''Notes''':
  
* As they are modeled by sets of 2, shells disappear from the rack only after you fire both shells in the set.
+
* Shells are modeled individually and disappear after having been shot or loaded.
* Taking 69&nbsp;''(+31)'' rounds will leave only the ammunition racks at the bottom of the hull, decreasing the risk of ammunition detonation if penetrated.
+
* Racks 2 and 3 are first stage ammo racks. They total 16 shells and get filled first when loading up the tank.
 +
** These racks are also emptied early: the depletion order at full capacity is: 2 - 3 - 1.
 +
** Simply not firing when the gun is loaded will move ammo from racks 1-8 into rack 9. Firing will interrupt the restocking of the ready rack.
 +
* The visual discrepancy concerns racks 1 and 3.
 +
** Rack 1 has 3 shells which, while modelled in the rack, are never present (crossed out shells).
 +
** Rack 1 is modelled as 30 shells but contains 34 shells.
 +
** Rack 3 has a shell which remains in the rack even after having been shot.
  
 
=== Machine guns ===
 
=== Machine guns ===
 
{{Specs-Tank-Weapon|2}}
 
{{Specs-Tank-Weapon|2}}
 +
{{Specs-Tank-Weapon|3}}
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
{{main|DT (7.62 mm)}}
+
{{main|M2HB (12.7 mm)|Type 74 (7.62 mm)}}
  
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | [[DT (7.62 mm)|7.62 mm DT]]
+
! colspan="5" | [[M2HB (12.7 mm)|12.7 mm M2HB]]
 +
|-
 +
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 +
|-
 +
| Pintle || 600 (200) || 577 || -10°/+60° || -180°/+80°
 +
|-
 +
|}
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="5" | [[Type 74 (7.62 mm)|7.62 mm Type 74]]
 
|-
 
|-
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
| Coaxial || 1,890 (63) || 600 || N/A || N/A
+
| Coaxial || 4,500 (250) || 701 || N/A || N/A
 
|-
 
|-
 
|}
 
|}
  
== Usage in battles ==
+
While it's not recommended, it's still possible to use 12.7 mm to fight light tanks like [[AUBL/74 HVG]] or [[Rooikat Mk.1D]] and most SPAA tanks at <100 m range.
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
Like the previous T-34 models, the 1942 model excels at close to medium range fighting, utilizing its outstanding mobility for a medium tank to rapidly close the distance and relocate to attack from unexpected directions. The sloped hull armour has a good chance of ricocheting hastily aimed shots and helps increase the odds of the T-34 surviving when moving in to engage. The lethal BR-350B APHEBC round complements this playstyle, having about enough penetration to deal with the flanks of most enemies likely to be encountered; a single penetrating hit is usually fatal for the target. In close combat, the fast turret traverses and quick reload allow the T-34 to respond quickly towards changing situations, usually helping to ensure it will be the first to get its gun on the target.
 
  
Conversely, the T-34 fares poorly in long-range combat; both the BR-350B APHEBC and BR-354P APCR rounds have poor penetration at long ranges, and the BP-353A HEAT round is quite underwhelming as well.
+
Do not charge them with just the MG, especially at long range, as even poorly armoured rank V light tanks can survive frontal MG fire long enough to disarm and explode the Type 74 - let them come to you, hit them with the main gun and ensure they never move again by firing at their sides or flat parts, while hiding yours.
  
=== Common opponents ===
+
Any melee oriented light tanks like [[BMP-2]] or [[Warrior]] with add-on armour will have enough armour to absorb the MG fire and will greet Type 74 back with point blank ATGM attack, which machine guns will be unable to stop at such range.
  
* [[M4]], [[M4A2]] - The T-34's 76 mm gun cannot penetrate the welded hull M4/M4A2 reliably from the front, while the 75 mm gun on the M4/M4A2 can penetrate the T-34's turret and disable or cripple it. They do have very weak lower side hull armour (only 38 mm) that can be overmatched by the 76 mm APHEBC round if exposed, and the flat areas on the turret can also be penetrated fairly reliably if they can be hit. Generally avoid head-on engagements, especially if the M4 is hull-down.
+
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
  
* [[M4A1]], [[Sherman II]] - Similar to the M4/M4A2, except that the cast hull is weaker than the welded hull on the M4/M4A2, and can be penetrated frontally. Otherwise, the same advice applies.
+
The Type 74 (G) is a classic MBT with good mobility and firepower. It's fast enough to be somewhat competitive with its peers (although low-speed acceleration and manoeuvrability are lacking, which makes urban fighting sometimes tedious), and can sometimes reach favourable early-game positions before the enemy. The Type 74 (G) is slower than the [[AMX-30 Super]], [[OF-40 (MTCA)]], and most IFVs, so watch out for those tanks in situations where mobility is required.  The Type 74 (G)'s reverse speed is mediocre, so peeking an enemy in order to take a shot can be dangerous; the enemy may have time to fire back before the Type 74 (G) can retreat into cover. All in all, this tank has good mobility, but it can't be depended on in a pinch, and it certainly doesn't give the Type 74 (G) a significant advantage over the enemy.
  
* [[Pz.IV F2]], [[Pz.IV G|G]], [[Pz.IV H|H]], [[Pz.IV J|J]] - The Ausf. F2 variant is the first Panzer IV to mount a long-barreled 75 mm gun. This gun is one of the most lethal mounted on any tank within the T-34's BR range, and it is easily capable of penetrating the T-34 at most ranges. The Ausf. F2 has very weak armour, however, and is something of a glass cannon. The Ausf. G, H, and J have up-armoured hulls that are quite difficult to penetrate, but their turrets are as weak as the one on the F2. The Ausf. J, in particular, has manual turret traverse and is very vulnerable to being flanked. Avoid long-range duels with them.
+
The armour on the Type 74 is nothing special and shouldn't be relied on to survive a shot from the enemy. Any APFSDS shell can penetrate the Type 74 (G)'s armour from practically any angle. It is therefore better to not get hit by an enemy tank shell to begin with. The armour's only merit is being able to resist machine gun and autocannon rounds from light tanks or IFVs such as the [[BMP-2]], which can buy precious seconds for the Type 74 (G) to retaliate before the enemy gets a good shot. With four crew members, the survivability of the Type 74 (G) after penetration is on-par with other tank designs from the USA and Germany. The prominence of APFSDS shells in this rank combined with the thin armour of the Type 74 (G) can mean instances where an APFSDS shell penetrates the armour and goes right through with minimal shrapnel damage, and so relatively little interior damage outside of the APFSDS' direct flight path.
  
* [[Chi-Nu II]] - Essentially the Japanese counterpart to the German Panzer IV Ausf. F2.
+
With the Type 74 (G), it is recommended to take no more than 15 shells into battle, since these first 15 shells are stored in a relatively safe compartment in the turret. With these shells, the tank is able to penetrate most enemy tanks except at very long ranges. The Type 93 APFSDS shell is one of the best at this tier, and a quick reload time lets the Type 74 (G) be a deadly weapon on the battlefield. The Type 74 (G) has a worse rotation than most Western MBTs, although it is better that that of Soviet tanks. This difference can mean the difference between life and death in situations where quick aiming is important. This tank is also able to use a pneumatic suspension system to lower or raise its hull on its suspension. This is useful when firing from behind cover. The Type 74 (G) can go fully hull-down when behind a ridgeline, and ridgeline sniping is therefore one of this vehicle's strengths. While it's not recommended, it is possible to use the tank's 12.7 mm machine gun to fight light tanks like the [[AUBL/74 HVG]].
 
 
* [[Churchill III]], [[Pz.Kpfw. Churchill (Germany)]] - The 6-pounder gun on the Churchill will be hard-pressed to penetrate the sloped T-34 hull, but it can easily penetrate the turret and disable the turret crew. It is difficult to penetrate the frontal armour of the Churchill at long ranges. However, it is a slow, cumbersome heavy tank, and is easy to outflank and dispatch with shots to the side armour.
 
 
 
* [[Churchill VII]] - The Churchill VII is virtually immune to the T-34 from the front, while its 75 mm gun can penetrate the T-34's turret fairly easily. Even from the side, it has 95 mm of armour that cannot be penetrated by the BR-350B APHEBC round except at very close range, and even slight angling will render it all but immune. It is even slower than the Churchill III, however, and thus easy to avoid and outflank.
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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'''Pros:'''
 
'''Pros:'''
  
* Fast turret traverse and quick reload, excelling in close combat situations
+
* Decent mobility, enough to be competitive and reach most of your favourite positions
* Sloped hull armour resists well against lower calibre guns (e.g. 75 mm M3, 50 mm KwK39), capable of ricocheting larger calibre guns when angled correctly
+
* Very good APFSDS shell (Type 93) - one of the best in its rank
* Excellent post-penetration effect with the BR-350B, easily knocking most tanks with a single shot
+
* Good lineup with Type 89, Type 87, Type 16 and regular Type 74
* Excellent manoeuvrability and high speed for a medium tank, allowing for quick relocation and flanking attacks
+
* Some armour to stop autocannons from IFVs and MBTs, such as the BMP-2, XM803, MBT-70 and the French tanks with 20 mm coax guns
* Access to BR-354P APCR round for use against heavily armoured targets (e.g. [[StuG III G]] with add-on tracks) at close range
+
* Pneumatic suspension
* Well-protected ammunition stowage in the hull floor
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Hull armour is vulnerable to overmatching by large-calibre guns like the [[Dicker Max]]
+
* Slower than for example Leopard A1A1 or OF-40, and quite a bit slower than AMX-30 Super and OF-40 MTCA
* Hexagonal turret has a thicker but less angled armour and is also a larger target compared to the original T-34 turret
+
* Worse turret rotation than other western MBTs, but still better than Soviet tanks
* Poor penetration at long range with any ammunition type making it inferior in large maps like Kursk
+
* Mediocre reverse speed at only 16 km/h compared to the mentioned competitors
* Cramped interior, penetrations are likely to cripple multiple modules and/or crew members. Can easily get knocked out by common enemies with a single shot
+
* Generally a little bit more sluggish in the steering than the other nations' MBTs
* -5 degrees gun depression is below average, making it ineffective to combat in hills comparing to the [[M4]] with -10 degrees depression
+
* Loud engine (especially when adjusting suspension) can reveal the tank's position
* Awkward to place bushes on upper front hull due to the obstruction of MG port and driver's optics
 
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
===Development===
+
{{main|Type_74_(E)#History|l1=History of the Type 74}}
By 1939, the most numerous tank models in the Red Army were the [[T-26|T-26]] and the [[BT-7|BT-series]] light tanks. Though adequate on the days they were introduced, they are now outdated by this time due to the changing technology in anti-tank warfare. Back in 1937, a new tank project was already taking place under engineer Mikhail Koshkin, who was assigned to lead a design team at the Kharkiv Locomotive Factory (KhPZ) for a replacement for the BT light tanks as a new "cavalry tank" to engage in manoeuvre warfare. The first prototype was designated the ''A-20'' with 20 mm of armour, a 45 mm gun, and a diesel engine in a V-12 configuration. The Christie suspension is taken from the BT, even the conversion to drive track-less on roads. But gradually, the new track designs available made this conversion redundant and was excluded in further models. The A-20 also showed the effective research done into sloping armour on previous prototype designs, utilizing an all-around sloping armour on the design.
 
 
 
It was during this design process that the Russo-Japanese border wars took place and showed the deficiency of the T-26 and BT models. Koshkin then appealed for the initiation of a much better tank concept, the "universal tank" to completely replace the T-26 and BT tanks. The second prototype was the ''A-32'' and has an increased 32 mm of frontal armour with a 76.2 mm L-10 gun. The heavier prototype was still just as mobile as the A-20, and further development into the design increased the frontal armour thickness to 45 mm thick and a newer 76.2 mm L-11 gun attached instead. This model was approved for production and designated the '''T-34''' after the year 1934 when Koshkin believed was when he formulated the idea for the T-34. Koshkin, however, never saw his tanks in action as he succumbed to pneumonia in September 1940 after trials with the T-34 in the cold winter. Thus, the drivetrain developer Alexander Morozov was appointed as the next Chief Designer. The T-34 tank would go on to become the most produced World War II tank, with 84,070 tanks produced in the production span between 1940 to 1958.
 
 
 
===Design===
 
The T-34 took all of the Soviet's experiences with tanks and incorporated into the design. The tank had great sloping armour, a powerful engine, wide tracks, and a large gun. At its introduction, the armour of the T-34 was one of the best in the world, by sloping the 45 mm thick armour plate by 60 degrees, the effective thickness was now 90 mm thick. The armour was welded into place instead of riveted as rivets tend to "spall" and cause damage inside the tank even if the armour was not penetrated. The 76.2 mm gun was a major advantage compared to those on its adversaries, as it could be used as a multi-purpose weapon against infantry and tanks, unlike the Germans who had tanks split for two different roles such as the [[Pz.III E|Panzer III for anti-tank]] and the [[Pz.IV F1|Panzer IV for infantry support]]. The engine, a Model V-2-34 V12 diesel engine, was adequately powerful for the Christie suspension tank design and allowed the T-34 to reach a maximum of 53 km/h (33 mph). The powerful engine, added with the wide tracks that gave it lower ground pressure, allowed the T-34 to travel across cross-country terrain with relative freedom without risk of bogging down.
 
 
 
However, the T-34 is not without its fault and its quality is very questionable in some cases. Two [[T-34 (1941)]] models were sent to the United States in late 1942 for evaluations. The evaluations found the armour quality to be rather insufficient, with improper welding in places that can allow leaks and improper alloys that made armour weaker in some places than others, the T-34 cast turret was even found to use softer armour than the hull that render it vulnerable to even 37 mm shells. The gun sights for the 76.2 mm cannon was also quite poor in comparison to the Axis and other Allies. The tank reliability was also troubled by various mechanical issues, especially in the earlier models. Low-quality air filters and insufficient airflow could impede the engine capabilities and the turret drive had poor reliability that could easily jam up. The vision devices were also poor, the crew are unable to see outside the tank with enough situational awareness, even the tank commander couldn't see well out of the tank. Also, the lack of radios on the first few years of T-34s forced the tank commanders to communicate via flags, with only company commanders tanks fitted with the radios. Ergonomics inside the tanks was unsatisfactory and was very cramped inside, with no turret basket the loader has to struggle when the turret rotates and accessing ammunition on the floor boxes makes it a hard and dangerous job for the loader. The commander's hatch on the turret was also one-piece, making even a "heads-up" view for the commander impossible on these large one-piece hatches. Finally, the two-person turret suffered from not only a very cramped compartment but an overworked commander who has to act as a gunner as well.
 
 
 
===T-34 Mod. 1942===
 
The '''T-34 Mod. 1942''' was an improved variant of the T-34 that also presented some fixes to general issues with the T-34. The Model 1942 was still mounted with a 76.2 mm cannon, making it a T-34/76 still, and the design featured additional armour and many simplified parts and components. The tank's road wheels, track pattern, driver's hatch, and transmission access cover on the rear were redesigned. Some of the designs also had a headlight moved to the left of the hull. However, at the same time, the '''Model 1943''' (released in 1942) was also introduced into the circulation, which features the more radical changes in the T-34 tank compared to the Mod. 1942. The T-34 Mod. 1943 was most prominent with the hexagonal turret, more armour, increased fuel capacity, and more ammo stowage. The hatches on this new turret came in two, one for loader and the commander and opens in a way that the Germans nicknamed it the "Mickey Mouse" tank due to the round hatches forming a shape similar to the circular ears when both are opened. Later Mod. 1943 production tanks were given a commander's cupola that provided a decent view for the commander, much better compared to a lone periscope, which was the only vision device for the commander when "button-upped" beforehand. To increase confusion, the Mod. 1943 was called the Model 1942 by the Soviets; regardless this vehicle is the most prominent by the hexagonal turret, which is seen in-game. Though it is unsure about the specific number of the model was produced, it made up part of the 35,120 T-34/76 created in its production life.
 
 
 
===Combat usage===
 
The newer T-34 models saw action in most operations in 1942, most notably during the Battle of Stalingrad, where T-34s made the main striking force of Operation Uranus to encircle the German Sixth Army and trap them inside Stalingrad. During the battle, T-34s were still being made in the Stalingrad Tractor Factory, churning out tanks that were immediately sent to the front-lines once finished that sometimes went without paint finish and crewed by the workers that were involved building the tank in the factory. After Stalingrad, the Soviet Army continued to push the Germans back in various of offensives, with the T-34 as the main tank in the armoured force. The T-34 mod. 1943 were also given to Polish and Czech units that escaped to the Soviet Union to continue fighting against the Germans. Like the Soviets, these units received little training with the T-34 and so casualties remain high in T-34 crew members.
 
 
 
The T-34 also became the most numerous tank in Soviet usage by the time Germany launched the 1943 Summer offensive Operation Citadel or the "Battle of Kursk". This battle was the debut of the [[Panther D|Panthers]] and saw a very large concentration in [[Tiger H1|Tiger I]]s and [[Ferdinand|Ferdinand tank destroyers]]. Other units supplementing these heavier tanks were the [[Pz.IV H|Panzer IVs]], [[StuG III G|StuG IIIs]], and the [[Pz.III M|Panzer III]]s. The introduction of these newer and more powerful tanks and tank destroyers and improved German tanks in the largest tank battle in history caused high casualties in the T-34 ranks and the entire Soviet armoured forces in a whole. The Tiger's 88 mm cannon is able to destroy the T-34 from a range of 1,500 m while the 76.2 mm cannon on the T-34 must get very close in order to penetrate. In order to engage these tanks, the T-34 forces try to maximize their massive quantity of units to overwhelm German tank units and getting to "point-blank" ranges to the point of ramming in order to negate either of the tank's range advantages and blast away at each other.
 
 
 
The T-34's growing deficiency in performance in the war was due to the Soviet high command decision's to keep with one design in production to minimize costs and keep manufacturing rate high. This meant that upgrades to the tank were not the highest priority for the tank. While this ideal was very sufficient in the first two years since Operation Barbarossa, it now made the T-34 lacking compared to the improved German tanks. Attempts to fix this decision was to mount stronger guns onto the T-34, the first attempt was the mounting of the [[T-34-57|57 mm ZiS-4 cannon]] to make the T-34 a "tank hunter", but the 57 mm gun lacked a decent HE shell, this was not an efficient tank gun and was pulled. Then, it was decided to mount an 85 mm anti-aircraft gun onto the tank, though requiring a much larger turret to take in the bigger gun. This tank with the 85 mm gun was called the [[T-34-85 (D-5T)|T-34-85]].
 
  
{{break}}
+
In 1993, a program was launched to upgrade 4 Type 74 tanks to a new Type 74 Kai (mod. G) standard. The tanks were equipped with the NBC protection system of the Type 90, a passive infrared camera like the Type 90, a laser detection device linked with smoke launchers and side skirts. The program was abandoned quickly as the upgrade proved too expensive in a context of military budget reduction due to the end of the Cold War.
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}
 
{{Navigation-First-Simple-Line}}
 
In 1942, a larger cast hexagonal turret was developed with two round hatches for the commander and the loader. The turret's armour was enhanced to a thickness of 52 mm in its frontal section. Its ammunition load was increased to 100 shells. Its operational range was also increased to 400 km by adding additional fuel tanks inside and outside the hull. The front-mounted 7.62 mm DT machine gun received an armoured gun mantlet. Depending on the factory that made them, the road wheels differed from each other in their appearance.
 
 
 
Solid drop-forged rubber-coated wheels cast with reinforcing bars and circular apertures on the disc were used, both with and without bands. The tank was equipped with a more effective air filter system and an all-range fuel pump regulator. Unit commanders' vehicles were upgraded to the more powerful 9-R radio set from the 71-ТК-3 set. The T-34's mass increase from 28.5 tonnes to 30.9. The increased weight did not affect the vehicle's speed and manoeuvrability.
 
 
 
The turrets, produced by the UZTM factory in 1943, were drop-forged from 45 mm plate. These turrets were easy to differentiate from others owing to their rounded upper edges. On the whole, the new changes lead to an increase in the tank's manufacturing ease, combat strength and manoeuvrability. In total, 23,332 of these tanks were manufactured with the upgraded turret.
 
 
 
Tanks of this model participated in all the operations of the Great Patriotic War from the end of 1942 to the Battle in Berlin. Furthermore, their proportion in tank brigades constantly grew, and by November 1943, brigades had become uniform groups of 65 T-34s. Captured tanks served in the armies of Finland, Romania, and Hungary and were actively used by the Wehrmacht and the Waffen SS. The latter had an entire battalion of T-34s, one of which was commanded by the notorious tank ace Emil Seibold, who destroyed around 40 tanks with his T-34.
 
 
 
The Polish Army, the Czechoslovakian corps and the army of Yugoslavia all received tanks of this model.
 
{{Navigation-End}}
 
  
 
== Media ==
 
== Media ==
Line 219: Line 192:
  
 
;Skins
 
;Skins
* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_t_34_1942 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
+
* [https://live.warthunder.com/feed/camouflages/?vehicle=jp_type_74_mod_g_kai Skins and camouflages for the Type 74 (G) from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|G5JNh_dXF-4|'''Premium Vehicles: Type 74 mod G\Kai''' - ''War Thunder Wiki''|rF7B9ROJLEg|'''Type 74 (G): Slower Top Tier Experience''' - ''Napalmratte''|C1HCuRbl9lw|'''Real Sound Recording: Type 74 Edition''' - ''DMM GAMES Official Channel''|TZEt-V6V2WQ|'''JGSDF Type 74: 360° Video''' - ''DMM GAMES Official Channel''}}
  
 
== See also ==
 
== See also ==
Line 226: Line 202:
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
  
;Other 76-mm armed T-34s
+
;Related Development
* [[T-34 (Prototype)]]
+
* [[STB-1]] - <small>(Prototype Stage)</small>
* [[T-34 (1940)]]
+
* [[Type 74 (Family)]]
* [[T-34 (1941)]]
+
* [[Type 87]] - <small>(SPAAG built on a modified Type 74 Hull)</small>
* [[T-34 (1st Gv.T.Br.)]]
+
 
* [[T-34E]]
+
;Other vehicles of similar configuration and role
* [[T-34E STZ]]
+
* [[Leopard 1 (Family)]]
* [[T-34 (1943) (China)|␗T-34 (1943)]]
+
** [[Leopard 1A5]]
* [[T_34_747_(r)_(Germany)|▀T 34 747 (r)]]
+
* [[AMX-30 (Family)]]
 +
** [[AMX-30 Super]]
 +
* [[OF-40 (Family)]]
  
 
== External links ==
 
== External links ==
Line 241: Line 219:
 
* ''other literature.'' -->
 
* ''other literature.'' -->
  
* [[wt:en/news/3662-profile-t-34-model-1942-a-tough-nut-to-crack-en|[Vehicle Profile] T-34 Model 1942 - A Tough Nut to Crack]]
+
* [[wt:en/news/6067-development-shop-type-74-mod-g-kai-and-pre-order-of-the-japanese-packs-en|[Shop] Type 74 mod G/Kai and Pre-Order of the Japanese Packs]]
 +
 
 +
{{Japan medium tanks}}
 +
{{Japan premium ground vehicles}}

Revision as of 09:23, 23 December 2022

This page is about the premium Japanese medium tank Type 74 (G). For other versions, see Type 74 (Family).
Type 74 (G) (Example)
jp_type_74_mod_g_kai.png
GarageImage Type 74 (G).jpg
ArtImage Type 74 (G).png
Type 74 (G) (Example)
AB RB SB
9.3 9.3 9.3
Purchase:8 730 Specs-Card-Eagle.png
Show in game
STORE

Description

The Type 74 mod G/Kai is a premium gift rank VI Japanese medium tank with a battle rating of 9.3 (AB/RB/SB). It was introduced in Update 1.87 "Locked On". Compared to its tech tree counterparts, the Type 74 (E) and (F), it has the IR floodlight replaced by a thermal imaging system and a minuscule upgrade to its protection in the addition of sideskirts.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
LWS
Notifies about the vehicle's exposure to laser emissions
Armourfront / side / back
Hull80 / 30 / 20
Turret132 / 67 / 37
Crew4 people
Visibility96 %

The armour on the Type 74 is nothing special and shouldn't be relied upon to survive a shot from the enemy. It is therefore better to not get hit by an enemy tank shell to begin with. Its only merit is being able to resist autocannon rounds from light tanks or IFVs, which can buy precious seconds for the Type 74 (G) to retaliate before the enemy gets a good shot.

With four crew members, the survivability of the Type 74 (G) after penetration is on-par with other tank designs from USA and Germany. The prominence of APFSDS shells at this rank combined with the thin armour of the Type 74 (G) can mean instances where an APFSDS penetrates the armour and goes right through with minimal shrapnel damage, and so relatively little interior damage outside of the APFSDS' direct flight path.

The special thing about this tank is its pneumatic suspension. It give you the possibility to be fully hull-down on mountains. That capacity can make the Type 74 (G) less visible and therefore less exposed to enemy fire.

Armour type:

  • Rolled homogeneous armour (Hull, Side skirts)
  • Cast homogeneous armour (Turret, Gun mantlet, Cupola)
Armour Front (Slope angle) Sides Rear Roof
Hull 40 mm (73°) Front glacis - upper section
80 mm (64°) Front glacis - lower section
80 mm (57°) Lower glacis
50 mm Hull over the tracks
50 mm Driver port
50 mm (44°) Top - front part
35 mm (44°) Top - center and rear parts
30 mm Bottom
10 mm Side skirts
10 mm (55°) Belly
20 mm Top
20 mm (47°) Bottom
25 mm
Turret 132 mm (25°) Turret front
200 mm (40°) Gun mantlet - upper section
100 mm Gun mantlet - lower section
132 mm (30°) Front half
67 mm (40°) Rear half
37 mm (18°) Vertical part
40 mm (70°) Turret ring area
67 mm (82°) Front
37 mm Rear
Cupola 80 mm (61°) 80 mm (55°) 80 mm

Notes:

  • Suspension wheels and tracks are 20 mm thick.
  • Frontally, the driver port as well as the hull over the tracks are weak spots on the Type 74 (G).
  • The bottom of the hull is only 10 mm thick, making it vulnerable to powerful HE shells shot under the belly.

Mobility

 
Controlled suspension
It is possible to adjust the ground clearance or more complex suspension positions
Speedforward / back
AB59 / 19 km/h
RB and SB54 / 17 km/h
Number of gears6 forward
2 back
Weight38.5 t
Engine power
AB1 660 hp
RB and SB870 hp
Power-to-weight ratio
AB43.1 hp/t
RB and SB22.6 hp/t

The Type 74 (G)'s mobility is pretty decent and comparable to the OF-40 Mk.2A or Leopard A1A1, but slightly slower. The Type 74 (G) however has a reverse speed of only -14 km/h against -25 km/h for the previously mentioned tanks.

While the Type 74 (G) can outspeed Soviet, British, and most American medium tanks, don't expect to be faster than a BMP, TAM, Bradley, or the faster premiums like OF-40 (MTCA) or AMX-30 Super.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 59 19 38.5 1116 1,660 28.99 43.12
Realistic 54 17 637 870 16.55 22.6

Modifications and economy

Repair cost
AB3 026 Sl icon.png
RB3 103 Sl icon.png
SB3 797 Sl icon.png
Crew training10 000 Sl icon.png
Experts730 000 Sl icon.png
Aces2 000 Ge icon.png
Research Aces1 780 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 140 / 190 / 220 % Sl icon.png
Talisman.png 2 × 214 / 214 / 214 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Mods tank tool kit.png
Improved Parts
Mods extinguisher.png
Improved FPE
Mods tank reinforcement jp.png
Crew Replenishment
Mods smoke screen.png
Smoke grenade
Mods new tank horizontal aiming.png
Horizontal Drive
Mods tank ammo.png
105mm_NATO_APDS_FS_ammo_pack
Mods tank cannon.png
Adjustment of Fire
Mods counterMeasures.png
LWS/LR
Mods new tank vertical aiming.png
Elevation Mechanism
Mods tank ammo.png
105mm_us_M416_Smoke_ammo_pack
Mods art support.png
Artillery Support
Mods tank ammo.png
105mm_jp_Type93_APDS_FS_ammo_pack
Mods thermal sight.png
NVD

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition50 rounds
First-order16 rounds
Reloadbasic crew → aces
8.7 → 6.7 s
Vertical guidance-6° / 9°
Main article: L7A3 (105 mm)

The gun is identical to the tech tree versions of the Type 74, a 105 mm L7A3 cannon. It possesses one of the more potent kinetic shells of the rank with its Type 93 APFSDS. Although the reload time is not as fast as other 105 mm armed tanks that can be encountered, like the Leopard A1A1, OF-40, and the AMX-30 Super, the Type 93 APFSDS has even greater penetration power than the L44 cannon on the Leopard A1A1 (L/44).

The gun comes with a stabilizer so firing on the move with the Type 74 (G) is possible. The gun depression of 6 degrees is, on paper, relatively poor that doesn't allow for effective fighting from ridgelines, requiring a position that exposes the tank more to get a shot at your target. However, the pneumatic suspension can compensate for the lack of gun depression, and so it must be utilised to get the most out of the Type 74 (G).

105 mm L7A3 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 50 -6°/+9° ±180° Two-plane 22.8 31.6 38.4 42.5 45.2 8.71 7.70 7.10 6.70
Realistic 14.3 16.8 20.4 22.6 24.0

Ammunition

The available ammunition offers a complete range to engage all types of targets:

  • Type 91: HEATFS; a shaped charge that can penetrate any vehicle's armour frontally. Like the APFSDS shot, increased armour thickness results in reduced amount of spalling (shrapnel) after penetration. You are able to take out enemies on any distance, since the HEAT round does not lose penetration with distance travelled - very handy on large maps. Unlike APFSDS it has one downside: given that it is a chemical round, its fuse is highly sensitive in regards to its practical application in battle. As a result, virtually anything, such as trees or even a fence, will set it off prematurely, so you cannot fire through obstructions with this kind of round. Knowledge of potential opponents vehicle layouts will be very handy to use.
  • M735: APFSDS; a kinetic rod with high penetration power but without explosive filler. It is capable of easily penetrating the majority of the foes it meets, but these rounds do require finesse as to their placing. Because the projectile lacks an explosive filler, the best bet is to try and either knock out the majority of the enemy tank's crew or to destroy the enemy by ammo or fuel detonation through hitting their respective storage capacities. This, of course, requires knowledge about the vehicles the Type 74 (G) may face - so be sure to use the game's x-ray view in the hangar and analyse potential foes for their weak spots! Also, keep in mind that with increased armour thickness the amount of shrapnel shrinks.
  • M416: Smoke; useful to blind enemy vehicles that are too remote for you to disable so that you can progress towards objectives.
  • Type 93: APFSDS; a kinetic rod with increased penetration power compared to the M735.


Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Type 91 HEATFS 400 400 400 400 400 400
M735 APFSDS 353 350 342 333 322 312
Type 93 APFSDS 405 403 396 388 378 370
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
Type 91 HEATFS 1,150 10.5 0.05 0.1 1.27 65° 72° 77°
M735 APFSDS 1,501 3.7 - - - 76° 77° 80°
Type 93 APFSDS 1,501 3.4 - - - 78° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
M416 732 11.6 20 5 25 50

Ammo racks

Ammo racks of the Type 74 (G)
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
Visual
discrepancy
50 17 (+33) 10 (+40) (+49) Yes

Notes:

  • Shells are modeled individually and disappear after having been shot or loaded.
  • Racks 2 and 3 are first stage ammo racks. They total 16 shells and get filled first when loading up the tank.
    • These racks are also emptied early: the depletion order at full capacity is: 2 - 3 - 1.
    • Simply not firing when the gun is loaded will move ammo from racks 1-8 into rack 9. Firing will interrupt the restocking of the ready rack.
  • The visual discrepancy concerns racks 1 and 3.
    • Rack 1 has 3 shells which, while modelled in the rack, are never present (crossed out shells).
    • Rack 1 is modelled as 30 shells but contains 34 shells.
    • Rack 3 has a shell which remains in the rack even after having been shot.

Machine guns

Ammunition600 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate575 shots/min
Vertical guidance-10° / 60°
Horizontal guidance-180° / 80°
Ammunition4 500 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate701 shots/min
12.7 mm M2HB
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 600 (200) 577 -10°/+60° -180°/+80°
7.62 mm Type 74
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 4,500 (250) 701 N/A N/A

While it's not recommended, it's still possible to use 12.7 mm to fight light tanks like AUBL/74 HVG or Rooikat Mk.1D and most SPAA tanks at <100 m range.

Do not charge them with just the MG, especially at long range, as even poorly armoured rank V light tanks can survive frontal MG fire long enough to disarm and explode the Type 74 - let them come to you, hit them with the main gun and ensure they never move again by firing at their sides or flat parts, while hiding yours.

Any melee oriented light tanks like BMP-2 or Warrior with add-on armour will have enough armour to absorb the MG fire and will greet Type 74 back with point blank ATGM attack, which machine guns will be unable to stop at such range.

Usage in battles

The Type 74 (G) is a classic MBT with good mobility and firepower. It's fast enough to be somewhat competitive with its peers (although low-speed acceleration and manoeuvrability are lacking, which makes urban fighting sometimes tedious), and can sometimes reach favourable early-game positions before the enemy. The Type 74 (G) is slower than the AMX-30 Super, OF-40 (MTCA), and most IFVs, so watch out for those tanks in situations where mobility is required. The Type 74 (G)'s reverse speed is mediocre, so peeking an enemy in order to take a shot can be dangerous; the enemy may have time to fire back before the Type 74 (G) can retreat into cover. All in all, this tank has good mobility, but it can't be depended on in a pinch, and it certainly doesn't give the Type 74 (G) a significant advantage over the enemy.

The armour on the Type 74 is nothing special and shouldn't be relied on to survive a shot from the enemy. Any APFSDS shell can penetrate the Type 74 (G)'s armour from practically any angle. It is therefore better to not get hit by an enemy tank shell to begin with. The armour's only merit is being able to resist machine gun and autocannon rounds from light tanks or IFVs such as the BMP-2, which can buy precious seconds for the Type 74 (G) to retaliate before the enemy gets a good shot. With four crew members, the survivability of the Type 74 (G) after penetration is on-par with other tank designs from the USA and Germany. The prominence of APFSDS shells in this rank combined with the thin armour of the Type 74 (G) can mean instances where an APFSDS shell penetrates the armour and goes right through with minimal shrapnel damage, and so relatively little interior damage outside of the APFSDS' direct flight path.

With the Type 74 (G), it is recommended to take no more than 15 shells into battle, since these first 15 shells are stored in a relatively safe compartment in the turret. With these shells, the tank is able to penetrate most enemy tanks except at very long ranges. The Type 93 APFSDS shell is one of the best at this tier, and a quick reload time lets the Type 74 (G) be a deadly weapon on the battlefield. The Type 74 (G) has a worse rotation than most Western MBTs, although it is better that that of Soviet tanks. This difference can mean the difference between life and death in situations where quick aiming is important. This tank is also able to use a pneumatic suspension system to lower or raise its hull on its suspension. This is useful when firing from behind cover. The Type 74 (G) can go fully hull-down when behind a ridgeline, and ridgeline sniping is therefore one of this vehicle's strengths. While it's not recommended, it is possible to use the tank's 12.7 mm machine gun to fight light tanks like the AUBL/74 HVG.

Pros and cons

Pros:

  • Decent mobility, enough to be competitive and reach most of your favourite positions
  • Very good APFSDS shell (Type 93) - one of the best in its rank
  • Good lineup with Type 89, Type 87, Type 16 and regular Type 74
  • Some armour to stop autocannons from IFVs and MBTs, such as the BMP-2, XM803, MBT-70 and the French tanks with 20 mm coax guns
  • Pneumatic suspension

Cons:

  • Slower than for example Leopard A1A1 or OF-40, and quite a bit slower than AMX-30 Super and OF-40 MTCA
  • Worse turret rotation than other western MBTs, but still better than Soviet tanks
  • Mediocre reverse speed at only 16 km/h compared to the mentioned competitors
  • Generally a little bit more sluggish in the steering than the other nations' MBTs
  • Loud engine (especially when adjusting suspension) can reveal the tank's position

History

In 1993, a program was launched to upgrade 4 Type 74 tanks to a new Type 74 Kai (mod. G) standard. The tanks were equipped with the NBC protection system of the Type 90, a passive infrared camera like the Type 90, a laser detection device linked with smoke launchers and side skirts. The program was abandoned quickly as the upgrade proved too expensive in a context of military budget reduction due to the end of the Cold War.

Media

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See also

Related Development
Other vehicles of similar configuration and role

External links


Japan medium tanks
Type 97  Chi-Ha · Chi-Ha Kai · Chi-Ha Kai TD · Chi-Ha Short Gun
Type 1  Chi-He · Chi-He (5th Regiment) · Ho-I
Type 3  Chi-Nu · Chi-Nu II
Type 4  Chi-To · Chi-To Late
Type 5  Chi-Ri II
Type 61 MBT  ST-A1* · ST-A2* · ST-A3* · Type 61
Type 74 MBT  ST-B2* · Type 74 (C) · Type 74 (E) · Type 74 (F) · Type 74 (G)
Type 90 MBT  Type 90 · Type 90 (B) · Type 90 (B) "Fuji"
Type 10 MBT  TKX (P)* · TKX* · Type 10
Other  Ka-Chi
USA  ▅M4A3 (76) W · ▅M47
  *Prototype

Japan premium ground vehicles
Light tanks  Ha-Go Commander · Type 16 (FPS)
Medium tanks  Chi-Ha Short Gun · Chi-He (5th Regiment) · Ka-Chi · Chi-Nu II · Type 74 (G) · Type 90 (B) "Fuji"
Heavy tanks  Ro-Go · ▅Heavy Tank No.6
Tank destroyers  Ho-Ri Prototype · Type 75 MLRS