T-34 (1941)

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T-34 (1941)
General characteristics
4 peopleCrew
28.3 tWeight
4 forward
1 back
Gear box
76 mm F-34 cannonWeapon 1
77 roundsAmmunition
-5° / 28°Vertical guidance
2 898 roundsAmmunition
63 roundsBelt capacity
600 shots/minFire rate
9 200 Rp icon.pngResearch
22 000 Sl icon.pngPurchase
Sl icon.png1 200 / 1 648/870 / 1 195/620 / 851Repair
6 300 Sl icon.pngCrew training
22 000 Sl icon.pngExperts
160 Ge icon.pngAces
x 1.18 Rp icon.pngReward for battle
This page is about the Russian medium tank T-34 (1941). For other uses, see T-34 (Family).


The T-34 (1941) is a rank II Russian medium tank with a battle rating of 3.7 (AB/RB/SB). It was introduced during the Closed Beta Test for Ground Forces before Update 1.41.

General info

Survivability and armour

The T-34's armour, even though only 47 mm thick on the front, is angled at 60°, which increases its effective thickness and the ability to ricochet or bounce enemy shells. Never let your enemies see your sides, as they are thinner, less angled and your enemies can easily penetrate it. The turret is still 45 mm thick, but much less angled. If your enemy penetrates your turret with APHE shells, you're a goner. Always angle your armour.

The T-34 has a crew of 4 men packed tightly together, and one shot would incapacitate a few crew members. The ammunition is conveniently stored below the tank, making it difficult to detonate. Carry a decreased ammunition load, preferably 15-30 shells, and the enemy would have a hard time detonating your ammo. However, shrapnel from HE shells shot below you can be dangerous, especially when you encounter a Ho-Ro, for example. The engine is the module most of your opponents will target. Parts and FPE should be researched to be able to survive the shots targeted at your engine. However, your quite low rate of fire (~9 sec reload stock) will give your enemies a second, final blow.


Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forward and backwards.


Main armament

Main article: F-34 (76 mm)
76 mm F-34
Capacity Vertical
77 -5°/+28° ±180° N/A
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 23.80 32.94 _.__ _.__ 47.06
Realistic 14.88 17.50 _.__ _.__ 25.00
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
8.97 _.__ _.__ 6.90
Penetration statistics
Ammunition Type of
Penetration in mm @ 0° Angle of Attack
10m 100m 500m 1000m 1500m 2000m
BR-350A (MD-5 fuse) APHEBC 86 85 76 67 59 52
BR-350SP APBC 102 100 91 81 72 64
BR-350B (MD-8 fuse) APHEBC 94 92 83 73 65 57
OF-350M HE 10 10 10 10 10 10
Sh-354T Shrapnel 37 35 29 25 20 17
Shell details
Ammunition Type of
in m/s
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
0% 50% 100%
BR-350A (MD-5 fuse) APHEBC 662 6.3 0.15 10 150 - 48° 63° 71°
BR-350SP APBC 655 6.78 N/A N/A N/A - 48° 63° 71°
BR-350B (MD-8 fuse) APHEBC 655 6.3 0.9 10 98.56 - 48° 63° 71°
OF-350M HE 680 6.2 0.05 0.1 621 +0° 79° 80° 81°
Sh-354T Shrapnel 680 6.2 0.5 8 85 - 62° 69° 73°
Smoke characteristic
Ammunition Velocity
in m/s
Mass in kg
Screen radius
in m
Screen time
in s
Screen hold time
in s:
Explosive Mass in g
(TNT equivalent):
D-350A 680 6.45 13 5 20 50

Machine guns

Main article: DT (7.62 mm)
7.62 mm DT
Coaxial mount
Capacity (Belt capacity) Fire rate
2,898 (63) 600 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons


  • Good, angled armour
  • Accurate and powerful gun (BR-350B penetrates 92 mm)
  • Good top speed
  • Good flanker
  • Can destroy heavy tanks quite easily


  • Tightly packed crew
  • Does not have APCR to deal with heavy armoured targets
  • Reload speed is quite slow (especially at stock crew)
  • Low survivability
  • Can be destroyed easily with one-shot by enemies
  • Struggles to penetrate the Sherman tanks from the front


Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable).

In-game description

The second T-34 model was developed in 1941. The main difference in the T-34 Mod. 1941 was the installation of the new 76 mm F-34 cannon with a 41.5 calibre barrel length. In addition, the shape of the cannon's recoil mechanism armour was changed, along with the method used to attach it. The muzzle velocity of its armour-piercing shell was somewhat higher than that of the L-11 cannon, amounting to 662 m/s. The weapon's armour penetration and gun depression were increased. Its practical rate of fire in combat conditions came to 3-5 shots per minute. Apart from that, the Mod. 1941 tanks were equipped with tracks with more pronounced track grousers.

In 1942, versions appeared with cast turrets and new, wider tracks. Shortages of rubber deliveries for manufacturing road wheel bands forced the development of fully metallic wheels. Throughout 1942, an attempt was made to strengthen the tank's armour by laying additional 20-25 mm plates in the turret and frontal hull. The final issue tanks had additional fuel tanks attached to the back of the hull, along with a large number of hand-rails on the turret and hull for ease of carrying tankborne infantry and servicing the vehicle's components.

All in all, a large number of changes were aimed first and foremost at simplifying production and increasing the T-34's manufacturing speed. Some of these tanks were equipped with ATO-41 flamethrowers. In 1943, a design was presented at factory No. 112 to improve the T-34's armour after the fashion of German tanks. Vehicles with reinforced turrets, hull and side add-on armour were tested on the front in August 1943. Tests in combat conditions showed that the tank's survivability had not significantly increased, so the design was discarded.

Setting up production in evacuated factories allowed the number of these vehicles in tank units to be significantly increased, and from 1942, the T-34 became the most prolific tank, with more produced than all other types of tanks combined.


Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.

USSR medium tanks
T-28  T-28 · T-28E
T-34-76  T-34 (Prototype) · T-34 (1940) · T-34 (1941) · T-34 1941 (1st Gv.T.Br.) · T-34 (1942) · T-34E STZ · T-34E
T-34-57  T-34-57 · T-34-57 (1943)
T-34-85  T-34-85 (D-5T) · T-34-85 · T-34-85E
T-34-100  T-34-100
T-44  T-44 · T-44-100 · T-44-122
T-54  T-54 (1947) · T-54 (1949) · T-54 (1951)
T-55  T-55A · T-55AM-1
T-62  T-62 · T-62M-1 · IT-1
T-64  T-64A (1971) · T-64B
T-72  T-72A
T-80  T-80B · T-80U
Others  Shturm-S
Trophies/Lend-Lease  ▂T-III · ▂T-V · ▂M3 Medium · ▂M4A2