Difference between revisions of "F9F-2"

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{{About
 
| about = American naval jet fighter '''{{PAGENAME}}'''
 
| usage = other versions
 
| link = F9F (Family)
 
}}
 
 
{{Specs-Card
 
{{Specs-Card
 
|code=f9f-2
 
|code=f9f-2
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
+
|cockpit=380312/1306420
|cockpit=cockpit_f9f-2.jpg
+
}}
 +
{{About
 +
| about = naval fighter '''{{PAGENAME}}'''
 +
| other
 +
| usage-1 = other planes of the family
 +
| link-1 = F9F (Family)
 +
| usage-2 = other uses of the nickname
 +
| link-2 = Panther (Disambiguation)
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The F9F Panther was born during a time when the jet engine was beginning to make its appearance into service. Grumman began work on the XF9F-1 Prototype that eventually was dropped in favour of the XF9F-2 prototype, Grumman's Model G79, that utilized 1 crew member and eventually a single engine. As the Panther moved along the creation process, items like wingtip fuel tanks were added to increase its range. Carrier trials with the prototypes were completed in March of 1949. The F9F-2 entered US Navy service in May of 1949. The F9F-2 is the first production variant of the Panther. It is powered by a Pratt & Whitney J42-P-8, a license-built version of the Rolls Royce Nene engine.
+
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American naval jet fighter {{Battle-rating}}. It was introduced in [[Update 1.37]].
  
It was introduced in [[Update 1.37]]. The Panther will typically find itself outclassed as it often faces against more advanced jet designs, such as the [[MiG-15]] or [[Venom FB.4|Venom]]. However, it does excel in a support fighter role. Distracted opponents are easy prey when the Panther's high-speed driving and manoeuvrability are applied correctly. When engaged 1 on 1 with other jet fighters, its flaws (low top speed) can be exposed. Defensively, the Panther has an uncanny ability to escape pursuing enemies when using its agility to your advantage. The Panther greatly excels in the fighter-bomber role due to its optional payloads.
+
The Panther will typically find itself outclassed as it often faces against more advanced jet designs, such as the [[MiG-15]] or [[Venom_FB.4|Venom]]. However, it does excel in a support fighter role. Distracted opponents are easy prey when the Panther's high speed diving and maneuverability are applied correctly . When engaged 1 on 1 with other jet fighters, its flaws (low top speed) can be exposed. Defensively, the Panther has a uncanny ability to escape pursuing enemies when using its agility to your advantage. The Panther greatly excels at the Fighter-bomber role due to it's optional payloads.
  
 
== General info ==
 
== General info ==
=== Flight performance ===
+
=== Flight Performance ===
{{Specs-Avia-Flight}}
 
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
  
{| class="wikitable" style="text-align:center" width="70%"
+
{| class="wikitable" style="text-align:center"
! rowspan="2" | Characteristics
+
|-
 +
! colspan="8" | Characteristics
 +
|-
 +
! colspan="8" | ''Stock''
 +
|-
 
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
 
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
! rowspan="2" | Max altitude<br>(metres)
+
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(metres/second)
+
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" | Take-off run<br>(metres)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
! AB !! RB !! AB !! RB !! AB !! RB
+
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 
|-
 
|-
! Stock
+
| 913 || 904 || 12,500 || 27.3 || 28.6 || 19.8 || 18.3 || 750
| 913 || 904 || rowspan="2" | {{Specs|ceiling}} || 27.3 || 28.6 || 19.8 || 18.3 || rowspan="2" | 750
 
 
|-
 
|-
! Upgraded
+
! colspan="8" | ''Upgraded''
| 939 || 926 || 26.8 || 27.0 || 34.1 || 26.5
+
|-
 +
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
 +
! rowspan="2" | Max altitude (meters)
 +
! colspan="2" | Turn time (seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" | Take-off run (meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 939 || 926 || 12,500 || 26.8 || 27.0? || 34.1 || 26.5 || 750
 
|-
 
|-
 
|}
 
|}
  
==== Details ====
+
====Details====
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="6" | Features
+
! colspan="5" | Features
 
|-
 
|-
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
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! Combat flap
 +
! Take-off flap
 +
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 
|-
 
|-
| ✓ || ✓ || ✓ || ✓ || ✓ || X     <!-- ✓ -->
+
| ✓ || ✓ || ✓ || ✓ || ✓    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="7" | Limits
+
! colspan="5" | Limits
 
|-
 
|-
! rowspan="2" | Wings (km/h)
+
! rowspan="2" | Wing-break speed<br>(km/h)
! rowspan="2" | Gear (km/h)
+
! rowspan="2" | Gear limit<br>(km/h)
! colspan="3" | Flaps (km/h)
+
! rowspan="2" | Combat flap<br> (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! Combat !! Take-off !! Landing !! + !! -
+
! +
 +
! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 572 || 531 || 310 || ~9 || ~4
+
| 1,000 || 400 || 607 || ~16 || ~7
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities (km/h)
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! colspan="4" | Optimal velocities
 
|-
 
|-
! Ailerons !! Rudder !! Elevators !! Radiator
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! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 
|-
 
|-
| < 620 || < 650 || < 700 || N/A
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| < 620 || < 650 || < 720 || > 550
 
|-
 
|-
 
|}
 
|}
  
==== Engine performance ====
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="3" | Engine
+
! colspan="3" | Compressor (RB/SB)
! colspan="6" | Aircraft mass
 
 
|-
 
|-
! colspan="2" | Engine name || Number
+
! colspan="3" | Setting 1
! colspan="3" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="3" | Wing loading (full fuel)
 
 
|-
 
|-
| colspan="2" | Pratt & Whitney J42-P-8 || 1
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! Optimal altitude
| colspan="3" | 4,833 kg || colspan="3" | 325 kg/m<sup>2</sup>
+
! 100% Engine power
 +
! WEP Engine power
 
|-
 
|-
! colspan="3" | Engine characteristics
+
| 0 m || 2260 kgf || No WEP
! colspan="5" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br>Weight
 
 
|-
 
|-
! Weight (each) || colspan="2" | Type
+
<!--! colspan="3" | Setting 2
! 22m fuel || 30m fuel || 45m fuel || 60m fuel || 73m fuel
 
 
|-
 
|-
| 600 kg || colspan="2" | Centrifugal-flow turbojet
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! Optimal altitude
| 5,650 kg || 5,942 kg || 6,496 kg || 7,051 kg || 7,555 kg || 9,636 kg
+
! 100% Engine power
 +
! WEP Engine power
 
|-
 
|-
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
+
| ?,??? m || ?,??? hp || ?,??? hp
! colspan="6" | Thrust to weight ratio @ 0 m (WEP)
 
 
|-
 
|-
! Condition || 100% || WEP
+
! colspan="3" | Setting 3
! 22m fuel || 30m fuel || 45m fuel || 60m fuel || 73m fuel || MTOW
 
 
|-
 
|-
| ''Stationary'' || 2,260 kgf || 2,599 kgf
+
! Optimal altitude
| 0.46 || 0.44 || 0.40 || 0.37 || 0.34 || 0.27
+
! 100% Engine power
|-
+
! WEP Engine power
| ''Optimal'' || 2,260 kgf<br>(0 km/h) || 2,599 kgf<br>(0 km/h)
 
| 0.46 || 0.44 || 0.40 || 0.37 || 0.34 || 0.27
 
 
|-
 
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
{{Specs-Avia-Armour}}
 
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
* 9.5 mm Steel - Fore cockpit armour plate
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* 9.5 mm Steel - Fore cockpit armor plate
* 9.5 mm Steel - Armour plate behind pilot's seat
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* 9.5 mm Steel - Armor plate behind pilot's seat
* 60 mm Bulletproof Glass - Windshield
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* 60 mm Bulletproof glass - Windshield
 
 
=== Modifications and economy ===
 
{{Specs-Economy}}
 
 
 
The primary modules that will need to be unlocked are flight performance, handling (''New boosters''), and ''Offensive 20 mm'' belts. After unlocking these high priority improvements, then the focus is secondary weaponry. Without the ''New 20 mm Cannons'' module the plane tends to have a high spread when firing its primary armament.
 
  
 
== Armaments ==
 
== Armaments ==
{{Specs-Avia-Armaments}}
 
 
=== Offensive armament ===
 
=== Offensive armament ===
{{Specs-Avia-Offensive}}
 
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
{{main|M3 (20 mm)}}
+
{{main|AN/M3 (20 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 4 x 20 mm M3 cannons, nose-mounted (190 rpg = 760 total)
+
* 4 x 20 mm AN/M3 cannon, nose-mounted (190 rpg = 760 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
{{Specs-Avia-Suspended}}
 
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
{{main|AN-M65A1 (1,000 lb)|AN-M64A1 (500 lb)|HVAR|AN-M30A1 (100 lb)}}
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
{| class="wikitable" style="text-align:center" width="100%"
+
* Without load
|-
+
* 2 x 1,000 lb AN-M65A1 bombs (2,000 lb total)
! !! width="5%" | 1 !! width="5%" | 2 !! width="5%" | 3 !! width="5%" | 4 !! width="5%" | 5 !! width="5%" | 6 !! width="5%" | 7 !! width="5%" | 8
+
* 6 x 500 lb AN-M64A1 bombs (3,000 lb total)
| rowspan="8" width="30%" | <div class="ttx-image">[[File:Hardpoints_{{PAGENAME}}.png]]</div>
+
* 6 x 127 mm HVAR rockets
|-
+
* 8 x 100 lb AN-M30A1 bombs (800 lb total)
! [[AN-M30A1 (100 lb)|100 lb AN-M30A1]] bombs
+
* 6 x 100 lb AN-M30A1 bombs (600 lb total)
| 1* || 1 || 1 || 1 || 1 || 1 || 1 || 1*
+
 
|-
+
== Usage in the battles ==
! [[AN-M57 (250 lb)|250 lb AN-M57]] bombs
+
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
| 1* || 1 || 1 || 1 || 1 || 1 || 1 || 1*
+
 
|-
+
===Modules===
! [[AN-M64A1 (500 lb)|500 lb AN-M64A1]] bombs
+
{| class="wikitable"
| || 1* || 1 || 1 || 1 || 1 || 1* ||
+
! colspan="1" | Tier
 +
! colspan="2" | Flight performance
 +
! colspan="1" | Survivability
 +
! colspan="2" | Weaponry
 
|-
 
|-
! [[AN-M65A1 (1,000 lb)|1,000 lb AN-M65A1]] bombs
+
| I
| || || || 1 || 1 || || ||
+
| Fuselage Repair
 +
| Compressor
 +
|
 +
|
 +
| FRC mk.2
 
|-
 
|-
! [[HVAR]] rockets
+
| II
| 1* || 1 || 1 || || || 1 || 1 || 1*
+
| New Boosters
 +
|
 +
| Airframe
 +
| Offensive 20 mm
 +
|
 
|-
 
|-
! [[Tiny Tim]] rockets
+
| III
| || || || 1 || 1 || || ||
+
| Wings Repair
 +
| Engine
 +
|
 +
|
 +
| FLBC mk.1
 
|-
 
|-
| colspan="9" | Maximum permissible loadout weight: 1,460 kg<br>Maximum permissible wing load: 730 kg<br>Maximum permissible weight imbalance: 450 kg
+
| IV
 +
| G-Suit
 +
|
 +
| Cover
 +
| New 20 mm Cannons
 +
|
 
|-
 
|-
| colspan="10" | * 500 lb bombs on hardpoints 2/7 cannot be equipped with ordnance on hardpoints 1/8
 
 
|}
 
|}
  
{{Navigation-Start|Default weapon presets}}
+
* The primary modules that will need to be unlocked are flight performance, handling (''New boosters''), and ''Offensive 20 mm'' belts. After unlocking these high priority improvements, then the focus is secondary weaponry. Without the ''New 20 mm Cannons'' module the plane tends to have a high spread when firing its primary armament.
{{Navigation-First-Simple-Line}}
 
 
 
* Without load
 
* 6 x HVAR rockets
 
* 2 x Tiny Tim rockets
 
* 8 x 100 lb AN-M30A1 bombs (800 lb total)
 
* 8 x 250 lb AN-M57 bombs (2,000 lb total)
 
* 6 x 500 lb AN-M64A1 bombs (3,000 lb total)
 
* 2 x 1,000 lb AN-M65A1 bombs (2,000 lb total)
 
{{Navigation-End}}
 
 
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
 
 
The F9F-2 is best described as a support fighter. It is often outclassed by more powerful enemies such as the [[MiG-15]], but as a support to allies, it shines nonetheless. In this play-style, the Panther can leverage its desirable dive characteristics to prey on distracted opponents. A Panther pilot may often find themselves with an enemy on their six. In such a defensive situation, the F9F-2 provides an excellent roll rate with which to dodge enemy fire. However, to dispatch the opponent, it is often necessary to employ the help of teammates.
 
 
 
The Panther has a wide selection of ground-attack ordnance options and can use either bombs or rockets to destroy ground targets very effectively in ground realistic battles. In air battles, the Panther is in almost all cases better suited for an air-to-air role, but even when ordnance is not mounted, the internal 20 mm cannons are able to destroy lightly armoured ground targets. When using HVAR rockets, the aim is especially important, as the six rockets are fired in pairs. With only three shots, it is important to maximize the rockets' effectiveness by aiming slightly to the side of the target. Since the rockets are wing-mounted, this will result in one of them hitting the target directly and causing the maximum possible damage.
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
<!-- ''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Decent manoeuvrability at higher speeds
+
* Decent manoeuverability at higher speeds
 
* Excellent roll rate
 
* Excellent roll rate
* Decent suspended armament
 
 
* Good low altitude performance
 
* Good low altitude performance
 
* Powerful armament with a high rate of fire
 
* Powerful armament with a high rate of fire
* High ammo capacity
 
 
* Large fuel capacity in comparison with other fighter jets
 
* Large fuel capacity in comparison with other fighter jets
  
'''Cons:'''
+
'''Cons'''
  
 
* Poor high altitude performance
 
* Poor high altitude performance
* Poor low-speed manoeuvrability
+
* Poor low speed manoeuverability
* Poor top speed
+
* Poor top speed.
* Very fragile tail
+
* Very fragile tail.
* WEP runs out very quickly
+
* Battle rating of 8.3 (AB/RB/SB), pitting it against planes like the MiG-15bis, the MiG-17 and the Hawker Hunter, all of which are effectively better at everything
* Battle rating puts the Panther against planes like the [[MiG-15bis]], the [[MiG-17 (Family)|MiG-17]] and the [[Hunter (Family)|Hawker Hunter]], all of which outperform it
+
* Cannons are horribly inaccurate unless the "New 20 mm Cannons" upgrade is installed
* Cannons are horribly inaccurate when stock
 
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).'' -->
 
+
The Panther was born during a time when the jet engine was beginning to make its appearance into service. The United States Navy commissioned a jet-powered fighter for its carrier decks. Grumman began work on the XF9F-1 Prototype (Grumman designation G75). The air-frame would carry two crewman and implement four turbojet engines. At the time, four of them were planned to be used due to the low power output by early turbojet engines. This ran into several issues including taking up too much space on American carriers. Eventually the design was dropped in favor of the XF9F-2 prototype, Grumman's Model G79, that utilized 1 crew member and eventually a single engine. The British Rolls-Royce Nene turbojet engine was used for basic testing. Pratt & Whitney were eventually able to produce the engine and it was designated "J42". As the Panther moved along the creation process, items like wingtip fuel tanks were added to increase its range. Carrier trials with the prototypes were completed in March of 1949. The F9F-2 entered US Navy service in May of 1949.
The Panther was born during a time when the jet engine was beginning to make its appearance into service. The United States Navy commissioned a jet-powered fighter for its carrier decks. Grumman began work on the XF9F-1 Prototype (Grumman designation G75). The airframe would carry two crewmen and implement four turbojet engines. At the time, four of them were planned to be used due to the low power output by early turbojet engines. This ran into several issues including taking up too much space on American carriers. Eventually, the design was dropped in favour of the XF9F-2 prototype, Grumman's Model G79, that utilized 1 crew member and eventually a single-engine. The British Rolls-Royce Nene turbojet engine was used for basic testing. Pratt & Whitney were eventually able to produce the engine and it was designated "J42". As the Panther moved along the creation process, items like wingtip fuel tanks were added to increase its range. Carrier trials with the prototypes were completed in March of 1949. The F9F-2 entered US Navy service in May of 1949.
 
  
The F9F-2 is the first production variant of the Panther. It is powered by a Pratt & Whitney J42-P-8, a license-built version of the Rolls Royce Nene engine. The F9F-2B was a new variant of the F9F-2 which allowed it to carry 2,000 lbs of ordnance under its wings. Once all F9F-2s were upgraded to the B standard, the B designation was dropped and the aircraft was simply referred to as F9F-2.
+
The F9F-2 is the first production variant of the Panther. It is powered by a Pratt & Whitney J42-P-8, a license-built version of the Rolls Royce Nene engine. The F9F-2B was a new variant of the F9F-2 which allowed it to carry 2,000 lbs of ordinance under its wings. Once all F9F-2s were upgraded to the B standard, the B designation was dropped and the aircraft were simply referred to as F9F-2.
  
The Panther entered combat during the Korean War. It was the primary jet fighter used by the U.S. Navy and Marines. It played a significant part in the ground attack role and flew over 78,000 sorties. It secured the first U.S. Naval air to air kill against a Yak-9. Famous F9F pilots included astronaut John Glenn and Boston Red Sox player Ted Williams. Panthers were pulled from front-line service in 1956 in favour of the swept-wing "Cougar". F9F Panther was the first jet used with the US Navy's Blue Angels aerobatic team.
+
The Panther entered combat during the Korean War. It was the primary jet fighter used by the U.S. Navy and Marines. It played a significant part in the ground attack role and flew over 78,000 sorties. It secured the first U.S. Naval air to air kill against a Yak-9. Famous F9F pilots included astronaut John Glenn and Boston Red Sox player Ted Williams. Panthers were pulled from front-line service in 1956 in favor of the swept wing "Cougar". F9F Panther were the first jet used with the US Navy's Blue Angels aerobatic team.
  
 
== Media ==
 
== Media ==
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
 
;Skins
 
 
 
* [https://live.warthunder.com/feed/camouflages/?vehicle=f9f-2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
  
 
== See also ==
 
== See also ==
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
[[F9F-5]] [[F9F-8]]
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
  
* [[F9F-5]]
+
== External links ==
* [[F9F-8]]
+
''Paste links to sources and external resources, such as:''
  
== External links ==
 
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* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''other literature.'' -->
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* ''encyclopedia page on the aircraft;''
 
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* ''other literature.''
* [https://forum.warthunder.com/index.php?/topic/272059-grumman-f9f-2/ Official data sheet - more details about the performance]
 
  
{{AirManufacturer Grumman}}
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{{USA jet aircrafts}}
{{USA jet aircraft}}
 

Revision as of 18:25, 19 October 2019

Rank 6 USA
F-5C Pack
F9F-2
f9f-2.png
F9F-2
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This page is about the naval fighter F9F-2. For other planes of the family, see F9F (Family). For other uses of the nickname, see Panther (Disambiguation).

Description

GarageImage F9F-2.jpg


The F9F-2 Panther is a rank V American naval jet fighter with a battle rating of 8.3 (AB/SB) and 8.0 (RB). It was introduced in Update 1.37.

The Panther will typically find itself outclassed as it often faces against more advanced jet designs, such as the MiG-15 or Venom. However, it does excel in a support fighter role. Distracted opponents are easy prey when the Panther's high speed diving and maneuverability are applied correctly . When engaged 1 on 1 with other jet fighters, its flaws (low top speed) can be exposed. Defensively, the Panther has a uncanny ability to escape pursuing enemies when using its agility to your advantage. The Panther greatly excels at the Fighter-bomber role due to it's optional payloads.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 0 m - sea level)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
913 904 12,500 27.3 28.6 19.8 18.3 750
Upgraded
Max Speed
(km/h at 0 m - sea level)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
939 926 12,500 26.8 27.0? 34.1 26.5 750

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
1,000 400 607 ~16 ~7
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 620 < 650 < 720 > 550
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
0 m 2260 kgf No WEP

Survivability and armour

  • 9.5 mm Steel - Fore cockpit armor plate
  • 9.5 mm Steel - Armor plate behind pilot's seat
  • 60 mm Bulletproof glass - Windshield

Armaments

Offensive armament

Main article: AN/M3 (20 mm)

The F9F-2 is armed with:

  • 4 x 20 mm AN/M3 cannon, nose-mounted (190 rpg = 760 total)

Suspended armament

The F9F-2 can be outfitted with the following ordnance:

  • Without load
  • 2 x 1,000 lb AN-M65A1 bombs (2,000 lb total)
  • 6 x 500 lb AN-M64A1 bombs (3,000 lb total)
  • 6 x 127 mm HVAR rockets
  • 8 x 100 lb AN-M30A1 bombs (800 lb total)
  • 6 x 100 lb AN-M30A1 bombs (600 lb total)

Usage in the battles

Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Compressor FRC mk.2
II New Boosters Airframe Offensive 20 mm
III Wings Repair Engine FLBC mk.1
IV G-Suit Cover New 20 mm Cannons
  • The primary modules that will need to be unlocked are flight performance, handling (New boosters), and Offensive 20 mm belts. After unlocking these high priority improvements, then the focus is secondary weaponry. Without the New 20 mm Cannons module the plane tends to have a high spread when firing its primary armament.

Pros and cons

Pros:

  • Decent manoeuverability at higher speeds
  • Excellent roll rate
  • Good low altitude performance
  • Powerful armament with a high rate of fire
  • Large fuel capacity in comparison with other fighter jets

Cons

  • Poor high altitude performance
  • Poor low speed manoeuverability
  • Poor top speed.
  • Very fragile tail.
  • Battle rating of 8.3 (AB/RB/SB), pitting it against planes like the MiG-15bis, the MiG-17 and the Hawker Hunter, all of which are effectively better at everything
  • Cannons are horribly inaccurate unless the "New 20 mm Cannons" upgrade is installed

History

The Panther was born during a time when the jet engine was beginning to make its appearance into service. The United States Navy commissioned a jet-powered fighter for its carrier decks. Grumman began work on the XF9F-1 Prototype (Grumman designation G75). The air-frame would carry two crewman and implement four turbojet engines. At the time, four of them were planned to be used due to the low power output by early turbojet engines. This ran into several issues including taking up too much space on American carriers. Eventually the design was dropped in favor of the XF9F-2 prototype, Grumman's Model G79, that utilized 1 crew member and eventually a single engine. The British Rolls-Royce Nene turbojet engine was used for basic testing. Pratt & Whitney were eventually able to produce the engine and it was designated "J42". As the Panther moved along the creation process, items like wingtip fuel tanks were added to increase its range. Carrier trials with the prototypes were completed in March of 1949. The F9F-2 entered US Navy service in May of 1949.

The F9F-2 is the first production variant of the Panther. It is powered by a Pratt & Whitney J42-P-8, a license-built version of the Rolls Royce Nene engine. The F9F-2B was a new variant of the F9F-2 which allowed it to carry 2,000 lbs of ordinance under its wings. Once all F9F-2s were upgraded to the B standard, the B designation was dropped and the aircraft were simply referred to as F9F-2.

The Panther entered combat during the Korean War. It was the primary jet fighter used by the U.S. Navy and Marines. It played a significant part in the ground attack role and flew over 78,000 sorties. It secured the first U.S. Naval air to air kill against a Yak-9. Famous F9F pilots included astronaut John Glenn and Boston Red Sox player Ted Williams. Panthers were pulled from front-line service in 1956 in favor of the swept wing "Cougar". F9F Panther were the first jet used with the US Navy's Blue Angels aerobatic team.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

F9F-5 F9F-8

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


USA jet aircraft
  Fighters
F-4  F-4C Phantom II · F-4E Phantom II · F-4J Phantom II · F-4S Phantom II
F-5  F-5A · F-5C · F-5E · F-20A
F-8  F8U-2 · F-8E
F-80  F-80A-5 · F-80C-10
F-84  F-84B-26 · F-84F · F-84G-21-RE
F-86  F-86A-5 · F-86F-25 · F-86F-2 · F-86F-35
F-89  F-89B · F-89D
F-100  F-100D
F-104  F-104A · F-104C
F-14  F-14A Early · F-14B
F-15  F-15A
F-16  F-16A · F-16A ADF · F-16C
F9F  F9F-2 · F9F-5 · F9F-8
Other  P-59A · F2H-2 · F3D-1 · F3H-2 · F4D-1 · F11F-1
  Strike Aircraft
FJ-4  FJ-4B · FJ-4B VMF-232
A-4  A-4B · A-4E Early
A-6  A-6E TRAM
A-7  A-7D · A-7E · A-7K
AV-8  AV-8A · AV-8C
A-10  A-10A · A-10A Late
B-57  B-57A · B-57B
F-105  F-105D
F-111  F-111A