Difference between revisions of "A-5C"

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(Wrote flight performance + armaments, rewrote intro + usage in battles + pros/cons. Added a video.)
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The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Chinese strike aircraft {{Battle-rating}}. It was introduced in [[Update "Direct Hit"]].
 
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Chinese strike aircraft {{Battle-rating}}. It was introduced in [[Update "Direct Hit"]].
  
Sharing most of the performance and appearance of a [[Q-5A]], A-5C comes with AAMs and Western bombs which might be more familiar to players of the western countries. With its excellent climb rate as an attacker, a pair of advanced AAMs, and somewhat superior manoeuvrability to enemies at similar BR, it can still prove deadly to enemies at even higher BR, surprising them with what a MiG-19-based aircraft can do.
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Sharing most of the performance, appearance, and capabilities of a [[Q-5A]], the export model A-5C comes with advanced air-to-air missiles and Western bombs which might be more familiar to French and American pilots. It retains the Q-5A's ballistic computer and can still destroy ground targets with HE rockets and unguided bombs. But the main improvement over the tech tree Fantans lies in its ability to carry AAMs on dedicated wing hardpoints. With its excellent climb rate for an attacker, a pair of deadly [[Matra R550 Magic 1|Magic 1s]] or [[AIM-9P Sidewinder|AIM-9P]]s, and somewhat superior manoeuvrability to contemporary enemies, it can punch above its weight in air combat, surprising opponents with what a MiG-19-based aircraft can do.
  
 
== General info ==
 
== General info ==
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{{Specs-Avia-Flight}}
 
{{Specs-Avia-Flight}}
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
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The A-5C is slightly heavier than the Q-5A, but the difference is negligible and does not meaningfully affect the flight performance. The acceleration and climb are still impressive even at a whole battle rating above the Q-5A. However the limited top speed and heavy control compression at transonic and supersonic speeds are flaws not shared by contemporary MiG-21s and Phantoms for example. While the A-5C can't effectively maneuver at high speeds, it does have excellent energy retention in those zones and can easily perform zoom climbs and climbing spirals. The best control authority is achieved at high subsonic speeds (~600-800 km/h IAS) if there is a need for sharp turns.
  
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
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** 2 x 23 mm Type 23-2K cannons + 18 x countermeasures
 
** 2 x 23 mm Type 23-2K cannons + 18 x countermeasures
  
The A-5C is equipped with 23 mm cannons identical to the [[NR-23 (23 mm)|NR-23]] cannons found on earlier Soviet jets like the [[J-4]]/[[MiG-17]]. These are significantly less powerful than the contemporary [[J-6A]]'s [[Type 30-1 (30 mm)|Type 30]]/[[NR-30 (30 mm)|NR-30]] cannons due to their lower explosive content, kinetic damage, and muzzle velocity. They typically require a solid burst of hits to destroy a target instead of dismembering enemy fighters with a brief touch. On the bright side, they have more ammunition with about 8 seconds of firing time. Lead generously and try to get close to your opponent before unloading. Using them against ground targets should not be a priority since their penetration is no higher than a heavy machine gun and the ammo supply is not plentiful.
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The A-5C is equipped with the same Type 23-2K cannons as the other Fantan models. They fire rapidly and have a decent ammunition supply by Soviet/Chinese standards, but the muzzle velocity leaves something to be desired when fighting supersonic aircraft and the damage from individual shots can be inconsistent. They are not very suited for high-speed snapshots or head-ons but are still important backup weapons for when the A-5C runs out of missiles.
  
The default belt has an even mix of FI-T and AP-I rounds and should be satisfactory from the start. Gun convergence is not a major issue since the cannons are mounted close to the centerline of the aircraft in the wing roots, and is up to personal preference.
+
The ballistic computer grants CCIP functionality for the guns, which can be useful for harassing light ground targets if other ordnance is unavailable. However the AP-T rounds do not have enough penetration to threaten MBTs.
  
 
=== Suspended armament ===
 
=== Suspended armament ===
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* 2 x AIM-9P Sidewinder missiles + 28 x Type 90-1 rockets + 4 x 750 lb M117 cone 45 bombs (3,000 lb total)
 
* 2 x AIM-9P Sidewinder missiles + 28 x Type 90-1 rockets + 4 x 750 lb M117 cone 45 bombs (3,000 lb total)
 
* 2 x AIM-9P Sidewinder missiles + 16 x Type 130-2 rockets + 4 x 250 kg Type 250-2 bombs (1,000 kg total)
 
* 2 x AIM-9P Sidewinder missiles + 16 x Type 130-2 rockets + 4 x 250 kg Type 250-2 bombs (1,000 kg total)
 +
 +
As an export model operated by Pakistan, the A-5C has different toys to play with than the PLAAF's Q-5A. It has a new pair of outboard wing hardpoints exclusively reserved for air-to-air missiles, and very potent missiles at that. The French Matra Magic 1, made famous by the [[Mirage IIIC]], is one of the most maneuverable missiles in War Thunder with a 35 G overload. Launching them within 2 km will generally seal the fate of non-flaring targets. The American AIM-9P, identical in performance to the AIM-9J used by the [[F-4E]] and [[F-5E]], is less manueverable with a 20 G overload but tends to have a longer effective range and is thus more effective for sneak attacks.
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The unguided rockets are still the Type 90-1 HEAT rockets and Type 130-2 HE rockets used by the Q-5A. There is a slight improvement in that both models can be mounted on any of the four main wing pylons, allowing for a full load of sixteen Type 130-2 rockets to be carried.
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 +
The A-5C now has access to American bombs. The 500 lb Mk 82 bombs are not much different from the Chinese 250 kg bombs, but the 750 lb M117 bombs are significantly heavier. They have a better explosive content for base bombing and require less precision when bombing ground targets.
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A nice feature of the A-5C is the AAMs, rockets, and bombs all have reserved hardpoints and do not interfere with each other. A fully loaded A-5C can drop a full bombload and go on rocket runs while having a pair of AAMs for air combat at all times.
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==== Custom loadout options ====
 
==== Custom loadout options ====
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
Although historically an attack aircraft, the A-5C is not a first-rate ground attacker in Air RB since its ordnance is rather anaemic compared to other jets at its battle rating. It cannot destroy a base with its four 250 kg/500 lb bombs, but this is still an option for supplementary research points when grinding: stay at low altitude, loop around to a side base, drop the bombs, then head towards the center of the map to join the furball. Going after AI ground vehicles with the bombs and rockets can also be successful provided that other jets do not arrive quickly to crash the party.
 
  
The A-5C can outrun many of the enemy fighters it faces, but active combat at transonic or supersonic speeds should be avoided because of the control compression. The best way to reverse enemies is to pull them into a climbing spiral or other vertical manoeuvres; the A-5C has enough of the MiG-19's climb and thrust-to-weight characteristics to energy fight in a similar manner, the declining airspeed relaxes the control compression, and a stalled-out target is easier to gun down. It should be obvious that actual MiG-19 models such as the [[MiG-19S (Germany)|German MiG-19S]] are better than the A-5C in almost every regard when it comes to air-to-air combat. Be very careful about engaging them.
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Although historically an attack aircraft, the A-5C is not a first-rate ground attacker in Air RB since its bombload is still not impressive compared to other jets at its battle rating. It cannot destroy a base with its four 250 kg/500 lb bombs, but this is still an option for supplementary research points: stay at low altitude, rush to a base, drop the bombs, then head towards the center of the map to join the furball. Going after AI ground vehicles with the bombs and rockets can also be successful provided that other jets do not arrive quickly to crash the party. The Type 130 HE rockets can also be unloaded into a base for additional points.
  
When diving, pay close attention to your airspeed, as the A-5C has tendency to rip wings if you are approaching the ground at over Mach 1.0. If you need to, use the airbrake and pull up gently to reduce the control compression. Do not use afterburner or high levels of throttle in a low-altitude dive, the airbrakes are effective enough to stop you from ripping your wings but they work best in horizontal turns and not in dives, especially with thrust being applied at the same time.
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With a higher battle rating than the other Fantans, the A-5C starts to feel the limits of the MiG-19-based airframe when facing Mach 2-capable jets like the [[F-4C Phantom II]]. It can no longer count on being able to outrun its opponents, and the control compression makes it difficult to hit high-speed snapshots or make rapid high-speed turns to dodge missiles. It is then important to utilize the A-5C's strengths in acceleration, climb, and energy retention to maintain good positioning in dogfights. Use the flares and RWR to help avoid incoming missiles and carefully manage the airspeed with the throttle and airbrakes.
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While its Chinese cousins lacked any form of AAM for self-defense, the A-5C comes with a pair of AIM-9Ps or Matra R550 Magics which prove very deadly at its battle rating. They are the reason why the A-5C is still effective in face of its airframe limitations; for example, the Magic's high maneuverability and wide seeker acquisition cone allows the A-5C to destroy maneuvering enemy targets even if it is compressing and cannot maneuver much itself. Still, the pilot is responsible for using the missiles effectively: none can be used in the front aspect, they can be spoofed by flares, and only two of them are available. Use them against high-value targets that do not have enough time to react and consider returning to base once the missiles are spent. It is still possible for the A-5C to dogfight with guns, but the extended energy fighting the A-5C relies on makes for easy missile bait if other enemies are around.
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Although the A-5C has access to great missiles for its battle rating, remember that other common attacker aircraft like the Soviet [[Su-25]]/[[Su-25K|K]] and the American [[A-10A]]/[[A-10A Late|Late]] have not only highly agile, but also all-aspect missiles in the form of the [[R-60M]] and [[AIM-9L Sidewinder]]. Do not engage these aircraft in head-ons and use the A-5C's superior flight performance to take them down. Because the Frogfoot and Warthog have huge flare capacities, be prepared to use guns if convenient or necessary.
  
While its Chinese cousins lacked any form of AAM for self-defense, the A-5C comes with a pair of AIM-9Ps or Matra R550 Magics which prove very deadly at the BR. The AIM-9P can cause extensive damage to the enemy team at range and the Magic is a potent AAM which can easily terminate any target within a 2 km radius. So bringing 2 of them solely for dogfights or as self-defense is the way to go.
 
  
The RWR will not stop any missiles by itself, but knowing if there are pursuers or radar locks behind you reduces the chance of being surprised by a missile or cannon burst out of nowhere. The RWR is not a replacement for situational awareness, it is still the pilot's duty to look for approaching enemies and missile launches whenever possible. While A-5C comes with countermeasures, it has only 18 of them - only sufficient for one or two near misses from enemy missiles, so evade enemy missiles with manoeuvres for the best result and only spend your flares as a last ditch measure to save yourself.
 
  
 
'''Ground RB'''
 
'''Ground RB'''
  
The A-5C is a light ground attacker whose rockets are limited in capacity and whose bombs are limited in power. It's generally best to use up the rockets and bombs in one or two passes, then switch to providing air cover. If there are no enemy aircraft or helicopters around, the A-5C can quickly zoom back to the airfield and restock its weapons for another run. Since the A-5C has CCIP capabilities, pilots can drop ordnance onto enemy positions or vehicles with pinpoint accuracy.
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Similar to the Q-5A, the A-5C can be quite effective in Ground RB despite having a relatively light payload. Since the A-5C has CCIP capabilities, pilots can deliver ordnance to enemy positions or vehicles with high accuracy. Once the bombs and rockets are spent, the A-5C can switch to providing air cover with its powerful AAMs, or return to base to restock.
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The A-5C can carry a good amount of Type 130-2 HE rockets. With CCIP, they can be fired from several kilometers away outside of cannon SPAA range, and easily destroy thin-skinned vehicles through overpressure or shrapnel. Even MBTs can be knocked out by hits to side or roof armour, although this requires more precision and is best attempted at closer distances. The 750 lb bombs come in four drops and can conveniently destroy static targets, armoured or not, once enemy air defense has been suppressed.
  
The A-5C has 90 mm HEAT rockets, which can be used successfully from many angles provided that enough hits are landed to knock out crew members thanks to the ballistic computer. The use of the A-5C's variety of rocket loadouts is highly viable, because the stand-off distance given with the ability to shoot them from over a kilometre away gives the pilot a upper hand in surviving encounters with enemy AA vehicles.  
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Something to remember is that the A-5C's battle rating will pit it against radar-guided SAM systems. Without precision weapons like the laser-guided bombs of the tech tree [[Q-5L]], the A-5C cannot engage SAMs like the [[Roland 1]] outside of their missile range. The small countermeasure capacity also makes it difficult to drop lots of chaff for breaking radar locks. Assess the battlefield and fly cautiously if there is a significant SAM presence; either sneak around at low altitude or fly very high above their radar and unleash a rain of ordnance in a dive when they are distracted.
  
The 500 lbs bombs, which are dropped individually, do not have much explosive filler and need to be delivered with decent accuracy in order to score kills. This can be a tall order for a supersonic jet aircraft like the A-5C, especially against moving targets, so consider dropping several (or even all of them) at once. Carpet bombing a capture point or street can lead to decent results. A short fuse can be used due to the bombs' limited blast radius. For those familiar with the Q-5s, keep in mind that they carried high-drag bombs, meaning that you had to be really close to your targets before dropping them; these low-drag Mk.82 bombs should be easier to use.
 
  
The A-5C's radar warning receiver can help detect SPAA vehicles, but be sure to visually inspect the battlefield as well. Some players turn off their radars for greater stealth and some SPAAs lack radars entirely. The majority of SAMs are manually guided by their operators and thus flares will not work against them; the main exceptions are the Japanese [[Type 93]] and the Italian [[SIDAM 25 (Mistral)]]. Do not head-on or stall out in full view of an SPAA, and even when the coast appears to be clear, avoid flying in straight lines.
 
  
 
'''Evading IR Missiles'''  
 
'''Evading IR Missiles'''  
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The A-5's engines produce a somewhat large heat signature compared to other aircraft at its BR, in some cases even if you shut your afterburner off and try to flare/bank away from the missile, it will ignore the flares outright and go right for your engines. At high speeds, your elevators and ailerons compress significantly, preventing you from evading the missile even if you expend all 18 flares on a single missile.  
 
The A-5's engines produce a somewhat large heat signature compared to other aircraft at its BR, in some cases even if you shut your afterburner off and try to flare/bank away from the missile, it will ignore the flares outright and go right for your engines. At high speeds, your elevators and ailerons compress significantly, preventing you from evading the missile even if you expend all 18 flares on a single missile.  
  
In order to evade some more-flare-resistant missiles such as the AIM-9L, a good strategy is to shut off your engines completely or reducing your throttle to 0% so your heat signature is reduced significantly, drop a flare or two, then fire up your engines again and speed off. Do not attempt to aggressively bank while your engines are off or still warming up, as you could bleed enough speed to allow whoever fired the missile at you a chance to get their guns locked on you. Once your engines are up to temperature again and producing maximum thrust, then you can bank to try to evade any future missile, this best works against slower targets like the A-10 or Su-25 which both carry 30G all-aspect AAMs of the Aim-9L and R-60M/MK respectively. Avoid trying this tactic against jets like the F-4C or MiG-21s, as they can catch up to you at lower altitudes, especially at speeds approaching Mach 1.
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In order to evade some more-flare-resistant missiles such as the AIM-9L, a good strategy is to shut off your engines completely or reducing your throttle to 0% so your heat signature is reduced significantly, drop a flare or two, then fire up your engines again and speed off. Do not attempt to aggressively bank while your engines are off or still warming up, as you could bleed enough speed to allow whoever fired the missile at you a chance to get their guns locked on you. Once your engines are up to temperature again and producing maximum thrust, then you can bank to try to evade any future missile, this best works against slower targets like the A-10 or Su-25 which both carry 30-35 G all-aspect AAMs of the Aim-9L and R-60M/MK respectively. Avoid trying this tactic against jets like the F-4C or MiG-21s, as they can catch up to you at lower altitudes, especially at speeds approaching Mach 1.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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* High acceleration, great energy retention, and decent climb rate
 
* High acceleration, great energy retention, and decent climb rate
* Good ammunition stock
 
 
* Good sustained manoeuvrability, can out-turn F-4 Phantoms and keep up with MiG-21s
 
* Good sustained manoeuvrability, can out-turn F-4 Phantoms and keep up with MiG-21s
* Has a radar warning receiver, useful against high tier SPAAs
+
* Can carry decent numbers of powerful HE rockets
* Comes with excellent AIM-9P or R550 Magic missiles as self defense weaponry
+
* Excellent AIM-9P or R550 Magic missiles for air combat
* The 4 x 500 lb bombs drop separately
+
* Has access to more powerful bombs than earlier Q-5 models
* The Type 90-1 rockets have sufficient penetration against MBT weakspots and light vehicles
 
 
* CCIP for gun, rockets and bombs
 
* CCIP for gun, rockets and bombs
  
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* Average roll rate, much slower than shorter-winged opponents such as [[Yak-38 (Family)|Yak-38]] and [[Jaguar GR.1|Jaguar]]
 
* Average roll rate, much slower than shorter-winged opponents such as [[Yak-38 (Family)|Yak-38]] and [[Jaguar GR.1|Jaguar]]
 
* Rudder and elevators lock up at high speeds (>1000 km/h)
 
* Rudder and elevators lock up at high speeds (>1000 km/h)
 +
* Lower top speed than many opponents
 
* The 23 mm cannons sometimes fall short in damage, much less lethal than J-6A's 30 mm cannons
 
* The 23 mm cannons sometimes fall short in damage, much less lethal than J-6A's 30 mm cannons
 
* Ordnance capacity is still below average for its rank
 
* Ordnance capacity is still below average for its rank
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;Videos
 
;Videos
{{Youtube-gallery|qvUGjLvcJX0|'''Should You Buy The A-5C? - Premium Review''' - ''Sako Sniper''}}
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{{Youtube-gallery|qvUGjLvcJX0|'''Should You Buy The A-5C? - Premium Review''' - ''Sako Sniper''|DqgEmb5TKcg|'''Don't Sleep On The Magical A-5C''' - ''DEFYN''}}
  
 
== See also ==
 
== See also ==

Revision as of 06:26, 31 December 2022

This page is about the Chinese strike aircraft A-5C. For other versions, see Q-5 (Family).
A-5C
a_5c.png
GarageImage A-5C.jpg
StoreImage A-5C.jpg
A-5C
AB RB SB
10.0 10.0 10.0
Show in game
STORE

Description

The A-5C is a premium gift rank VI Chinese strike aircraft with a battle rating of 10.0 (AB/RB/SB). It was introduced in Update "Direct Hit".

Sharing most of the performance, appearance, and capabilities of a Q-5A, the export model A-5C comes with advanced air-to-air missiles and Western bombs which might be more familiar to French and American pilots. It retains the Q-5A's ballistic computer and can still destroy ground targets with HE rockets and unguided bombs. But the main improvement over the tech tree Fantans lies in its ability to carry AAMs on dedicated wing hardpoints. With its excellent climb rate for an attacker, a pair of deadly Magic 1s or AIM-9Ps, and somewhat superior manoeuvrability to contemporary enemies, it can punch above its weight in air combat, surprising opponents with what a MiG-19-based aircraft can do.

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 7 000 m1 447 km/h
Turn time25 s
Max altitude17 000 m
Engine2 х Shenyang Liming WP-6A-III
Type
Cooling systemAir
Take-off weight13 t

The A-5C is slightly heavier than the Q-5A, but the difference is negligible and does not meaningfully affect the flight performance. The acceleration and climb are still impressive even at a whole battle rating above the Q-5A. However the limited top speed and heavy control compression at transonic and supersonic speeds are flaws not shared by contemporary MiG-21s and Phantoms for example. While the A-5C can't effectively maneuver at high speeds, it does have excellent energy retention in those zones and can easily perform zoom climbs and climbing spirals. The best control authority is achieved at high subsonic speeds (~600-800 km/h IAS) if there is a need for sharp turns.

Characteristics Max Speed
(km/h at 7,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 1,438 1,434 17000 25.4 25.7 139.8 130.0 900
Upgraded 1,458 1,447 24.6 25.0 186.2 162.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1,260 577 N/A 500 450 ~9 ~5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 540 < 650 < 350 N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
Shenyang Liming WP-6A-III 2 6,712 kg 341 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 10m fuel 20m fuel 30m fuel 34m fuel
725 kg Afterburning axial-flow turbojet 7,560 kg 8,329 kg 9,138 kg 9,539 kg 12,000 kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (WEP)
Condition 100% WEP 10m fuel 20m fuel 30m fuel 34m fuel MTOW
Stationary 2,651 kgf 3,706 kgf 0.98 0.89 0.81 0.78 0.62
Optimal 2,679 kgf
(1,000 km/h)
3,783 kgf
(1,000 km/h)
1.00 0.91 0.83 0.79 0.63

Survivability and armour

Flares/Chaff
Aircraft countermeasures to distract IR and radar-guided missiles and also AA radar
Crew1 person
Speed of destruction
Structural0 km/h
Gear577 km/h
  • 10 mm steel plate behind nose cone
  • 60 mm bulletproof glass in cockpit front
  • 8 mm steel plate underneath cockpit
  • 25 mm steel armoured pilot's seat
  • 10 + 16 mm steel armoured pilot's headrest
  • Self-sealing fuel tanks behind cockpit and underneath engines in rear fuselage

The A-5C protects the pilot from small arms fire, but against the armaments encountered at the battle rating, this level of protection does not amount to much. Enemy cannons and missiles will make short work of the A-5C so avoiding incoming fire is paramount. The twin engines are likely to be damaged by attacks from the rear, but having two of them offers some extra survivability since it is capable of flying back to base on one engine. The aircraft also remains somewhat controllable if one of the elevators is blown off.

Modifications and economy

Repair cost
AB2 159 Sl icon.png
RB6 439 Sl icon.png
SB6 950 Sl icon.png
Crew training10 000 Sl icon.png
Experts1 160 000 Sl icon.png
Aces2 800 Ge icon.png
Research Aces2 150 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 100 / 310 / 600 % Sl icon.png
Talisman.png 2 × 232 / 232 / 232 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Mods jet compressor.png
Compressor
Mods booster.png
New boosters
Mods aerodinamic wing.png
Wings repair
Mods g suit.png
G-suit
Mods jet engine.png
Engine
Mods armor frame.png
Airframe
Mods armor cover.png
Cover
Mods ammo.png
ns23_belt_pack
Mod arrow 1.png
Mods pilon bomb.png
Mk82
Mod arrow 0.png
Mods heli false thermal targets.png
Flares/Chaff
Mods pilon bomb.png
M117
Mod arrow 0.png
Mods air to air missile.png
Matra R550 Magic 1
Mod arrow 0.png
Mods weapon.png
ns23_new_gun
Mods pilon block rocket.png
HF-6
Mod arrow 0.png
Mods air to air missile.png
AIM-9P
Mods jet engine extinguisher.png
EFS
Mods pilon block rocket large.png
HF-14

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs) CCRP (Bombs)
alt={{{alt}}} alt={{{alt}}} alt={{{alt}}} alt={{{alt}}}

Offensive armament

Main article: Type 23-2K (23 mm)

The A-5C is armed with:

  • A choice between two presets:
    • 2 x 23 mm Type 23-2K cannons, wing-mounted (120 rpg = 240 total)
    • 2 x 23 mm Type 23-2K cannons + 18 x countermeasures

The A-5C is equipped with the same Type 23-2K cannons as the other Fantan models. They fire rapidly and have a decent ammunition supply by Soviet/Chinese standards, but the muzzle velocity leaves something to be desired when fighting supersonic aircraft and the damage from individual shots can be inconsistent. They are not very suited for high-speed snapshots or head-ons but are still important backup weapons for when the A-5C runs out of missiles.

The ballistic computer grants CCIP functionality for the guns, which can be useful for harassing light ground targets if other ordnance is unavailable. However the AP-T rounds do not have enough penetration to threaten MBTs.

Suspended armament

The A-5C can be outfitted with the following ordnance presets:

  • Without load
  • 2 x AIM-9P Sidewinder missiles
  • 2 x Matra R550 Magic 1 missiles
  • 28 x Type 90-1 rockets
  • 16 x Type 130-2 rockets
  • 4 x 500 lb LDGP Mk 82 bombs (2,000 lb total)
  • 4 x 750 lb M117 cone 45 bombs (3,000 lb total)
  • 2 x Matra R550 Magic 1 missiles + 28 x Type 90-1 rockets + 4 x 500 lb LDGP Mk 82 bombs (2,000 lb total)
  • 2 x Matra R550 Magic 1 missiles + 16 x Type 130-2 rockets + 4 x 750 lb M117 cone 45 bombs (3,000 lb total)
  • 2 x AIM-9P Sidewinder missiles + 28 x Type 90-1 rockets + 4 x 750 lb M117 cone 45 bombs (3,000 lb total)
  • 2 x AIM-9P Sidewinder missiles + 16 x Type 130-2 rockets + 4 x 250 kg Type 250-2 bombs (1,000 kg total)

As an export model operated by Pakistan, the A-5C has different toys to play with than the PLAAF's Q-5A. It has a new pair of outboard wing hardpoints exclusively reserved for air-to-air missiles, and very potent missiles at that. The French Matra Magic 1, made famous by the Mirage IIIC, is one of the most maneuverable missiles in War Thunder with a 35 G overload. Launching them within 2 km will generally seal the fate of non-flaring targets. The American AIM-9P, identical in performance to the AIM-9J used by the F-4E and F-5E, is less manueverable with a 20 G overload but tends to have a longer effective range and is thus more effective for sneak attacks.

The unguided rockets are still the Type 90-1 HEAT rockets and Type 130-2 HE rockets used by the Q-5A. There is a slight improvement in that both models can be mounted on any of the four main wing pylons, allowing for a full load of sixteen Type 130-2 rockets to be carried.

The A-5C now has access to American bombs. The 500 lb Mk 82 bombs are not much different from the Chinese 250 kg bombs, but the 750 lb M117 bombs are significantly heavier. They have a better explosive content for base bombing and require less precision when bombing ground targets.

A nice feature of the A-5C is the AAMs, rockets, and bombs all have reserved hardpoints and do not interfere with each other. A fully loaded A-5C can drop a full bombload and go on rocket runs while having a pair of AAMs for air combat at all times.


Custom loadout options

1 2 3 4 5 6 7
Hardpoints A-5C.png
250 kg Type 250-2 bombs 4
500 lb LDGP Mk 82 bombs 4
750 lb M117 cone 45 bombs 4
Type 90-1 rockets 7 7 7 7
Type 130-2 rockets 4 4 4 4
AIM-9P Sidewinder missiles 1 1
Matra R550 Magic 1 missiles 1 1

Usage in battles

Although historically an attack aircraft, the A-5C is not a first-rate ground attacker in Air RB since its bombload is still not impressive compared to other jets at its battle rating. It cannot destroy a base with its four 250 kg/500 lb bombs, but this is still an option for supplementary research points: stay at low altitude, rush to a base, drop the bombs, then head towards the center of the map to join the furball. Going after AI ground vehicles with the bombs and rockets can also be successful provided that other jets do not arrive quickly to crash the party. The Type 130 HE rockets can also be unloaded into a base for additional points.

With a higher battle rating than the other Fantans, the A-5C starts to feel the limits of the MiG-19-based airframe when facing Mach 2-capable jets like the F-4C Phantom II. It can no longer count on being able to outrun its opponents, and the control compression makes it difficult to hit high-speed snapshots or make rapid high-speed turns to dodge missiles. It is then important to utilize the A-5C's strengths in acceleration, climb, and energy retention to maintain good positioning in dogfights. Use the flares and RWR to help avoid incoming missiles and carefully manage the airspeed with the throttle and airbrakes.

While its Chinese cousins lacked any form of AAM for self-defense, the A-5C comes with a pair of AIM-9Ps or Matra R550 Magics which prove very deadly at its battle rating. They are the reason why the A-5C is still effective in face of its airframe limitations; for example, the Magic's high maneuverability and wide seeker acquisition cone allows the A-5C to destroy maneuvering enemy targets even if it is compressing and cannot maneuver much itself. Still, the pilot is responsible for using the missiles effectively: none can be used in the front aspect, they can be spoofed by flares, and only two of them are available. Use them against high-value targets that do not have enough time to react and consider returning to base once the missiles are spent. It is still possible for the A-5C to dogfight with guns, but the extended energy fighting the A-5C relies on makes for easy missile bait if other enemies are around.

Although the A-5C has access to great missiles for its battle rating, remember that other common attacker aircraft like the Soviet Su-25/K and the American A-10A/Late have not only highly agile, but also all-aspect missiles in the form of the R-60M and AIM-9L Sidewinder. Do not engage these aircraft in head-ons and use the A-5C's superior flight performance to take them down. Because the Frogfoot and Warthog have huge flare capacities, be prepared to use guns if convenient or necessary.


Ground RB

Similar to the Q-5A, the A-5C can be quite effective in Ground RB despite having a relatively light payload. Since the A-5C has CCIP capabilities, pilots can deliver ordnance to enemy positions or vehicles with high accuracy. Once the bombs and rockets are spent, the A-5C can switch to providing air cover with its powerful AAMs, or return to base to restock.

The A-5C can carry a good amount of Type 130-2 HE rockets. With CCIP, they can be fired from several kilometers away outside of cannon SPAA range, and easily destroy thin-skinned vehicles through overpressure or shrapnel. Even MBTs can be knocked out by hits to side or roof armour, although this requires more precision and is best attempted at closer distances. The 750 lb bombs come in four drops and can conveniently destroy static targets, armoured or not, once enemy air defense has been suppressed.

Something to remember is that the A-5C's battle rating will pit it against radar-guided SAM systems. Without precision weapons like the laser-guided bombs of the tech tree Q-5L, the A-5C cannot engage SAMs like the Roland 1 outside of their missile range. The small countermeasure capacity also makes it difficult to drop lots of chaff for breaking radar locks. Assess the battlefield and fly cautiously if there is a significant SAM presence; either sneak around at low altitude or fly very high above their radar and unleash a rain of ordnance in a dive when they are distracted.


Evading IR Missiles

The A-5's engines produce a somewhat large heat signature compared to other aircraft at its BR, in some cases even if you shut your afterburner off and try to flare/bank away from the missile, it will ignore the flares outright and go right for your engines. At high speeds, your elevators and ailerons compress significantly, preventing you from evading the missile even if you expend all 18 flares on a single missile.

In order to evade some more-flare-resistant missiles such as the AIM-9L, a good strategy is to shut off your engines completely or reducing your throttle to 0% so your heat signature is reduced significantly, drop a flare or two, then fire up your engines again and speed off. Do not attempt to aggressively bank while your engines are off or still warming up, as you could bleed enough speed to allow whoever fired the missile at you a chance to get their guns locked on you. Once your engines are up to temperature again and producing maximum thrust, then you can bank to try to evade any future missile, this best works against slower targets like the A-10 or Su-25 which both carry 30-35 G all-aspect AAMs of the Aim-9L and R-60M/MK respectively. Avoid trying this tactic against jets like the F-4C or MiG-21s, as they can catch up to you at lower altitudes, especially at speeds approaching Mach 1.

Pros and cons

Pros:

  • High acceleration, great energy retention, and decent climb rate
  • Good sustained manoeuvrability, can out-turn F-4 Phantoms and keep up with MiG-21s
  • Can carry decent numbers of powerful HE rockets
  • Excellent AIM-9P or R550 Magic missiles for air combat
  • Has access to more powerful bombs than earlier Q-5 models
  • CCIP for gun, rockets and bombs

Cons:

  • Average roll rate, much slower than shorter-winged opponents such as Yak-38 and Jaguar
  • Rudder and elevators lock up at high speeds (>1000 km/h)
  • Lower top speed than many opponents
  • The 23 mm cannons sometimes fall short in damage, much less lethal than J-6A's 30 mm cannons
  • Ordnance capacity is still below average for its rank
  • The amount of flares is quite limited

History

In view of the economy after the Cultural Revolution and the dawn of the economic reform in Mainland China, the Central Government decided that all exported weapons would be priced and handled by the newly established CATIC. In mid-1979, Egypt became their first overseas customer with orders of new jets and engines; meanwhile, Pakistan had concluded that the main culprit for the lost of 3rd Indo-Pakistan War was because of the lack of a dedicated ground attacker, in fear of possible assaults from USSR via Afghanistan, they were in dire need for a new ground attacker.

Pakistan then sent 2 teams of staffs to Nanchang Aircraft Corporation and it was concluded that Q-5 would be a fair option for an attacker with its low-altitude performance and price, but it would also be upgraded with Western avionics, weaponries and came with IR AAMs for self-defense. Based on the Q-5IA that was still under development, Nanchang Aircraft Corp. built 3 prototypes in 1982 and the newly designated A-5C was delivered to the PAF from early 1983 to 1984, with 54 of them built through out the year.

A-5C was then delivered to three different PAF squadrons and some of them retired as early as 1991, while the remaining were kept in commission until mid-2011, when the more-advanced JF-17 Thunder replaced them as a multi-role fighter. Other export variants remain in service at Myanmar and Sudan.

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Nanchang Aircraft Manufacturing Corporation 南昌飞机制造公司
Strike aircraft  Q-5 early · Q-5A · Q-5L
  A-5C

China jet aircraft
Fighters  J-2 · J-4 · Shenyang F-5 · J-6A · J-7II · J-7D · J-7E · J-8B · J-8F · J-11
Strike aircraft  Q-5 early · Q-5A · Q-5L · A-5C · JH-7A
Bombers  H-5
American  ␗F-84G-21-RE · ␗F-84G-31-RE · ␗F-86F-30 · ␗F-86F-40 · ␗F-100A · ␗F-100F · ␗F-104A · ␗F-104G · ␗F-5A · ␗F-5E · ␗F-16A MLU
Soviet  ␗MiG-9 · ␗MiG-9 (l)

China premium aircraft
Fighters  ␗A6M2 · D.510C · H-81A-2 · Hawk III · ␗Ki-45 hei/tei · ␗Ki-84 ko
Jet fighters  Shenyang F-5 · J-7D
Strike aircraft  A-5C · ␗F-84G-31-RE