Difference between revisions of "Ki-84 ko (China)"

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(Flight performance)
Line 21: Line 21:
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="8" | Characteristics
+
! rowspan="2" |Characteristics
|-
 
! colspan="8" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 6,000 m)
 
! colspan="2" | Max Speed<br>(km/h at 6,000 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! rowspan="2" | Max altitude<br>(meters)
Line 33: Line 30:
 
! AB !! RB !! AB !! RB !! AB !! RB
 
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
|-
| ??? || ??? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || 421
+
!'''Stock'''
 +
| -||-||-||-||-||-||-||-
 
|-
 
|-
! colspan="8" | ''Upgraded''
+
!Upgraded
|-
+
| 718 || 692 ||13 000|| 19.1 || 19.4 || 22.6 || 17.9 || 421
! colspan="2" | Max Speed<br>(km/h at 6,000 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
| 718 || 692 || {{Specs|ceiling}} || 19.1 || 19.4 || 22.6 || 17.9 || 421
 
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
! rowspan="2" | Combat flaps<br>(km/h)
+
! colspan="3" | Flaps<br>(km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! + !! -
+
!Combat
 +
!Take-off
 +
!Landing
 +
!+
 +
!-
 
|-
 
|-
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 500 || ~13 || ~9
+
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 500  
 +
|380
 +
|280|| ~13 || ~9
 
|-
 
|-
 
|}
 
|}
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=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
+
 
 +
* 70 mm Bulletproof glass at the front of the cockpit.
 +
* 6 mm steel plated headrest and 13 mm steel plated pilot's seat.
  
 
== Armaments ==
 
== Armaments ==
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The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
 +
 
* 2 x 20 mm Ho-5 army cannons, wing-mounted (150 rpg = 300 total)
 
* 2 x 20 mm Ho-5 army cannons, wing-mounted (150 rpg = 300 total)
 
* 2 x 12.7 mm Ho-103 army machine guns, nose-mounted (350 rpg = 700 total)
 
* 2 x 12.7 mm Ho-103 army machine guns, nose-mounted (350 rpg = 700 total)
Line 127: Line 125:
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 +
 
* Without load
 
* Without load
 
* 2 x 250 kg Army Type 92 GPHE bombs (500 kg total)
 
* 2 x 250 kg Army Type 92 GPHE bombs (500 kg total)
Line 133: Line 132:
 
== Usage in battles ==
 
== Usage in battles ==
 
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 +
 +
==== AB: ====
 +
 +
==== RB: ====
 +
The strong rate of climb of this fighter allows for a significant altitude advantage to be made in the beginning of battles. As this fighter is usually paired with the soviets against the Japanese, make sure to utilise this advantage as your soviet teammates and many of the Japanese fighters that you will encounter will be unable to climb as high as you. However, if German aircraft are present in the opposing team be cautious of climbing too high as they will be able to easily gain an altitude advantage over you.
 +
 +
When encountering Japanese zeroes (i.e. the A7M2) do not attempt to "turn-fight" them. Instead, maintain your energy with a typical boom and zoom technique as they will be unable to match your altitudes. The N1K2 series and the bf-109 series have greater rates of climb, but handle slightly worse at lower speeds, hence it is suggested that you should attempt to burn both your opponent's and your own energy using climbing corkscrew manoeuvres to bring both of you into your optimal fighting altitude (~4000m) at your best operating speed (< 400 km / h). Here you are more manoeuvrable and have a better chance at taking out these fast aircraft.
 +
 +
Due to your fairly weak weaponry, it is not advised to chase after heavily armoured bombers and instead focus on fighting enemy fighters. A potential approach is to support allied aircraft by maintaining a high altitude above them, denying enemy aircraft from diving on top of your allies as you can control the airspace directly above them.
 +
 +
==== SB: ====
  
 
=== Manual Engine Control ===
 
=== Manual Engine Control ===
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''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
  
'''Pros:'''
+
'''Pros:'''  
 +
 
 +
* Strong rate of climb compared to other fighters in such as the Ki-61 series and the A7M2.
 +
* Effective top speed and energy retention allowing for the effective use of "boom and zoom" tactics.
 +
* Great acceleration allowing speed to be regained quickly after duels.
 +
* Reasonable performance at high altitude.
 +
* Maintains a high degree of manoeuvrability at lower speeds.
 +
* Jack of all trades: Nimble yet quick while having a good degree of energy retention, allows this fighter to hold its own against any fighter that it may encounter.
 +
 
 
*
 
*
  
 
'''Cons:'''
 
'''Cons:'''
 +
 +
* Not as manoeuvrable as the Japanese fighters that you will be facing at this tier, and struggles to contest the high altitudes of the bf-109 series due to their superior rates of climb.
 +
* The "good at all, master of none" character of this aircraft makes it difficult to play as pilots will need to adapt their play-style to counter specific aircraft that they are facing, subsequently requiring a fair degree of knowledge over the strengths and weaknesses of each aircraft that they will encounter.
 +
* The weapons feel fairly lackluster, with the 20 mm cannons having a reasonably low amount of ammunition (at least compared to the 12.7 mm machine guns).
 +
* Elevator locks up at high speeds preventing optimal usage of its great energy retention.
 +
* A reasonably slow roll-rate causing this fighter to be vulnerable against Japanese fighters which are the typical opponents.
 +
* Fairly susceptible to damage with fires being particularly devastating to this light aircraft.
 +
 
*
 
*
  
Line 205: Line 231:
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
Line 210: Line 237:
 
== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the aircraft;''
 
* ''encyclopedia page on the aircraft;''

Revision as of 03:16, 7 June 2020

RANK 5 FRANCE
Somua SM PACK
␗Ki-84 ko
ki_84_ko_china.png
␗Ki-84 ko
AB RB SB
5.7 5.3 5.0
Purchase:3 850 Specs-Card-Eagle.png
Show in game
This page is about the premium Chinese fighter Ki-84 ko (China). For the Japanese version, see Ki-84 ko. For other versions, see Ki-84 (Family).

Description

GarageImage Ki-84 ko (China).jpg


The ␗Ki-84 ko Hayate is a premium rank IV Chinese fighter with a battle rating of 5.7 (AB), 5.3 (RB), and 5.0 (SB). It was introduced in Update 1.93 "Shark Attack".

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max Speed
(km/h at 6,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
Stock - - - - - - - -
Upgraded 718 692 13 000 19.1 19.4 22.6 17.9 421

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Flaps
(km/h)
Max Static G
Combat Take-off Landing + -
500 380 280 ~13 ~9
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 400 < 480 < 430 > 324
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
2,000 m 1,875 hp 2,100 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
5,300 m 1,675 hp 1,876 hp

Survivability and armour

  • 70 mm Bulletproof glass at the front of the cockpit.
  • 6 mm steel plated headrest and 13 mm steel plated pilot's seat.

Armaments

Offensive armament

The Ki-84 ko (China) is armed with:

  • 2 x 20 mm Ho-5 army cannons, wing-mounted (150 rpg = 300 total)
  • 2 x 12.7 mm Ho-103 army machine guns, nose-mounted (350 rpg = 700 total)

Suspended armament

The Ki-84 ko (China) can be outfitted with the following ordnance:

  • Without load
  • 2 x 250 kg Army Type 92 GPHE bombs (500 kg total)
  • 2 x 50 kg Army Type 94 GPHE bombs (100 kg total)

Usage in battles

Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

AB:

RB:

The strong rate of climb of this fighter allows for a significant altitude advantage to be made in the beginning of battles. As this fighter is usually paired with the soviets against the Japanese, make sure to utilise this advantage as your soviet teammates and many of the Japanese fighters that you will encounter will be unable to climb as high as you. However, if German aircraft are present in the opposing team be cautious of climbing too high as they will be able to easily gain an altitude advantage over you.

When encountering Japanese zeroes (i.e. the A7M2) do not attempt to "turn-fight" them. Instead, maintain your energy with a typical boom and zoom technique as they will be unable to match your altitudes. The N1K2 series and the bf-109 series have greater rates of climb, but handle slightly worse at lower speeds, hence it is suggested that you should attempt to burn both your opponent's and your own energy using climbing corkscrew manoeuvres to bring both of you into your optimal fighting altitude (~4000m) at your best operating speed (< 400 km / h). Here you are more manoeuvrable and have a better chance at taking out these fast aircraft.

Due to your fairly weak weaponry, it is not advised to chase after heavily armoured bombers and instead focus on fighting enemy fighters. A potential approach is to support allied aircraft by maintaining a high altitude above them, denying enemy aircraft from diving on top of your allies as you can control the airspace directly above them.

SB:

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Controllable
2 gears
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 12 mm 9 in (mod30)
II Compressor Airframe New 12 mm MGs 12 in (mod27)
III Wings repair Engine Offensive 20 mm
IV Engine injection Cover New 20 mm cannons

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

  • Strong rate of climb compared to other fighters in such as the Ki-61 series and the A7M2.
  • Effective top speed and energy retention allowing for the effective use of "boom and zoom" tactics.
  • Great acceleration allowing speed to be regained quickly after duels.
  • Reasonable performance at high altitude.
  • Maintains a high degree of manoeuvrability at lower speeds.
  • Jack of all trades: Nimble yet quick while having a good degree of energy retention, allows this fighter to hold its own against any fighter that it may encounter.

Cons:

  • Not as manoeuvrable as the Japanese fighters that you will be facing at this tier, and struggles to contest the high altitudes of the bf-109 series due to their superior rates of climb.
  • The "good at all, master of none" character of this aircraft makes it difficult to play as pilots will need to adapt their play-style to counter specific aircraft that they are facing, subsequently requiring a fair degree of knowledge over the strengths and weaknesses of each aircraft that they will encounter.
  • The weapons feel fairly lackluster, with the 20 mm cannons having a reasonably low amount of ammunition (at least compared to the 12.7 mm machine guns).
  • Elevator locks up at high speeds preventing optimal usage of its great energy retention.
  • A reasonably slow roll-rate causing this fighter to be vulnerable against Japanese fighters which are the typical opponents.
  • Fairly susceptible to damage with fires being particularly devastating to this light aircraft.

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Nakajima Aircraft Company (中島飛行機株式会社 )
Fighters  Ki-27 otsu · Ki-27 otsu Tachiarai
  Ki-43-I · Ki-43-II · Ki-43-III otsu
  Ki-44-I · Ki-44-I 34 · Ki-44-II otsu · Ki-44-II hei
  Ki-84 ko · Ki-84 otsu · Ki-84 hei
  Ki-87
Hydroplanes  A6M2-N*
Interceptors  J1N1 · J5N1
Bombers  B5N2
  B6N1 Model 11 · B6N2 Model 12 · B6N2a Model 12Ko
  G5N1 · G8N1
  Ki-49-I · Ki-49-IIa · Ki-49-IIb · Ki-49-IIb/L
Recon  E8N2
Jet Fighters  Kikka
Captured  ␗Ki-27 otsu · ▃Ki-43-II · ␗Ki-43-III ko · ␗Ki-44-II hei · ␗Ki-84 ko
  *Refit of the Mitsubishi A6M2 mod. 11
See also  Fuji Heavy Industries (1957-2017)

China fighters
British  ␗Gladiator Mk I
French  D.510C
Japanese  ␗A6M2 · ␗Ki-27 otsu · ␗Ki-43-III ko · ␗Ki-44-II hei · ␗Ki-61-I otsu · ␗Ki-84 ko
American  CW-21 · Hawk III · P-66 · ␗P-40E-1 · H-81A-2 · ␗P-43A-1
  ␗P-47D-23-RA · ␗P-47D-30 · ␗F-47N-25-RE · ␗P-51C-11-NT · ␗P-51D-20 · ␗P-51K
Soviet  ␗I-15bis · ␗I-153 M-62 · ␗I-16 Chung 28 · ␗I-16 type 5 · ␗I-16 type 10 · ␗I-16 type 17 · ␗La-11 · ␗La-9

China premium aircraft
Fighters  ␗A6M2 · D.510C · ␗F-47N-25-RE · H-81A-2 · Hawk III · ␗Ki-45 hei/tei · ␗Ki-84 ko · ␗P-51C-11-NT
Jet fighters  Shenyang F-5 · J-7D
Strike aircraft  A-5C · ␗F-84G-31-RE