Difference between revisions of "M60A3 TTS"

From War Thunder Wiki
Jump to: navigation, search
m (Mobility: Corrected typo)
(Description)
 
(41 intermediate revisions by 11 users not shown)
Line 1: Line 1:
{{Specs-Card|code=us_m60a3_tts}}
+
{{About
 +
| about = American main battle tank '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = M60 (Family)
 +
}}
 +
{{Specs-Card
 +
|code=us_m60a3_tts
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 +
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
Work began on improvements to the [[M60A1 (AOS)|M60A1]] in 1972, with the project designated as ''M60A1E3''. The project saw the trial of many different new features, including features that would be implemented in the [[M60A1 RISE (P)|(RISE) variant]]. By May 1979, the vehicle was standardized as the '''M60A3''', which saw the use of an AN/VVG-2 laser range-finder, an M21 solid-state ballistic computer, a thermal sleeve around the 105 mm gun, and switching out the coaxial with the M240 machine gun. This was quickly followed up with one more upgrade with an AN/VSG-2 Tank Thermal Sight (TTS) for the gunner. This new gunsight was approved for use and began being installed in August 1979, with the M60A3 receiving this new gunsight designated as the '''M60A3 TTS'''. One last upgrade was done in 1988 by adding appliqué armour in the form of explosive reactive armour to improve the overall protection of the tank. The US Army would use the M60A3 TTS until they were replaced by the M1 Abrams, though some M60A3 saw service with the US as late as the 1991 Gulf War by the US Marine Corps.
{{Break}}
+
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American medium tank {{Battle-rating}}. It was introduced in [[Update 1.95 "Northern Wind"]].
+
Introduced in [[Update 1.95 "Northern Wind"]], the M60A3 TTS is a great improvement from the preceding [[M60A1 RISE (P)]] with an assortment of upgrades to sensors and target acquisition. A thermal gun sight allows for the ability to highlight hot enemy targets in the environment and is coupled with a laser rangefinder to ensure better accuracy for long-distance hits. To bolster the tank's firepower, a new APFSDS is unlockable that can keep the M60A3 TTS competitive against newer opponents. Though the firepower metrics are much improved, the M60A3 TTS is unfortunately still an M60 platform, and the armour and mobility are still quite similar to preceding versions, so it will not be able to take the old and new kind of punishment that may be encountered with the newer tanks. That said, due to the firepower enhancements, the M60A3 TTS makes a great support tank to minimize its deficiencies and emphasize its advantages.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
{{Specs-Tank-Armour}}
 +
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 +
 
 +
The armour layout of the M60A3 TTS is the same as the M60A1 RISE (P). The ERA is very apparent, and each panel offers 370 mm of protection against chemical rounds and a measly 5 mm of protection against kinetic rounds. This is enough to stop the majority of HEATFS rounds that the M60A3 will encounter, but only for the first hit. Impacts from chemical rounds will destroy large swathes of panels, and follow up shots can be lethal. Many ATGMs, particularly those with tandem warheads, can overcome the ERA and damage the tank since the M60 does not have composite armour underneath, so incoming missiles should still be avoided or otherwise dealt with. It should also be noted that the ERA coverage has some gaps, particularly around the turret ring and the gunner's sight.
 +
 
 +
The underlying base armour is similar to the layout originally featured on the [[M60A1 (AOS)]]. It consists entirely of cast and rolled homogeneous armour. The frontal hull armour and turret cheeks are fairly thick and can generally shrug off fire from Soviet APHE rounds and autocannons, but the gun mantlet is modeled as having only 127 mm of CHA (with some sloping) and is a major weak point. The turret ring is another weak zone, only 114 mm thick and fairly large in size. The commander's cupola bulges from the top of the turret and is lightly protected, making it an attractive target for APHE and high-calibre HE rounds.
 +
 
 +
With no specialized protection against APDS or APFSDS rounds, the M60A3's armour should not be trusted. Even weaker chemical rounds can slip between the gaps of the ERA panels with some luck. Considering the tank's unimpressive mobility, enemy flankers are a real concern as well, and nearly every weapon at the M60A3's rank can penetrate the hull sides. Surviving hits should be a pleasant surprise and not an expectation.
 +
 
 +
'''Armour type:'''
  
=== Mobility ===
+
* Cast homogeneous armour
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
+
* Rolled homogeneous armour (Rear roof, Engine grille)
  
{| class="wikitable" style="text-align:center" width="70%"
+
{| class="wikitable"
! rowspan="2" | Game Mode
+
|-
! colspan="3" | Mobility characteristics
+
! Armour !! Front !! Sides !! Rear !! Roof
! colspan="2" | Engine power (horsepower)
+
|-
! colspan="2" | Power-to-weight ratio (hp/ton)
+
| Hull || 108 mm (66°) ''Front Glacis'' <br> 137 mm (54°) ''Lower Glacis''|| 36 - 70 mm || 25 mm (1°) ''Engine Grille'' <br> 40 mm (31°) ''Top'' <br> 28 mm (61°) ''Bottom'' || 36 mm ''Front'' <br> 20 mm ''Engine deck''
 
|-
 
|-
! {{Annotation|Max Speed|Maximum Speed (km/h)}}
+
| Turret || 215 + 50.8 mm (1-43°) ''Turret front left'' <br> 230 + 50.8 mm (4-50°) ''Turret front right'' <br> 127 mm (8-57°) ''Gun Mantlet''|| 215 - 49 mm || 57 mm || 48 mm ''Front'' <br> 25.4 mm ''Center''
! {{Annotation|Weight|Vehicle Weight (tons)}}
 
! {{Annotation|AoA Weight|Add on Armour Weight (tons)}}
 
! Stock
 
! Upgraded
 
! Stock
 
! Upgraded
 
 
|-
 
|-
! Arcade
+
! Armour !! Front !! Sides !! Rear !! Roof
| 53 || rowspan="2" | 47.6 || rowspan="2" | N/A || 1,162 || ____ || 24.41 || __.__
 
 
|-
 
|-
! {{Annotation|Realistic|Simulator uses Realistic FMs}}
+
| Cupola || 127 mm || 70 mm || 50 mm || 101.6 mm
| 48 || 663 || ____ || 19.93 || __.__
 
 
|}
 
|}
 +
'''Notes:'''
 +
 +
* Tracks are 30 mm thick while suspension wheels are 20 mm thick.
 +
* Belly armour is 19 mm in the front, 13 mm in the rear.
 +
* 15 mm RHA plate between the engine and crew compartment.
 +
 +
=== Mobility ===
 +
{{Specs-Tank-Mobility}}
 +
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 +
 +
{{tankMobility|abMinHp=1,162|rbMinHp=663}}
 +
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.''
+
{{Specs-Tank-Weapon|1}}
 +
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 +
{{main|M68 (105 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center" width="100%"
 +
|-
 +
! colspan="5" | [[M68 (105 mm)|105 mm M68]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 +
|-
 +
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 +
! Stock !! Upgraded !! Full !! Expert !! Aced
 +
! Stock !! Full !! Expert !! Aced
 +
|-
 +
! ''Arcade''
 +
| rowspan="2" | 63 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 21.4 || 29.6 || 36.0 || 39.8 || 42.4 || rowspan="2" | 8.71 || rowspan="2" | 7.70 || rowspan="2" | 7.10 || rowspan="2" | 6.70
 +
|-
 +
! ''Realistic''
 +
| 13.4 || 15.8 || 19.1 || 21.2 || 22.5
 +
|-
 +
|}
 +
 
 +
==== Ammunition ====
 +
The M60A3 TTS has the same ammunition selection as the [[M1 Abrams]].
 +
 
 +
* The '''M456A2 HEATFS''' round comes as stock choice, which is refreshing compared to the stock APDS on the M60A1 RISE. The HEATFS round is useful for destroying light targets like IFVs and SPAAs but is more difficult to aim and will struggle against opponents with any ERA and composite armour. The post-penetration damage is not any better, so only a few HEATFS rounds should be kept in reserve for use against light targets.
 +
* The unlockable '''M393A2 HESH''' round has potentially more post-penetration damage than the other options, however it has the worst ballistics, the lowest penetration, and is the most difficult to use as a result. For best results, it should be aimed at hull or turret sides and roofs, taking care not to hit ERA, composite armour, or spaced armour. Still, the HEATFS is much more user-friendly for taking out light targets. HESH might be helpful in the occasional unusual situation where a small portion of an enemy tank is exposed, but its crew members are not close enough to the line of fire to be damaged by the APFSDS or HEATFS.
 +
* The unlockable '''M735 APFSDS''' dart is effective against most tank targets since it has a higher velocity than the HEATFS round. Moreover, it will not detonate prematurely on light obstacles (trees and fences), and will cut straight through opponents without decent composite armour.
 +
* The final unlockable ammunition choice is the '''M774 APFSDS''' dart, which has all-round improved statistics from the M735. In particular, it enjoys significantly better angled penetration. If financial cost is not a factor, it should be the M60A3's ammo type of choice.
 +
* The '''M416 smoke''' shell is available too. Obviously, it is not good at damaging enemies, but it can be used to cover advances and blind entrenched targets.
 +
 
 +
{{:M68 (105 mm)/Ammunition|M456A2, M393A2, M735, M416, M774}}
 +
 
 +
==== [[Ammo racks]] ====
 +
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
 +
<!-- '''Last updated: 2.9.0.33''' -->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! Full<br>ammo
 +
! 1st<br>rack empty
 +
! 2nd<br>rack empty
 +
! 3rd<br>rack empty
 +
! 4th<br>rack empty
 +
! 5th<br>rack empty
 +
! Visual<br>discrepancy
 +
|-
 +
| '''63''' || 49&nbsp;''(+14)'' || 38&nbsp;''(+25)'' || 17&nbsp;''(+46)'' || 4&nbsp;''(+59)'' || 1&nbsp;''(+62)'' || No
 +
|-
 +
|}
 +
'''Note''':
  
=== Additional armament ===
+
* Ammo racks litter the interior of the M60A3 TTS. Avoid taking enough ammunition to fill the turret bustle ammo rack, this way penetrating shots to the turret are less likely to destroy the tank instantly.
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
 
  
 
=== Machine guns ===
 
=== Machine guns ===
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
{{Specs-Tank-Weapon|2}}
 +
{{Specs-Tank-Weapon|3}}
 +
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 +
{{main|M85 (12.7 mm)|M240 (7.62 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="5" | [[M85 (12.7 mm)|12.7 mm M85]]
 +
|-
 +
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 +
|-
 +
| Pintle || 900 (180) || 626 || -9°/+60° || ±180°
 +
|-
 +
|}
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="5" | [[M240 (7.62 mm)|7.62 mm M240]]
 +
|-
 +
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 +
|-
 +
| Coaxial || 6,000 (200) || 941 || N/A || N/A
 +
|-
 +
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
 
 +
The M60A3 TTS lacks the mobility to arrive first on the front lines or easily flank, but the unimpressive protection means that advancing steadily in the open is not a safe proposition either. It is best to follow teammates, stay close to cover, and take advantage of the thermal sight to scan for opponents. A quick glance through the gunner's scope can reveal hidden enemies from afar. The armour and mobility issues are less important if one can consistently catch targets off guard and shoot first, and if the rest of the team is causing a ruckus, all the better. Keep an eye out for flankers and avoid staying out of cover for long.
 +
 
 +
Thermal sights are very helpful and not quite ubiquitous at the M60A3's rank, but they are not uncommon either. IFVs like the [[Begleitpanzer 57]], [[BMP-3]], and [[Type 89]] have them and can spot the M60A3 easily. Thankfully, these targets are more reliant on ATGMs for long distance combat, which are easier to avoid than APFSDS rounds. They will still pack a huge punch upon a successful hit, so do not stand still. The premium [[AMX-30 Super]], [[Leopard A1A1 (L/44)]], and [[Type 74G]] all boast thermal sights and superior mobility, making them difficult targets indeed. The only real way to deal with them is to shoot first. It is also possible for the M60A3 TTS to encounter its cousins in the China tree, the [[M60A3 TTS (China)]] and [[CM11]]. The former does not have ERA and is even more vulnerable while the latter has even worse mobility in exchange for superior firepower; these three tanks all make easy targets for one another.
 +
 
 +
The [[MBT-70]] currently shares a battle rating with the M60A3 TTS. They are very different tanks and can cover each other's weaknesses to some extent when used as a lineup; when high mobility and aggressive pushes are needed, the MBT-70 (or its devolved sibling, the [[XM-803]]) can be used, and when thermal sights and firepower are needed the M60A3 can pick up the slack. None of these options have very good armour, but few opponents at their rank do.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Adequate 105 mm gun with above average ammo selection
 +
* Equipped with a thermal sight
 +
* ERA offers some chemical protection
 +
* Equipped with a laser rangefinder
 +
* Can be useful in the event of an uptier as a support vehicle thanks to decent firepower and thermal sight
  
 
'''Cons:'''
 
'''Cons:'''
*
+
 
 +
* Large target with a tall and noticeable cupola weak spot
 +
* Armour is poor, especially against APFSDS projectiles
 +
* ERA coverage has significant gaps
 +
* Not very mobile; slow acceleration and overall speed due to very low power-to-weight ratio
 +
* Stock M456A2 HEATFS round is ineffective to vehicles with composite armour or ERA
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
 
 +
'''The M60'''
 +
 
 +
The M60 tank, a descendant of the Patton series of tanks, was the mainstay of US armoured forces for much of the Cold War. It saw much combat in various conflicts like the Yom Kippur War, Iran-Iraq War, and the Gulf War, performing well against Soviet contemporaries like the [[T-62]]. Several versions of the M60 were used by the US military, and the last of them was the M60A3.
 +
 
 +
=== M60A3 ===
 +
'''Development'''
 +
 
 +
During the 1970s there was a rapid advancement in anti-tank technology, and with the failure of the M60A2 program to produce a sufficient fighting vehicle an upgrade of the M60A1 series was necessary. In 1976, a program to do just that was initiated; the intention was to increase the turret armour and to modernize and improve the technological systems in the tank. The product of the program was the M60A3 tank, a significant improvement over the M60A1 series. Despite the improvement over the earlier M60 models, the M60A3 was viewed as a stop-gap measure, as the M1 Abrams was already being developed and was planned to enter service in 1981.
 +
 
 +
'''M60A3 Passive'''
 +
 
 +
This was the first model of the M60A3 series; it was known simply as the M60A3, but was also known as the M60A3 Passive in order to better distinguish it from the later M60A3 TTS. The M60A3 was based on the M60A1 RISE Passive tank, but with a number of upgrades for the turret - most notably changes to the armour and fire control system. The armour on the turret face was increased to 276 mm and the armour on the gun mantlet was changed to 330 mm. The M60A1 RISE Passive tanks uses a coincidence rangefinder and the mechanical M19 ballistic computer. The M60A3 received the M21 fire control system which includes an AN/VVS2 flash-lamp pumped ruby-laser rangefinder for the commander and gunner, solid-state M21E1 gun data computer, improved stabilization mechanism, improved electrical system, and an improved solid-state analog data card bus. The M10A2E3 ballistic drive is an electro-mechanical unit.The commander received an M36E1 passive periscope and the gunner received an M32E1 passive sight. The hydraulic fluid in the turret was changed to a type that was non-flammable. The M60A3 turret was mounted on the chassis of the M60A1 RISE Passive hull, with the same AVDS-1790-2D RISE engine and CD-850-6A transmission, with a Halon fire-suppression system. A total of 748 M60A3 Passive tanks were built, and all were later upgraded to the M60A3 TTS standard.
 +
 
 +
'''M60A3 TTS'''
 +
 
 +
The M60A3 TTS was an improved model of the earlier M60A3. The gunner received an AN/VSG2 Tank Thermal Sight (TTS), which was the only major improvement over the M60A3 Passive. 304 M60A3 TTS tanks were built (with production ending in 1983), 1,391 of the US Army M60A1 RISE tanks were converted to the M60A3 TTS standard by the Anniston Army Depot and Mainz Army Depot by 1990, and all 748 US Army M60A3 tanks were also upgraded to the TTS standard by 1984.
 +
 
 +
'''Production'''
 +
 
 +
In February of 1978, the first M60A3 tanks were finished at the Detroit Arsenal Tank Plant. The low-rate initial production run was completed at the DATP in October, which consisted of 296 M60A3 tanks; the tanks were first fielded by the US Army in May of 1979. Chrysler Defense was purchased by General Dynamics Land Division in 1982. In May 1983, production of the M60A3 ended with a total of 1,052 M60A3 and M60A3 TTS tanks built; 748 of the tanks were of the Passive version, and 304 were of the TTS version. At this time, the Detroit Tank Plant closed, and production of the M1 Abrams was at the Lima Tank Plant in Ohio. Despite this, the conversion of earlier M60 tanks to the M60A3/E60B standard was still occurring, specifically for other nations through the Foreign Military Sales program. The last M60A3 tanks were delivered through the FMS in May of 1986 to Israel, with a total of 3,268 tanks converted. The tanks upgraded for Israel were surplus US Army M60A1 RISE tanks. Earlier M60 tanks were also converted to the M60A3 TTS standard for the US Army. 1,391 of the US Army M60A1 RISE tanks were converted to the M60A3 TTS standard by the Anniston Army Depot and Mainz Army Depot by 1990, and all 748 US Army M60A3 tanks were also upgraded to the TTS standard by 1984.
 +
 
 +
'''Service and Export'''
 +
 
 +
The M60A3 eventually replaced all US Army M60A1 and M48A5 tanks (used by the National Guard until 1987) in service. But, the Marine Corps still used the M60A1 RISE tanks until the M60 was retired from front line service in 1991. The official full name of the M60A3 was Tank, Combat, Full Tracked: 105-mm Gun, M60A3. It was also known as the 105 mm Gun Tank M60A3.
 +
 
 +
The M60 was designated as the E60 for export by the US Foreign Military Sales (FMS); the original M60 was designated as the E60, the M60A1 series was designated as the E60A, and the M60A3 series was designated as the E60B. The last M60A3 tanks were delivered through the FMS in May of 1986 to Israel, with a total of 3,268 tanks converted. Other nations including Italy, Austria, Greece, Morocco, and Taiwan upgraded their M60s to the M60A3 standard through FMS contracts with Raytheon and General Dynamics in the 1980s. In 1990, surplus M60A3/E60B tanks were sold to Oman, Bahrain, and Saudi Arabia.
 +
 
 +
Several companies offer or have offered upgrade packages for the M60A3, such as the Leonardo M60A3 (from Italy), the Raytheon M60A3 SLEP (from the US), the Magach series (from Israel), and the M60T Sabra series (developed by an Israeli company but used by Turkey). These attempt to increase the firepower and protection of the M60 to modern levels, often featuring 120 mm guns, add-on composite armour, and active protection systems. While the M60 is an old design, its cheap cost and room for upgrades will likely keep it in service for years to come, not unlike the Soviet T-54/55 series.
  
 
== Media ==
 
== Media ==
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=us_m60a3_tts Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|zoBPU0n65_A|'''The M60 family''' discusses the {{PAGENAME}} at 3:44 - ''War Thunder Official Channel''}}
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
* ''links to approximate analogues of other nations and research trees.''
+
* ''links to approximate analogues of other nations and research trees.'' -->
 +
 
 +
* [[M60 (Family)]] - The family/history page for the M60
 +
** [[M60A3 TTS (China)|M60A3 TTS (Taiwan)]] - An M60A3 TTS in service with Taiwan, found in the Chinese tech tree.
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the tank;''
+
* ''other literature.'' -->
* ''other literature.''
+
 
 +
* [https://www.globalsecurity.org/military/systems/ground/m60a3.htm [Global Security<nowiki>]</nowiki> M60A3 Patton Tank Thermal Sight (TTS)]
 +
* [http://www.themech.org/vehicle/m60a3-main-battle-tank/ [The Marine Corps Mechanized Museum<nowiki>]</nowiki> M60A3 Main Battle Tank]
  
 +
{{TankManufacturer Chrysler Defense}}
 
{{USA medium tanks}}
 
{{USA medium tanks}}

Latest revision as of 17:01, 5 July 2024

Rank VII | Premium | Golden Eagles
Challenger DS Pack
This page is about the American main battle tank M60A3 TTS. For other versions, see M60 (Family).
M60A3 TTS
us_m60a3_tts.png
GarageImage M60A3 TTS.jpg
ArtImage M60A3 TTS.png
M60A3 TTS
AB RB SB
9.0 9.0 9.0
Class:
Research:190 000 Specs-Card-Exp.png
Purchase:520 000 Specs-Card-Lion.png
Show in game

Description

Work began on improvements to the M60A1 in 1972, with the project designated as M60A1E3. The project saw the trial of many different new features, including features that would be implemented in the (RISE) variant. By May 1979, the vehicle was standardized as the M60A3, which saw the use of an AN/VVG-2 laser range-finder, an M21 solid-state ballistic computer, a thermal sleeve around the 105 mm gun, and switching out the coaxial with the M240 machine gun. This was quickly followed up with one more upgrade with an AN/VSG-2 Tank Thermal Sight (TTS) for the gunner. This new gunsight was approved for use and began being installed in August 1979, with the M60A3 receiving this new gunsight designated as the M60A3 TTS. One last upgrade was done in 1988 by adding appliqué armour in the form of explosive reactive armour to improve the overall protection of the tank. The US Army would use the M60A3 TTS until they were replaced by the M1 Abrams, though some M60A3 saw service with the US as late as the 1991 Gulf War by the US Marine Corps.

Introduced in Update 1.95 "Northern Wind", the M60A3 TTS is a great improvement from the preceding M60A1 RISE (P) with an assortment of upgrades to sensors and target acquisition. A thermal gun sight allows for the ability to highlight hot enemy targets in the environment and is coupled with a laser rangefinder to ensure better accuracy for long-distance hits. To bolster the tank's firepower, a new APFSDS is unlockable that can keep the M60A3 TTS competitive against newer opponents. Though the firepower metrics are much improved, the M60A3 TTS is unfortunately still an M60 platform, and the armour and mobility are still quite similar to preceding versions, so it will not be able to take the old and new kind of punishment that may be encountered with the newer tanks. That said, due to the firepower enhancements, the M60A3 TTS makes a great support tank to minimize its deficiencies and emphasize its advantages.

General info

Survivability and armour

ERA
Effective action against the cumulative ammunition
Smoke grenades
Creation of a smoke screen in front of the vehicle
ESS
Creation of a smoke screen in the direction of movement of the vehicle
Armourfront / side / back
Hull108 / 70 / 40
Turret230 / 49 / 57
Crew4 people
Visibility142 %

The armour layout of the M60A3 TTS is the same as the M60A1 RISE (P). The ERA is very apparent, and each panel offers 370 mm of protection against chemical rounds and a measly 5 mm of protection against kinetic rounds. This is enough to stop the majority of HEATFS rounds that the M60A3 will encounter, but only for the first hit. Impacts from chemical rounds will destroy large swathes of panels, and follow up shots can be lethal. Many ATGMs, particularly those with tandem warheads, can overcome the ERA and damage the tank since the M60 does not have composite armour underneath, so incoming missiles should still be avoided or otherwise dealt with. It should also be noted that the ERA coverage has some gaps, particularly around the turret ring and the gunner's sight.

The underlying base armour is similar to the layout originally featured on the M60A1 (AOS). It consists entirely of cast and rolled homogeneous armour. The frontal hull armour and turret cheeks are fairly thick and can generally shrug off fire from Soviet APHE rounds and autocannons, but the gun mantlet is modeled as having only 127 mm of CHA (with some sloping) and is a major weak point. The turret ring is another weak zone, only 114 mm thick and fairly large in size. The commander's cupola bulges from the top of the turret and is lightly protected, making it an attractive target for APHE and high-calibre HE rounds.

With no specialized protection against APDS or APFSDS rounds, the M60A3's armour should not be trusted. Even weaker chemical rounds can slip between the gaps of the ERA panels with some luck. Considering the tank's unimpressive mobility, enemy flankers are a real concern as well, and nearly every weapon at the M60A3's rank can penetrate the hull sides. Surviving hits should be a pleasant surprise and not an expectation.

Armour type:

  • Cast homogeneous armour
  • Rolled homogeneous armour (Rear roof, Engine grille)
Armour Front Sides Rear Roof
Hull 108 mm (66°) Front Glacis
137 mm (54°) Lower Glacis
36 - 70 mm 25 mm (1°) Engine Grille
40 mm (31°) Top
28 mm (61°) Bottom
36 mm Front
20 mm Engine deck
Turret 215 + 50.8 mm (1-43°) Turret front left
230 + 50.8 mm (4-50°) Turret front right
127 mm (8-57°) Gun Mantlet
215 - 49 mm 57 mm 48 mm Front
25.4 mm Center
Armour Front Sides Rear Roof
Cupola 127 mm 70 mm 50 mm 101.6 mm

Notes:

  • Tracks are 30 mm thick while suspension wheels are 20 mm thick.
  • Belly armour is 19 mm in the front, 13 mm in the rear.
  • 15 mm RHA plate between the engine and crew compartment.

Mobility

Speedforward / back
AB53 / 13 km/h
RB and SB48 / 12 km/h
Number of gears6 forward
2 back
Weight52.6 t
Engine power
AB1 431 hp
RB and SB750 hp
Power-to-weight ratio
AB27.2 hp/t
RB and SB14.3 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 53 13 52.6 1,162 1,431 22.09 27.21
Realistic 48 12 663 750 12.6 14.26

Modifications and economy

Repair costBasic → Reference
AB3 948 → 6 233 Sl icon.png
RB3 952 → 6 240 Sl icon.png
SB5 050 → 7 973 Sl icon.png
Total cost of modifications160 800 Rp icon.png
266 400 Sl icon.png
Talisman cost2 600 Ge icon.png
Crew training150 000 Sl icon.png
Experts520 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces950 000 Rp icon.png
Reward for battleAB / RB / SB
150 / 200 / 230 % Sl icon.png
220 / 220 / 220 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
6 700 Rp icon.png
Cost:
11 000 Sl icon.png
310 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
6 300 Rp icon.png
Cost:
9 900 Sl icon.png
290 Ge icon.png
Mods new tank break.png
Brake System
Research:
6 300 Rp icon.png
Cost:
9 900 Sl icon.png
290 Ge icon.png
Mods new tank filter.png
Filters
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
510 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
420 Ge icon.png
Mods new tank engine.png
Engine
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
420 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 000 Rp icon.png
Cost:
11 000 Sl icon.png
310 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
1 900 Rp icon.png
Cost:
9 900 Sl icon.png
290 Ge icon.png
Mods tank reinforcement us.png
Crew Replenishment
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
510 Ge icon.png
Mods engine smoke screen system.png
ESS
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
420 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
6 700 Rp icon.png
Cost:
11 000 Sl icon.png
310 Ge icon.png
Mods tank ammo.png
105mm_usa_HESH_ammo_pack
Research:
6 700 Rp icon.png
Cost:
11 000 Sl icon.png
310 Ge icon.png
Mods tank ammo.png
105mm_NATO_APDS_FS_ammo_pack
Research:
6 700 Rp icon.png
Cost:
11 000 Sl icon.png
310 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
6 300 Rp icon.png
Cost:
9 900 Sl icon.png
290 Ge icon.png
Mods tank ammo.png
105mm_us_M416_Smoke_ammo_pack
Research:
6 300 Rp icon.png
Cost:
9 900 Sl icon.png
290 Ge icon.png
Mods thermal sight.png
NVD
Research:
6 300 Rp icon.png
Cost:
9 900 Sl icon.png
290 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
510 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
510 Ge icon.png
Mods art support.png
Artillery Support
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
420 Ge icon.png
Mods tank ammo.png
105mm_usa_M774_APDS_FS_ammo_pack
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
420 Ge icon.png
Mods tank laser rangefinder.png
Laser rangefinder
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
420 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition63 rounds
First-order37 rounds
Reloadbasic crew → aces
8.7 → 6.7 s
Vertical guidance-10° / 20°
Main article: M68 (105 mm)
105 mm M68 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 63 -10°/+20° ±180° Two-plane 21.4 29.6 36.0 39.8 42.4 8.71 7.70 7.10 6.70
Realistic 13.4 15.8 19.1 21.2 22.5

Ammunition

The M60A3 TTS has the same ammunition selection as the M1 Abrams.

  • The M456A2 HEATFS round comes as stock choice, which is refreshing compared to the stock APDS on the M60A1 RISE. The HEATFS round is useful for destroying light targets like IFVs and SPAAs but is more difficult to aim and will struggle against opponents with any ERA and composite armour. The post-penetration damage is not any better, so only a few HEATFS rounds should be kept in reserve for use against light targets.
  • The unlockable M393A2 HESH round has potentially more post-penetration damage than the other options, however it has the worst ballistics, the lowest penetration, and is the most difficult to use as a result. For best results, it should be aimed at hull or turret sides and roofs, taking care not to hit ERA, composite armour, or spaced armour. Still, the HEATFS is much more user-friendly for taking out light targets. HESH might be helpful in the occasional unusual situation where a small portion of an enemy tank is exposed, but its crew members are not close enough to the line of fire to be damaged by the APFSDS or HEATFS.
  • The unlockable M735 APFSDS dart is effective against most tank targets since it has a higher velocity than the HEATFS round. Moreover, it will not detonate prematurely on light obstacles (trees and fences), and will cut straight through opponents without decent composite armour.
  • The final unlockable ammunition choice is the M774 APFSDS dart, which has all-round improved statistics from the M735. In particular, it enjoys significantly better angled penetration. If financial cost is not a factor, it should be the M60A3's ammo type of choice.
  • The M416 smoke shell is available too. Obviously, it is not good at damaging enemies, but it can be used to cover advances and blind entrenched targets.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M456A2 HEATFS 400 400 400 400 400 400
M393A2 HESH 127 127 127 127 127 127
M735 APFSDS 292 291 284 275 266 257
M774 APFSDS 372 370 365 358 351 343
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
M456A2 HEATFS 1,174 10.5 0.05 0.1 1.27 65° 72° 77°
M393A2 HESH 732 11.2 0.1 4 4.31 73° 77° 80°
M735 APFSDS 1,501 3.72 - - - 78° 80° 81°
M774 APFSDS 1,509 3.4 - - - 78° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
M416 732 11.6 16 5 25 50

Ammo racks

Ammo racks of the M60A3 TTS
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
63 49 (+14) 38 (+25) 17 (+46) (+59) (+62) No

Note:

  • Ammo racks litter the interior of the M60A3 TTS. Avoid taking enough ammunition to fill the turret bustle ammo rack, this way penetrating shots to the turret are less likely to destroy the tank instantly.

Machine guns

Ammunition900 rounds
Belt capacity180 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate626 shots/min
Vertical guidance-9° / 60°
Ammunition6 000 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate941 shots/min
12.7 mm M85
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 900 (180) 626 -9°/+60° ±180°
7.62 mm M240
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 6,000 (200) 941 N/A N/A

Usage in battles

The M60A3 TTS lacks the mobility to arrive first on the front lines or easily flank, but the unimpressive protection means that advancing steadily in the open is not a safe proposition either. It is best to follow teammates, stay close to cover, and take advantage of the thermal sight to scan for opponents. A quick glance through the gunner's scope can reveal hidden enemies from afar. The armour and mobility issues are less important if one can consistently catch targets off guard and shoot first, and if the rest of the team is causing a ruckus, all the better. Keep an eye out for flankers and avoid staying out of cover for long.

Thermal sights are very helpful and not quite ubiquitous at the M60A3's rank, but they are not uncommon either. IFVs like the Begleitpanzer 57, BMP-3, and Type 89 have them and can spot the M60A3 easily. Thankfully, these targets are more reliant on ATGMs for long distance combat, which are easier to avoid than APFSDS rounds. They will still pack a huge punch upon a successful hit, so do not stand still. The premium AMX-30 Super, Leopard A1A1 (L/44), and Type 74G all boast thermal sights and superior mobility, making them difficult targets indeed. The only real way to deal with them is to shoot first. It is also possible for the M60A3 TTS to encounter its cousins in the China tree, the M60A3 TTS (China) and CM11. The former does not have ERA and is even more vulnerable while the latter has even worse mobility in exchange for superior firepower; these three tanks all make easy targets for one another.

The MBT-70 currently shares a battle rating with the M60A3 TTS. They are very different tanks and can cover each other's weaknesses to some extent when used as a lineup; when high mobility and aggressive pushes are needed, the MBT-70 (or its devolved sibling, the XM-803) can be used, and when thermal sights and firepower are needed the M60A3 can pick up the slack. None of these options have very good armour, but few opponents at their rank do.

Pros and cons

Pros:

  • Adequate 105 mm gun with above average ammo selection
  • Equipped with a thermal sight
  • ERA offers some chemical protection
  • Equipped with a laser rangefinder
  • Can be useful in the event of an uptier as a support vehicle thanks to decent firepower and thermal sight

Cons:

  • Large target with a tall and noticeable cupola weak spot
  • Armour is poor, especially against APFSDS projectiles
  • ERA coverage has significant gaps
  • Not very mobile; slow acceleration and overall speed due to very low power-to-weight ratio
  • Stock M456A2 HEATFS round is ineffective to vehicles with composite armour or ERA

History

The M60

The M60 tank, a descendant of the Patton series of tanks, was the mainstay of US armoured forces for much of the Cold War. It saw much combat in various conflicts like the Yom Kippur War, Iran-Iraq War, and the Gulf War, performing well against Soviet contemporaries like the T-62. Several versions of the M60 were used by the US military, and the last of them was the M60A3.

M60A3

Development

During the 1970s there was a rapid advancement in anti-tank technology, and with the failure of the M60A2 program to produce a sufficient fighting vehicle an upgrade of the M60A1 series was necessary. In 1976, a program to do just that was initiated; the intention was to increase the turret armour and to modernize and improve the technological systems in the tank. The product of the program was the M60A3 tank, a significant improvement over the M60A1 series. Despite the improvement over the earlier M60 models, the M60A3 was viewed as a stop-gap measure, as the M1 Abrams was already being developed and was planned to enter service in 1981.

M60A3 Passive

This was the first model of the M60A3 series; it was known simply as the M60A3, but was also known as the M60A3 Passive in order to better distinguish it from the later M60A3 TTS. The M60A3 was based on the M60A1 RISE Passive tank, but with a number of upgrades for the turret - most notably changes to the armour and fire control system. The armour on the turret face was increased to 276 mm and the armour on the gun mantlet was changed to 330 mm. The M60A1 RISE Passive tanks uses a coincidence rangefinder and the mechanical M19 ballistic computer. The M60A3 received the M21 fire control system which includes an AN/VVS2 flash-lamp pumped ruby-laser rangefinder for the commander and gunner, solid-state M21E1 gun data computer, improved stabilization mechanism, improved electrical system, and an improved solid-state analog data card bus. The M10A2E3 ballistic drive is an electro-mechanical unit.The commander received an M36E1 passive periscope and the gunner received an M32E1 passive sight. The hydraulic fluid in the turret was changed to a type that was non-flammable. The M60A3 turret was mounted on the chassis of the M60A1 RISE Passive hull, with the same AVDS-1790-2D RISE engine and CD-850-6A transmission, with a Halon fire-suppression system. A total of 748 M60A3 Passive tanks were built, and all were later upgraded to the M60A3 TTS standard.

M60A3 TTS

The M60A3 TTS was an improved model of the earlier M60A3. The gunner received an AN/VSG2 Tank Thermal Sight (TTS), which was the only major improvement over the M60A3 Passive. 304 M60A3 TTS tanks were built (with production ending in 1983), 1,391 of the US Army M60A1 RISE tanks were converted to the M60A3 TTS standard by the Anniston Army Depot and Mainz Army Depot by 1990, and all 748 US Army M60A3 tanks were also upgraded to the TTS standard by 1984.

Production

In February of 1978, the first M60A3 tanks were finished at the Detroit Arsenal Tank Plant. The low-rate initial production run was completed at the DATP in October, which consisted of 296 M60A3 tanks; the tanks were first fielded by the US Army in May of 1979. Chrysler Defense was purchased by General Dynamics Land Division in 1982. In May 1983, production of the M60A3 ended with a total of 1,052 M60A3 and M60A3 TTS tanks built; 748 of the tanks were of the Passive version, and 304 were of the TTS version. At this time, the Detroit Tank Plant closed, and production of the M1 Abrams was at the Lima Tank Plant in Ohio. Despite this, the conversion of earlier M60 tanks to the M60A3/E60B standard was still occurring, specifically for other nations through the Foreign Military Sales program. The last M60A3 tanks were delivered through the FMS in May of 1986 to Israel, with a total of 3,268 tanks converted. The tanks upgraded for Israel were surplus US Army M60A1 RISE tanks. Earlier M60 tanks were also converted to the M60A3 TTS standard for the US Army. 1,391 of the US Army M60A1 RISE tanks were converted to the M60A3 TTS standard by the Anniston Army Depot and Mainz Army Depot by 1990, and all 748 US Army M60A3 tanks were also upgraded to the TTS standard by 1984.

Service and Export

The M60A3 eventually replaced all US Army M60A1 and M48A5 tanks (used by the National Guard until 1987) in service. But, the Marine Corps still used the M60A1 RISE tanks until the M60 was retired from front line service in 1991. The official full name of the M60A3 was Tank, Combat, Full Tracked: 105-mm Gun, M60A3. It was also known as the 105 mm Gun Tank M60A3.

The M60 was designated as the E60 for export by the US Foreign Military Sales (FMS); the original M60 was designated as the E60, the M60A1 series was designated as the E60A, and the M60A3 series was designated as the E60B. The last M60A3 tanks were delivered through the FMS in May of 1986 to Israel, with a total of 3,268 tanks converted. Other nations including Italy, Austria, Greece, Morocco, and Taiwan upgraded their M60s to the M60A3 standard through FMS contracts with Raytheon and General Dynamics in the 1980s. In 1990, surplus M60A3/E60B tanks were sold to Oman, Bahrain, and Saudi Arabia.

Several companies offer or have offered upgrade packages for the M60A3, such as the Leonardo M60A3 (from Italy), the Raytheon M60A3 SLEP (from the US), the Magach series (from Israel), and the M60T Sabra series (developed by an Israeli company but used by Turkey). These attempt to increase the firepower and protection of the M60 to modern levels, often featuring 120 mm guns, add-on composite armour, and active protection systems. While the M60 is an old design, its cheap cost and room for upgrades will likely keep it in service for years to come, not unlike the Soviet T-54/55 series.

Media

Skins
Videos

See also

External links


Chrysler Defense
MBTs 
M48 Patton  M48A1
M60  M60 · M60A1 (AOS) · M60A2 · M60A1 RISE (P) · M60A3 TTS
M1  XM1 (Chrysler) · M1 Abrams
Export 
M48  M48A2 C · M48A2 G A2 · ␗M48A1 · Magach 1 · Magach 2
M60  ␗M60A3 TTS · M60A1 "D.C.Ariete" ·
Note  Chrysler Defense was purchased by General Dynamics Land Systems (GDLS) in 1982.

USA medium tanks
M2  M2
M3  M3 Lee · ▃Grant I
M4  M4 · Calliope · M4A1 · M4A1 (76) W · M4A2 · M4A2 (76) W · M4A3 (105) · M4A3 (76) W · M4/T26
M26 Pershing  T20 · T25 · M26 · M26 T99 · M26E1
M46/47/48 Patton  M46 · M46 "Tiger" · M47 · M48A1 · T54E1 · T54E2
M60  M60 · M60A1 (AOS) · M60A1 RISE (P) · M60A2 · M60A3 TTS · M728 CEV · 120S
MBT-70  MBT-70 · XM803
M1 Abrams  XM1 (Chrysler) · XM1 (GM)
  M1 Abrams · M1 KVT · IPM1
  M1A1 · M1A1 HC · M1A1 Click-Bait
  M1A2 Abrams · M1A2 SEP · M1A2 SEP V2
Other  T95E1
Australia  M1A1 AIM
Canada  M4A5
Israel  ▃Magach 3 (ERA) · ▃Merkava Mk.1 · ▃Merkava Mk.2B · ▃Merkava Mk.3D
Turkey  M60 AMBT