Difference between revisions of "Object 120"
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{{Specs-Card | {{Specs-Card | ||
− | |code=ussr_object_120 | + | |code = ussr_object_120 |
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}} | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}} | ||
− | |store=5731 | + | |store = 5731 |
}} | }} | ||
== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
− | + | The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} Soviet tank destroyer {{Battle-rating}}. It was introduced late in [[Update 1.71 "New E.R.A."]], made available on 29 September 2017. | |
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== General info == | == General info == | ||
Line 17: | Line 15: | ||
'''Armour type:''' | '''Armour type:''' | ||
− | * Rolled homogeneous armour | + | * Rolled homogeneous armour |
− | * Cast homogeneous armour ( | + | * Cast homogeneous armour (Turret) |
{| class="wikitable" | {| class="wikitable" | ||
Line 28: | Line 26: | ||
| Turret || 30 mm (1-68°) ''Turret front'' <br> 30 mm (0-58°) ''Gun mantlet'' || 15-30 mm (0-51°) || 15 mm (14-21°) || 30 mm ''Front'' <br> 10 mm ''Rear'' | | Turret || 30 mm (1-68°) ''Turret front'' <br> 30 mm (0-58°) ''Gun mantlet'' || 15-30 mm (0-51°) || 15 mm (14-21°) || 30 mm ''Front'' <br> 10 mm ''Rear'' | ||
|- | |- | ||
− | | Cupola | | + | ! Armour !! Sides !! Roof |
+ | |- | ||
+ | | Cupola || 15 mm || 15 mm | ||
|} | |} | ||
'''Notes:''' | '''Notes:''' | ||
Line 41: | Line 41: | ||
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
− | {{tankMobility|abMinHp=682|rbMinHp=425}} | + | {{tankMobility|abMinHp= 682|rbMinHp= 425|<!--AoAweight=(optional) -->}} |
=== Modifications and economy === | === Modifications and economy === | ||
Line 50: | Line 50: | ||
=== Main armament === | === Main armament === | ||
{{Specs-Tank-Weapon|1}} | {{Specs-Tank-Weapon|1}} | ||
− | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. | + | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.'' --> |
{{main|M-69 (152 mm)}} | {{main|M-69 (152 mm)}} | ||
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{| class="wikitable" style="text-align:center" width="100%" | {| class="wikitable" style="text-align:center" width="100%" | ||
Line 66: | Line 62: | ||
|- | |- | ||
! ''Arcade'' | ! ''Arcade'' | ||
− | | rowspan="2" | 22 || rowspan="2" | -5°/+15° || rowspan="2" | ±180° || rowspan="2" | N/A || 15.9 || 21.9 || 26.6 || 29.5 || 31.3 || rowspan="2" | 10.0 || rowspan="2" | 10.0 || rowspan="2" | 10.0 || rowspan="2" | 10.0 | + | | rowspan="2" | 22 || rowspan="2" | -5°/+15° || rowspan="2" | ±180° || rowspan="2" |N/A||15.9||21.9||26.6||29.5||31.3|| rowspan="2" |10.0|| rowspan="2" |10.0|| rowspan="2" |10.0|| rowspan="2" |10.0 |
|- | |- | ||
! ''Realistic'' | ! ''Realistic'' | ||
− | | 10.7 || 12.6 || 15.3 || 16.9 || 18.0 | + | |10.7||12.6||15.3||16.9||18.0 |
|- | |- | ||
|} | |} | ||
==== Ammunition ==== | ==== Ammunition ==== | ||
− | + | {| class="wikitable sortable" style="text-align:center" width="100%" | |
+ | ! colspan="8" | Penetration statistics | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" | Type of<br>warhead | ||
+ | ! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)''' | ||
+ | |- | ||
+ | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ||
+ | |- | ||
+ | | 152 mm HEAT-FS || HEATFS || 480 || 480 || 480 || 480 || 480 || 480 | ||
+ | |- | ||
+ | | 152 mm HE || HE || 49 || 49 || 49 || 49 || 49 || 49 | ||
+ | |- | ||
+ | | 152 mm APDS-FS || APFSDS || 405 || 400 || 385 || 370 || 355 || 340 | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="10" | Shell details | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" | Type of<br>warhead | ||
+ | ! rowspan="2" | Velocity<br>(m/s) | ||
+ | ! rowspan="2" | Projectile<br>Mass (kg) | ||
+ | ! rowspan="2" | Fuse delay<br>(m) | ||
+ | ! rowspan="2" | Fuse sensitivity<br>(mm) | ||
+ | ! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) | ||
+ | ! colspan="3" | Ricochet | ||
+ | |- | ||
+ | ! 0% !! 50% !! 100% | ||
+ | |- | ||
+ | | 152 mm HEAT-FS || HEATFS || 1,000 || 35.0 || 0.0 || 0.1 || 5,850 || 65° || 72° || 75° | ||
+ | |- | ||
+ | | 152 mm HE || HE || 960 || 43.5 || 0.1 || 0.5 || 5,900 || 79° || 80° || 81° | ||
+ | |- | ||
+ | | 152 mm APDS-FS || APFSDS || 1,710 || 8.0 || N/A || N/A || N/A || 76° || 78° || 80° | ||
+ | |- | ||
+ | |} | ||
− | { | + | ==== Ammo racks ==== |
+ | [[File:Ammoracks_Object 120.png|right|thumbnail|x250px|[[Ammo racks|Ammo racks]] for the Object 120.]] | ||
+ | {| class="wikitable sortable" style="text-align:center" | ||
+ | |- | ||
+ | ! class="wikitable unsortable" |Full<br /> ammo | ||
+ | ! class="wikitable unsortable" |Ammo<br />Part | ||
+ | ! class="wikitable unsortable" |1st<br /> rack empty | ||
+ | ! class="wikitable unsortable" |2nd<br /> rack empty | ||
+ | ! class="wikitable unsortable" |3rd<br /> rack empty | ||
+ | ! class="wikitable unsortable" |Visual<br /> discrepancy | ||
+ | |- | ||
+ | || '''22''' || style="text-align:right" | ''Projectiles''<br />''Propellants'' || 1 ''(+21)''<br />19 ''(+3)'' || <br />4 ''(+18)'' || <br />1 ''(+21)'' || style="text-align:left" | No | ||
+ | |- | ||
+ | |} | ||
− | ==== [[ | + | <!---==== [[Optics]] ==== |
− | |||
− | |||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
+ | ! colspan="3" | {{PAGENAME}} Optics | ||
|- | |- | ||
− | ! | + | ! |
− | ! | + | ! Default magnification |
− | ! | + | ! Maximum magnification |
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | ! Main Gun optics |
+ | | X3.5 || X7.0 | ||
+ | |- | ||
+ | ! Comparable optics | ||
+ | | colspan="2" | ??? | ||
|- | |- | ||
|} | |} | ||
− | + | ---> | |
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== Usage in battles == | == Usage in battles == | ||
− | <!-- | + | <!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--> |
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− | + | The Object 120 performs best in all game modes as a sniper/support. This means finding a good spot overlooking the battle with some cover, and taking out enemies from long range. The Object 120's 152 mm gun and its shells are well suited for this purpose. | |
− | + | The Object is armed with two main types of shells. The first is APFSDS, a round that does less damage than the HEAT-FS, but is capable of going through almost all the armour of most vehicles it can face. The APFSDS also has an extremely low shell drop, giving similar ballistics to top ranking main battle tanks that makes it one of the best kinetic rounds at its battle-rating. The second round is the HEAT-FS shell, which has a more standard shell drop on par with other tanks of the battle-rating. However, the HEAT-FS has a high penetration and holds a huge amount of explosives, almost equal to the HE shell (which almost make the HE shell worthless to bring to battle). The HEAT-FS can then play a role as a high-penetrating chemical round and an effective device to induce hull-breaks on lightly-armoured vehicles. With these characteristics, both of these rounds have their pros and cons at long range, but both are very suitable. | |
− | + | The Object 120 can be used at a close-range battle, but it will not be able to perform as effectively due to its relatively long 10 second reload time and a lack of gun stabilizer. These two lacking features mean that the Object 120 cannot react to new threats quickly, especially when it tries to take the battle offensively. It is thus better to fight at range, where the Object's advantages can be used to the fullest. | |
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=== Pros and cons === | === Pros and cons === | ||
Line 130: | Line 153: | ||
'''Pros:''' | '''Pros:''' | ||
− | * Very high velocity APFSDS round means "point and shoot" at typical War Thunder combat ranges | + | * Very high velocity APFSDS round means "point and shoot" at typical War Thunder combat ranges - no need to account for projectile drop at range |
* Outstanding armour penetration by HEAT-FS and APFSDS rounds | * Outstanding armour penetration by HEAT-FS and APFSDS rounds | ||
* Very good spalling effect from the kinetic energy spread and explosive mass from HEAT-FS round | * Very good spalling effect from the kinetic energy spread and explosive mass from HEAT-FS round | ||
* Good mobility for the size of gun | * Good mobility for the size of gun | ||
− | * | + | * Only Soviet tank destroyer with a turret |
+ | * Among the only few Russian vehicles that has neutral steering | ||
'''Cons:''' | '''Cons:''' | ||
− | * Weak armour | + | * Weak armour - vulnerable to anything bigger than a heavy machine gun, and even those from some angles at short range |
* Poor depression for main armament | * Poor depression for main armament | ||
* Low ammunition load | * Low ammunition load | ||
Line 153: | Line 177: | ||
;Skins | ;Skins | ||
− | * [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_object_120 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | + | * [https://live.warthunder.com/feed/camouflages/?vehicleCountry=ussr&vehicleType=tank&vehicleClass=tank_destroyer&vehicle=ussr_object_120 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] |
− | + | '''Images'''<gallery mode="packed" heights="150"> | |
− | <gallery mode="packed" heights="150"> | ||
File:Object 120 WTWallpaper 01.jpg| | File:Object 120 WTWallpaper 01.jpg| | ||
File:Object 120 WTWallpaper 02.jpg| | File:Object 120 WTWallpaper 02.jpg| | ||
Line 170: | Line 193: | ||
== See also == | == See also == | ||
− | + | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | |
+ | |||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
− | * ''links to approximate analogues of other nations and research trees.'' | + | * ''links to approximate analogues of other nations and research trees.'' |
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== External links == | == External links == |
Revision as of 00:01, 18 June 2021
Contents
Description
The Object 120 "Taran" is a gift rank V Soviet tank destroyer with a battle rating of 8.0 (AB/RB/SB). It was introduced late in Update 1.71 "New E.R.A.", made available on 29 September 2017.
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour
- Cast homogeneous armour (Turret)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 30 mm (31-86°) Front glacis 30 mm (17-50°) Lower glacis |
15 mm | 10 mm (15-80°) Top 10 mm (5°) Bottom |
30 mm (86°) Front 10 mm Rear |
Turret | 30 mm (1-68°) Turret front 30 mm (0-58°) Gun mantlet |
15-30 mm (0-51°) | 15 mm (14-21°) | 30 mm Front 10 mm Rear |
Armour | Sides | Roof | ||
Cupola | 15 mm | 15 mm |
Notes:
- Suspension wheels are 20 mm thick while tracks are 15 mm thick.
- Belly armour is 10 mm thick.
- Barrel ring around the gun is 100 mm thick.
- Structural steel boxes on hull sides provide 4 mm of protection.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 70 | 17 | 26.8 | 682 | 916 | 25.45 | 34.18 |
Realistic | 64 | 16 | 425 | 480 | 15.86 | 17.91 |
Modifications and economy
Armaments
Main armament
152 mm M-69 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 22 | -5°/+15° | ±180° | N/A | 15.9 | 21.9 | 26.6 | 29.5 | 31.3 | 10.0 | 10.0 | 10.0 | 10.0 |
Realistic | 10.7 | 12.6 | 15.3 | 16.9 | 18.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
152 mm HEAT-FS | HEATFS | 480 | 480 | 480 | 480 | 480 | 480 |
152 mm HE | HE | 49 | 49 | 49 | 49 | 49 | 49 |
152 mm APDS-FS | APFSDS | 405 | 400 | 385 | 370 | 355 | 340 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
152 mm HEAT-FS | HEATFS | 1,000 | 35.0 | 0.0 | 0.1 | 5,850 | 65° | 72° | 75° |
152 mm HE | HE | 960 | 43.5 | 0.1 | 0.5 | 5,900 | 79° | 80° | 81° |
152 mm APDS-FS | APFSDS | 1,710 | 8.0 | N/A | N/A | N/A | 76° | 78° | 80° |
Ammo racks
Full ammo |
Ammo Part |
1st rack empty |
2nd rack empty |
3rd rack empty |
Visual discrepancy |
---|---|---|---|---|---|
22 | Projectiles Propellants |
1 (+21) 19 (+3) |
4 (+18) |
1 (+21) |
No |
Usage in battles
The Object 120 performs best in all game modes as a sniper/support. This means finding a good spot overlooking the battle with some cover, and taking out enemies from long range. The Object 120's 152 mm gun and its shells are well suited for this purpose.
The Object is armed with two main types of shells. The first is APFSDS, a round that does less damage than the HEAT-FS, but is capable of going through almost all the armour of most vehicles it can face. The APFSDS also has an extremely low shell drop, giving similar ballistics to top ranking main battle tanks that makes it one of the best kinetic rounds at its battle-rating. The second round is the HEAT-FS shell, which has a more standard shell drop on par with other tanks of the battle-rating. However, the HEAT-FS has a high penetration and holds a huge amount of explosives, almost equal to the HE shell (which almost make the HE shell worthless to bring to battle). The HEAT-FS can then play a role as a high-penetrating chemical round and an effective device to induce hull-breaks on lightly-armoured vehicles. With these characteristics, both of these rounds have their pros and cons at long range, but both are very suitable.
The Object 120 can be used at a close-range battle, but it will not be able to perform as effectively due to its relatively long 10 second reload time and a lack of gun stabilizer. These two lacking features mean that the Object 120 cannot react to new threats quickly, especially when it tries to take the battle offensively. It is thus better to fight at range, where the Object's advantages can be used to the fullest.
Pros and cons
Pros:
- Very high velocity APFSDS round means "point and shoot" at typical War Thunder combat ranges - no need to account for projectile drop at range
- Outstanding armour penetration by HEAT-FS and APFSDS rounds
- Very good spalling effect from the kinetic energy spread and explosive mass from HEAT-FS round
- Good mobility for the size of gun
- Only Soviet tank destroyer with a turret
- Among the only few Russian vehicles that has neutral steering
Cons:
- Weak armour - vulnerable to anything bigger than a heavy machine gun, and even those from some angles at short range
- Poor depression for main armament
- Low ammunition load
- Poor optics for a tank destroyer with only 5x zoom
- All projectiles carried in rear of turret behind thin armour makes ammunition explosions very likely from turret hits
History
The Object 120 "Taran" was a tank destroyer developed after the USSR's conclusion that AP rounds from the T-10 and T-55 could not pierce the newest American tank the M60. The Object 120 (also noted as being the SU-152 "Taran") surpassed foreign tank destroyers with firepower and mobility at the time. The name Taran comes from its cannon which became the reason it wasn't adopted. The 125 smoothbore and anti tank missiles are the reason why the Object 120 was not put into production.
Media
- Skins
- Videos
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
USSR tank destroyers | |
---|---|
SU-76M | SU-76M · SU-76M (5th Gv.Kav.Corps) · SU-85A |
SU-57B | SU-57B · SU-76D |
T-34 Derivatives | SU-122 · SU-85 · SU-85M · SU-100 · SU-122P |
Heavy Tank Derivatives | SU-100Y · ISU-122 · ISU-122S · SU-152 · ISU-152 · Object 268 |
SU-100P and Derivatives | SU-100P · Object 120 |
Wheeled | YaG-10 (29-K) |
Airborne | ASU-57 · ASU-85 |
Rocket | BM-8-24 · BM-13N · BM-31-12 |
ATGM | IT-1 · Shturm-S · Object 775 · Khrizantema-S |
Artillery | 2S1 · 2S3M |
Other | SU-5-1 · ZiS-30 · SU-122-54 |
USA | SU-57 |
USSR premium ground vehicles | |
---|---|
Light tanks | BA-11 · RBT-5 · BT-7A (F-32) · T-26 (1st Gv.T.Br.) · T-26E · T-126 · PT-76-57 · 2S38 |
Medium tanks | T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · TO-55 · T-55AM-1 · T-72AV (TURMS-T) · T-80UD · Т-80U-Е1 |
▂M3 Medium · ▂M4A2 · ▂T-III · ▂T-V · ▂МК-IX "Valentine" | |
Heavy tanks | SMK · T-35 · ▂MK-II "Matilda" · KV-1E · KV-2 (1940) · KV-2 (ZiS-6) · KV-122 · KV-220 · IS-2 "Revenge" · Object 248 · IS-6 · T-10A |
Tank destroyers | BM-8-24 · BM-13N · BM-31-12 |
SU-57 · SU-76D · SU-76M (5th Gv.Kav.Corps) · SU-85A · SU-100Y · SU-122P · Object 120 | |
SPAA | ▂Phòng không T-34 · ZUT-37 |