Difference between revisions of "XM-1 (Chrysler)"

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(Updated template w/ new design)
(Usage in battles)
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
!colspan="3" | Mobility characteristic
+
! colspan="3" | Mobility characteristic
 
|-
 
|-
 
! Weight (tons)
 
! Weight (tons)
!colspan="1" | Add-on Armor<br>weight (tons)
+
! colspan="1" | Add-on Armor<br>weight (tons)
!colspan="1" | Max speed (km/h)
+
! colspan="1" | Max speed (km/h)
 
|-
 
|-
|rowspan="2" | 52.6 || colspan="1" rowspan="2" | N/A || colspan="1" | 92 (AB)  
+
| rowspan="2" | 52.6 || colspan="1" rowspan="2" | N/A || colspan="1" | 92 (AB)  
 
|-
 
|-
 
|83 (RB/SB)
 
|83 (RB/SB)
 
|-
 
|-
!colspan="3" | Engine power (horsepower)
+
! colspan="3" | Engine power (horsepower)
 
|-
 
|-
!colspan="1" | Mode
+
! colspan="1" | Mode
 
!Stock
 
!Stock
 
!Upgraded
 
!Upgraded
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|1,521
 
|1,521
 
|-
 
|-
!colspan="3" | Power-to-weight ratio (hp/ton)
+
! colspan="3" | Power-to-weight ratio (hp/ton)
 
|-
 
|-
!colspan="1" | Mode
+
! colspan="1" | Mode
 
!Stock
 
!Stock
 
!Upgraded
 
!Upgraded
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Some enemies to be concerned about:
 
Some enemies to be concerned about:
 +
 
* T-64B(V): Aim for the drivers hatch if you facing it frontally. If possible, get around its side and hit it dead under the turret, you will blow up its ammo racks this way.
 
* T-64B(V): Aim for the drivers hatch if you facing it frontally. If possible, get around its side and hit it dead under the turret, you will blow up its ammo racks this way.
* Leopard 2K: The Leo 2K is extremely potent against XM-1's seeing as their speed and mobility is similar but the Leo has a better gun. Your best bet is to flank the Leo and hit it in the side and or engine. Otherwise try to hide.
+
** Leopard 2K: The Leo 2K is extremely potent against XM-1's seeing as their speed and mobility is similar but the Leo has a better gun. The 2K however lacks sufficient armour to defeat your ammunition so hit the lower front plate or turret with M735.
* Leopard 2A4/Type 90: Unless you get around to its side, there is very little you can do to destroy this beast.
+
* Leopard 2A4/Type 90: The hull and gun mantlets are weakspots and can be penetrated with M735. The Type 90 also has a glaring turret ring that can easily be targeted and penetrated.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
 
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
 
'''Pros:'''
 
'''Pros:'''
 +
 
* Average gun against enemies
 
* Average gun against enemies
 
* Very good speed, maneuverability and acceleration
 
* Very good speed, maneuverability and acceleration
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'''Cons:'''
 
'''Cons:'''
 +
 
* While it has composite armour, it is useless against most weapons it will face
 
* While it has composite armour, it is useless against most weapons it will face
 
* Gun is sub-par; same APFSDS round (360 mm of penetration point-blank) as on the Type 74 and M60A1 (AOS)
 
* Gun is sub-par; same APFSDS round (360 mm of penetration point-blank) as on the Type 74 and M60A1 (AOS)
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== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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* ''encyclopedia page on the tank;''
 
* ''encyclopedia page on the tank;''
 
* ''other literature.''-->
 
* ''other literature.''-->
 +
 
* [[wt:en/news/5515-development-xm-1-c-and-xm-1-gm-ancestors-of-the-abrams-updated-en|[Devblog<nowiki>]</nowiki> XM-1 (C) and XM-1 (GM): Ancestors of the Abrams]]
 
* [[wt:en/news/5515-development-xm-1-c-and-xm-1-gm-ancestors-of-the-abrams-updated-en|[Devblog<nowiki>]</nowiki> XM-1 (C) and XM-1 (GM): Ancestors of the Abrams]]
 +
 
[https://www.microsoft.com/en-us/p/war-thunder-xm-1-chrysler/bxntjdjgsk54?activetab=pivot:overviewtab Microsoft Store - XM-1 Chrysler]
 
[https://www.microsoft.com/en-us/p/war-thunder-xm-1-chrysler/bxntjdjgsk54?activetab=pivot:overviewtab Microsoft Store - XM-1 Chrysler]
  
 
{{USA medium tanks}}
 
{{USA medium tanks}}
 
{{USA premium ground vehicles}}
 
{{USA premium ground vehicles}}

Revision as of 17:31, 7 July 2019

RANK VI USSR
T-72AV (TURMS-T) PACK
XM-1 (Chrysler)
us_xm1_chrysler.png
XM-1 (Chrysler)
AB RB SB
9.0 9.0 9.0
Show in game

Description

GarageImage XM-1 (Chrysler).jpg


The Tank, Combat, Full-Tracked, 105-mm Gun XM-1 (Chrysler) is a gift rank VI American medium tank with a battle rating of 9.0 (AB/RB/SB). It was introduced in Update 1.79 "Project X". The XM-1 (Chrysler) is an Xbox One exclusive vehicle, only available from the Microsoft store

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?

If necessary use a visual template to indicate the most secure and weak zones of the armour.

Mobility

Mobility characteristic
Weight (tons) Add-on Armor
weight (tons)
Max speed (km/h)
52.6 N/A 92 (AB)
83 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 2,357 2,902
Realistic/Simulator 1,345 1,521
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 44.80 55.17
Realistic/Simulator 25.57 28.91

Armaments

Main armament

Main article: M68 (105 mm)
105 mm M68
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
55 -10°/+15° ±180° Two-plane
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 38.08 52.71 64.00 70.78 75.29
Realistic 23.80 28.00 34.00 37.60 40.00
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
8.71 7.70 7.10 6.70
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 0° Angle of Attack
10m 100m 500m 1000m 1500m 2000m
M728 APDS 260 258 250 240 231 222
M393 HESH 127 127 127 127 127 127
M456 HEATFS 400 400 400 400 400 400
M735 APFSDS 360 355 345 330 321 300
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
M728 APDS 1,426 4.7 N/A N/A N/A +1.5° 75° 78° 80°
M393 HESH 730 15 0.4 0.1 2,990 +0° 73° 77° 80°
M456 HEATFS 1,173 11 0.0 0.1 1,270 +0° 65° 72° 75°
M735 APFSDS 1,501 3.7 N/A N/A N/A +1.5° 76° 77° 78°
Smoke characteristic
Ammunition Velocity
in m/s
Projectile
Mass in kg
Screen radius
in m
Screen time
in s
Screen hold time
in s:
Explosive Mass in g
(TNT equivalent):
M416 730 11 20 5 25 50
Ammo racks
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
55 XX (+XX) XX (+XX) XX (+XX) XX (+XX) (+41) No

Machine guns

12.7 mm M85
Pintle mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
1,000 (200) 577 -10°/+50° ±120°
7.62 mm M60D
Pintle mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
1,000 (100) 651 -10°/+50° ±120°
7.62 mm M240
Coaxial mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
6,000 (200) 750 N/A N/A

Usage in battles

This vehicle is best used as a support tank and not as a "brawler". Flanking is where this tank succeeds, using its speed and manoeuvrability to get to the rear or sides of the enemy. Another good tactic is to shoot-and-scoot to maximize the maneuverability and gun over an opponent.

Some enemies to be concerned about:

  • T-64B(V): Aim for the drivers hatch if you facing it frontally. If possible, get around its side and hit it dead under the turret, you will blow up its ammo racks this way.
    • Leopard 2K: The Leo 2K is extremely potent against XM-1's seeing as their speed and mobility is similar but the Leo has a better gun. The 2K however lacks sufficient armour to defeat your ammunition so hit the lower front plate or turret with M735.
  • Leopard 2A4/Type 90: The hull and gun mantlets are weakspots and can be penetrated with M735. The Type 90 also has a glaring turret ring that can easily be targeted and penetrated.

Pros and cons

Pros:

  • Average gun against enemies
  • Very good speed, maneuverability and acceleration
  • Very fast turret traverse
  • Excellent manoeuvrability/speed
  • Not one, not two, but three secondary machine guns
  • Blow out ammo rack prevents an ammo shot from destroying the tank immediately

Cons:

  • While it has composite armour, it is useless against most weapons it will face
  • Gun is sub-par; same APFSDS round (360 mm of penetration point-blank) as on the Type 74 and M60A1 (AOS)
  • Front plate is made up of spaced armour, which doesn't provide the protection comparable to composite
  • Similar ammo storage to the M1 Abrams, has the same side weak spot (although it is rarely exploited, due to the sub-par armour everywhere else)
  • Tracks are very noisy (louder than the engine!)

History

It started in the early 1970s, at the height of the Cold War and the arms race. After the joint German-American project to create the MBT-70 main battle tank was closed, and the new all-American XM803 project was deemed an insufficient and too expensive response to the newest Soviet developments, the US Department of Defense developed a new list of requirements for the future American main battle tank. Two engineering giants joined the contest: the Chrysler and General Motors companies. Both contestants decided to use the developments for the MBT-70 and XM803 to design a new tank. Many corrections and additions were made to the tactical and technical requirements of the American government, first and foremost, on the defensive characteristics of the future main battle tank. The requirements for the tank’s armor and survivability increased, along with its maintainability in the field. In addition, the Arab-Israeli conflict showed that a modern tank must have the ability to effectively destroy armored targets at long distances, including with kinetic shells, and also have a sufficiently large complement of shells. In spite of the changes and additions to the technical specification, the contestants managed to achieve their goals, and by 1976, they presented their developments, the experimental prototypes of the XM-1 tank, for testing. Both vehicles were outwardly very similar, with practically identical dimensions. They were alike in their layouts and used the same 105 mm M68 rifled cannon. Both tanks turned out very well. Which prototype did the military choose, and why?

The XM-1 (GM), the contest model from General Motors, became a further development of ideas and technological solutions for the MBT-70 and XM803 projects, including the diesel powertrain and mixed undercarriage with six roller wheels per side, three with hydraulic suspension and three with torsion bar suspension. The competitor to General Motors, the Chrysler company, used their XM-1 (C) model to present not only a progressive gas-turbine engine, but also a new undercarriage with seven independent roller wheels on each side with individual torsion bar suspension. In addition, the Chrysler engineers were able to save funds on constructing the tank by optimizing the components of the aiming equipment and the gun stabilization system. These details played a decisive role in the selection of the contractor to make the XM-1 project a reality. In spite of the fact that numerous flaws and “teething problems” arose during the project, the prototype for the USA’s next-generation main battle tank was confirmed. After several cycles of correcting issues and modernizing the prototype XM-1 (C), the first vehicles began to be deployed under the designation M1 Abrams.

-From Devblog

Media

Comparison between a XM-1 (GM) and a XM-1 (Chrysler), side by side.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Microsoft Store - XM-1 Chrysler


USA medium tanks
Early projects  M2
M3  M3 Lee · Grant I
M4  M4 · Calliope · M4A1 · M4A1 (76) W · M4A2 · M4A2 (76) W · M4A3 (76) W · M4A3 (105) · M4A5
M26  T20 · T25 · M26 · M26 T99 · M26E1
Post-war  M46 · M46 "Tiger" · M47 · M48A1 · T54E1 · T95E1
MBT  M60 · M60A1 (AOS) · M60A1 RISE (P) · M60A2 · M60A3 TTS · MBT-70 · XM-803
  XM-1 (Chrysler) · XM-1 (GM) · M1 Abrams · IPM1 · M1A1 Abrams · M1A2 Abrams
Israeli  Magach 3 · Merkava Mk.1 · Merkava Mk.2B · Merkava Mk.3D
Turkey  M60 AMBT

USA premium ground vehicles
Light tanks  LVT(A)(4) · M2A4 (1st Arm.Div.) · M3A1 (USMC) · M8 · M5A1 (5th arm.div.) · T18E2
Medium tanks  Grant I · M4A5 · Calliope · T20 · M26 T99 · M26E1 · M46 "Tiger" · Magach 3 · XM-1 (GM) · XM-1 (Chrysler) · T54E1
Heavy tanks  T14 · Cobra King · T29 · T30
Tank destroyers  M8A1 · M18 "Black Cat" · Super Hellcat · T28 · T114