User contributions
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- 06:07, 19 July 2019 (diff | hist) . . (+367) . . N User talk:kleinerPanzer (About old page.)
- 09:31, 18 July 2019 (diff | hist) . . (+19) . . m Swingfire (→Main armament)
- 09:30, 18 July 2019 (diff | hist) . . (+9) . . m Swingfire (→Survivability and armour: text neutrality)
- 08:53, 18 July 2019 (diff | hist) . . (+846) . . Swingfire (→Main armament: slightly changed text here, since it was awkward, false, or belonged to "defences" section otherwise.)
- 08:14, 18 July 2019 (diff | hist) . . (+356) . . m Swingfire (→Survivability and armour)
- 10:38, 17 July 2019 (diff | hist) . . (+806) . . User:bangerland (→How to sneak up to enemy tanks in Arcade Ground Battle: Rephrased some text in beginning to make it more neutral and readable. I don't think it worked out, really. leaving text to be for until moderators decide it's worth.)
- 09:53, 17 July 2019 (diff | hist) . . (+8) . . m User:bangerland (→Smoke attack)
- 09:42, 17 July 2019 (diff | hist) . . (+421) . . m User:bangerland (→Smoke attack: minor rewording.)
- 08:12, 17 July 2019 (diff | hist) . . (+95) . . m User:bangerland (→Wall sniping: rearranged map list to make more sense.)
- 08:32, 15 July 2019 (diff | hist) . . (+801) . . m User:bangerland (changed some things around page, that were bugging me.)
- 18:10, 14 July 2019 (diff | hist) . . (+118) . . m Type 60 ATM (→Survivability and armour)
- 14:55, 14 July 2019 (diff | hist) . . (+88) . . m Type 89 (→Pros and cons)
- 13:48, 14 July 2019 (diff | hist) . . (+721) . . User talk:AN_TRN_26 (→Editing Questions Here: About the sneak attack "article".)
- 13:40, 14 July 2019 (diff | hist) . . (+20) . . m User:bangerland
- 13:27, 14 July 2019 (diff | hist) . . (+154) . . m User:bangerland (→How to sneak up to enemy tanks in Arcade Ground Battle)
- 13:14, 14 July 2019 (diff | hist) . . (+11) . . m User:bangerland (→How to sneak up to enemy tanks in Arcade Ground Battle)
- 13:10, 14 July 2019 (diff | hist) . . (+71) . . m User:bangerland (→Flanking tactics for different types of tanks)
- 13:08, 14 July 2019 (diff | hist) . . (+1,117) . . User:bangerland (→How to sneak up to enemy tanks in Arcade Ground Battle: added all images where initially planned. Not perfect, but it will do, i guess.)
- 12:59, 14 July 2019 (diff | hist) . . (+128) . . N File:Vertical ATGM tactics - Counter-sniping.jpg (On this screenshot, Type 60 ATM removed enemy sniper in one shot, while hiding behind terrain. Category:In-game screenshots) (current)
- 12:34, 14 July 2019 (diff | hist) . . (+251) . . N File:General flanking example - attack from enemy own base.jpg (Screenshot shows justified use of spawncamping spot on vietnam. Begleitpanzer 57 hides in such a spot nobody in their mind would ever look at. Because of this, it can take out everyone on A point and let his team win. Category:In-game screenshots) (current)
- 22:45, 12 July 2019 (diff | hist) . . (+68) . . m User:bangerland (→General combat tactics)
- 22:18, 12 July 2019 (diff | hist) . . (+365) . . User:bangerland (→How to sneak up to enemy tanks in Arcade Ground Battle: moved pic to proper place)
- 21:41, 12 July 2019 (diff | hist) . . (+55) . . m User:bangerland (→Scouting based flank attacks)
- 20:25, 12 July 2019 (diff | hist) . . (+471) . . User:bangerland (→How to sneak up to enemy tanks in Arcade Ground Battle: Offloading text off pics. The bold text paragraphs are going to be level 3 paragraphs in actual article, so trying to split. Bolded numbers as they get easily lost as is. Check requiested.)
- 19:33, 12 July 2019 (diff | hist) . . (+31) . . m User:bangerland (→General combat tactics)
- 18:57, 12 July 2019 (diff | hist) . . (+1,838) . . User:bangerland (→How to sneak up to enemy tanks in Arcade Ground Battle: slight edit, also some additions of lower BR stuff to reduce rocket'ness of examples, if only a bit.)
- 18:22, 12 July 2019 (diff | hist) . . (+211) . . N File:General flanking example - late game flank low rank.jpg (Screenshot shows a flank attack using "radio communication" via aircraft support and situational awareness in low rank. We are helping the cornered tank destroyer by doing this. Category:In-game screenshots) (current)
- 17:26, 12 July 2019 (diff | hist) . . (+202) . . N File:General flanking example - Far flank example.jpg (Screenshot shows a flank attack directly from behind of an enemy. Minimap tells general player movement (green = us, yellow = enemy flank team, red = enemy main push) Category:In-game screenshots) (current)
- 19:13, 11 July 2019 (diff | hist) . . (+132) . . m User:bangerland (one more map to the list.)
- 18:08, 11 July 2019 (diff | hist) . . (+276) . . m User:bangerland
- 22:57, 10 July 2019 (diff | hist) . . (-8) . . m User:bangerland (→Sniper based tactics)
- 22:48, 10 July 2019 (diff | hist) . . (+496) . . User talk:AN_TRN_26 (→Editing Questions Here)
- 22:40, 10 July 2019 (diff | hist) . . (+4,547) . . User:bangerland (→How to sneak up to enemy tanks in Arcade Ground Battle: I think that's about it, i still have stuff to detalize certain points if necessary, but i think it's enough of them for a base. Most screenshots can be decomposed into text + pic.)
- 22:03, 10 July 2019 (diff | hist) . . (+99) . . N File:Smoke attack - encounter with multiple tanks attack.jpg (Screenshot shows Warrior attacking heavy tanks from smoke screen. Category:In-game screenshots) (current)
- 21:59, 10 July 2019 (diff | hist) . . (+136) . . N File:Smoke attack - encounter with multiple tanks.jpg (Screenshot shows a desperate situation on berlin map with warrior being cornered by three heavy tanks. Category:In-game screenshots) (current)
- 21:01, 10 July 2019 (diff | hist) . . (+207) . . N File:Vertical ATGM tactics - use of new sniper spots.jpg (Screenshot shows type 60 ATM sitting in the middle of a map on a rocky mountain, which is hard to reach by any tank, let alone to be used for sniping on both B and A points. Category:In-game screenshots) (current)
- 20:51, 10 July 2019 (diff | hist) . . (+135) . . N File:Vertical ATGM tactics - use improbable attack angles.jpg (Screenshot shows a result of an indirect attack with ATGM over a wall deep inside of enemy territory. Category:In-game screenshots) (current)
- 20:37, 10 July 2019 (diff | hist) . . (+173) . . N File:Vertical ATGM tactics - direct mountain flank.jpg (Screenshot shows that vertical ATGM can attack enemy in their cover easily, while being unnoticed even by players around the capture point. Category:In-game screenshots) (current)
- 12:54, 10 July 2019 (diff | hist) . . (+21) . . m M901 (→Pros and cons: wording fix)
- 12:46, 10 July 2019 (diff | hist) . . (0) . . m M901 (→Description: moved word for consistency)
- 12:45, 10 July 2019 (diff | hist) . . (+4) . . m SKR-7 (Same as firecrest, Squadron tanks are green coded, and given for a different reason than normal "gift" tanks.)
- 12:44, 10 July 2019 (diff | hist) . . (+4) . . Firecrest (→Description: Squadron vehicles are green color coded, so i think they should differ in text as well.)
- 12:34, 10 July 2019 (diff | hist) . . (+1,122) . . M901 (Already saw one person yesterday to actually buy it with GE. Here is what got noted from brief experience on receiving end and from test drive. Didn't get much intel on launcher damage resistance or vertical gear damage affecting it's aim.)
- 10:23, 9 July 2019 (diff | hist) . . (+87) . . User talk:Inceptor57 (→Screenshots with visible bugs)
- 10:22, 9 July 2019 (diff | hist) . . (+305) . . User talk:Inceptor57 (→Screenshots with visible bugs: new section)
- 13:29, 8 July 2019 (diff | hist) . . (0) . . m User:AN_TRN_26
- 12:06, 8 July 2019 (diff | hist) . . (+2) . . m Optics (→User-made scopes: fix to typo and rearrangement.)
- 11:39, 8 July 2019 (diff | hist) . . (+4) . . m ST-A2 (link to optics gallery)
- 11:38, 8 July 2019 (diff | hist) . . (-16) . . Optics (→For use around Wiki: Updated example table with accepted version of it at other pages, to make it easier to copy-paste later.)
- 11:34, 8 July 2019 (diff | hist) . . (+4) . . m ST-A1 (Added link to gallery, to make use of it.)
- 11:16, 8 July 2019 (diff | hist) . . (0) . . m User:bangerland (→How to sneak up to enemy tanks in Arcade Ground Battle: typo)
- 10:34, 8 July 2019 (diff | hist) . . (+24) . . m User:bangerland (→Flanking tactics for different types of tanks: added a link)
- 10:33, 8 July 2019 (diff | hist) . . (+221) . . N Japan (Disambiguation) ("Emperors garden" is not mentioned in-game anywhere, so this page is necessary, i think. Dunno what to link to "playable nation" though. A list of it's forces with direct links?)
- 10:23, 8 July 2019 (diff | hist) . . (+157) . . User talk:bangerland (→Japan map link)
- 10:20, 8 July 2019 (diff | hist) . . (+321) . . User talk:bangerland (Japan map link question)
- 10:18, 8 July 2019 (diff | hist) . . (+275) . . m User:bangerland (→How to sneak up to enemy tanks in Arcade Ground Battle: minor edits)
- 22:02, 7 July 2019 (diff | hist) . . (0) . . m Type 89 (→Pros and cons: typo.)
- 21:36, 7 July 2019 (diff | hist) . . (+961) . . Type 89 (Fixes:Hull break argument is invalid (might be same track issue as with the rest of tanks of 1.89). Turn issue might require Ace driver, or simply is a bug, move to "mobility" if its too long. ATGM-on-move is most important feat, but nobody seems to note.)
- 20:45, 7 July 2019 (diff | hist) . . (+139) . . Talk:Type 89 (→Orielkon KDE gun) (current)
- 19:09, 7 July 2019 (diff | hist) . . (+1,131) . . Talk:Type 89
- 05:09, 6 July 2019 (diff | hist) . . (-159) . . User:bangerland (→Sniper based tactics)
- 05:09, 6 July 2019 (diff | hist) . . (+127) . . N File:Vertical ATGM tactics - Snipe from unexpected places.jpg (Screenshot shows Striker assaulting B point from low ground, while being surrounded by enemy. Category:In-game screenshots) (current)
- 03:55, 6 July 2019 (diff | hist) . . (+52) . . m User:bangerland (→How to sneak up to enemy tanks in Arcade Ground Battle: some minor fixes)
- 03:42, 6 July 2019 (diff | hist) . . (+10,609) . . User:bangerland (→How to sneak up to enemy tanks in Arcade Ground Battle: Here is 85% of what i wanted to upload. Unfortunately, i can't get south team in el'alamel battle for the life of it, so no screenshots for that yet. Also, no coherent smoke attack screen yet.)
- 03:24, 6 July 2019 (diff | hist) . . (+120) . . N File:Vertical ATGM tactics - ambush attack.jpg (Screenshot showcases Striker attacking Sheridan over cover, while remaining invisible. Category:In-game screenshots) (current)
- 03:14, 6 July 2019 (diff | hist) . . (+240) . . N File:Sniping tactics - Special sniper cave.jpg (Screenshot showcases special sniper spot on "middle east" which is useable by east team. It is a haven for scout and sniper tanks, and allows to snipe all three capture points, while being mostly concealed. Category:In-game screenshots) (current)
- 03:07, 6 July 2019 (diff | hist) . . (+280) . . N File:Sniping tactics - High ground out of sight.jpg (Screenshot shows hostile Striker using high ground on edge of a map, just far enough away from general sniper spotting directions to not be noticed. Only missiles are visible. It is also far enough for normal tanks to fail spotting it regardless. [[Ca...) (current)
- 03:01, 6 July 2019 (diff | hist) . . (+258) . . N File:Sniping tactics - stay out of sight mozdok south team.jpg (Scheenshot from single cap mozdok map, which is notorious for being a "shooting range with no cover". This is a sniping spot which allows to hide from most of opponents and reduce the amount of incoming fire for south team. [[Category:In-game screens...) (current)
- 03:00, 6 July 2019 (diff | hist) . . (+257) . . N File:Sniping tactics - stay out of sight mozdok north team.jpg (Scheenshot from single cap mozdok map, which is notorious for being a "shooting range with no cover". This is a sniping spot which allows to hide from most of opponents and reduce the amount of incoming fire for north team. [[Category:In-game screensh...) (current)
- 02:49, 6 July 2019 (diff | hist) . . (+119) . . N File:Wall flank - result.jpg (Screenshot showcases the end result of a successfull flank with through-wall attacks. Category:In-game screenshots) (current)
- 02:41, 6 July 2019 (diff | hist) . . (+128) . . N File:Wall flank - transfer into normal flank.jpg (Screenshot showcases a successfull flank into weakened enemy team, after "wall flank" cleanup. Category:In-game screenshots) (current)
- 02:32, 6 July 2019 (diff | hist) . . (+149) . . N File:Wall flank - SPG attacks by keen vision.jpg (Screenshot shows Ho-Ri destroying enemy heavy tank through a wall. High keen vision was used instead of "scouting". Category:In-game screenshots) (current)
- 02:25, 6 July 2019 (diff | hist) . . (+98) . . N File:Wall flank - Scout supports SPG.jpg (Screenshot shows Ho-Ri firing through wall with a help of scout. Category:In-game screenshots) (current)
- 02:17, 6 July 2019 (diff | hist) . . (+186) . . N File:Wall flank - beginning.jpg (Screenshot is used in a series. Shows situation in a typical failed flank - Ho-Ri is forced to fight a bunch of tanks it can't really destroy frontally. Category:In-game screenshots) (current)
- 02:08, 6 July 2019 (diff | hist) . . (+253) . . N File:Wall flank - scout duel.jpg (Screenshot showcases Warrior and OBJ-906 scouting eachother on map of alaska and trying to destroy eachother through a wall. It may look like Warrior won, but any of their allies is free to join the duel at any moment. Category:In-game screenshots) (current)
- 02:01, 6 July 2019 (diff | hist) . . (+215) . . N File:General flanking example - avoiding threats.jpg (Screenshot shows Panther II, which managed to avoid entire enemy team for a long time using tunnels and smart movement. Their game is finally over, when the scout tank notices them. Category:In-game screenshots) (current)
- 01:59, 6 July 2019 (diff | hist) . . (+125) . . N File:General flanking example - late game flank.jpg (Screenshot showcases Swingfire using radio communication to freely flank enemy medium tank. Category:In-game screenshots) (current)
- 01:41, 6 July 2019 (diff | hist) . . (+152) . . N File:General flanking example - getting to the capture point.jpg (Self explanatory. Screenshot is supposed to help notice some important details of maps, when you are playing "flanker" Category:In-game screenshots) (current)
- 01:28, 6 July 2019 (diff | hist) . . (+246) . . N File:Vision example - smoke set in.jpg (Screenshot showcases vision and smoke mechanics in arcade battle mode. This screenshot is third in series, to show how enemy looks like with smoke being present. Only the "scouted" target is visible, per rules. Category:In-game screenshots) (current)
- 01:26, 6 July 2019 (diff | hist) . . (+268) . . N File:Vision example - smoke didn't set in.jpg (Screenshot showcases vision and smoke mechanics in arcade battle mode. This screenshot is second in series, to show how enemy looks like with no smoke being present, but not quite setting in yet (5 or 2 second delay still didn't pass) [[Category:In-ga...) (current)
- 01:23, 6 July 2019 (diff | hist) . . (+192) . . N File:Vision example - no smoke.jpg (Screenshot showcases vision and smoke mechanics in arcade battle mode. This screenshot is first in series, to show how enemy looks like with no smoke present. Category:In-game screenshots) (current)
- 01:20, 6 July 2019 (diff | hist) . . (+151) . . N File:Maxed out keen vision - wall detection.jpg (Screenshot shows at which range away from corner of cover Maxed keen vision will spot enemy tank behind a stone wall. Category:In-game screenshots) (current)
- 01:18, 6 July 2019 (diff | hist) . . (+168) . . N File:Maxed out keen vision - wall detection failure.jpg (Tank destroyer is trying to see enemy tank, but despite maximum keen vision possible it cannot. Enemy tank is located in marked area. Category:In-game screenshots) (current)
- 01:08, 6 July 2019 (diff | hist) . . (+222) . . N File:Maxed out keen vision - through cover.jpg (Tank destroyer is using maximal keen vision while being infront of it's cover, to see enemy over it. This generally requires extremely high skill level, as well as at least "expert" crew. Category:In-game screenshots) (current)
- 01:03, 6 July 2019 (diff | hist) . . (+125) . . N File:Maxed out keen vision - over corner.jpg (Tank destroyer is pushing limits of keen vision by trying to spot enemy tank around corner. Category:In-game screenshots) (current)
- 01:00, 6 July 2019 (diff | hist) . . (+199) . . N File:Maxed out keen vision - over distance.jpg (Maxed out keen vision allows tank destroyer to notice a person behind a building far away. You can tell, that enemy is behind building, because the mark is darkened. Category:In-game screenshots) (current)
- 00:49, 6 July 2019 (diff | hist) . . (+261) . . N File:Average keen vision example.jpg (Screenshot shows, that tank should be visibly exposed to get marked by people with no keen vision. In reality, there is a lot of trees and trash in between two tanks, but for convenience screenshot was taken from another angle. [[Category:In-game scre...) (current)
- 00:37, 6 July 2019 (diff | hist) . . (+156) . . N File:General flanking example - flanker overlooks enemy.jpg (In this screenshot, flanking tank destroyer fails to notice enemy tank, which stumbled upon it. File:General flanking example - enemy overlooks flanker.jpg)
- 00:36, 6 July 2019 (diff | hist) . . (+120) . . N File:General flanking example - enemy overlooks flanker.jpg (Enemy tank fails to notice tank destroyer and drives pas it, oblivious to it's demise. Category:In-game screenshots) (current)
- 22:34, 5 July 2019 (diff | hist) . . (-1) . . m Striker (typo)
- 22:11, 5 July 2019 (diff | hist) . . (+26) . . m Scouting (→Active Scouting: Noted, that huge cooldown is only placed in RB.)
- 19:46, 5 July 2019 (diff | hist) . . (+276) . . Striker (→Survivability and armour: hull break clarifications)
- 08:40, 5 July 2019 (diff | hist) . . (+3,048) . . User:bangerland (→How to sneak up to enemy tanks in Arcade Ground Battle: increasing detalization of text. The rest of it will have to do with given screenshot descriptions, unless i find out something else, or something needs disambiguation.)
- 11:26, 3 July 2019 (diff | hist) . . (+121) . . m User:bangerland
- 10:22, 3 July 2019 (diff | hist) . . (+1,831) . . User:bangerland (→How to sneak up to enemy tanks in Arcade Ground Battle: edits)
- 07:49, 3 July 2019 (diff | hist) . . (+296) . . Warrior (→Survivability and armour: fixed some text)
- 16:12, 2 July 2019 (diff | hist) . . (+15) . . m Warrior (→Survivability and armour)
- 15:59, 2 July 2019 (diff | hist) . . (+219) . . User:bangerland (→Radio communication and why it matters: screenshot and text fix.)
- 15:54, 2 July 2019 (diff | hist) . . (+142) . . N File:Radio communication AB example.jpg (This screenshot shows the power of the "radio communication" skill combined with air support in arcade mode. Category:In-game screenshots) (current)
- 15:36, 2 July 2019 (diff | hist) . . (+396) . . m Warrior (missed points.)
- 14:46, 2 July 2019 (diff | hist) . . (+893) . . Warrior (→Survivability and armour: Since i failed to get though WT support i'll at least try to rearrange page a bit. Can also apply track hull break screenshot for clarification, if necessary.)
- 11:09, 2 July 2019 (diff | hist) . . (+349) . . User talk:AN_TRN_26 (→Editing Questions Here)
- 07:08, 2 July 2019 (diff | hist) . . (+713) . . User talk:AN_TRN_26 (regarding the screenshots)
- 23:48, 1 July 2019 (diff | hist) . . (+2,244) . . User:bangerland (→General combat tactics: it's cool, english is not mine native language, so i often drop "the" and write certain words in wrong way. Changed abbreviations. // Finished one part of a section. Is this kind of narration fine?)
- 23:33, 1 July 2019 (diff | hist) . . (+231) . . N File:General flanking example - end of the flank.jpg (Screenshot shows overall success of initial flank attack during showcased mission. Type 60 ATM is heavily damaged, but managed to completely ruin a 4 tank attack on B point and even do damage on C. Category:In-game screenshots) (current)
- 23:28, 1 July 2019 (diff | hist) . . (+146) . . N File:General flanking example - Flank another capture point.jpg (Screenshot used in combination with other 2 to show, how oblivious enemy can sometimes be to cross-map flanking. Category:In-game screenshots) (current)
- 23:26, 1 July 2019 (diff | hist) . . (+177) . . N File:General flanking example - Observation.jpg (Screenshot shows the importance of looking around, when player has the time. In this case player noticed an easy target on other capture point. Category:In-game screenshots) (current)
- 23:17, 1 July 2019 (diff | hist) . . (+223) . . N File:General flanking example - reason for picking up special tanks.jpg (Screenshot shows that while flanking opponents, you will sometimes meet adequate resistance, and thus specialized tanks should be chosen for flanking instead of just using average vehicles. Category:In-game screenshots) (current)
- 23:11, 1 July 2019 (diff | hist) . . (+232) . . N File:General flanking example - opening.jpg (Type 60 ATM stealth-climbed on top of enemy plateau and unleashed an attack on unsuspecting enemy party. To increase morale damage and to remove risk of being scouted, light tank was targeted first. Category:In-game screenshots) (current)
- 23:05, 1 July 2019 (diff | hist) . . (+178) . . N File:General flanking example - sneaking in.jpg (Type 60 ATM sneaks on top of plateau of El Alamein on enemy side of the map. Player looks towards enemy spawn point to not get caught off guard. Category:In-game screenshots) (current)
- 23:00, 1 July 2019 (diff | hist) . . (+221) . . N File:General flanking example - map explanation.jpg (Flanking explanation for "second battle of of El Alamein" map. Green arrow represents flank route, red arrows represent enemy main push force, yellow arrows represent enemy flank force. Category:In-game screenshots) (current)
- 17:13, 1 July 2019 (diff | hist) . . (+1,947) . . m User:bangerland (→How to sneak up to enemy tanks in Arcade Ground Battle: reworked text a bit, still can't find 2 typos i think i saw.)
- 10:10, 1 July 2019 (diff | hist) . . (+7,515) . . User:bangerland (→How to sneak up to enemy tanks in Arcade Ground Battle)
- 08:12, 1 July 2019 (diff | hist) . . (+3,692) . . User:bangerland (Added a basis for help article, but i will need to make a ton of screenshots and text to make it work.)
- 23:49, 30 June 2019 (diff | hist) . . (-33) . . Striker (another 2 stealth patches - default offroad speed reduced to about 50km/h and missile range restored to 4km (at least according to TTX). Missile still differs from "swingfire" by max speed and mobility.)
- 18:48, 30 June 2019 (diff | hist) . . (+76) . . Striker (→Main armament: Stealth nerf in some patch of this month - rearm sequence now takes ~50 sec instead of 15.)
- 17:50, 30 June 2019 (diff | hist) . . (+880) . . Talk:SPAA radars (→Page Rework)
- 14:42, 30 June 2019 (diff | hist) . . (+155) . . Stormer HVM (→Pros and cons: found out that single missile and triple missile does different type of damage. tried to separate them in pros and cons. Can't write up the page since i don't really "own" the tank per say.)
- 14:12, 30 June 2019 (diff | hist) . . (+488) . . m Talk:SPAA radars (→Page Rework)
- 13:55, 30 June 2019 (diff | hist) . . (+1,226) . . User talk:AN_TRN_26 (→Editing Questions Here)
- 09:02, 11 June 2019 (diff | hist) . . (+654) . . N Talk:ADATS (Can someone check it?)
- 23:24, 8 June 2019 (diff | hist) . . (+1,476) . . Type 60 ATM (→Usage in the battles: Added a few examples for AB. Explanation kind of doubles the paragraph below images, i don't know what do with it.)
- 23:17, 8 June 2019 (diff | hist) . . (+137) . . N File:Type 60 ATM american desert AB improvised hulldown.jpg (On maps with destructible enviroment, Type 60 ATM can use broken houses as a cover against other tanks. Category:In-game screenshots) (current)
- 22:58, 8 June 2019 (diff | hist) . . (+238) . . N File:Normandy AB Type 60 ATM last stand.jpg (When a lot of enemies are stalled on type 60 ATM position, or it simply is out of ammo, in arcade one should call-in bomber. Carpet bombing entire street in such conditions can destroy entire tank squads. Category:In-game screenshots) (current)
- 22:55, 8 June 2019 (diff | hist) . . (+211) . . N File:Normandy AB Type 60 ATM hulldown.jpg (Risky type 60 ATM defence on a capture point. Hulldown is a main part of this strategy, to give enemy something to fire at, but to scare them enough to stop them from advancing. Category:In-game screenshots) (current)
- 10:52, 6 June 2019 (diff | hist) . . (+134) . . m Shturm-S
- 10:42, 6 June 2019 (diff | hist) . . (+2,283) . . Shturm-S (described weapons to the best of my ability.)
- 09:48, 6 June 2019 (diff | hist) . . (+248) . . User talk:AN_TRN_26 (→Editing Questions Here)
- 09:28, 6 June 2019 (diff | hist) . . (+102) . . m Stormer HVM
- 08:55, 6 June 2019 (diff | hist) . . (+558) . . Stormer HVM
- 07:40, 6 June 2019 (diff | hist) . . (+313) . . User talk:AN_TRN_26 (→Editing Questions Here)
- 12:32, 5 June 2019 (diff | hist) . . (+234) . . User talk:AN_TRN_26 (→Editing Questions Here)
- 22:17, 3 June 2019 (diff | hist) . . (+940) . . Talk:SPAA radars (Page overhaul question)
- 21:37, 3 June 2019 (diff | hist) . . (+265) . . m SPAA radars (→SPAA's Which Have Radars in Some Form)
- 21:18, 3 June 2019 (diff | hist) . . (+22) . . m SPAA radars (→Passive optical system)
- 21:14, 3 June 2019 (diff | hist) . . (+65) . . Stormer HVM (Tried to apply a "professional" "pagename" garage screenshot link, but it went wrong somewhere, so i just applied garage image normally.)
- 21:10, 3 June 2019 (diff | hist) . . (+1) . . m File:GarageImage Stormer HVM.jpg
- 21:10, 3 June 2019 (diff | hist) . . (+98) . . N File:GarageImage Stormer HVM.jpg (An image of Stormer HVM in the garage. [Category:In-game screenshots]] Category:Garage images)
- 21:01, 3 June 2019 (diff | hist) . . (+2,542) . . SPAA radars (Tried to add a new section. Seems cringey to me, but that's about as much as i can do without going into RB, which i wont do anytime soon.)
- 20:33, 3 June 2019 (diff | hist) . . (+34) . . m File:Stormer HVM hit with weird lock-on data.jpg
- 20:33, 3 June 2019 (diff | hist) . . (+106) . . N File:Stormer HVM hit with weird lock-on data.jpg (Sometimes the passive optics lock-on provides you with jibberish, but it still helps you to aim at target.)
- 13:49, 3 June 2019 (diff | hist) . . (+514) . . m Talk:Type 60 SPRG (C)
- 12:52, 3 June 2019 (diff | hist) . . (+86) . . m Talk:Type 60 SPRG (C)
- 12:51, 3 June 2019 (diff | hist) . . (+1,840) . . Talk:Type 60 SPRG (C) (→Single gear driving comment: an example?)
- 12:20, 3 June 2019 (diff | hist) . . (+101) . . User talk:bangerland (→Type 60 ATM - 2k range)
- 11:54, 3 June 2019 (diff | hist) . . (+87) . . m User talk:bangerland (→Type 60 ATM - 2k range: response)
- 11:54, 3 June 2019 (diff | hist) . . (+296) . . User talk:bangerland (→Type 60 ATM - 2k range)
- 11:42, 3 June 2019 (diff | hist) . . (+81) . . m Falcon (As much as i tested it, kinetic hullbreak happens only on gun breech, not just hull overall. Even engine (normally fatal spot for tanks like this) doesn't count. This may change again, but so far it is like that.)
- 11:30, 3 June 2019 (diff | hist) . . (+1,693) . . N Talk:Type 60 SPRG (C) (To AN_TRN_26 question in comment.)
- 10:52, 3 June 2019 (diff | hist) . . (+404) . . Type 60 SPRG (C) (some minor fixes.)
- 10:37, 3 June 2019 (diff | hist) . . (+1,490) . . Type 60 ATM (Tried to make better clarifications. Also, the Stat card (the one on top of page) states max range for missile being 2km in "detailed" which is wrong.)
- 09:47, 3 June 2019 (diff | hist) . . (0) . . m Falcon (text fixes)
- 09:03, 3 June 2019 (diff | hist) . . (+34) . . m Falcon (→Survivability and armour)
- 07:56, 3 June 2019 (diff | hist) . . (+864) . . Falcon (Slight rearrangement, upd.)
- 07:41, 3 June 2019 (diff | hist) . . (+854) . . Swingfire (The fuel tank was removed from the tank (why how when???), plus new hullbreaks were added, which means, no more miracle survivals. Also changed the turret hit memo according to field rep mechanic.)
- 18:18, 1 June 2019 (diff | hist) . . (-8) . . m User:bangerland (Tag: Visual edit)
- 18:15, 1 June 2019 (diff | hist) . . (+306) . . User:bangerland (→Hullbreak checks: So yeah, i wasn't paranoid... I recommend everyone to check hull break of their tanks EVEN on track hit (i'd say ESPECIALLY on track hit). Waiting until gaijin support responds to use these on Warrior page. Hopefully it IS a bug...)
- 18:12, 1 June 2019 (diff | hist) . . (+17) . . N File:105 mm hesh hullbreaks through addon armour.jpg (Self explanatory.)
- 18:12, 1 June 2019 (diff | hist) . . (+71) . . N File:75 mm HE hullbreaks warrior by hitting the track.jpg (Self explanatory. Shot was made in such way that only the track is hit.)
- 19:42, 30 May 2019 (diff | hist) . . (+20) . . m M13/40 (I) (Guess i'm only half right about mantlet.)
- 19:33, 30 May 2019 (diff | hist) . . (+104) . . File:GarageImage Churchill VII.jpg
- 19:32, 30 May 2019 (diff | hist) . . (+100) . . File:GarageImage M13 40 (III).jpg
- 19:32, 30 May 2019 (diff | hist) . . (+99) . . File:GarageImage M13 40 (II).jpg
- 19:31, 30 May 2019 (diff | hist) . . (+102) . . File:GarageImage M13 40 (I).jpg
- 19:22, 30 May 2019 (diff | hist) . . (0) . . m Churchill VII (→Ammunition: fix to pen table)
- 19:21, 30 May 2019 (diff | hist) . . (-2) . . m Churchill III (→Ammunition: fix to pen)
- 19:05, 30 May 2019 (diff | hist) . . (+3,555) . . M13/40 (II) (Needs checking. Also check link with "M13/40" , there is so many "family" page links, its weird.)
- 18:53, 30 May 2019 (diff | hist) . . (+465) . . M13/40 (I) (Addition for cross-referencing. Also mantlet comment was false. It is possible to oneshot M13/40 at "long range" (600 m) with upgraded ammo through 40 mm cover of gun.)
- 13:50, 30 May 2019 (diff | hist) . . (+25) . . m User:bangerland (spotted another one.)
- 13:35, 30 May 2019 (diff | hist) . . (+192) . . m User:bangerland (Added category tags for convenience. Should not affect this page since it's sealed in <nowiki> tag.)
- 13:27, 30 May 2019 (diff | hist) . . (+581) . . User talk:Inceptor57 (→pictures efficiency question)
- 13:12, 30 May 2019 (diff | hist) . . (+694) . . User talk:Inceptor57 (→pictures efficiency question)
- 12:21, 30 May 2019 (diff | hist) . . (+1,124) . . User talk:Inceptor57 (→pictures efficiency question: new section)
- 09:06, 30 May 2019 (diff | hist) . . (-535) . . User talk:bangerland (removed resolved topics, added another one.)
- 08:34, 30 May 2019 (diff | hist) . . (+27) . . m Type 60 SPRG (C) (→Pros and cons: i guess it makes more sense like this)
- 07:28, 30 May 2019 (diff | hist) . . (+124) . . m Type 60 SPRG (C) (→Pros and cons)
- 07:09, 30 May 2019 (diff | hist) . . (0) . . m Type 60 ATM (→Survivability and armour: wrong tank)
- 06:14, 30 May 2019 (diff | hist) . . (+21) . . m Striker (I feel like this sentence is less confusing that way, because launcher normally does auto-repair, but vehicle acts stranger and stranger with every passing patch.)
- 06:02, 30 May 2019 (diff | hist) . . (+331) . . N Talk:Type 60 ATM (i think it was a misunderstanding.) (current)
- 21:55, 29 May 2019 (diff | hist) . . (+191) . . m User:bangerland (→Hullbreak checks)
- 21:41, 29 May 2019 (diff | hist) . . (+227) . . Type 60 ATM (→Survivability and armour: update with new hullbreak.)
- 20:39, 29 May 2019 (diff | hist) . . (+157) . . Warrior (Mention of new hull break rules for the tank. Effect of ERA shield on KE hull break and hull break in general is yet to be found out. Still no information if engine deck now blocks hull break or not.)
- 20:06, 29 May 2019 (diff | hist) . . (+2,644) . . Striker (Modified armour information and counter tactics due to patch changes. So far nobody reads patch notes, so nobody shoots down atgms, and it doesn't feel much different aside from occasional arty one-shot.)
- 18:22, 29 May 2019 (diff | hist) . . (+173) . . Optics (Added godlike X40 scope to gallery. Too bad it's only for SPAA. Probably butchered phrasing there smh.)
- 18:19, 29 May 2019 (diff | hist) . . (+95) . . N File:X40 zoom example.jpg (X40 zoom example for target 1km away. Made with Stormer HMV. Category:In-game screenshots) (current)
- 18:02, 29 May 2019 (diff | hist) . . (+87) . . m User talk:Inceptor57
- 18:01, 29 May 2019 (diff | hist) . . (+608) . . User talk:Inceptor57 (→The distinction between Radars and other sensors)
- 17:48, 29 May 2019 (diff | hist) . . (+366) . . N File:Stormer HMV passive system lock on.jpg (Screenshot shows Stormer HMV lock on. Basically you are invisible to anti-radar, but you don't have a targeting reticle with passive system so you have to aim missile with your optics. (at least for this vehicle, not sure for those with guns --~~~~ )...)
- 14:39, 29 May 2019 (diff | hist) . . (+64) . . m User:bangerland (Tag: Visual edit)
- 13:06, 29 May 2019 (diff | hist) . . (+3,489) . . User:bangerland (yet another thing to track...)
- 11:50, 29 May 2019 (diff | hist) . . (+87) . . m User talk:Inceptor57
- 11:50, 29 May 2019 (diff | hist) . . (+1,162) . . User talk:Inceptor57 (→The distinction between Radars and other sensors)
- 10:12, 29 May 2019 (diff | hist) . . (+13) . . m M13/40 (I) (→Survivability and armour)
- 10:06, 29 May 2019 (diff | hist) . . (-352) . . m Merkava Mk.1 (USA) (→Armaments: it only has one gun.)
- 09:07, 29 May 2019 (diff | hist) . . (+339) . . M13/40 (I) (i believe there were more things written about it, but whatever. the other models will have to be cross-referenced to this one, as stats in them are also wrong.)
- 13:21, 28 May 2019 (diff | hist) . . (+95) . . File:GarageImage Warrior.jpg (trying to add screenshot to category.)
- 15:19, 27 May 2019 (diff | hist) . . (-5) . . m User:bangerland
- 14:44, 27 May 2019 (diff | hist) . . (+4,193) . . User:bangerland
- 18:38, 26 May 2019 (diff | hist) . . (+1,730) . . User talk:Inceptor57 (→The distinction between Radars and other sensors)
- 22:49, 25 May 2019 (diff | hist) . . (+97) . . m Type 60 ATM (Minor armour note. Also thanks for link fix, didn't knew how to fix it myself.)
- 22:19, 25 May 2019 (diff | hist) . . (+53) . . m Type 60 ATM (minor fix that was impossible in vis mode.)
- 22:17, 25 May 2019 (diff | hist) . . (+2,317) . . Type 60 ATM (Close range shot gallery for AB and RB. A bit messy IMO, but that's best i could get at the moment.) (Tag: Visual edit)
- 21:57, 25 May 2019 (diff | hist) . . (+162) . . N File:Type 60 atm forward 50 m shot AB.jpg (Screenshot showcases how one should aim close range shot with type 60 ATM in AB. It also kind of displays, that guidance activates much earlier in AB, than in RB.)
- 21:55, 25 May 2019 (diff | hist) . . (+382) . . N File:AB indirect melee range L-R shot correction.jpg (Screenshot to be used in combo with setup screenshot. In addiion to setup, type 60 ATM operator drags targeting reticle to the right, forcing missile to obey manual input and not only go straight into T64 hull, but also hitting it into weakspot (avoidi...)
- 21:52, 25 May 2019 (diff | hist) . . (+215) . . N File:AB indirect melee range L-R shot setup.jpg (Combat footage of type 60 ATM trying to nuke T64 with indirect attack. Range is ~30 m. L-R shot. Screenshot shows how operator initially aims at the enemy tank behind wall. The hull placement is also very important.)
- 21:50, 25 May 2019 (diff | hist) . . (+386) . . N File:Type 60 atm 50m shot RB angling showcase.jpg (Screenshot is supposed to be used in pair with other 50m type 60 atm shot screenshot. It shows the heavy difference in missile launch angle. It also shows, that you can calculate the distance of shot (via launcher's reticle) and angle deviation (via lo...)
- 21:48, 25 May 2019 (diff | hist) . . (+101) . . N File:Type 60 atm 50 m shot RB.jpg (Showcases where missiles will fly if Type 60 ATM will try to attack something at about 50 m. RB mode.)
- 21:47, 25 May 2019 (diff | hist) . . (+123) . . N File:Type 60 atm melee left-left shot RB.jpg (The closest melee shot one can make with type 60 ATM in RB, without doing any blind guesses. L-L shot. Range is about 35 m.)
- 21:44, 25 May 2019 (diff | hist) . . (+169) . . N File:Type 60 atm dead zone range AB.jpg (Screenshot showcases dead zone range for type 60 ATM in AB. Note that shot must be made with all the targeting devices in their maximum bottom position for that to land.)
- 21:43, 25 May 2019 (diff | hist) . . (+59) . . N File:Type 60 ATM dead zone range RB.jpg (Screenshot showcases dead zone range for type 60 ATM in RB.)
- 21:42, 25 May 2019 (diff | hist) . . (+132) . . N File:Type 60 atm point blank shot RB.jpg (Panic shot with Type 60 ATM. Range is ~6m. Note that both launcher and optics targeting reticle are in their utmost bottom position.)
- 11:36, 23 May 2019 (diff | hist) . . (+4) . . m Type 60 ATM
- 11:19, 23 May 2019 (diff | hist) . . (+46) . . m Type 60 ATM
- 10:17, 23 May 2019 (diff | hist) . . (+21) . . m Type 60 ATM
- 09:27, 23 May 2019 (diff | hist) . . (+186) . . m Type 60 ATM (fixed typo's i managed to remember, but thats probably not all of them.)
- 09:20, 23 May 2019 (diff | hist) . . (+182) . . m Type 60 ATM
- 08:33, 23 May 2019 (diff | hist) . . (+10,623) . . Type 60 ATM (Tried to explain how it works and separate ab/rb work, due to it's specifics. Will fabricate screenshots later.)
- 07:30, 21 May 2019 (diff | hist) . . (+1) . . m Type 60 ATM (→Machine guns: dead link fix)
- 13:19, 20 May 2019 (diff | hist) . . (+235) . . m Type 60 ATM (→Ammunition)
- 13:14, 20 May 2019 (diff | hist) . . (+160) . . m Ho-Ri Production
- 10:14, 20 May 2019 (diff | hist) . . (+1,087) . . Churchill VII (added some armour info, converged pros and cons into more elaborate statement, as they all mentioned same thing, but were far apart.)
- 22:26, 19 May 2019 (diff | hist) . . (+841) . . m User:bangerland
- 21:05, 19 May 2019 (diff | hist) . . (+680) . . M41A1 (Japan) (Optics.)
- 20:57, 19 May 2019 (diff | hist) . . (+673) . . Type 60 SPRG (C) (→Armaments: optics)
- 20:50, 19 May 2019 (diff | hist) . . (+630) . . Type 61 (→Main armament: optics)
- 09:45, 19 May 2019 (diff | hist) . . (-1) . . m ST-A2
- 09:44, 19 May 2019 (diff | hist) . . (-1) . . m ST-A1
- 09:43, 19 May 2019 (diff | hist) . . (-9) . . m Type 61
- 09:39, 19 May 2019 (diff | hist) . . (-1) . . m Type 61
- 18:48, 18 May 2019 (diff | hist) . . (+375) . . N Talk:Type 89 (Ammunition question)
- 17:42, 18 May 2019 (diff | hist) . . (+5) . . m ST-A2
- 17:41, 18 May 2019 (diff | hist) . . (0) . . m ST-A1
- 15:24, 18 May 2019 (diff | hist) . . (-87) . . m ST-A2
- 15:18, 18 May 2019 (diff | hist) . . (-1) . . m ST-A1
- 15:10, 18 May 2019 (diff | hist) . . (+9,413) . . ST-A2 (Made this one more of a comparsion to ST-A1. Would need someone to tell me what is it on the back of the turret (just out of curiosity). Can't really make ammo rack screenshots, so left it out. May have missed some details.)
- 15:06, 18 May 2019 (diff | hist) . . (-1) . . m ST-A1
- 14:46, 18 May 2019 (diff | hist) . . (+490) . . m ST-A1 (Mobility)
- 11:08, 18 May 2019 (diff | hist) . . (+198) . . m ST-A1 (added deck weakness to make a point in ST-A2 page.)
- 16:59, 17 May 2019 (diff | hist) . . (-3) . . m ST-A1 (fix to penetration table) (Tag: Visual edit)
- 16:09, 17 May 2019 (diff | hist) . . (+233) . . User talk:Inceptor57 (→About ammunition names)
- 13:59, 17 May 2019 (diff | hist) . . (+437) . . User talk:AN_TRN_26
- 12:33, 17 May 2019 (diff | hist) . . (+301) . . User talk:AN_TRN_26 (→Editing Questions Here)
- 12:28, 17 May 2019 (diff | hist) . . (0) . . m Category:USA ground vehicles
- 12:28, 17 May 2019 (diff | hist) . . (0) . . m Category:Germany ground vehicles
- 12:27, 17 May 2019 (diff | hist) . . (0) . . m Category:Britain ground vehicles
- 12:27, 17 May 2019 (diff | hist) . . (0) . . m Category:Japan ground vehicles
- 12:26, 17 May 2019 (diff | hist) . . (0) . . m Category:Italy ground vehicles
- 12:15, 17 May 2019 (diff | hist) . . (+444) . . User talk:AN_TRN_26 (→Editing Questions Here)
- 12:07, 17 May 2019 (diff | hist) . . (+87) . . m User talk:AN_TRN_26
- 12:06, 17 May 2019 (diff | hist) . . (+398) . . User talk:AN_TRN_26 (→Editing Questions Here)
- 12:05, 17 May 2019 (diff | hist) . . (+88) . . N File:A visual bug in italian section.png
- 11:57, 17 May 2019 (diff | hist) . . (+22) . . m User talk:AN_TRN_26
- 11:48, 17 May 2019 (diff | hist) . . (+86) . . m User talk:AN_TRN_26
- 11:47, 17 May 2019 (diff | hist) . . (+280) . . User talk:AN_TRN_26 (about that fix to border line in italy section.)
- 09:31, 17 May 2019 (diff | hist) . . (0) . . m Category:Italy ground vehicles (Clunky attempt at fixing the border line.)
- 09:21, 17 May 2019 (diff | hist) . . (+529) . . User talk:Inceptor57 (editing question.)
- 09:01, 17 May 2019 (diff | hist) . . (+64) . . Template:Japan light tanks (this seems outdated)
- 06:19, 17 May 2019 (diff | hist) . . (+18) . . m ST-A1 (Sentence sounded backwards)
- 22:09, 16 May 2019 (diff | hist) . . (+91) . . m ST-A1 (i think i realized why i thought of the mechanic in such way. It is because i looked at ammo rack picture and forgot that at some patch the mandatory turret ammo rack was added, making many turreted tanks oneshottable.)
- 21:47, 16 May 2019 (diff | hist) . . (+1) . . m ST-A1 (the turret crew in last stand works really weirdly, so changed text a bit.)
- 20:29, 16 May 2019 (diff | hist) . . (+4,078) . . ST-A1 (General observation from AB gameplay.)
- 14:14, 16 May 2019 (diff | hist) . . (+1,061) . . N Talk:SPAA radars (Question/request to aircraft and heli owners)
- 11:01, 15 May 2019 (diff | hist) . . (-1) . . m Striker
- 10:14, 15 May 2019 (diff | hist) . . (+985) . . Striker (filled in specifics for certain things, to make it less misleading.)
- 06:59, 14 May 2019 (diff | hist) . . (+541) . . User talk:bangerland (more random questions)
- 12:20, 13 May 2019 (diff | hist) . . (-3) . . m Ho-Ri Production (Other typo)
- 12:10, 13 May 2019 (diff | hist) . . (+142) . . m Type 60 SPRG (C) (Unsure if minor edit was purpousefully removed or not. Rewrote it in a bit different way.)
- 11:59, 13 May 2019 (diff | hist) . . (-3) . . m Ho-Ri Production (typo)
- 10:41, 13 May 2019 (diff | hist) . . (+7) . . m Ho-Ri Production
- 10:00, 13 May 2019 (diff | hist) . . (+152) . . m Type 60 SPRG (C)
- 09:50, 13 May 2019 (diff | hist) . . (+3,544) . . Type 60 SPRG (C) (Rearranged the page. filled some other info.)
- 00:27, 13 May 2019 (diff | hist) . . (+4,471) . . Ho-Ri Production (it would seem now vehicle always uses reverse gear, and the comment about "comically fast reserve" was probably about the time when it could drive -40km/h. added certain points.)
- 22:56, 12 May 2019 (diff | hist) . . (+12) . . m ST-A1
- 11:03, 12 May 2019 (diff | hist) . . (+560) . . m User talk:Flame2512
- 00:47, 12 May 2019 (diff | hist) . . (+659) . . m User talk:Flame2512
- 00:15, 12 May 2019 (diff | hist) . . (+235) . . User talk:Flame2512 (actually wrote it in topic itself, so it's less confusing.)
- 00:06, 12 May 2019 (diff | hist) . . (+12) . . User talk:Flame2512 (found a solution for your problem here. Image resizes to the text, so applying "bold" text format fixed it to normal size. Not best way to do that, but w/e.)
- 09:26, 9 May 2019 (diff | hist) . . (+84) . . m User:bangerland
- 14:04, 7 May 2019 (diff | hist) . . (+1,545) . . m User:bangerland
- 12:04, 7 May 2019 (diff | hist) . . (0) . . m ST-A1 (dead link fix)
- 09:35, 7 May 2019 (diff | hist) . . (+926) . . m User:bangerland
- 08:50, 7 May 2019 (diff | hist) . . (+810) . . m User:bangerland (→What certain shell types are like in-game (for real))
- 08:19, 7 May 2019 (diff | hist) . . (+451) . . m Vickers Mk.1 (Climbing properties.)
- 07:36, 7 May 2019 (diff | hist) . . (+1,162) . . ST-A1 (Tried to apply optics data. Page may need some re-wording in general.)
- 06:35, 7 May 2019 (diff | hist) . . (+23) . . m AMX-10RC
- 06:35, 7 May 2019 (diff | hist) . . (+52) . . T95E1
- 20:30, 6 May 2019 (diff | hist) . . (+944) . . Talk:M6A1 (current)
- 20:27, 6 May 2019 (diff | hist) . . (+59) . . N File:APHE Fails to penetrate M6A1 front in analysis .jpg (A weird spot on M6A1 armour which confuses the scope in AB?)
- 20:15, 6 May 2019 (diff | hist) . . (+392) . . m M6A1 (→Survivability and armour)
- 19:49, 6 May 2019 (diff | hist) . . (+31) . . m Talk:M6A1
- 19:46, 6 May 2019 (diff | hist) . . (+134) . . m Talk:M6A1
- 19:45, 6 May 2019 (diff | hist) . . (+694) . . Talk:M6A1 (→Hull bottom armour)
- 19:43, 6 May 2019 (diff | hist) . . (+61) . . N File:Aphe M6A1 protection analysis.jpg (What type 1 APHE is supposed to do against M6A1 (supposedly).)
- 19:40, 6 May 2019 (diff | hist) . . (+71) . . N File:APHE fails to penetrate M6A1.jpg (Chiri II versus M6A1 sideskirt. Perfect ammorack shot with type 1 APHE.)
- 18:48, 6 May 2019 (diff | hist) . . (+1,186) . . Talk:M6A1
- 16:03, 6 May 2019 (diff | hist) . . (-16) . . m IS-7 (fix to dead links)
- 12:45, 6 May 2019 (diff | hist) . . (+578) . . m User:bangerland (→What certain shell types are like in-game (for real))
- 12:02, 6 May 2019 (diff | hist) . . (+87) . . User:bangerland (→What certain shell types are like in-game (for real))
- 11:58, 6 May 2019 (diff | hist) . . (+87) . . User:bangerland (→What certain shell types are like in-game (for real))
- 11:56, 6 May 2019 (diff | hist) . . (+4,671) . . User:bangerland (changes)
- 10:29, 6 May 2019 (diff | hist) . . (+955) . . N Talk:M6A1 (Weird armour properties?)
- 18:57, 1 May 2019 (diff | hist) . . (0) . . m Merkava Mk.1 (USA) (this typo survived long enough :))
- 18:56, 1 May 2019 (diff | hist) . . (+1) . . m M113A1 (TOW)
- 12:45, 1 May 2019 (diff | hist) . . (0) . . m Optics
- 12:21, 1 May 2019 (diff | hist) . . (0) . . m Optics
- 12:18, 1 May 2019 (diff | hist) . . (+179) . . Optics (Added an example where optics "can even" be fixed (they might as well not exist on other vehicles). Minor text check. Changed example in the end to something realistic (just in case someone takes it literally))
- 11:53, 1 May 2019 (diff | hist) . . (+1) . . m Anti-tank guided missiles
- 11:52, 1 May 2019 (diff | hist) . . (-468) . . Anti-tank guided missiles (I guess a lot of game mechanics are kind of science fiction (like striker reloading 1 by 1 and numerous infantry vehicles capable of reloading without putting commander in danger of MG fire), so it cannot be helped. Tried to make it less strange to read.)
- 10:51, 1 May 2019 (diff | hist) . . (+1,104) . . User talk:Inceptor57 (→Regarding atgm page: new section)
- 08:30, 30 April 2019 (diff | hist) . . (+2,896) . . Optics (X16 scope confirmed with the premium japanese tank. Refined page a bit. Asking Inceptor57 to check it and see if it would work for wiki (specifically the last part).)
- 14:07, 28 April 2019 (diff | hist) . . (+231) . . m User:bangerland
- 13:25, 28 April 2019 (diff | hist) . . (+418) . . m Ho-Ri Production (minor weakness)
- 12:51, 28 April 2019 (diff | hist) . . (+369) . . User:bangerland (2flame2512)
- 12:09, 28 April 2019 (diff | hist) . . (+65) . . m Merkava Mk.1 (USA) (some cross-links fix)
- 11:40, 28 April 2019 (diff | hist) . . (+305) . . m Optics
- 11:29, 28 April 2019 (diff | hist) . . (-160) . . Optics (I need someone to make a screenshot with OTOMATIC or one of leopards that have X16 scope to confirm ST-A1 scope is X16 or not. I've got no vehicles with that stated clearly, just guessing by looking at japanese tree after that tank.)
- 11:23, 28 April 2019 (diff | hist) . . (+1,961) . . Optics (applied images.) (Tag: Visual edit)
- 11:22, 28 April 2019 (diff | hist) . . (+56) . . N File:X16.1 zoom example.jpg
- 11:20, 28 April 2019 (diff | hist) . . (+85) . . N File:X12 zoom example.jpg
- 11:19, 28 April 2019 (diff | hist) . . (+88) . . N File:X10.3 zoom example.jpg
- 11:17, 28 April 2019 (diff | hist) . . (+69) . . N File:X10 zoom example.jpg
- 11:16, 28 April 2019 (diff | hist) . . (+65) . . N File:X9.2 zoom example.jpg
- 11:15, 28 April 2019 (diff | hist) . . (+74) . . N File:X8 zoom example better lenses.jpg
- 11:13, 28 April 2019 (diff | hist) . . (+53) . . N File:X8 zoom example.jpg
- 11:12, 28 April 2019 (diff | hist) . . (+61) . . N File:X7.5 zoom example.jpg
- 11:11, 28 April 2019 (diff | hist) . . (+58) . . N File:X7 zoom example.jpg
- 11:11, 28 April 2019 (diff | hist) . . (+55) . . N File:X6.8 zoom example.jpg
- 11:10, 28 April 2019 (diff | hist) . . (+64) . . N File:X6 zoom example.jpg
- 11:09, 28 April 2019 (diff | hist) . . (+96) . . N File:X6 zoom example binoculars.jpg
- 11:08, 28 April 2019 (diff | hist) . . (+52) . . N File:X5 zoom example.jpg
- 11:06, 28 April 2019 (diff | hist) . . (+83) . . N File:X4 zoom example.jpg
- 11:05, 28 April 2019 (diff | hist) . . (+58) . . N File:X3.5 zoom example.jpg
- 11:04, 28 April 2019 (diff | hist) . . (+55) . . N File:X3 zoom example.jpg
- 11:03, 28 April 2019 (diff | hist) . . (+68) . . N File:X2.5 zoom example.jpg
- 11:02, 28 April 2019 (diff | hist) . . (+121) . . N File:X1 zoom example.jpg
- 10:58, 28 April 2019 (diff | hist) . . (+95) . . N File:Optics tooltip not properly filled example.jpg
- 10:56, 28 April 2019 (diff | hist) . . (+42) . . N File:Optics tooltip example.jpg
- 10:54, 28 April 2019 (diff | hist) . . (+795) . . m Optics (prep work)
- 09:21, 28 April 2019 (diff | hist) . . (+2,006) . . N Optics (Creating base page for optic zoom levels to compare. Going to fill it with screenshots in certain time.)
- 08:39, 28 April 2019 (diff | hist) . . (+35) . . m Template:USA medium tanks (Added merkava to template.)
- 22:58, 27 April 2019 (diff | hist) . . (+90) . . Merkava Mk.1 (USA) (Stat-card seems to be alive now. Gotta move this page to a proper one, i suppose?..)
- 22:29, 27 April 2019 (diff | hist) . . (+568) . . User:bangerland (Some fixes to MG table, due to nerf to french MGs. (15mm is almost as weak as soviet 12.7mm, seems legit and fair, lol). I think it's generally usable now to check if your LVEH is pennable by certain MG or not, if someone trashtalks about it.) (Tag: Visual edit)
- 21:33, 27 April 2019 (diff | hist) . . (+1,651) . . User:bangerland (Regarding the screenshots.)
- 20:06, 27 April 2019 (diff | hist) . . (+4,409) . . User:bangerland (Response to AN_TRN_26 .)
- 17:17, 27 April 2019 (diff | hist) . . (+532) . . User:bangerland (Another question, more wiki related this time.)
- 17:01, 26 April 2019 (diff | hist) . . (+29) . . m Anti-tank guided missiles (→Different ways of attacking)
- 16:09, 26 April 2019 (diff | hist) . . (+38) . . m Anti-tank guided missiles
- 15:26, 26 April 2019 (diff | hist) . . (+95) . . m AMX-10RC (Having APDSFS at the BR of 8 is probably the most notable thing about it and is what defines it away from centauro and the likes.)
- 15:18, 26 April 2019 (diff | hist) . . (+147) . . m Warrior (ATGM launch picture)
- 15:13, 26 April 2019 (diff | hist) . . (+169) . . Anti-tank guided missiles (Added some pics to accompany text. IDK how to show MBT attacking something with ATGM. I can draw a picture of T80 fighting Hind firing hellfires at it, but that's not serious enough for wiki, i think.)
- 15:10, 26 April 2019 (diff | hist) . . (+47) . . N File:Warrior sneak attack on tank.JPG (Screenshot of Warrior destroying tank with ATGM)
- 14:38, 26 April 2019 (diff | hist) . . (+48) . . N File:RPZ2 snipe.jpg (Screenshot of RPZ2 firing ATGM at distant enemy.)
- 13:49, 26 April 2019 (diff | hist) . . (+4,190) . . Anti-tank guided missiles (I might be historically inaccurate, but i thought that certain understanding, that not all ATGM carriers are same is necessary. Not sure if to write it from game perspective or w/e.)
- 20:54, 25 April 2019 (diff | hist) . . (+13) . . m M113A1 (TOW)
- 20:45, 25 April 2019 (diff | hist) . . (+579) . . M113A1 (TOW) (Tried to rearrange and fix text a bit? Specifically tried to look which APHE would not detonate, appearantly that's american 20mm fuse shells, when fired at the back of tank. Problem is though, it still causes enough spalling to wreck entire vehicle, lol.)
- 20:40, 25 April 2019 (diff | hist) . . (+155) . . N File:M113A1 gunner is hit.jpg (Screenshot shows how gunner of M113A1 got shot in face with APHE and his fellow crew members are about to get destroyed with shrapnel, caused by explosion.)
- 20:00, 25 April 2019 (diff | hist) . . (-595) . . m User talk:bangerland (resolved topic)
- 19:35, 25 April 2019 (diff | hist) . . (+1,315) . . Crew skills (→General: idk how to put this info in more compact form. help?)
- 17:32, 25 April 2019 (diff | hist) . . (+98) . . User:bangerland (Seems like mail authentication works. Thanks for heads up.)
- 16:55, 25 April 2019 (diff | hist) . . (+38) . . m M113A1 (TOW) (Only T-55AM-1 is premium, so made it more clear. As for the rest, it all can be extremely subjective with this vehicle, i suppose.)
- 16:35, 25 April 2019 (diff | hist) . . (+905) . . Crew skills
- 16:14, 25 April 2019 (diff | hist) . . (+431) . . m Crew skills
- 15:39, 25 April 2019 (diff | hist) . . (+56) . . M113A1 (TOW) (TBH i still feel like those "overpen" comments are just luck or stray APDS shots, which cannot explode anyway.)
- 15:23, 25 April 2019 (diff | hist) . . (+101) . . M113A1 (TOW) (→General info) (Tag: Visual edit)
- 15:20, 25 April 2019 (diff | hist) . . (+34) . . M113A1 (TOW)
- 15:18, 25 April 2019 (diff | hist) . . (+645) . . M113A1 (TOW)
- 14:39, 25 April 2019 (diff | hist) . . (+2,189) . . M113A1 (TOW)
- 08:03, 25 April 2019 (diff | hist) . . (+36) . . m Talk:Crew skills
- 07:58, 25 April 2019 (diff | hist) . . (+808) . . N Talk:Crew skills (Created page with "It would seem the skill explanation is only related to RB. Should we add RB/AB differentiation? If so, should certain skills be highlighted more, as of their importance in cer...")
- 21:51, 24 April 2019 (diff | hist) . . (+779) . . User:bangerland (question regarding marketplace)
- 10:51, 24 April 2019 (diff | hist) . . (+377) . . User talk:AN_TRN_26
- 08:51, 24 April 2019 (diff | hist) . . (+85) . . User:bangerland (Tag: Visual edit)
- 08:45, 24 April 2019 (diff | hist) . . (+405) . . User talk:AN_TRN_26 (Question)
- 07:38, 24 April 2019 (diff | hist) . . (+53) . . m Merkava Mk.1 (USA) (→Survivability and armour)
- 07:14, 24 April 2019 (diff | hist) . . (+1,016) . . Merkava Mk.1 (USA)
- 22:56, 23 April 2019 (diff | hist) . . (+86) . . m Merkava Mk.1 (USA) (Either mine editor got bugged or i need a sleep. Leaving page as is for now.)
- 22:54, 23 April 2019 (diff | hist) . . (-80) . . m Merkava Mk.1 (USA) (typos)
- 22:13, 23 April 2019 (diff | hist) . . (+98) . . m Merkava Mk.1 (USA) (→General info)
- 22:09, 23 April 2019 (diff | hist) . . (+865) . . User talk:Flame2512
- 21:50, 23 April 2019 (diff | hist) . . (+8,701) . . N Merkava Mk.1 (USA) (I must admit, i'm extremely salty about this vehicle, so created a page on it, since search hit nothing. Specs-card code doesn't seem to react to it's name (if the one from faction page is correct anyway?..). Wrote some info. Need's redacts and filling.)
- 20:42, 23 April 2019 (diff | hist) . . (+96) . . N File:Internal shields merkava mk1.jpg (Shows X-ray of Merkava MK1's "true nature", as in, layers upon layers of cast homogenous armour.)
- 18:29, 23 April 2019 (diff | hist) . . (+873) . . N User talk:Flame2512 (question)
- 18:19, 23 April 2019 (diff | hist) . . (+484) . . SPAA radars (After seeing Flame's data i realized what green field actually means on round radars. It's not passive FoV, it's tracking radar's maximum range. Also, i have no idea where to put this alternative radar view, or explanations to it, anyway.)
- 18:07, 23 April 2019 (diff | hist) . . (+82) . . N File:Alternative ground radar indicator.jpg (Alternative radar display. Activated via "switch radar indicator type" keybinding.)
- 20:50, 22 April 2019 (diff | hist) . . (+210) . . Warrior (→Media)
- 15:32, 22 April 2019 (diff | hist) . . (+225) . . Warrior (→General info: Applied image of back-side weakspot.) (Tag: Visual edit)
- 15:24, 22 April 2019 (diff | hist) . . (+43) . . N File:Weakspot warrior.jpg
- 14:43, 22 April 2019 (diff | hist) . . (+3,032) . . Warrior (Tried to decompose text, ended up writing more text. Will have to apply picture with weakspot a bit later, don't have one yet.)
- 16:03, 20 April 2019 (diff | hist) . . (+328) . . Striker (Applied a pair of videos.)
- 20:00, 17 April 2019 (diff | hist) . . (0) . . m SPAA radars (Fixed what looks like a typo. By the way, i feel like we are still far from having air-to-ground homing missiles you mentioned. I'm not even that sure radar alert exist in same way in RB.)
- 14:26, 17 April 2019 (diff | hist) . . (+18) . . m Ground vehicles (Adding the new page to list, since it was checked.)
- 12:45, 17 April 2019 (diff | hist) . . (-3,700) . . m User:bangerland (removed no longer needed section.)
- 12:28, 17 April 2019 (diff | hist) . . (+405) . . m SPAA radars (Ok, i think i'm done here. Couldn't find pure SIDAM example, so i give up on that one. Minor edits.)
- 12:11, 17 April 2019 (diff | hist) . . (+196) . . m SPAA radars (Sector radar image added.) (Tag: Visual edit)
- 12:09, 17 April 2019 (diff | hist) . . (+34) . . N File:Sector view radar.jpg
- 11:55, 17 April 2019 (diff | hist) . . (-23) . . m SPAA radars (edits)
- 11:47, 17 April 2019 (diff | hist) . . (+356) . . m SPAA radars (Edits.) (Tag: Visual edit)
- 11:44, 17 April 2019 (diff | hist) . . (+65) . . N File:Rangefinder radar display.jpg
- 11:40, 17 April 2019 (diff | hist) . . (+553) . . SPAA radars (rangefinder info found.)
- 11:38, 17 April 2019 (diff | hist) . . (+46) . . N File:M163 radio lock-on.JPG (Shows how M163 rangefinder locks onto targets.)
- 11:07, 17 April 2019 (diff | hist) . . (+266) . . SPAA radars (Clean circular radar pic added. I'll try to find info on rest of those on internet, but it would seem it's the extent of what i can fill in easily. Look at comments to see what can be done.)
- 11:02, 17 April 2019 (diff | hist) . . (+40) . . N File:Circular view radar.JPG (Clean screenshot of circular radar dish.)
- 08:51, 17 April 2019 (diff | hist) . . (+12) . . SPAA radars
- 08:48, 17 April 2019 (diff | hist) . . (+5,956) . . N SPAA radars (This page still needs a lot of work.)
- 07:55, 17 April 2019 (diff | hist) . . (+1,005) . . Striker (Added two more weaknesses of vehicle to consider. Minor typo fix.)
- 20:48, 16 April 2019 (diff | hist) . . (+327) . . m BMP-2 (Made better transition between weapon system, so it makes more sence. removed weird symbol added by vis. mode.)
- 20:07, 16 April 2019 (diff | hist) . . (+1,774) . . BMP-2 (Tried to add two tables, though i feel like i should have made it other way around, to make it easier to read. The point is, BMP 2 firing at sharp angle is not going to cut it. Hopefully visual editor won't destroy something like before.) (Tag: Visual edit)
- 19:40, 16 April 2019 (diff | hist) . . (+2,204) . . Striker (Attempted to decompose the wall of text i made before. Not sure if it made it any better, but it's certainly easier to read. Also made gif faster (as asked forever ago).)
- 19:33, 16 April 2019 (diff | hist) . . (0) . . File:CameraAdjustments ATGM (Striker).gif (U42773747 uploaded a new version of File:CameraAdjustments ATGM (Striker).gif)
- 18:43, 16 April 2019 (diff | hist) . . (+100) . . N File:Striker tricky shot.jpg (Picture shows, that it's possible to attack enemy even through small openings, like this bridge has.)
- 18:40, 16 April 2019 (diff | hist) . . (+44) . . N File:Striker cover busting.jpg (Close range cover-busting attack by striker.)
- 18:38, 16 April 2019 (diff | hist) . . (+100) . . N File:Striker close range shot.jpg (Shows how to aim in melee range with striker. Note, that reticle is pointed in between the vehicles.)
- 18:14, 16 April 2019 (diff | hist) . . (+60) . . N File:Striker on fire.JPG (What striker looks like, when it's on fire. Quite the sight.)
- 10:29, 16 April 2019 (diff | hist) . . (+2,285) . . BMP-2 (Info fill is incomplete, since i'm not writing it with game client at hand, and i haven't used it personally. I'll try to fill it in more later, unless someone takes over before that.)
- 13:47, 11 April 2019 (diff | hist) . . (+1,558) . . User talk:AN_TRN_26
- 07:44, 11 April 2019 (diff | hist) . . (+734) . . User talk:AN_TRN_26 (→Editing Questions Here)
- 06:33, 11 April 2019 (diff | hist) . . (+36) . . Aviation (Mechanics section in aircrafts looks barren, despite there being suitable pages. Applied newly made one as ex. (i'm no pilot so idk what you consider as one))
- 18:21, 4 April 2019 (diff | hist) . . (+9) . . Churchill VII (Restored moderator's edit at 14:18 to the best of my ability. IDK why this weird thing happens anyway. revert if was unnecessary.)
- 14:47, 4 April 2019 (diff | hist) . . (-2) . . m Churchill VII (Uhh, AN_TRN_26, it seems that this page keeps denying our edits for some reason. It looks like after you applied that link, the rest of your changes vanished, lol.)
- 14:01, 4 April 2019 (diff | hist) . . (-145) . . m Churchill VII (Where these things keep appearing from?... Visual editor is weird.)
- 13:56, 4 April 2019 (diff | hist) . . (+1) . . m Churchill VII (meant opposite.)
- 13:53, 4 April 2019 (diff | hist) . . (+111) . . m Churchill VII (destroyed the bug that appeared in vis. mode. minor text fix.)
- 13:48, 4 April 2019 (diff | hist) . . (+1,773) . . Churchill VII (Slightly moved and edited text. I also feel like the 152mm front armour is kind of a joke at this point, esp around those italian shermans and stuff, and smokes are more useful in AB than RB, but i digress. Also, visual editor kind of freaked out again.=/) (Tag: Visual edit)
- 12:47, 4 April 2019 (diff | hist) . . (+1,260) . . Avenger (armour commentary.)
- 22:23, 3 April 2019 (diff | hist) . . (+184) . . UFO (Tag: Visual edit)
- 22:21, 3 April 2019 (diff | hist) . . (+44) . . N File:UFO interception.jpg
- 17:05, 2 April 2019 (diff | hist) . . (+379) . . UFO (it seems they fixed a few things from yesterday.)
- 13:09, 2 April 2019 (diff | hist) . . (+3,056) . . UFO (The event is fun. I don't have alien font, so i can't fill page in more thematic way, or w/e.)
- 16:58, 15 March 2019 (diff | hist) . . (+113) . . m User:bangerland (field of view exp)
- 16:41, 15 March 2019 (diff | hist) . . (+42) . . m User:bangerland (little fix.)
- 16:34, 15 March 2019 (diff | hist) . . (+3,545) . . User:bangerland (Made spaa-sided mini guide for radar. I'm not super sure with anything aircraft related, except that they CAN in fact see other radars. Feel free to use text and pics wherever, idc.) (Tag: Visual edit)
- 16:27, 15 March 2019 (diff | hist) . . (+70) . . N File:Radar detection ATGM helicopter.jpg
- 16:21, 15 March 2019 (diff | hist) . . (0) . . File:Radar explanations.jpg (U42773747 uploaded a new version of File:Radar explanations.jpg)
- 16:17, 15 March 2019 (diff | hist) . . (+26) . . N File:Radar compass and tracking.jpg
- 16:11, 15 March 2019 (diff | hist) . . (+37) . . N File:Radar explanations.jpg
- 11:15, 15 March 2019 (diff | hist) . . (+1,035) . . User talk:bangerland (question)
- 23:27, 12 March 2019 (diff | hist) . . (+62) . . m Chieftain Marksman (typo and reasoning.) (Tag: Visual edit)
- 23:25, 12 March 2019 (diff | hist) . . (+634) . . m Chieftain Marksman (radar mode explanation.) (Tag: Visual edit)
- 22:58, 12 March 2019 (diff | hist) . . (+1,520) . . Chieftain Marksman (Tried to show how update impacted marksman's performance. I think it now can truly live up to it's name. Make heli's and jets blow up before you can even see them, and then snipe light tanks. Glorious. I hope the phrasing in new text is okay, idk.) (Tag: Visual edit)
- 22:49, 12 March 2019 (diff | hist) . . (+48) . . N File:Helisnipe marksman.jpg
- 22:39, 12 March 2019 (diff | hist) . . (+63) . . N File:Radar shot marksman.jpg
- 17:25, 11 March 2019 (diff | hist) . . (-2) . . m Falcon (→Ammunition: wrong shell.) (Tag: Visual edit)
- 17:24, 11 March 2019 (diff | hist) . . (+3) . . m Falcon (typos) (Tag: Visual edit)
- 17:20, 11 March 2019 (diff | hist) . . (+774) . . m Falcon (Filled tables, fixed some text to match.) (Tag: Visual edit)
- 16:54, 11 March 2019 (diff | hist) . . (-6) . . m Conway (filled in tables.) (Tag: Visual edit)
- 16:24, 11 March 2019 (diff | hist) . . (+245) . . m FV4005 (filled in tables and fixed ammunition power change, caused by "stage 2" (current version) of this. hopefully visual editor won't mess up the page again.) (Tag: Visual edit)
- 14:29, 11 March 2019 (diff | hist) . . (+2,124) . . FV4005 (minor fill)
- 13:17, 11 March 2019 (diff | hist) . . (+1,907) . . Conway (minor fill.)
- 21:14, 20 February 2019 (diff | hist) . . (+378) . . User talk:bangerland
- 13:38, 20 February 2019 (diff | hist) . . (+2,877) . . Striker (Modified text, since it's not uncommon to get rocket bombed in AB with recent patch and APDSFS'd by french at 8.3 BR. Also, visual editor seems to damage text, whenever you click away from text blocks, esp at that 9.7-10 part it did so 4 times. Idk why.) (Tag: Visual edit)
- 11:51, 15 February 2019 (diff | hist) . . (-7,287) . . User talk:bangerland (removed resolved topics. New question though.)
- 01:15, 9 February 2019 (diff | hist) . . (+1,174) . . User talk:bangerland (answered my own question myself, i guess. :))
- 18:16, 8 February 2019 (diff | hist) . . (+801) . . m User:bangerland (added ingame stats and separated faction specific calibre tests, just to make sure.) (Tag: Visual edit)
- 16:59, 8 February 2019 (diff | hist) . . (-1) . . m Swingfire (→Ammunition: more typo's) (Tag: Visual edit)
- 16:53, 8 February 2019 (diff | hist) . . (+51) . . m User:bangerland (even more armour specification) (Tag: Visual edit)
- 16:49, 8 February 2019 (diff | hist) . . (0) . . m Swingfire (→Ammunition: typos) (Tag: Visual edit)
- 16:47, 8 February 2019 (diff | hist) . . (+326) . . m Striker (→Ammunition: Note that missiles are different from ones on swingfire.) (Tag: Visual edit)
- 16:35, 8 February 2019 (diff | hist) . . (+204) . . User talk:bangerland
- 16:30, 8 February 2019 (diff | hist) . . (+1,812) . . Swingfire (→Ammunition: filled in specifics, since APPEARANTLY, BAe swingfire on this and on striker are different, despite having same name.) (Tag: Visual edit)
- 15:54, 8 February 2019 (diff | hist) . . (+54) . . m Striker (→Armaments: initial launch speed, nonexistant turret "upgrade") (Tag: Visual edit)
- 15:52, 8 February 2019 (diff | hist) . . (+47) . . m User:bangerland (armour types added to table to clarify.) (Tag: Visual edit)
- 15:38, 8 February 2019 (diff | hist) . . (+1,835) . . User talk:bangerland (2flame2512)
- 15:13, 8 February 2019 (diff | hist) . . (+111) . . Warrior (→Armaments: Replaced the belts obviously copy-pasted from some GE SPAA with proper ones. Pointed out initial missile launch speed. Turret traverse filled.) (Tag: Visual edit)
- 14:40, 8 February 2019 (diff | hist) . . (+17) . . m User talk:bangerland (more epic fail)
- 14:28, 8 February 2019 (diff | hist) . . (+84) . . m User talk:bangerland (signature epic fail :D)
- 13:59, 8 February 2019 (diff | hist) . . (+211) . . User talk:bangerland
- 11:49, 7 February 2019 (diff | hist) . . (0) . . m IS-7 (Couldn't make GIF pic work by attempting different sizes, so set full size. Making original image any smaller would gnome picture quality too much) (Tag: Visual edit)
- 22:53, 6 February 2019 (diff | hist) . . (+4,982) . . IS-7 (→Fighting the IS-7: applied screen from .ru wiki, so people at least have a chance of damaging it on accident. Added tips for 7.0, though i don't have textbook example of these strats on my replays, so i used 8.3 with 7.7 SPAA. Check if gif works pls.) (Tag: Visual edit)
- 22:30, 6 February 2019 (diff | hist) . . (0) . . File:IS7 takedown.gif (U42773747 uploaded a new version of File:IS7 takedown.gif)
- 22:17, 6 February 2019 (diff | hist) . . (+56) . . N File:IS7 takedown.gif
- 20:24, 6 February 2019 (diff | hist) . . (+97) . . N File:IS7 mantlet weakspot.jpg
- 14:57, 5 February 2019 (diff | hist) . . (+340) . . User:bangerland (Attempting to learn making templates, since everyone try it out on their user page. Appearantly those can be edited by visual editor, but not created. Sadness. wish there was more annoying image of rocket artillery, but i guess this one works XD)
- 06:49, 5 February 2019 (diff | hist) . . (0) . . m Chieftain Marksman (wrong shell) (Tag: Visual edit)
- 22:40, 4 February 2019 (diff | hist) . . (-54) . . m Chieftain Marksman (i guess i was too lucky before with enemy attacks.) (Tag: Visual edit)
- 21:06, 4 February 2019 (diff | hist) . . (+4,070) . . Chieftain Marksman (Attempted to wire text with table section. I wish i had a good way to calculate rearm time, but i simply can't do this in middle of battle. Also, is there any way to colour the table in vis. mode? And should i repeat some info mentioned in "description"?) (Tag: Visual edit)
- 16:57, 4 February 2019 (diff | hist) . . (0) . . m Striker (Picture file name is upper case sensitive. My bad, but have to return it as is. :D Or should i rename the pic?)
- 16:34, 4 February 2019 (diff | hist) . . (+155) . . m Striker (→Usage in the battles: Changed screenshot to actual combat footage. Scope is overpowered as hell. I didn't try it at Vietnam C cap, but i bet it will increase accuracy from 40% to 100% easily... Lol.) (Tag: Visual edit)
- 16:27, 4 February 2019 (diff | hist) . . (0) . . File:Machine gun shows ATGM direction striker.jpg (U42773747 uploaded a new version of File:Machine gun shows ATGM direction striker.jpg)
- 23:53, 3 February 2019 (diff | hist) . . (+1,089) . . Striker (I'm unsure where to fit the tip about automatic aiming and 100m SACLOS deadzone, since it's a newbie deathtrap, if there is any better place for it please move it.) (Tag: Visual edit)
- 23:07, 3 February 2019 (diff | hist) . . (+633) . . Striker (Wow, just wow. This ace crew gave much more than just ultra fast driving, but also this weird buggy scope, which allows to aim at tanks like in AB, but through walls. HUH. Should i maybe report this? I mean, this crosshair hurts my eyes as much as enemy..) (Tag: Visual edit)
- 23:01, 3 February 2019 (diff | hist) . . (+223) . . N File:Machine gun shows ATGM direction striker.jpg
- 20:41, 3 February 2019 (diff | hist) . . (+2,892) . . Warrior (Moved armor section to armor, since i feel like it's belongs there, and section is empty anyway. The use of armor and scouting is explained in smoke screenshot, but maybe i need to make it bigger, so people would notice? Requires checking, i guess.) (Tag: Visual edit)
- 19:53, 3 February 2019 (diff | hist) . . (+94) . . N File:Warrior shadow strike.jpg
- 19:29, 3 February 2019 (diff | hist) . . (+18) . . m Vickers Mk.1 (→Mobility: horsepower) (Tag: Visual edit)
- 19:04, 3 February 2019 (diff | hist) . . (+5,694) . . Striker (Added some information. Maybe i should rearrange page, to make some text explain the tables, instead of just being it's own thing.) (Tag: Visual edit: Switched)
- 18:31, 3 February 2019 (diff | hist) . . (+46) . . N File:Fulda castle Striker failure.jpg
- 16:49, 3 February 2019 (diff | hist) . . (+159) . . N File:Eastern europe direct assault by Striker.jpg
- 16:39, 3 February 2019 (diff | hist) . . (+101) . . N File:Direct assault Striker Fulda.jpg
- 16:33, 3 February 2019 (diff | hist) . . (+55) . . N File:Direct intercept striker mozdok.jpg
- 15:56, 3 February 2019 (diff | hist) . . (+216) . . N File:Striker used as shield by enemy.jpg
- 02:50, 3 February 2019 (diff | hist) . . (+2,992) . . m User:bangerland (i guess external armor doesn't do anything in certain cases, but a very specific test is required to confirm that...) (Tag: Visual edit)
- 01:19, 3 February 2019 (diff | hist) . . (+591) . . m User:bangerland (Tag: Visual edit)
- 21:13, 2 February 2019 (diff | hist) . . (+142) . . m User:bangerland (french cannon test (on me, lol).) (Tag: Visual edit)
- 16:00, 2 February 2019 (diff | hist) . . (+233) . . m User:bangerland (snip) (Tag: Visual edit)
- 23:44, 1 February 2019 (diff | hist) . . (0) . . m User:bangerland (Tag: Visual edit)
- 20:38, 1 February 2019 (diff | hist) . . (+100) . . Category:ATGM vehicles (Added missing vehicles with missiles. STRV was premium so changed icon. I'm not as verse in MBT ATGMs so i'll leave that to others, until wiki is restored at least.) (Tag: Visual edit: Switched)
- 20:03, 1 February 2019 (diff | hist) . . (-1,328) . . User:bangerland (added mg table mentioned in "talk" page.) (Tag: Visual edit)
- 08:43, 31 January 2019 (diff | hist) . . (+1,429) . . User talk:bangerland
- 17:13, 30 January 2019 (diff | hist) . . (+664) . . User talk:bangerland
- 15:04, 30 January 2019 (diff | hist) . . (+4,219) . . N User talk:bangerland (Extremely confused by changes and certain design issues.)
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