Talk:Crew skills

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It would seem the skill explanation is only related to RB. Should we add RB/AB differentiation? If so, should certain skills be highlighted more, as of their importance in certain modes is astronomically higher? (Radio communication is broken OP in AB for certain classes of tanks.)

EX: Radio communication: AB: Automatically shows player any enemy in certain range around them on minimap, if any allied vehicle (including aircrafts) sees them. RB: increases the range at which the enemy players detected by the allied team are displayed (through red arrows pointing downward). Skill effect can be increased by up to 100%.

Some skills could be also further explained, but that would clutter the "list" a bit.

What do you think? --bangerland (talk) 07:58, 25 April 2019 (UTC)

Awesome page

Not sure if this is an appropriate place for my comment, but I think this page is an exemplary page that all other pages should arrive to emulate.

The clarity of explanation, detail of info and overall presentation is great. One of the few pages I've visited on the wiki that had ALL the info I was after.

Good job to the contributors who helped with this page.

information is wrong (Keen Vision)

The information about the keen vision skill is wrong. In GRB you can see the enemies even i they are farther away than the keen vision skill would actually allow. --PolnischerBandit (talk) 09:17, 28 May 2024 (UTC)

It might be some gray area reason, like with the "visibility" parameter of tanks (listed in survivability and armour section of vehicles). Dunno how it's in RB, but in AB in some fringe cases tanks with high visibility% are seen even across the map, while some rare tanks with low % can even be near invisible to aircraft, even in spite of them basically having maphacks in GAB (in case of AB markers disappear first and then the tank itself may disappear at a different range, which is why the skill itself has so many lines). I didn't even fully trust that stat to do anything at all in GAB until Strela with 65% happened. That being said, visibility limits were only an issue to me twice in a tank versus tank and one of those cases were on new tunisia map (you know, the giant one), and the other on some hilly map (if i remember correctly i just didn't see M551 or something similar and there was a hill in a way). If you can pinpoint how it works better, just edit it in? --bangerland (talk) 15:36, 28 May 2024 (UTC)