Difference between revisions of "Sd.Kfz.251/10"

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m (External links)
m (Added a few more pros/cons)
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* Thin armor, doesn't trigger most APHE rounds fired at it
 
* Thin armor, doesn't trigger most APHE rounds fired at it
 
* Relatively punchy APCR round and high-velocity
 
* Relatively punchy APCR round and high-velocity
 +
* Very fast reload
 +
* 5 crew makes it quite survivable
  
 
'''Cons:'''
 
'''Cons:'''
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* Best shell is APCR, which is underwhelming at medium/long ranges
 
* Best shell is APCR, which is underwhelming at medium/long ranges
 
* Gun shield doesn't do a good job at protecting the gunner
 
* Gun shield doesn't do a good job at protecting the gunner
 +
* Gun is centrally located so peeking without exposing the engine is difficult
 +
* Vulnerable to artillery
  
 
== History ==
 
== History ==
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* ''encyclopedia page on the tank;''
 
* ''encyclopedia page on the tank;''
 
* ''other literature.'' -->
 
* ''other literature.'' -->
 +
 
* [[wt:news/6871-development-crafting-event-strategist-sd-kfz-251-10-en|[Devblog] Crafting event “Strategist”: Sd.Kfz.251/10]]
 
* [[wt:news/6871-development-crafting-event-strategist-sd-kfz-251-10-en|[Devblog] Crafting event “Strategist”: Sd.Kfz.251/10]]
  

Revision as of 16:11, 26 October 2020

Rank 7 USA
F-5C Pack
Sd.Kfz.251/10
germ_sdkfz_251_10.png
Sd.Kfz.251/10
Show in game

Description

The m.Schütz.Pz.Wg. (Sd.Kfz.251/10) is a premium gift rank I German tank destroyer with a battle rating of 1.0 (AB/RB/SB). It was introduced in Update "Raining Fire" as a reward for the 2020 Wargame "Strategist" event.

The mittlere Schützenpanzerwagen (3.7cm Pak) (Sd. Kfz. 251/10) was used as platoon leader's vehicle. Light armoured vehicles and slightly fortified positions could be fought effectively with the 3.7cm Pak 35/36. The first testing vehicle was available in May 1941. Serial production started in July 1941. The gunsight and the hand wheels were fitted in a much lower position so a new much lower armour shield could be used which provided protection only to the gunner.

After introduction of the m. SPW (3.7cm Pak) Sd. Kfz. 251/10 in 1941, many older vehicles of the A, B and (very rarely) C were retrofitted with standard 3.7cm Pak 35/36 guns. Most often, the high standard armour shield of the 3.7cm Pak 35/36 was maintained but some units modified the gun shield to lower the silhouette of the vehicle

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Engine Roof
Hull 14 mm 8 mm 8 mm 8 mm
Turret 6 mm 0 mm 0 mm

Notes:

  • Suspension wheels are 15 mm thick while tracks are 7 mm thick.
  • Chassis is 10 mm thick
  • Belly armour is 5.5 mm thick.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 57 12 8 142 191 17.75 23.88
Realistic 53 11 88 100 11 12.5

Armaments

Main armament

Main article: PaK L/45 (37 mm)
37 mm PaK L/45 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 168 -8°/+25° ±30° N/A 17.6 24.3 29.6 32.7 34.8 3.5 3.1 2.9 2.7
Realistic 11.9 14.0 17.0 18.8 20.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
PzGr APHE 47 44 31 21 14 9
PzGr 40 APCR 86 77 47 26 14 8
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
PzGr APHE 745 0.69 1.2 9 22.1 47° 60° 65°
PzGr 40 APCR 1,020 0.37 N/A N/A N/A 66° 70° 72°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
168 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Notes:

  • Shells in the racks disappear per 4 shells

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive
II Suspension Brake System FPE Adjustment of Fire PzGr 40
III Filters Crew Replenishment Elevation Mechanism
IV Transmission Engine
This is a premium vehicle: all modifications are unlocked on purchase

Pros and cons

Pros:

  • Thin armor, doesn't trigger most APHE rounds fired at it
  • Relatively punchy APCR round and high-velocity
  • Very fast reload
  • 5 crew makes it quite survivable

Cons:

  • Relatively bad mobility, especially in mud and snow
  • Very thin armor, can't block heavy machine gun fire
  • Open top, weak against planes and machine guns
  • Best shell is APCR, which is underwhelming at medium/long ranges
  • Gun shield doesn't do a good job at protecting the gunner
  • Gun is centrally located so peeking without exposing the engine is difficult
  • Vulnerable to artillery

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


Germany tank destroyers
Pz. I Derivatives  Panzerjäger I
Pz. II Derivatives  15cm sIG 33 B Sfl
Pz. 38(t) Derivatives  Marder III · Marder III H · Jagdpanzer 38(t)
Pz. III Derivatives  StuG III A · StuG III F · StuG III G · StuH 42 G
Pz. IV Derivatives  Jagdpanzer IV · Panzer IV/70(A) · Panzer IV/70(V) · Dicker Max · Nashorn · Brummbär · VFW
Pz. V Derivatives  Jagdpanther G1 · Bfw. Jagdpanther G1
Pz. VI Derivatives  Sturer Emil · Elefant · Ferdinand · 38 cm Sturmmörser · Jagdtiger
Wheeled/Half-track  8,8 cm Flak 37 Sfl. · Sd.Kfz.251/9 · Sd.Kfz.251/10 · Sd.Kfz.251/22 · Sd.Kfz.234/3 · Sd.Kfz.234/4 · 15 cm Pz.W.42
ATGM Carrier  RakJPz 2 · RakJPz 2 (HOT) · Wiesel 1A2
Other  Waffenträger · M109G · JPz 4-5 · Raketenautomat · VT1-2

Germany premium ground vehicles
Light tanks  Pz.II C (DAK) · Pz.Sfl.Ic · Pz.Sp.Wg.P204(f) KwK · Sd.Kfz. 140/1 · Sd.Kfz.234/1 · Ru 251 · SPz 12-3 LGS · TAM 2IP
Medium tanks  Nb.Fz. · Pz.III N · Pz.Bef.Wg.IV J · ▀M4 748 (a) · ▀T 34 747 (r) · Ersatz M10
  mKPz M47 G · Turm III · Leopard A1A1 (L/44) · Leopard 2 (PzBtl 123) · Leopard 2A4M
Heavy tanks  ▀Pz.Kpfw. Churchill · ▀KV-IB · ▀KW I C 756 (r) · ▀KW II 754 (r)
  VK 45.01 (P) · ␠Tiger · Pz.Bef.Wg.VI P · Tiger II (H) Sla.16
Tank destroyers  Sd.Kfz.234/3 · Sd.Kfz.234/4 · Sd.Kfz.251/10 · Sd.Kfz.251/22 · 15 cm Pz.W.42
  Brummbär · Panzer IV/70(A) · VFW · Bfw. Jagdpanther G1 · Elefant · 38 cm Sturmmörser