Difference between revisions of "Panther II"
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== Media == | == Media == | ||
− | ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' | + | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> |
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+ | ;Videos | ||
+ | {{Youtube-gallery|PUw2CQ8e0lE|'''Best Combo #1''' discusses the {{PAGENAME}} at 5:30 - ''War Thunder Official Channel''}} | ||
== See also == | == See also == |
Revision as of 14:39, 13 August 2020
Contents
This page is about the German medium tank Panther II. For other tanks of the family, see Panther tank (Family). For other uses, see Panther (Disambiguation). |
Description
The Pz.Kpfw. Panther II is a rank IV German medium tank
with a battle rating of 7.0 (AB/RB/SB). It was introduced during the Closed Beta Test for Ground Forces before Update 1.41 as a main tree vehicle, however, as of Update 1.91 "Night Vision" it was shifted to become a gift vehicle for players who previously owned it.
General info
Survivability and armour
- Rolled homogeneous armour
- Cast homogeneous armour (Gun mantlet, Cupola)
Armour | Front(Slope angle) | Sides(Slope angle) | Rear(Slope angle) | Roof |
---|---|---|---|---|
Hull | 100 mm(55-56°) Front plate
60 mm(50°) Lower glacis |
60 mm(30°) Top
60 mm(0°) Bottom |
40 mm(29-33°) | 30 mm |
Turret | 120 mm(20-21°)Turret front
300 mm Gun Mantlet |
60 mm(25) | 60 mm(25°) | 30 mm |
Armour | Sides | Roof | ||
Cupola | 100 mm | 30 mm |
- Part of the hull's sides are added with 5 mm plating as additional protection against explosive warhead
- Tracks are 20 mm thick
- Each wheel is 20 mm thick
- Part of the hull is covered by tracks, adding additional 20 mm of armour
- Gun barrel is 20 mm thick
The armour on this variant is the same as the armour on the Panther F. Although sufficient to protect against most small-calibre guns, it won't hold up when facing higher calibre guns such as the M3 (90 mm), D-25T (122 mm) and 20pdr OQF Mk.I (84 mm) that it will likely meet at its rank. The best tactic to survive is to not get hit by an enemy attacker, as the crew is quite cramped and will typically be disabled with one well-placed shot.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 60 | 16 | 53 | 1395 | 1,717 | 26.32 | 32.4 |
Realistic | 54 | 15 | 796 | 900 | 15.02 | 16.98 |
As with all Panthers, this tank has excellent mobility both on and off road. One notable difference between the Panther II and the other Panthers is its reverse speed. Comparing to a max -4 km/h reverse speed on the rest of the Panthers, the Panther II provides a -12 km/h reverse speed, which can help a lot in battles.
Armaments
Main armament
The Panther II boasts the excellent 88 mm KwK 43 with its notably punchy PzGr 39/43 shell, with a reload speed comparable to that of the Tiger II. Thus, it represents a threat for every tank on the battlefield, even at long ranges. Its rather poor gun handling, however (7.1°/s turret rotation on a stock tank with a level 1 crew) means close-quarters engagements and particularly urban combat should be avoided if possible. This can be somewhat remedied by its ability to neutral steer to acquire a firing solution faster. The optimal ammo loadout is 15 rounds, since it eliminates the ammo racks at the sides of the hull, while still providing a decent quantity of ammunition. It is not recommended to load anything other than PzGr 39/43 shells since it can readily hull break most opponents that have such a feature and it provides consistent ballistic characteristics, while still maintaining a fairly good penetration against sloped armour.
88 mm KwK43 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 50 | -8°/+15° | ±180° | N/A | 11.4 | 15.7 | __._ | __._ | __._ | 11.1 | __.__ | __.__ | 8.5 |
Realistic | 7.1 | 8.4 | __._ | __._ | 12.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
Hl.Gr 39 | HEAT | 110 | 110 | 110 | 110 | 110 | 110 |
PzGr 39/43 | APCBC | 237 | 234 | 222 | 207 | 194 | 181 |
PzGr 40/43 | APCR | 279 | 273 | 252 | 227 | 205 | 185 |
Sprgr.43 | HE | 14 | 14 | 14 | 14 | 14 | 14 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Normalisation at 30° from horizontal |
Ricochet | ||
0% | 50% | 100% | ||||||||
Hl.Gr 39 | HEAT | 600 | 7.64 | N/A | 0.3 | 1,098 | +0.0° | 62° | 69° | 73° |
PzGr 39/43 | APCBC | 1,000 | 10.16 | 1.2 | 14.0 | 108.8 | +4.0° | 48° | 63° | 71° |
PzGr 40/43 | APCR | 1,130 | 7.3 | N/A | N/A | N/A | +1.5° | 66° | 70° | 72° |
Sprgr.43 | HE | 820 | 9.4 | 0.1 | 0.5 | 1,000 | +0.0° | 79° | 80° | 81° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
7th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|---|
50 | 42 (+8) | 34 (+16) | 26 (+24) | 18 (+32) | 11 (+39) | 5 (+45) | 1 (+49) | No |
Note: Racks 6 & 7 are ready-racks.
Optics
Panther II Optics | ||
---|---|---|
Default magnification | Maximum magnification | |
Main Gun optics | X2.5 | X6.0 |
Comparable optics | ___ |
Machine guns
The Panther II's coaxial 7.92 mm MG 34 is rather anaemic, and thus, not very versatile. It won't pose much of a threat to any vehicle that doesn't have exposed crew members, and it won't do much damage to aircraft. It can, however, be used to highlight enemy vehicles to friendlies, but it comes with the risk of alerting enemies of an enemy vehicle.
7.92 mm MG34 | ||||
---|---|---|---|---|
Mount | Capacity (Belt capacity) |
Rate of fire (shots/minute) |
Vertical guidance |
Horizontal guidance |
Coaxial | 3,000 (150) | 900 | N/A | N/A |
Usage in battles
The Panther II is a medium tank that performs in many roles. With it's powerful gun, it can very effectively take out opponents at its battle rating at both close and long ranges. The turret traverse is slow, which makes close-quarters engagements and urban combat difficult. But, this can be made up for by careful positioning and the use of the tank's neutral steering. The gun has a fairly standard gun depression and a good reload. All in all, the Panther II's armament is decent.
The Panther II is also armed with a 7.92 mm machine gun. This won't do much damage to any enemies except those with exposed crew members. And, it won't do much damage to enemy aircraft. However, it is still useful for spotting enemies and notifying teammates of their presence.
The vehicle's mobility is also quite good. Reverse speed is much better than that of the earlier Panthers, which makes peeking out from behind cover to fire much more viable. On both roads and terrain, the tank is able to reach a respectable top speed, and in general, the mobility is quite nice, and is suited for both crossing the map to reach favourable positions and for close-quarters brawling.
As for armour, the Panther II's protection is the same as that of the Panther F. It can protect against most small-calibre guns, but won't hold up against larger guns such as those found on the enemy's medium and heavy tanks. The best survival tactic, as usual, is to avoid being hit entirely. The crew compartment (and the turret especially) is quite cramped, and the Panther II can take debilitating damage from even one shot. Many enemies will aim to hit the Panther's turret cheeks, since a hit to the turret can do extreme damage. To prevent this, it is helpful to wiggle the turret from side to side. Although this doesn't always work, it can sometimes throw off the enemy's aim enough so that the shot doesn't do much damage.
The Panther II is a classic medium tank. While it doesn't excel in any one role, it performs well in many. It can snipe, brawl, or do practically anything in between. When the tank's weaknesses are understood, it can be used to great effect to destroy the enemy.
Modules
Tier | Mobility | Protection | Firepower | |||
---|---|---|---|---|---|---|
I | Tracks | Parts | Horizontal Drive | |||
II | Suspension | Brake System | FPE | Adjustment of Fire | Hl.Gr 39 | |
III | Filters | Crew Replenishment | Elevation Mechanism | Smoke grenade | NVD | |
IV | Transmission | Engine | Artillery Support | PzGr 40/43 | Rangefinder |
Pros and cons
Pros:
- Armed with the impressive KwK 43 gun that's great for the BR thanks to the very high accuracy, velocity, penetration, fire rate, and potential damage.
- The default APHE shell has fantastic accuracy, velocity, penetration, and damage potential at all ranges.
- The gunner has a really nice set of optics that provides 2.5x-6x of magnification. Great for quick target acquisition at close range, while still being great for long range sniping.
- The Panther II's speed and maneuverability is almost as good as the Leopard 1's.
- Much better frontal armor than the other Panthers. When properly angled, the upper plate is basically immune to anything that isn't packing 250mm's of pen.
- Unlike the other Panthers, this tank actually has a really nice reverse speed.
- The gun mantlet is not that large, but it is very tough.
- One of the few tanks at this BR that can use night vision.
Cons:
- The night vision gear on the commander's cupola makes it very easy to spot the tank.
- Same turret as the Panther F, but at a much higher BR. Taking a straight shot from any contemporary tank is almost guaranteed to end in disaster.
- Bad turret traverse. Reacting to flanking enemy's isn't that easy.
- The sides of the hull is lined with a lot of ammo. Enemy shells that enter the sides will likely destroy the tank.
- Transmission is mounted in the front, meaning that the tank can be immobilized from both front and the rear.
- There is some night vision gear on the drivers side of the upper hull. So the gun will have less gun depression than normal over this area of the tank.
History
Development
In late 1942, German designers started the development of a more powerful and slightly larger version of Panther mounted on a newly designed chassis. In January of 1943, Adolf Hitler agreed on the development of Panther with increased armour protection especially for the needs of the Eastern Front. This project was designated Panther II and its design was planned along with the development of Tiger II. In February of 1943, it was decided that Panther II, in its design would resemble Tiger II and would have many common components such as tracks, transmission, suspension and road wheels. Both designs had common components in an attempt to standardize the production. Overall dimensions were very similar to those of Panther G hull's design was very similar to that of the late model Panther G but with many modernizations such as the arrangement of observation equipment and new engine deck. Its armour protection was significantly increased if compared to any other Panther variant produced. Side armour protection was 60 mm thick while frontal armour protection was 100 mm thick. It was planned to arm Panther II with the latest 75 mm KwK 42 L/100 or even 88 mm KwK 43 L/71 (without a muzzle brake) gun mounted in the newly designed narrow turret – Schmalturm (designed by Rheinmetall in 1944 and to be produced by Daimler-Benz).
Panther II's Schmalturm (narrow) turret was slightly different than that of Panther F. The turret's armour protection was significantly increased if compared to any other Panther turret. The front was 120-125 mm, gun mantlet was 150 mm, while sides and rear were 60 mm and the top was 30 mm thick. Schmalturm had special mountings for infra-red device and telescopic range finder. All of those modifications increased Panther II's weight to 47 tons. Panther II was to be powered by a new Maybach HL234 engine with a total power of 900 hp operated by 8-speed hydraulic transmission. Instead, Maybach HL 230 P 30 engine was mounted and Maybach HL234 was later on due to being completed in August of 1945, for future Panther series. It was believed that Panther II's performance would be similar to that of Panther G, while if ever produced Panther II would most likely suffer from the same problems as Tiger II. Simply because of its great weight and high fuel consumption which made it extremely slow. It is also unknown what other modifications would be made if Panther II would be combat tested.
In March of 1943, plans were laid that the production of the first series would start in late 1943 or early 1944 and that by spring of 1944, full-scale production of Panther II would start. On May 20th of 1943, Rheinmetall-Borsig proposed special air-defence turret designed for Panther II, mounted with four 20 mm MG151/20 guns but it never reached prototype stage.
Production and cancellation
In early 1944, MAN (Maschinenfabrik Augsburg-Nuremberg) was allowed to produce two prototypes but was only able to produce one in early 1945, without the newly designed Schmalturm turret. On May 4th of 1944, it was realized that German industry was unable to start Panther II's production and this project was abandoned in favour of further development of Panther based on lessons learned from Panther II. On June 3rd of 1944, all companies which were to produce Panther II were ordered to instead start the production on the regular Panther tank. The war ended with only one Panther II chassis produced.
The lessons from Panther II, specifically the Schmalturm turret, would be used on main Panther tank, resulting in the planned Panther F variant.
Survivor
The Americans captured the Panther II chassis and it was shipped to the states. Sometimes after 1946, a Panther G turret was added onto the chassis while it was at the Aberdeen Proving Grounds. In the 1960s, the Panther II chassis was transferred to the Smithsonian Institute, who proceeded to give the tank to the Patton Museum at Fort Knox in the 1970s. Following the closure of the Patton Museum, the Panther II is currently at the in-construction National Armor and Cavalry Museum at Fort Benning.[1]
In-game description
Having adopted the Tiger II tank in the autumn of 1943, the Ministry of Armaments ordered the development of a new Panther II tank, specifying that maximum compatibility between the assembly of the two tanks be maintained. Development of the new tank design was assigned to the company Henschel & Sohn. The new tank was to have thicker armour (100 mm in the front and 60 mm on the sides) and was to be equipped with a Schmalturm turret. The main armament consisted of an 88 mm 8,8 cm KwK 43 L/70 tank gun with a long 70-calibre barrel, the same gun which was installed on the Tiger II (P). The tank's weight had to be increased to 55 tons or more. The main design problem was the lack of a suitable engine for the heavier vehicle. Several options were developed for installing a MAN/Argus LD 220 750 hp engine or a Maybach HL 234 900 hp engine, using an eight-speed hydromechanical AK 7-200 gearbox, but this work was never completed. The chassis of the new Panther consisted of 7 all-metal rollers on a single torsion bar. The tank's treads were 660 mm wide.
By late 1944, the company had only managed to build one tank hull, which for testing purposes was fitted with a turret from a production Panther G. The testing was never completed, and the tank was captured by American troops. This tank's hull is kept in the Patton Museum of Cavalry and Armor in Fort Knox.
It is likely that two Panther II prototypes were built which may have participated in battles at the end of the war. Further work, however, virtually stopped. Project E50 was commissioned to replace both the Panther I and the Panther II.
Media
- Videos
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the tank;
- other literature.
Germany medium tanks | |
---|---|
Pz.III | Pz.III B · Pz.III E · Pz.III F · Pz.III J · Pz.III J1 · Pz.III J1 TD · Pz.III L · Pz.III M · Pz.III N |
Pz.IV | Pz.IV C · Pz.IV E · Pz.IV F1 · Pz.IV F2 · Pz.IV G · Pz.IV H · Pz.IV J · Pz.Bef.Wg.IV J |
Pz.V | VK 3002 (M) · Panther A · Panther D · Panther F · Panther G · Ersatz M10 · Panther II |
M48 upgrades | M48A2 G A2 · M48 Super |
Leopard 1 | Leopard I · Leopard A1A1 · Leopard A1A1 (L/44) · Leopard 1A5 · C2A1 · Turm III |
Leopard 2 | PT-16/T14 mod. · Leopard 2K · Leopard 2AV |
Leopard 2A4 · Leopard 2 (PzBtl 123) · Leopard 2A4M · Leopard 2 PL · Leopard 2A5 · Leopard 2 PSO · Leopard 2A6 · Leopard 2A7V | |
Trophies | ▀M4 748 (a) · ▀T 34 747 (r) |
Other | Nb.Fz. · KPz-70 |
USA | mKPz M47 G · M48A2 C |
USSR | ◊T-72M1 |