Difference between revisions of "Zuni Mk32 Mod 0 ATAP"
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== Description == | == Description == | ||
+ | [[File:WeaponImage Zuni Mk32 Mod 0 ATAP.png|thumb|left|420px|The Zuni Mk32 Mod 0 ATAP rocket with fins folded and deployed (scale is approximate)]] | ||
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''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' | ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' | ||
Revision as of 12:13, 21 February 2021
Contents
Description
Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.
Vehicles equipped with this weapon
General info
Tell us about the tactical and technical characteristics of the rocket.
Effective damage
- 457 mm HEAT penetration
- 6.8 kg of Composition B, 8.91 kg equivalent TNT
- ~33 m fragmentation radius against aircraft
- 722 m/s peak speed
- 4 rockets per pod
Comparison with analogues
Give a comparative description of rockets that have firepower equal to this weapon.
Usage in battles
Zuni Mk32s are truly an anti-everything tool, just like the S-24 air to ground rocket albeit with a much better reliability penetrating hard targets due to its HEAT warhead. However, Zuni loadouts tend to be rather heavy in War Thunder, so it is not recommended to be used for air to air combat.
Pros and cons
Pros:
- 457 mm HEAT penetration allows it to penetrate many MBTs from the front
- 8.91 kg equivalent TNT allows for non-direct hits to significantly damage light targets
- Air-burst fuse availability allows for irregular use in air to air combat
- Aircraft tend to carry a lot of Zunis to the point you can spam them at range
- Aircraft with this weapon typically have CCIP allowing for long range launching
Cons:
- Rockets are rather slow to accelerate
- Pods are rather heavy
- Pods have immense drag (Mitsubishi T-2 does not have fairings for the pods and the Phantom carries too many)
- Current aircraft are forced to carry too many Zunis to the point it can cripple aircraft performance
History
Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
.
Media
An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the article about the variant of the weapon;
- references to approximate analogues by other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the weapon;
- other literature.