Difference between revisions of "B6N2 Model 12"

From War Thunder Wiki
Jump to: navigation, search
(Usage in battles)
m (Description)
 
(34 intermediate revisions by 11 users not shown)
Line 1: Line 1:
{{Specs-Card|code=b6n2}}
+
{{About
 +
| about = Japanese bomber '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = B6N (Family)
 +
}}
 +
{{Specs-Card
 +
|code=b6n2
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 +
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
The '''B6N2 mod. 12''', designated as '''Tenzan 12 ({{Annotation|天山一二型|Heavenly Mountain, Model 12}})''', was a minor upgrade of the Tenzan 11 that resulted from a change in the engine policy of the Japanese Ministry of Munitions. The ministry decided to reduce the number of different engines used in planes and asked the Navy to standardize the engines used in its aircraft. Nakajima had to replace the Mamoru 11 engine with the 1,850 hp (1,380 kW) Mitsubishi MK4T Kasei 25 engine, which was the Navy's original choice for the B6N1 airframe. The switch of engines required small modifications to the aircraft: the nose was lengthened to balance the weight distribution, the oil cooler and air intakes were adjusted to fit the new engine cowling, and a smaller four-bladed propeller with a shorter spinner was installed to reduce weight. The retractable tailwheel was also fixed in place to simplify the design. Moreover, the single exhaust stacks on each side of the cowling were replaced with multiple smaller ones to reduce night glare and provide a slight thrust boost. The Tenzan 12 became the most produced variant of the series due to the availability of its engine.
{{Break}}
+
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Japanese bomber {{Battle-rating}}. It was introduced in [[Update "Starfighters"]].
+
It was introduced in [[Update "Starfighters"]]. Only enjoying a slight performance increase over the earlier B6N1, the B6N2 plays exactly the same, with great manoeuvrability, the same ordnance, and the same mediocre rear defensive armament. The oddity of the single offensive 7.7 mm doesn't return and leaves the B6N2 unfavourable to utilize against other planes unlike its predecessor [[B6N1 Model 11|B6N1]] or its uparmed variant [[B6N2a Model 12Ko|B6N2a]].
 +
 
 +
;Nicknames:
 +
* [[Abbreviations#.28IJN.29_Official_name_designation|Official Designation]]: ''天山 (Tenzan, "Heavenly Mountain")''
 +
* Allied reporting name: Jill
  
 
== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
 +
{{Specs-Avia-Flight}}
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 
  
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
Line 23: Line 35:
 
|-
 
|-
 
! Stock
 
! Stock
| ___ || ___ || rowspan="2" | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan="2" | 270
+
| 454 || 441 || rowspan="2" | {{Specs|ceiling}} || 21.6 || 22.3 || 7.9 || 7.9 || rowspan="2" | 270
 
|-
 
|-
 
! Upgraded
 
! Upgraded
| ___ || ___ || __._ || __._ || __._ || __._
+
| 512 || 481 || 20.8 || 21.0 || 16.2 || 11.5
 
|-
 
|-
 
|}
 
|}
Line 52: Line 64:
 
! Combat !! Take-off !! Landing !! + !! -
 
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 368 || 354 || 280 || ~11 || ~3
 
|-
 
|-
 
|}
 
|}
Line 62: Line 74:
 
! Ailerons !! Rudder !! Elevators !! Radiator
 
! Ailerons !! Rudder !! Elevators !! Radiator
 
|-
 
|-
| < ___ || < ___ || < ___ || > ___
+
| < 300 || < 300 || < 310 || > 300
 
|-
 
|-
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Avia-Armour}}
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
+
 
 +
* No armour
 +
* Non-self sealing fuel tanks (3 in each wing)
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Suspended armament ===
 
=== Suspended armament ===
 +
{{Specs-Avia-Suspended}}
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|Navy Type 97 Number 6 (60 kg)|Navy Type Number 25 Model 2 (250 kg)|Navy Type Number 80 Model 1 (800 kg)|Type 91 Model 2 (835 kg)|Type 91 Model 3 (850 kg)}}
+
{{main|Navy Type 97 Number 6 (60 kg)|Navy Type Number 25 Model 2 (250 kg)|Number 80 Mod. 1 (800 kg)|Type 91 Model 2 (835 kg)|Type 91 Model 3 (850 kg)}}
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
Line 79: Line 99:
 
* 6 x 60 kg Navy Type 97 Number 6 bombs (360 kg total)
 
* 6 x 60 kg Navy Type 97 Number 6 bombs (360 kg total)
 
* 2 x 250 kg Navy Type Number 25 Model 2 bombs (500 kg total)
 
* 2 x 250 kg Navy Type Number 25 Model 2 bombs (500 kg total)
* 1 x 800 kg Navy Type Number 80 Model 1 bomb (800 kg total)
+
* 1 x 800 kg Number 80 Mod. 1 bomb (800 kg total)
 
* 1 x 835 kg Type 91 Model 2 torpedo
 
* 1 x 835 kg Type 91 Model 2 torpedo
 
* 1 x 850 kg Type 91 Model 3 torpedo
 
* 1 x 850 kg Type 91 Model 3 torpedo
 +
 +
The 800 kg bomb will destroy 1 base, it's a good pick for maps with few ground targets. The 250 kg bombs are great for destroying pillboxes and tanks, but you can only have two of them. Make sure to use a slight dive when bombing and use the bombsight for increased accuracy. The 6 x 60 kg bombs are a great option for this plane. Since they weigh so little, you can be super accurate with these bombs, just aim the crosshair where you want the bomb to drop, and pull up. No need for a bomb sight. Use these bombs for light targets such as AAA, vehicles, armoured cars, artillery, howitzers, machine guns, and bridges. The torpedoes are not really useful for this plane in air battles, as ships only spawn in pacific maps, and this plane is at too low of a BR to be put in a Pacific Theater battle.
  
 
=== Defensive armament ===
 
=== Defensive armament ===
 +
{{Specs-Avia-Defensive}}
 
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 
{{main|Type 92 (7.7 mm)}}
 
{{main|Type 92 (7.7 mm)}}
Line 89: Line 112:
 
The '''''{{PAGENAME}}''''' is defended by:
 
The '''''{{PAGENAME}}''''' is defended by:
  
* 1 x 7.7 mm Type 92 machine gun, turret (679 rpg)
+
* 1 x 7.7 mm Type 92 machine gun, dorsal turret (679 rpg)
* 1 x 7.7 mm Type 92 machine gun, turret (679 rpg)
+
* 1 x 7.7 mm Type 92 machine gun, ventral turret (679 rpg)
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
This plane is great for bombing medium tanks, light pillboxes, howitzers, and vehicles. Since it is so fast, it can make multiple trips to the airfield if a resupply of bombs is needed.
  
=== Modules ===
+
For naval maps and naval gamemode it's best advised to bring the torpedo and hit ships in a quick, close, hit and run style torpedo run, the engine allows for high speeds and Japanese torpedoes are among the highest speed resistant torpedoes in-game at the cost of range of only 2 km. It is also a possibility of squading up with friends / other torpedo carrying planes to dispose of the enemy carriers / battleships in a multiple hit torpedo strike.
{| class="wikitable"
+
 
! Tier
+
=== Manual Engine Control ===
! colspan="2" | Flight performance
+
{| class="wikitable" style="text-align:center"
! Survivability
 
! colspan="2" | Weaponry
 
 
|-
 
|-
| I
+
! colspan="7" | MEC elements
| Fuselage repair
 
| Radiator
 
|
 
|
 
| 17 3/4 in (mod45)
 
 
|-
 
|-
| II
+
! rowspan="2" | Mixer
|
+
! rowspan="2" | Pitch
| Compressor
+
! colspan="3" | Radiator
| Airframe
+
! rowspan="2" | Supercharger
| Turret 7 mm
+
! rowspan="2" | Turbocharger
| Improved torpedo
 
 
|-
 
|-
| III
+
! Oil !! Water !! Type
| Wings repair
 
| Engine
 
|
 
|
 
| 12 in (mod30)
 
 
|-
 
|-
| IV
+
| Controllable || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Controllable<br>2 gears || Not controllable
|
 
| Engine injection
 
| Cover
 
| New 7 mm MGs (turret)
 
| 14 in (mod35)
 
 
|-
 
|-
 
|}
 
|}
Line 138: Line 143:
 
'''Pros:'''
 
'''Pros:'''
  
* Regular Japanese navy torpedo bomber armaments
+
* '''B'''6N for Carrier-based torpedo bomber
* Decent maneuverability for a bomber
+
** Bomber spawn
* High top speed for a torpedo bomber
+
** 1 x [[Type 91 Model 3 (850 kg)|Type 91 Aerial Torpedo]]
 +
*** Torpedo has the highest drop speed in the game at {{Annotation|580 km/h|350 mph}} and is one of the most feared torpedoes in Naval Battles
 +
** 6 x [[Navy Type 97 Number 6 (60 kg)|Type 97 No.6 Land Bomb (60 kg)]]
 +
*** Gets a bomb rack of 6 x 60 kg bombs which can be used to hit multiple targets
 +
** 1 x [[Navy Type Number 80 Model 1 (800 kg)|No.80 Land Bomb (800 kg)]]
 +
*** Heaviest bomb Japanese Navy can offer
 +
* Common Navy plane construction:
 +
** Excellent manoeuvrability
 +
* '''B6N''' Specific:
 +
** Great engine power, produces 1,550 hp
 +
** High top speed for a torpedo bomber (481 km/h)
 +
** Ventral gunner
 +
* '''Model 12''' Specific:
 +
** Better performing engine compared to [[B6N1 Model 11|Model 11]]
 +
*** Higher top speed
 +
*** Higher altitude
  
 
'''Cons:'''
 
'''Cons:'''
  
* No frontal offensive armament
+
* '''B'''6N for Carrier-based torpedo bomber
 +
** No offensive armament
 +
** No airbrakes
 +
** Relatively Large target
 +
* Common Navy plane construction:
 +
** Poor defensive armament: [[Type 92 (7.7 mm)|7.7 mm Type 92 MG]]
 +
** Fragile, little armour, and no self-sealing fuel tanks
 +
** Exposed tail gunner
 +
* '''B6N''' Specific:
 +
** Dead zones directly behind the aircraft, you are better off turn fighting and using your turrets while they struggle to complete the turn
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
{{main|B6N (Family)#History|l1=History of the B6N}}
 +
 
 +
An excellent replacement for the Nakajima B5N in the role of on-board torpedo aircraft, the B6N Tenzan entered service very late, after more than two years of testing. Named JILL in the Allied code, this large single-engine plane appeared as a prototype in spring 1941. The first tests revealed serious steering stability problems. Subsequently, there were difficulties in developing the engine and the need to reinforce the landing gear. After 133 units of the first version of the B6N1 were built, the second production model began to be delivered towards the end of 1943. A total of 1,268 units were built.
 +
 
 +
The B6N2 is the main production model of the B6N series thanks to a more readily available Mitsubishi ''Kansei'' engine, instead of a in-house Nakajima ''Mamori'' engine trialed on the [[B6N1 Model 11|B6N1]].
 +
 
 +
The B6N2 has seen alot of use in the southern pacific land bases and few remaining carrier groups. Due to lack of experienced pilots and growing allied air power, the B6N couldn't accomplish the same / better feats the B5N has done in its prior years of the war and damage to the enemy fleet were low and overall performance was average.
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
 
 +
;Skins
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=b6n2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
== See also ==
 
== See also ==
Line 158: Line 195:
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
 
* ''reference to the series of the aircraft;''
+
;Related Development
* ''links to approximate analogues of other nations and research trees.''
+
{{main|B6N (Family)}}
 +
 
 +
* [[B5N2|B5N]] <small>- (predecessor)</small>
 +
* [[B6N1 Model 11|B6N1 mod. 11]] <small>- (base model)</small>
 +
* [[B6N2 Model 12|B6N2 mod. 12]] <small>- (main production model)</small>
 +
* [[B6N2a Model 12Ko|B6N2a mod. 12A]] <small>- (revised tail armament)</small>
 +
 
 +
;Similar aircraft of comparable role, configuration and era
 +
{{main|:Category:Torpedo_bombers|l1=Torpedo bombers}}
 +
 
 +
* [[B5N2]]
 +
* [[TBD-1]]
 +
* [[TBF-1C]]
  
 
== External links ==
 
== External links ==
 
<!-- ''Paste links to sources and external resources, such as:''
 
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the aircraft;''
 
 
* ''other literature.'' -->
 
* ''other literature.'' -->
''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
  
{{Template:AirManufacturer Nakajima}}
+
* [https://forum.warthunder.com/index.php?/topic/488114-b6n2/ Official data sheet - more details about the performance]
 +
 
 +
{{AirManufacturer Nakajima}}
 
{{Japan bombers}}
 
{{Japan bombers}}

Latest revision as of 09:51, 12 April 2024

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
This page is about the Japanese bomber B6N2 Model 12. For other versions, see B6N (Family).
b6n2.png
GarageImage B6N2 Model 12.jpg
ArtImage B6N2 Model 12.png
B6N2 Model 12
Research:7 900 Specs-Card-Exp.png
Purchase:10 000 Specs-Card-Lion.png
Show in game

Description

The B6N2 mod. 12, designated as Tenzan 12 (天山一二型), was a minor upgrade of the Tenzan 11 that resulted from a change in the engine policy of the Japanese Ministry of Munitions. The ministry decided to reduce the number of different engines used in planes and asked the Navy to standardize the engines used in its aircraft. Nakajima had to replace the Mamoru 11 engine with the 1,850 hp (1,380 kW) Mitsubishi MK4T Kasei 25 engine, which was the Navy's original choice for the B6N1 airframe. The switch of engines required small modifications to the aircraft: the nose was lengthened to balance the weight distribution, the oil cooler and air intakes were adjusted to fit the new engine cowling, and a smaller four-bladed propeller with a shorter spinner was installed to reduce weight. The retractable tailwheel was also fixed in place to simplify the design. Moreover, the single exhaust stacks on each side of the cowling were replaced with multiple smaller ones to reduce night glare and provide a slight thrust boost. The Tenzan 12 became the most produced variant of the series due to the availability of its engine.

It was introduced in Update "Starfighters". Only enjoying a slight performance increase over the earlier B6N1, the B6N2 plays exactly the same, with great manoeuvrability, the same ordnance, and the same mediocre rear defensive armament. The oddity of the single offensive 7.7 mm doesn't return and leaves the B6N2 unfavourable to utilize against other planes unlike its predecessor B6N1 or its uparmed variant B6N2a.

Nicknames

General info

Flight performance

Arrestor gear
Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier
Max speed
at 4 900 m481 km/h
Turn time21 s
Max altitude9 600 m
EngineMitsubishi Kasei 25
TypeRadial
Cooling systemAir
Take-off weight6 t
Characteristics Max Speed
(km/h at 4,900 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 454 441 9600 21.6 22.3 7.9 7.9 270
Upgraded 512 481 20.8 21.0 16.2 11.5

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
650 310 368 354 280 ~11 ~3
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 300 < 300 < 310 > 300

Survivability and armour

Crew3 people
Speed of destruction
Structural650 km/h
Gear310 km/h
  • No armour
  • Non-self sealing fuel tanks (3 in each wing)

Modifications and economy

Repair costBasic → Reference
AB458 → 612 Sl icon.png
RB762 → 1 019 Sl icon.png
SB1 130 → 1 511 Sl icon.png
Total cost of modifications6 900 Rp icon.png
6 750 Sl icon.png
Talisman cost530 Ge icon.png
Crew training3 000 Sl icon.png
Experts10 000 Sl icon.png
Aces125 Ge icon.png
Research Aces160 000 Rp icon.png
Reward for battleAB / RB / SB
40 / 80 / 150 % Sl icon.png
112 / 112 / 112 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
460 Rp icon.png
Cost:
450 Sl icon.png
90 Ge icon.png
Mods radiator.png
Radiator
Research:
460 Rp icon.png
Cost:
450 Sl icon.png
90 Ge icon.png
Mods compressor.png
Compressor
Research:
390 Rp icon.png
Cost:
380 Sl icon.png
80 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
430 Rp icon.png
Cost:
420 Sl icon.png
85 Ge icon.png
Mods new engine.png
Engine
Research:
430 Rp icon.png
Cost:
420 Sl icon.png
85 Ge icon.png
Mods metanol.png
Engine injection
Research:
560 Rp icon.png
Cost:
550 Sl icon.png
110 Ge icon.png
Mods armor frame.png
Airframe
Research:
390 Rp icon.png
Cost:
380 Sl icon.png
80 Ge icon.png
Mods engine extinguisher.png
EFS
Research:
430 Rp icon.png
Cost:
420 Sl icon.png
85 Ge icon.png
Mods armor cover.png
Cover
Research:
560 Rp icon.png
Cost:
550 Sl icon.png
110 Ge icon.png
Mods pilon torpedo.png
17 3/4 in (mod45)
Research:
460 Rp icon.png
Cost:
450 Sl icon.png
90 Ge icon.png
Mod arrow 0.png
Mods ammo.png
type92_turret_belt_pack
Research:
390 Rp icon.png
Cost:
380 Sl icon.png
80 Ge icon.png
Mod arrow 1.png
Mods pilon torpedo.png
Improved torpedo
Research:
390 Rp icon.png
Cost:
380 Sl icon.png
80 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
12 in (mod30)
Research:
430 Rp icon.png
Cost:
420 Sl icon.png
85 Ge icon.png
Mod arrow 0.png
Mods turret gun.png
type92_turret_new_gun
Research:
560 Rp icon.png
Cost:
550 Sl icon.png
110 Ge icon.png
Mods pilon bomb.png
14 in (mod35)
Research:
560 Rp icon.png
Cost:
550 Sl icon.png
110 Ge icon.png

Armaments

Suspended armament

List of setups (5)
Setup 16 x 60 kg Navy Type 97 Number 6 ground bomb
Setup 22 x 250 kg Navy Type Number 25 Model 2 bomb
Setup 31 x 800 kg Number 80 Mod. 1 bomb
Setup 41 x Type 91 Model 2 torpedo (835 kg)
Setup 51 x Type 91 Model 3 torpedo (850 kg)

The B6N2 Model 12 can be outfitted with the following ordnance:

  • 6 x 60 kg Navy Type 97 Number 6 bombs (360 kg total)
  • 2 x 250 kg Navy Type Number 25 Model 2 bombs (500 kg total)
  • 1 x 800 kg Number 80 Mod. 1 bomb (800 kg total)
  • 1 x 835 kg Type 91 Model 2 torpedo
  • 1 x 850 kg Type 91 Model 3 torpedo

The 800 kg bomb will destroy 1 base, it's a good pick for maps with few ground targets. The 250 kg bombs are great for destroying pillboxes and tanks, but you can only have two of them. Make sure to use a slight dive when bombing and use the bombsight for increased accuracy. The 6 x 60 kg bombs are a great option for this plane. Since they weigh so little, you can be super accurate with these bombs, just aim the crosshair where you want the bomb to drop, and pull up. No need for a bomb sight. Use these bombs for light targets such as AAA, vehicles, armoured cars, artillery, howitzers, machine guns, and bridges. The torpedoes are not really useful for this plane in air battles, as ships only spawn in pacific maps, and this plane is at too low of a BR to be put in a Pacific Theater battle.

Defensive armament

2 х Turret7.7 mm Type 92 machine gun
Ammunition679 rounds
Fire rate600 shots/min
Main article: Type 92 (7.7 mm)

The B6N2 Model 12 is defended by:

  • 1 x 7.7 mm Type 92 machine gun, dorsal turret (679 rpg)
  • 1 x 7.7 mm Type 92 machine gun, ventral turret (679 rpg)

Usage in battles

This plane is great for bombing medium tanks, light pillboxes, howitzers, and vehicles. Since it is so fast, it can make multiple trips to the airfield if a resupply of bombs is needed.

For naval maps and naval gamemode it's best advised to bring the torpedo and hit ships in a quick, close, hit and run style torpedo run, the engine allows for high speeds and Japanese torpedoes are among the highest speed resistant torpedoes in-game at the cost of range of only 2 km. It is also a possibility of squading up with friends / other torpedo carrying planes to dispose of the enemy carriers / battleships in a multiple hit torpedo strike.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Controllable
2 gears
Not controllable

Pros and cons

Pros:

  • B6N for Carrier-based torpedo bomber
  • Common Navy plane construction:
    • Excellent manoeuvrability
  • B6N Specific:
    • Great engine power, produces 1,550 hp
    • High top speed for a torpedo bomber (481 km/h)
    • Ventral gunner
  • Model 12 Specific:
    • Better performing engine compared to Model 11
      • Higher top speed
      • Higher altitude

Cons:

  • B6N for Carrier-based torpedo bomber
    • No offensive armament
    • No airbrakes
    • Relatively Large target
  • Common Navy plane construction:
    • Poor defensive armament: 7.7 mm Type 92 MG
    • Fragile, little armour, and no self-sealing fuel tanks
    • Exposed tail gunner
  • B6N Specific:
    • Dead zones directly behind the aircraft, you are better off turn fighting and using your turrets while they struggle to complete the turn

History

Main article: History of the B6N

An excellent replacement for the Nakajima B5N in the role of on-board torpedo aircraft, the B6N Tenzan entered service very late, after more than two years of testing. Named JILL in the Allied code, this large single-engine plane appeared as a prototype in spring 1941. The first tests revealed serious steering stability problems. Subsequently, there were difficulties in developing the engine and the need to reinforce the landing gear. After 133 units of the first version of the B6N1 were built, the second production model began to be delivered towards the end of 1943. A total of 1,268 units were built.

The B6N2 is the main production model of the B6N series thanks to a more readily available Mitsubishi Kansei engine, instead of a in-house Nakajima Mamori engine trialed on the B6N1.

The B6N2 has seen alot of use in the southern pacific land bases and few remaining carrier groups. Due to lack of experienced pilots and growing allied air power, the B6N couldn't accomplish the same / better feats the B5N has done in its prior years of the war and damage to the enemy fleet were low and overall performance was average.

Media

Skins

See also

Related Development
Main article: B6N (Family)
Similar aircraft of comparable role, configuration and era
Main article: Torpedo bombers

External links


Nakajima Aircraft Company (中島飛行機株式会社 )
Fighters  Ki-27 otsu · Ki-27 otsu Tachiarai
  Ki-43-I · Ki-43-II · Ki-43-III otsu
  Ki-44-I · Ki-44-I 34 · Ki-44-II otsu · Ki-44-II hei
  Ki-84 ko · Ki-84 otsu · Ki-84 hei
  Ki-87
Hydroplanes  A6M2-N*
Interceptors  J1N1 · J5N1
Bombers  B5N2
  B6N1 Model 11 · B6N2 Model 12 · B6N2a Model 12Ko
  G5N1 · G8N1
  Ki-49-I · Ki-49-IIa · Ki-49-IIb · Ki-49-IIb/L
Recon  E8N2
Jet Fighters  Kikka
Captured  ␗Ki-27 otsu · ▃Ki-43-II · ␗Ki-43-III ko · ␗Ki-44-II hei · ␗Ki-84 ko
  *Refit of the Mitsubishi A6M2 mod. 11
See also  Fuji Heavy Industries (1957-2017)

Japan bombers
Navy 
Carrier-based attack bomber 
B5N  B5N2
B6N  B6N1 · B6N2 · B6N2a
B7A  B7A2 · B7A2 (Homare 23)
Carrier-based dive bomber 
D3A  D3A1
D4Y  D4Y1 · D4Y2 · D4Y3 Ko
Shipboard Observation seaplane 
F1M  F1M2
Land-based Attack bomber 
G4M  G4M1
G5N  G5N1
G8N  G8N1
Flying boat 
H6K  H6K4
H8K  H8K2 · H8K3
Land-based Bomber 
P1Y  P1Y1
Army 
Light  Ki-32
  Ki-48-II otsu
Heavy  Ki-21-Ia · Ki-21-I hei
  Ki-49-I · Ki-49-IIa · Ki-49-IIb · Ki-49-IIb/L
  Ki-67-I Ko · Ki-67-I otsu
Other countries  ▅B-17E