Difference between revisions of "Leopard 1A5"
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− | {{Specs-Card|code=germ_leopard_1a5}} | + | {{About |
+ | | about = German medium tank '''{{PAGENAME}}''' | ||
+ | | usage = other versions | ||
+ | | link = Leopard 1 (Family) | ||
+ | }} | ||
+ | {{Specs-Card | ||
+ | |code=germ_leopard_1a5 | ||
+ | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png|ArtImage2_{{PAGENAME}}.png}} | ||
+ | }} | ||
== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
− | + | The '''Leopard 1A5''' is the sixth variant of the [[Leopard 1 (Family)|Leopard 1 main battle tank family]]. In 1980, a research program was launched to explore further enhancements to the design, including a fully modern firing control system and a fully functional night/bad-weather vision system. It was decided that the upgrades would be based on prior variants that were no longer effective. The Leopard 1A5 variant that resulted was based on 1,225 units of the [[Leopard A1A1|Leopard 1A1A1 subvariant]]. The turrets were redesigned again for the Leopard 1A5 variant, both to accommodate all of the new equipment and to relocate more ammunition to the rear of the turret, rather than placing all the ammunition to the left side of the driver, where it had previously been located. The redesigned turret could install the newer 120 mm Rheinmetall L/44 tank gun from the Leopard 2 if desired, however, this option was never utilised. Following trials, the Krupp-Atlas Elektronik EMES 18 fire control system, which evolved from the EMES 15 used on the Leopard 2 main battle tank family, was selected in December 1983. The EMES 18 has two new sights on the top of the turret that did not require the "bumps" those previous optical systems had. The Leopard 1A5 variant could be equipped with bolt-on polycarbonate (Lexan) armour plates, which improved the armour's effectiveness. | |
− | + | ||
− | The ''' | + | Introduced in [[Update "New Power"]], the Leopard 1A5 is the Leopard 1 main battle tank family's final production variant. It is the ultimate variant of the Leopard 1 main battle tank family, and it incorporates some of the most advanced cutting-edge technologies, many of which are from the new [[Leopard 2 (Family)|Leopard 2 main battle tank family]]. With a laser rangefinder and thermal imaging equipment, it improves the Leopard 1A5's lethality, allowing players to see adversaries first and deliver precise shots. Despite the initial plan to upgrade to the 120 mm Rheinmetall L/44 tank gun, this was not carried out since the Leopard 2s is already in production and offers many more advantages. Nonetheless, the Leopard 1A5 remained the standard armoured force of many countries across the world, and it received various minor upgrades to keep it up to date with modern battlefield requirements. |
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
+ | {{Specs-Tank-Armour}} | ||
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
− | + | The Leopard 1A5, being a further development of the [[Leopard A1A1]], does not differ much from its predecessor in terms of armour. The Leopard 1A5 prioritizes firepower and mobility over the survivability of the tank. | |
+ | |||
+ | The armour in the frontal arc is reliable against many of the autocannons found on IFVs at the rank, but occasional rounds can penetrate the turret ring and lower front plate. Side armour can be penetrated by autocannon fire, thus it is vital to keep the front of the armour towards the enemy. An optional entrenching device can be mounted to the lower hull and is capable of negating the effects of a certain IFV's 30 mm autocannon fire, although increasing the mass of the Leopard. | ||
+ | |||
+ | Chemical and kinetic rounds from main battle tanks and other vehicles should have no problem to penetrate Leopards armour when they hit centre mass. | ||
+ | |||
+ | Looking at the Leopard from the front, 3 out of 4 crew members sit in almost straight line on the left side of the tank, thus potentially allowing it to get knocked out by a well-placed shot. On top of that, Leopard's biggest ammo rack is located on the right side of the hull, protected only by a 70 mm thin frontal plate angled at 57°. Thus Leopard's hull presents a highly rewarding target and players must avoid getting shot in the hull at all costs. | ||
+ | On the other hand, Leopard's height is just slightly taller than [[T-72 (Family)|T-72]] by a few centimetres, and the gun can be depressed to -9°, allowing Leopard 1A5 to fight well on uneven terrain. | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | !Armour!!Front (Slope angle)!!Sides!!Rear!!Roof | + | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof |
|- | |- | ||
− | |Hull||70 mm (60°) | + | | Hull || 70 mm (60°) ''Upper Glacis'' <br> 50 mm (50°) ''Lower Glacis'' || 35 mm ''Upper'' <br> 30 mm ''Lower'' || 25 mm || 15-30 mm |
− | 50 mm (50°) | ||
− | |35 | ||
− | 30 | ||
− | |25 mm||15 | ||
|- | |- | ||
− | |Turret||45 | + | | Turret || 45-120 mm ''Gun mantlet'' || 40-43 mm ''Right Side'' <br> 37-45 mm ''Left Side'' || 33-52 mm || 21-65 mm |
− | 37 - 45 | ||
− | |33 - 52 mm||21 - 65 mm | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|} | |} | ||
+ | '''Notes:''' | ||
− | + | * Suspension wheels, tracks, and torsion bars are 20 mm thick. | |
− | + | * Belly armour is 35 mm thick in the front half and 10 mm in the rear half. | |
=== Mobility === | === Mobility === | ||
+ | {{Specs-Tank-Mobility}} | ||
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
− | {{tankMobility|abMinHp= | + | {{tankMobility|abMinHp=1,286|rbMinHp=734}} |
+ | |||
+ | The Leopard 1A5 shares almost the same mobility as its predecessor, with only negligible loss of HP per ton. Excellent agility, above average speed and great suspension allow players to reach favourable positions and relocate quickly in case of emergency. | ||
+ | |||
+ | === Modifications and economy === | ||
+ | {{Specs-Economy}} | ||
+ | |||
+ | Players focus should be on firepower upgrades. After Parts and FPE, one should go for the DM23 round, as most tanks at this rank have either composite armour, ERA or both, making stock HEAT rounds very ineffective. After that, players' focus should be on getting thermals, which help tremendously with acquiring targets and it is impossible to fight at night without them. Lastly, players should go for DM33 and laser rangefinder. Those make the Leopard 1A5 a powerful sniper and level its fighting chance against most opponents. | ||
== Armaments == | == Armaments == | ||
+ | {{Specs-Tank-Armaments}} | ||
=== Main armament === | === Main armament === | ||
+ | {{Specs-Tank-Weapon|1}} | ||
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> | ||
{{main|L7A3 (105 mm)}} | {{main|L7A3 (105 mm)}} | ||
− | |||
{| class="wikitable" style="text-align:center" width="100%" | {| class="wikitable" style="text-align:center" width="100%" | ||
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|- | |- | ||
! ''Arcade'' | ! ''Arcade'' | ||
− | | rowspan="2" | 60 || rowspan="2" | -9°/+20° || rowspan="2" | ±180° || rowspan="2" | Two-plane || | + | | rowspan="2" | 60 || rowspan="2" | -9°/+20° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 22.8 || 31.6 || 38.4 || 42.5 || 45.2 || rowspan="2" | 8.71 || rowspan="2" | 7.70 || rowspan="2" | 7.10 || rowspan="2" | 6.70 |
|- | |- | ||
! ''Realistic'' | ! ''Realistic'' | ||
− | | | + | | 14.3 || 16.8 || 20.4 || 22.6 || 24.0 |
|- | |- | ||
|} | |} | ||
+ | |||
+ | The Leopard 1A5 mounts a late-generation fully stabilised L7 cannon, which is pretty standard at this rank. It also has access to standard ammunition selection, though one thing to note is that it has the option to equip lethal DM33 rounds, which are the third best NATO rounds available for 105 mm guns (after M900 and DM63). | ||
==== Ammunition ==== | ==== Ammunition ==== | ||
− | + | ||
− | + | * '''DM12 HEATFS''' - Stock round. The HEAT round does not lose penetration with distance travelled. Unlike kinetic penetrators, it has one downside: given that it is a chemical round, its fuse is highly sensitive. With the emergence of composite and reactive armour, it quickly becomes obsolete in the anti-tank role. Requires careful aiming to properly damage newer tanks, though it can hold its own while fighting older tanks, lighter vehicles and low-flying helicopters. | |
− | + | * '''DM512 HESH''' - This round was always plagued by a plethora of problems: low velocity, low penetration, inconsistent mechanics and sensitive fuse make this round gimmicky at best. That being said, with the overpressure mechanic, this round can be used in CQB against light vehicles with devastating effect. | |
− | + | * '''DM23 APFSDS''' - Available as a tier I modification, this round allows player to engage modern tanks more reliably, since it performs better against composite and reactive armour. Penetration is relatively below average when compared to rounds available to the Leopard 1A5's contemporaries, it should be used as a stop gap solution until the next round becomes available. | |
− | + | * '''DM33 APFSDS''' - Best round available to the Leopard 1A5 and third best NATO round available for 105 mm cannons. It allows player to engage most enemies at the Leopard 1A5's BR at any range reliably. With careful aiming, even higher BR vehicles are not safe. Player should be of note that this round can easily over penetrate light vehicles such as BMP-2 or SPAAGs, so aiming at vital components is preferred in order to create shrapnel necessary to destroy them. | |
− | + | ||
− | + | {{:L7A3 (105 mm)/Ammunition|DM12, DM512, DM23, DM33}} | |
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− | (mm) | ||
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− | |DM12 | ||
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==== [[Ammo racks]] ==== | ==== [[Ammo racks]] ==== | ||
− | + | [[File:Ammoracks_Leopard_I.png|right|thumb|x250px|[[Ammo racks]] of the [[Leopard I]] (identical)]] | |
− | <!-- '''Last updated: 2. | + | <!-- '''Last updated: 2.17.0.126''' --> |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
Line 124: | Line 100: | ||
! 4th<br>rack empty | ! 4th<br>rack empty | ||
! 5th<br>rack empty | ! 5th<br>rack empty | ||
− | |||
! Visual<br>discrepancy | ! Visual<br>discrepancy | ||
|- | |- | ||
− | | '''60''' || | + | | '''60''' || 57 ''(+3)'' || 54 ''(+6)'' || 15 ''(+45)'' || 12 ''(+48)'' || 1 ''(+59)'' || No |
|- | |- | ||
|} | |} | ||
=== Machine guns === | === Machine guns === | ||
+ | {{Specs-Tank-Weapon|2}} | ||
+ | {{Specs-Tank-Weapon|3}} | ||
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> | <!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> | ||
{{main|MG3A1 (7.62 mm)}} | {{main|MG3A1 (7.62 mm)}} | ||
+ | |||
{| class="wikitable" style="text-align:center" width="50%" | {| class="wikitable" style="text-align:center" width="50%" | ||
|- | |- | ||
Line 140: | Line 118: | ||
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ||
|- | |- | ||
− | |Coaxial|| | + | | Coaxial || 5,000 (200) || 1,200 || N/A || N/A |
|- | |- | ||
− | |Pintle|| | + | | Pintle || 2,000 (200) || 1,200 || -8°/+20° || ±120° |
|- | |- | ||
|} | |} | ||
Line 148: | Line 126: | ||
== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
− | + | The Leopard 1A5 is a natural evolution of the [[Leopard A1A1]]'s playstyle, and performs similarly to the [[Leopard A1A1 (L/44)]]. | |
− | + | '''Tactics:''' | |
− | + | ||
− | + | With addition of laser range finder, more powerful round and thermal gunner optics, the Leopard 1A5 can become a very potent sniper on open maps. Players should exploit the Leopard's mobility, low profile and handy gun depression to reach favourable hull down positions and start picking off targets. Entrenched sniping the Leopard 1A5 becomes a nightmare for enemy tanks trying to cross its sight line, as this playstyle allows players to negate their biggest weakness: the lack of armour. | |
− | + | ||
− | + | The Leopards can flank well, but as thermal sights and laser range finders are becoming more common at the Leopard 1A5's BR, one must adapt certain flanking tactics: | |
− | + | ||
− | + | * First, players shouldn't move across an open field without cover unless they know for certain that there is no one watching or unless absolutely necessary. | |
− | + | * Second, players should utilize terrain as much as they can - after all, a thermal imager is just a filter for a camera, and can't highlight the thermal signature of something that can't be seen in the first place. Move below the horizon, try to put as much heavy foliage as you can between you and the suspected position of enemy tanks. | |
− | + | * Third, do not be afraid to stop when approaching suspected enemy positions, turn off your engine and listen. This allows you to detect enemy flankers in close proximity before they enter your field of vision, thus allowing you to avoid getting ambushed. | |
− | + | ||
− | + | Sadly, while the Leopard 1A5 performs great at longer ranges, its performance is below average on CQC maps with corridors and streets that do not allow to exploit the Leopard's mobility, like those found on Advance to Rhine. Due to lack of armour, IFVs with high rate of fire autocannons and more armoured tanks in general outperform Leopards by wide margin in these environments. A lone Leopard is expected to lose in most scenarios, thus players should focus on supporting their allies. Let them take a shot, and as soon as you see the enemy tank return fire, lunge forward and send the enemy back to the garage. | |
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=== Pros and cons === | === Pros and cons === | ||
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | ||
− | |||
'''Pros:''' | '''Pros:''' | ||
* Has access to the powerful DM33 round | * Has access to the powerful DM33 round | ||
+ | * Has access to generation 1 gunner thermals | ||
* Excellent mobility | * Excellent mobility | ||
− | |||
− | |||
'''Cons:''' | '''Cons:''' | ||
− | * Armour doesn't offer much | + | * Armour doesn't offer much protection |
+ | * Low survivability when hit | ||
* Weak armour overall | * Weak armour overall | ||
− | |||
− | |||
== History == | == History == | ||
Line 215: | Line 161: | ||
== Media == | == Media == | ||
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | ||
− | + | ||
+ | ;Skins | ||
+ | |||
+ | * [https://live.warthunder.com/feed/camouflages/?vehicle=germ_leopard_1a5 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
== See also == | == See also == | ||
Line 221: | Line 170: | ||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' --> | * ''links to approximate analogues of other nations and research trees.'' --> | ||
− | |||
− | + | ;Related development | |
− | * | + | |
+ | * [[Leopard 1 (Family)]] | ||
== External links == | == External links == | ||
Line 235: | Line 184: | ||
* ''other literature.'' | * ''other literature.'' | ||
+ | {{TankManufacturer KMW}} | ||
{{Germany medium tanks}} | {{Germany medium tanks}} |
Latest revision as of 09:00, 11 August 2024
This page is about the German medium tank Leopard 1A5. For other versions, see Leopard 1 (Family). |
Contents
Description
The Leopard 1A5 is the sixth variant of the Leopard 1 main battle tank family. In 1980, a research program was launched to explore further enhancements to the design, including a fully modern firing control system and a fully functional night/bad-weather vision system. It was decided that the upgrades would be based on prior variants that were no longer effective. The Leopard 1A5 variant that resulted was based on 1,225 units of the Leopard 1A1A1 subvariant. The turrets were redesigned again for the Leopard 1A5 variant, both to accommodate all of the new equipment and to relocate more ammunition to the rear of the turret, rather than placing all the ammunition to the left side of the driver, where it had previously been located. The redesigned turret could install the newer 120 mm Rheinmetall L/44 tank gun from the Leopard 2 if desired, however, this option was never utilised. Following trials, the Krupp-Atlas Elektronik EMES 18 fire control system, which evolved from the EMES 15 used on the Leopard 2 main battle tank family, was selected in December 1983. The EMES 18 has two new sights on the top of the turret that did not require the "bumps" those previous optical systems had. The Leopard 1A5 variant could be equipped with bolt-on polycarbonate (Lexan) armour plates, which improved the armour's effectiveness.
Introduced in Update "New Power", the Leopard 1A5 is the Leopard 1 main battle tank family's final production variant. It is the ultimate variant of the Leopard 1 main battle tank family, and it incorporates some of the most advanced cutting-edge technologies, many of which are from the new Leopard 2 main battle tank family. With a laser rangefinder and thermal imaging equipment, it improves the Leopard 1A5's lethality, allowing players to see adversaries first and deliver precise shots. Despite the initial plan to upgrade to the 120 mm Rheinmetall L/44 tank gun, this was not carried out since the Leopard 2s is already in production and offers many more advantages. Nonetheless, the Leopard 1A5 remained the standard armoured force of many countries across the world, and it received various minor upgrades to keep it up to date with modern battlefield requirements.
General info
Survivability and armour
The Leopard 1A5, being a further development of the Leopard A1A1, does not differ much from its predecessor in terms of armour. The Leopard 1A5 prioritizes firepower and mobility over the survivability of the tank.
The armour in the frontal arc is reliable against many of the autocannons found on IFVs at the rank, but occasional rounds can penetrate the turret ring and lower front plate. Side armour can be penetrated by autocannon fire, thus it is vital to keep the front of the armour towards the enemy. An optional entrenching device can be mounted to the lower hull and is capable of negating the effects of a certain IFV's 30 mm autocannon fire, although increasing the mass of the Leopard.
Chemical and kinetic rounds from main battle tanks and other vehicles should have no problem to penetrate Leopards armour when they hit centre mass.
Looking at the Leopard from the front, 3 out of 4 crew members sit in almost straight line on the left side of the tank, thus potentially allowing it to get knocked out by a well-placed shot. On top of that, Leopard's biggest ammo rack is located on the right side of the hull, protected only by a 70 mm thin frontal plate angled at 57°. Thus Leopard's hull presents a highly rewarding target and players must avoid getting shot in the hull at all costs.
On the other hand, Leopard's height is just slightly taller than T-72 by a few centimetres, and the gun can be depressed to -9°, allowing Leopard 1A5 to fight well on uneven terrain.
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 70 mm (60°) Upper Glacis 50 mm (50°) Lower Glacis |
35 mm Upper 30 mm Lower |
25 mm | 15-30 mm |
Turret | 45-120 mm Gun mantlet | 40-43 mm Right Side 37-45 mm Left Side |
33-52 mm | 21-65 mm |
Notes:
- Suspension wheels, tracks, and torsion bars are 20 mm thick.
- Belly armour is 35 mm thick in the front half and 10 mm in the rear half.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 73 | 28 | 42.5 | 1,286 | 1,584 | 30.26 | 37.27 |
Realistic | 66 | 26 | 734 | 830 | 17.27 | 19.53 |
The Leopard 1A5 shares almost the same mobility as its predecessor, with only negligible loss of HP per ton. Excellent agility, above average speed and great suspension allow players to reach favourable positions and relocate quickly in case of emergency.
Modifications and economy
Players focus should be on firepower upgrades. After Parts and FPE, one should go for the DM23 round, as most tanks at this rank have either composite armour, ERA or both, making stock HEAT rounds very ineffective. After that, players' focus should be on getting thermals, which help tremendously with acquiring targets and it is impossible to fight at night without them. Lastly, players should go for DM33 and laser rangefinder. Those make the Leopard 1A5 a powerful sniper and level its fighting chance against most opponents.
Armaments
Main armament
105 mm L7A3 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 60 | -9°/+20° | ±180° | Two-plane | 22.8 | 31.6 | 38.4 | 42.5 | 45.2 | 8.71 | 7.70 | 7.10 | 6.70 |
Realistic | 14.3 | 16.8 | 20.4 | 22.6 | 24.0 |
The Leopard 1A5 mounts a late-generation fully stabilised L7 cannon, which is pretty standard at this rank. It also has access to standard ammunition selection, though one thing to note is that it has the option to equip lethal DM33 rounds, which are the third best NATO rounds available for 105 mm guns (after M900 and DM63).
Ammunition
- DM12 HEATFS - Stock round. The HEAT round does not lose penetration with distance travelled. Unlike kinetic penetrators, it has one downside: given that it is a chemical round, its fuse is highly sensitive. With the emergence of composite and reactive armour, it quickly becomes obsolete in the anti-tank role. Requires careful aiming to properly damage newer tanks, though it can hold its own while fighting older tanks, lighter vehicles and low-flying helicopters.
- DM512 HESH - This round was always plagued by a plethora of problems: low velocity, low penetration, inconsistent mechanics and sensitive fuse make this round gimmicky at best. That being said, with the overpressure mechanic, this round can be used in CQB against light vehicles with devastating effect.
- DM23 APFSDS - Available as a tier I modification, this round allows player to engage modern tanks more reliably, since it performs better against composite and reactive armour. Penetration is relatively below average when compared to rounds available to the Leopard 1A5's contemporaries, it should be used as a stop gap solution until the next round becomes available.
- DM33 APFSDS - Best round available to the Leopard 1A5 and third best NATO round available for 105 mm cannons. It allows player to engage most enemies at the Leopard 1A5's BR at any range reliably. With careful aiming, even higher BR vehicles are not safe. Player should be of note that this round can easily over penetrate light vehicles such as BMP-2 or SPAAGs, so aiming at vital components is preferred in order to create shrapnel necessary to destroy them.
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
DM12 | HEATFS | 400 | 400 | 400 | 400 | 400 | 400 |
DM512 | HESH | 127 | 127 | 127 | 127 | 127 | 127 |
DM23 | APFSDS | 337 | 335 | 330 | 322 | 314 | 306 |
DM33 | APFSDS | 408 | 405 | 398 | 389 | 379 | 370 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
DM12 | HEATFS | 1,174 | 10.5 | 0.05 | 0.1 | 1.27 | 65° | 72° | 77° | |||
DM512 | HESH | 732 | 11.2 | 0.1 | 4 | 4.31 | 73° | 77° | 80° | |||
DM23 | APFSDS | 1,455 | 4.2 | - | - | - | 78° | 80° | 81° | |||
DM33 | APFSDS | 1,455 | 3.79 | - | - | - | 78° | 80° | 81° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|
60 | 57 (+3) | 54 (+6) | 15 (+45) | 12 (+48) | 1 (+59) | No |
Machine guns
7.62 mm MG3A1 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 5,000 (200) | 1,200 | N/A | N/A |
Pintle | 2,000 (200) | 1,200 | -8°/+20° | ±120° |
Usage in battles
The Leopard 1A5 is a natural evolution of the Leopard A1A1's playstyle, and performs similarly to the Leopard A1A1 (L/44).
Tactics:
With addition of laser range finder, more powerful round and thermal gunner optics, the Leopard 1A5 can become a very potent sniper on open maps. Players should exploit the Leopard's mobility, low profile and handy gun depression to reach favourable hull down positions and start picking off targets. Entrenched sniping the Leopard 1A5 becomes a nightmare for enemy tanks trying to cross its sight line, as this playstyle allows players to negate their biggest weakness: the lack of armour.
The Leopards can flank well, but as thermal sights and laser range finders are becoming more common at the Leopard 1A5's BR, one must adapt certain flanking tactics:
- First, players shouldn't move across an open field without cover unless they know for certain that there is no one watching or unless absolutely necessary.
- Second, players should utilize terrain as much as they can - after all, a thermal imager is just a filter for a camera, and can't highlight the thermal signature of something that can't be seen in the first place. Move below the horizon, try to put as much heavy foliage as you can between you and the suspected position of enemy tanks.
- Third, do not be afraid to stop when approaching suspected enemy positions, turn off your engine and listen. This allows you to detect enemy flankers in close proximity before they enter your field of vision, thus allowing you to avoid getting ambushed.
Sadly, while the Leopard 1A5 performs great at longer ranges, its performance is below average on CQC maps with corridors and streets that do not allow to exploit the Leopard's mobility, like those found on Advance to Rhine. Due to lack of armour, IFVs with high rate of fire autocannons and more armoured tanks in general outperform Leopards by wide margin in these environments. A lone Leopard is expected to lose in most scenarios, thus players should focus on supporting their allies. Let them take a shot, and as soon as you see the enemy tank return fire, lunge forward and send the enemy back to the garage.
Pros and cons
Pros:
- Has access to the powerful DM33 round
- Has access to generation 1 gunner thermals
- Excellent mobility
Cons:
- Armour doesn't offer much protection
- Low survivability when hit
- Weak armour overall
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
See also
- Related development
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Krauss-Maffei Wegmann (KMW) | |
---|---|
MBTs | |
Leopard 1 | Leopard I · Leopard A1A1 · Leopard A1A1 (L/44) · Leopard 1A5 · C2A1 |
Leopard 2 | PT-16/T14 mod. · Leopard 2K · Leopard 2A4 · Leopard 2 (PzBtl 123) · Leopard 2A4M · Leopard 2 PL · Leopard 2A5 · Leopard 2 PSO · Leopard 2A6 · Leopard 2A7V |
KPz-70 | KPz-70* |
*By the Deutsche Entwicklungsgesellschaft consortium, in collaboration with the General Motors Company. | |
IFVs | PUMA |
SPAAs | Gepard · Gepard 1A2 |
Export | |
Leopard 1 | ▄Leopard 1A5 · Leopard 1A5NO2 |
Leopard 2 | Strv 121 · ▄Leopard 2A4 · ◔Leopard 2A4 · ▄Leopard 2A6 · Leopard 2A7HU |
See Also | BAE Systems AB |
Germany medium tanks | |
---|---|
Pz.III | Pz.III B · Pz.III E · Pz.III F · Pz.III J · Pz.III J1 · Pz.III J1 TD · Pz.III L · Pz.III M · Pz.III N |
Pz.IV | Pz.IV C · Pz.IV E · Pz.IV F1 · Pz.IV F2 · Pz.IV G · Pz.IV H · Pz.IV J · Pz.Bef.Wg.IV J |
Pz.V | VK 3002 (M) · Panther A · Panther D · Panther F · Panther G · Ersatz M10 · Panther II |
M48 upgrades | M48A2 G A2 · M48 Super |
Leopard 1 | Leopard I · Leopard A1A1 · Leopard A1A1 (L/44) · Leopard 1A5 · C2A1 · Turm III |
Leopard 2 | PT-16/T14 mod. · Leopard 2K · Leopard 2AV |
Leopard 2A4 · Leopard 2 (PzBtl 123) · Leopard 2A4M · Leopard 2 PL · Leopard 2A5 · Leopard 2 PSO · Leopard 2A6 · Leopard 2A7V | |
Trophies | ▀M4 748 (a) · ▀T 34 747 (r) |
Other | Nb.Fz. · KPz-70 |
USA | mKPz M47 G · M48A2 C |
USSR | ◊T-72M1 |