Difference between revisions of "Venom FB.4"

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m (Usage in battles: - The venom does in fact rip its wings very easily. This is a common occurrence.)
(Edits)
 
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=== Flight performance ===
 
=== Flight performance ===
 
{{Specs-Avia-Flight}}
 
{{Specs-Avia-Flight}}
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
+
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
  
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
Line 31: Line 31:
 
|-
 
|-
 
! Stock
 
! Stock
| 1,013 ||998|| rowspan="2" | {{Specs|ceiling}} || 22.2 || 23.5 || 28.2 ||26.0|| rowspan="2" | 850
+
| 1,013 || 998 || rowspan="2" | {{Specs|ceiling}} || 22.2 || 23.5 || 28.2 || 26.0 || rowspan="2" | 850
 
|-
 
|-
 
! Upgraded
 
! Upgraded
|1,038||1,027||21.8||22.0||41.1||34.2
+
| 1,038 || 1,027 || 21.8 || 22.0 || 41.1 || 34.2
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
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! Combat !! Take-off !! Landing !! + !! -
 
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} ||496||464|| 320 || ~10 || ~5
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 498 || 469 || 320 || ~10 || ~5
 
|-
 
|-
 
|}
 
|}
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|-
 
|-
 
! colspan="2" | Engine name || Number
 
! colspan="2" | Engine name || Number
! colspan="2" | Empty mass || colspan="3" | Wing loading (full fuel)
+
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="3" | Wing loading (full fuel)
 
|-
 
|-
| colspan="2" | de Havilland Ghost-103 || 1
+
| colspan="2" | de Havilland Ghost-103 || 1
| colspan="2" | 4,060 kg || colspan="3" | 226 kg/m<sup>2</sup>
+
| colspan="2" | 4,157 kg || colspan="3" | 230 kg/m<sup>2</sup>
 
|-
 
|-
 
! colspan="3" | Engine characteristics
 
! colspan="3" | Engine characteristics
! colspan="4" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br />Weight
+
! colspan="4" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br>Weight
 
|-
 
|-
 
! Weight (each) || colspan="2" | Type
 
! Weight (each) || colspan="2" | Type
Line 93: Line 93:
 
|-
 
|-
 
| 1,000 kg || colspan="2" | Centrifugal-flow turbojet
 
| 1,000 kg || colspan="2" | Centrifugal-flow turbojet
| 4,584 kg || 5,101 kg || 5,618 kg || 5,876 kg || 7,080 kg
+
| 4,700 kg || 5,175 kg || 5,683 kg || 5,966 kg || 7,080 kg
 
|-
 
|-
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
+
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 
! colspan="5" | Thrust to weight ratio @ 0 m (100%)
 
! colspan="5" | Thrust to weight ratio @ 0 m (100%)
 
|-
 
|-
Line 102: Line 102:
 
|-
 
|-
 
| ''Stationary'' || 2,120 kgf || N/A
 
| ''Stationary'' || 2,120 kgf || N/A
| 0.46 || 0.42 || 0.38 || 0.36 || 0.30
+
| 0.45 || 0.41 || 0.37 || 0.36 || 0.30
 
|-
 
|-
| ''Optimal'' || 2,120 kgf<br />(0 km/h) || N/A
+
| ''Optimal'' || 2,120 kgf<br>(0 km/h) || N/A
| 0.46 || 0.42 || 0.38 || 0.36 || 0.30
+
| 0.45 || 0.41 || 0.37 || 0.36 || 0.30
 
|-
 
|-
 
|}
 
|}
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<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
* 38 mm Bulletproof glass - Armored windscreen
+
* 38 mm Bulletproof glass - Armoured windscreen
* 12.7 mm Steel - Armored plate behind the pilot
+
* 12.7 mm Steel - Armoured plate behind the pilot
* 3 mm Steel - Armored plate under the engine
+
* 3 mm Steel - Armoured plate under the engine
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
Line 134: Line 134:
 
{{Specs-Avia-Suspended}}
 
{{Specs-Avia-Suspended}}
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|G.P. 500 lb Mk.IV (500 lb)|G.P. 1,000 lb Mk.I (1,000 lb)|RP-3}}
+
{{main|G.P. Mk.IV (500 lb)|G.P. Mk.I (1,000 lb)|RP-3}}
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
* 2 x 1,000 lb G.P. 1,000 lb Mk.I bombs (2,000 lb total)
+
* Without load
* 2 x 500 lb G.P. 500 lb Mk.IV bombs (1,000 lb total)
+
* 2 x 1,000 lb G.P. Mk.I bombs (2,000 lb total)
 +
* 2 x 500 lb G.P. Mk.IV bombs (1,000 lb total)
 
* 8 x RP-3 rockets
 
* 8 x RP-3 rockets
* 2 x 500 lb G.P. 500 lb Mk.IV bombs + 8 x RP-3 rockets (1,000 lb total)
+
* 8 x RP-3 rockets + 2 x 500 lb G.P. Mk.IV bombs (1,000 lb total)
  
 
== Usage in battles ==
 
== Usage in battles ==
<!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
The Venom's play style should be a healthy mix of the two dominating ways of flying jet fighters. The Venom is a fast aircraft, and keeping it fast is important in order to keep up with enemies and to have enough energy to sustain manoeuvres - so the Venom is indeed a good high-speed performer. However, it does not best either the [[MiG-15bis]] or the [[F-86F-2]] in level flight. Therefore, speed alone cannot be relied on for fighting top-tier jets.
+
The Venom's play style should be a healthy mix of the two dominating ways of flying jet fighters. The Venom is a fast aircraft, and keeping it fast is important in order to keep up with enemies and to have enough energy to sustain manoeuvres - so the Venom is indeed a good high-speed performer. However, it does not best either the [[MiG-15bis]] or the [[F-86F-2]] in level flight. Therefore, speed alone cannot be relied on for fighting jets.
  
 
On the other hand, the impressive thrust-to-weight ratio of the Venom's engine means that pilots should use its sustained rate of climb as an advantage. When fighting Soviet opposition - mostly [[MiG-15]]s, the advantage in rate of climb falls in relevance, since that is one of the MiG's great trump cards. However, Venom pilots should always climb a bit instead of "mowing the lawn". 600 to 800 km/h is a good range of speed to climb into the battlefield, maintaining airspeed, yet gaining altitude and opening the range of opportunities to engage.
 
On the other hand, the impressive thrust-to-weight ratio of the Venom's engine means that pilots should use its sustained rate of climb as an advantage. When fighting Soviet opposition - mostly [[MiG-15]]s, the advantage in rate of climb falls in relevance, since that is one of the MiG's great trump cards. However, Venom pilots should always climb a bit instead of "mowing the lawn". 600 to 800 km/h is a good range of speed to climb into the battlefield, maintaining airspeed, yet gaining altitude and opening the range of opportunities to engage.
  
Venom pilots should avoid being alone - in fact, the Venom can excel at baiting enemies and/or making them lose energy, leaving them vulnerable to engagement by allied fighters. The fact that the Venom is not the fastest of top-tier jets means that being alone vs two or more enemies requires a multitude of defensive manoeuvres (the Venom excels at lag displacement rolls aka. barrel rolls) to come out alive. Sometimes, all it takes is a barrel roll to get behind an enemy and shoot it down, but against multiple opponents that think before manoeuvring, being alone can spell disaster.
+
Venom pilots should avoid being alone - in fact, the Venom can excel at baiting enemies and/or making them lose energy, leaving them vulnerable to engagement by allied fighters. The fact that the Venom is not the fastest jet means that being alone vs two or more enemies requires a multitude of defensive manoeuvres (the Venom excels at lag displacement rolls aka. barrel rolls) to come out alive. Sometimes, all it takes is a barrel roll to get behind an enemy and shoot it down, but against multiple opponents that think before manoeuvring, being alone can spell disaster.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Very manoeuvrable for a top jet, comparable to the [[Meteor F Mk 8 G.41K|Meteor Mk 8]] with a better roll rate
+
* Very manoeuvrable for a jet, comparable to the [[Meteor F Mk 8 G.41K|Meteor Mk 8]] with a better roll rate
 
* Good sustained climb rate, capable of catching up to Me 163s in a sustained climb
 
* Good sustained climb rate, capable of catching up to Me 163s in a sustained climb
 
* Stable gun platform
 
* Stable gun platform
Line 169: Line 170:
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''-->
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
  
 
=== In-game description ===
 
=== In-game description ===
Line 190: Line 191:
  
 
== External links ==
 
== External links ==
<!--''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''other literature.''-->
+
* ''other literature.'' -->
  
 
* [[wt:en/devblog/current/657|[Devblog] Venom FB.Mk.4]]
 
* [[wt:en/devblog/current/657|[Devblog] Venom FB.Mk.4]]

Latest revision as of 20:52, 15 October 2021

Rank VI Sweden + Premium + Golden Eagles
J35A Draken Pack
This page is about the British jet fighter Venom FB.4. For the naval variant, see Sea Venom FAW 20.
venom_fb4.png
GarageImage Venom FB.4.jpg
Venom FB.4
AB RB SB
8.7 8.7 9.0
Research:150 000 Specs-Card-Exp.png
Purchase:420 000 Specs-Card-Lion.png
Show in game

Description

The Venom FB.4 is a rank V British jet fighter with a battle rating of 8.7 (AB/RB) and 9.0 (SB). It was introduced in Update 1.43.

Naturally, the Venom follows the basic principles of jet combat. It must keep its speed, turn when necessary, the pilot should avoid speed costly manoeuvres and prefer lag-displacement manoeuvres to any sort of deceleration manoeuvre, unless in critical situations in which the method of energy loss should never be shutting the engine off - instead, utilize the Venom's air brakes.

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Max speed
at 0 m1 027 km/h
Turn time22 s
Max altitude12 192 m
Enginede Havilland Ghost-103
TypeJet
Cooling systemAir
Take-off weight7 t
Characteristics Max Speed
(km/h at 0 m - sea level)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 1,013 998 12192 22.2 23.5 28.2 26.0 850
Upgraded 1,038 1,027 21.8 22.0 41.1 34.2

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1045 420 498 469 320 ~10 ~5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 650 < 640 < 640 N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
de Havilland Ghost-103 1 4,157 kg 230 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 10m fuel 20m fuel 30m fuel 35m fuel
1,000 kg Centrifugal-flow turbojet 4,700 kg 5,175 kg 5,683 kg 5,966 kg 7,080 kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (100%)
Condition 100% WEP 10m fuel 20m fuel 30m fuel 35m fuel MTOW
Stationary 2,120 kgf N/A 0.45 0.41 0.37 0.36 0.30
Optimal 2,120 kgf
(0 km/h)
N/A 0.45 0.41 0.37 0.36 0.30

Survivability and armour

Crew1 person
Speed of destruction
Structural1 045 km/h
Gear420 km/h
  • 38 mm Bulletproof glass - Armoured windscreen
  • 12.7 mm Steel - Armoured plate behind the pilot
  • 3 mm Steel - Armoured plate under the engine

Modifications and economy

Repair costBasic → Reference
AB3 200 → 4 287 Sl icon.png
RB8 900 → 11 925 Sl icon.png
SB13 640 → 18 277 Sl icon.png
Total cost of modifications134 400 Rp icon.png
213 000 Sl icon.png
Talisman cost2 300 Ge icon.png
Crew training120 000 Sl icon.png
Experts420 000 Sl icon.png
Aces2 000 Ge icon.png
Research Aces830 000 Rp icon.png
Reward for battleAB / RB / SB
100 / 370 / 410 % Sl icon.png
208 / 208 / 208 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
13 000 Rp icon.png
Cost:
21 000 Sl icon.png
430 Ge icon.png
Mods jet compressor.png
Compressor
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
250 Ge icon.png
Mods booster.png
New boosters
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
250 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
360 Ge icon.png
Mods jet engine.png
Engine
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
360 Ge icon.png
Mods g suit.png
G-suit
Research:
15 000 Rp icon.png
Cost:
24 000 Sl icon.png
490 Ge icon.png
Mods armor frame.png
Airframe
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
250 Ge icon.png
Mods armor cover.png
Cover
Research:
15 000 Rp icon.png
Cost:
24 000 Sl icon.png
490 Ge icon.png
Mods ammo.png
hispano_belt_pack
Research:
13 000 Rp icon.png
Cost:
21 000 Sl icon.png
430 Ge icon.png
Mod arrow 1.png
Mods pilon bomb.png
GLBC mk.3
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
250 Ge icon.png
Mod arrow 1.png
Mods weapon.png
hispano_mk5_new_gun
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
360 Ge icon.png
Mods pilon rocket.png
GRC mk.8
Research:
15 000 Rp icon.png
Cost:
24 000 Sl icon.png
490 Ge icon.png

Armaments

Offensive armament

Ammunition600 rounds
Fire rate750 shots/min
Main article: Hispano Mk.V (20 mm)

The Venom FB.4 is armed with:

  • 4 x 20 mm Hispano Mk.V cannons, chin-mounted (150 rpg = 600 total)

Suspended armament

Number of setups4
List of setups
Setup 12 x 1000 lb G.P. Mk.I bomb
Setup 22 x 500 lb G.P. Mk.IV bomb
Setup 34 x RP-3 rockets
4 x RP-3 rockets
Setup 42 x 500 lb G.P. Mk.IV bomb
4 x RP-3 rockets
4 x RP-3 rockets

The Venom FB.4 can be outfitted with the following ordnance:

  • Without load
  • 2 x 1,000 lb G.P. Mk.I bombs (2,000 lb total)
  • 2 x 500 lb G.P. Mk.IV bombs (1,000 lb total)
  • 8 x RP-3 rockets
  • 8 x RP-3 rockets + 2 x 500 lb G.P. Mk.IV bombs (1,000 lb total)

Usage in battles

The Venom's play style should be a healthy mix of the two dominating ways of flying jet fighters. The Venom is a fast aircraft, and keeping it fast is important in order to keep up with enemies and to have enough energy to sustain manoeuvres - so the Venom is indeed a good high-speed performer. However, it does not best either the MiG-15bis or the F-86F-2 in level flight. Therefore, speed alone cannot be relied on for fighting jets.

On the other hand, the impressive thrust-to-weight ratio of the Venom's engine means that pilots should use its sustained rate of climb as an advantage. When fighting Soviet opposition - mostly MiG-15s, the advantage in rate of climb falls in relevance, since that is one of the MiG's great trump cards. However, Venom pilots should always climb a bit instead of "mowing the lawn". 600 to 800 km/h is a good range of speed to climb into the battlefield, maintaining airspeed, yet gaining altitude and opening the range of opportunities to engage.

Venom pilots should avoid being alone - in fact, the Venom can excel at baiting enemies and/or making them lose energy, leaving them vulnerable to engagement by allied fighters. The fact that the Venom is not the fastest jet means that being alone vs two or more enemies requires a multitude of defensive manoeuvres (the Venom excels at lag displacement rolls aka. barrel rolls) to come out alive. Sometimes, all it takes is a barrel roll to get behind an enemy and shoot it down, but against multiple opponents that think before manoeuvring, being alone can spell disaster.

Pros and cons

Pros:

  • Very manoeuvrable for a jet, comparable to the Meteor Mk 8 with a better roll rate
  • Good sustained climb rate, capable of catching up to Me 163s in a sustained climb
  • Stable gun platform
  • Better cockpit visibility than the Vampire by a bit, depending on your preference it may be the second best to the Hawker Hunter

Cons:

  • Inefficient air brakes
  • Tail strikes on take-off and landings may be devastating
  • Reaches wing-ripping G-forces easily (+12 G)
  • Reaches G-LOC easily thanks to manoeuvrability

History

In-game description

The de Havilland DH112 Venom was a single engine jet fighter which entered service with the Royal Air Force in 1952. Initially developed as a private venture with plans for the export market, the Venom was a direct successor to the de Havilland Vampire and shared the earlier fighter's twin tail boom design and composite structure. However, the Venom was fitted with a more powerful de Havilland Ghost jet engine which had begun testing as early as 1944 and had a new, thinner wing. The aircraft was armed with four 20mm Hispano cannon and provisions for up to 2000 lbs of bombs or eight 60 lb rockets.

A prototype first flew on September 2nd 1949 and after a successful period of testing, the first production model Venoms to enter service were the FB1, equipping No.11 Squadron based in Germany in August 1952. A two-seat night fighter variant equipped with radar - the NF2 - entered service with No.23 Squadron at Coltishall in November 1953. After a maiden test flight on 29th December 1953, the Venom FB4 variant entered service with the RAF in 1955. Featuring a modified tailplane, an improved de Havilland Ghost 105 jet engine rated at 5150 lbf and an ejector seat, some 250 were manufactured. This was the final land based version of the aircraft to see service in Britain, although variants of the Sea Venom continued to serve in the Royal Navy's Fleet Air Arm.

RAF Venom FB4s of Nos 6, 8 and 249 Squadrons operating out of Akrotiri in Cyprus flew alongside Royal Navy Sea Venoms in the Suez Crisis of 1956. Venoms were mainly used in the strike role, attacking Egyptian airfields and shipping. Further conflicts where the Venom saw operational use included Malaya, Aden, Oman and Kenya, as well as part of the 2nd Tactical Air Force based in Germany.

Although the Venom's performance built considerably on that of the Vampire it was still, in effect, a first generation jet fighter and was largely outperformed by contemporaries such as the F86 Sabre or MiG 15. The last RAF Venoms were retired in 1962, although export variants were also used by Sweden, Venezuela, Iraq, Australia and Switzerland – the final Swiss Venoms were not retired until 1983.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


de Havilland Aircraft Company Limited
Fighters  Hornet Mk.I · Hornet Mk.III · Mosquito FB Mk VI · Mosquito FB Mk XVIII
Jet fighters  Vampire FB 5 · Venom FB.4 · Sea Venom FAW 20 · Sea Vixen F.A.W. Mk.2
Export  Mosquito FB.Mk.26 · Vampire FB 52A · A28B

Britain jet aircraft
Blackburn  Buccaneer S.1 · Buccaneer S.2
English Electric  Canberra B Mk 2 · Canberra B (I) Mk 6 · Lightning F.6
Gloster  Meteor F Mk 3 · Sea Meteor F Mk 3 · Meteor F Mk 4 G.41F · Meteor F Mk 4 G.41G · Meteor F Mk 8 G.41K · Meteor F Mk.8 Reaper
  Javelin F.(A.W.) Mk.9
de Havilland  Vampire FB 5 · Venom FB.4 · Sea Venom FAW 20 · Sea Vixen F.A.W. Mk.2
Hawker  Sea Hawk FGA.6 · Hunter F.1 · Hunter F.6 · Hunter FGA.9 · Harrier GR.1 · Harrier GR.3
SEPECAT  Jaguar GR.1 · Jaguar GR.1A
Supermarine  Attacker FB 1 · Attacker FB.2 · Scimitar F Mk.1 · Swift F.1 · Swift F.7
Foreign  Phantom FG.1 (USA) · Phantom FGR.2 (USA)