Difference between revisions of "La-200"

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(Added some pros and cons, as well as some advice for combat situations.)
(Readded section descriptions, fixed P&C list as bullet points)
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The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Russian jet fighter {{Battle-rating|1}}. It was introduced in [[Update 1.77 "Advancing Storm"]]. It is last aircraft in the "Lavochkin end" of the research tree.
 
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Russian jet fighter {{Battle-rating|1}}. It was introduced in [[Update 1.77 "Advancing Storm"]]. It is last aircraft in the "Lavochkin end" of the research tree.
 +
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
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=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
 
 
* No armour plating
 
* No armour glazing
 
* Critical components located at the front of aircraft (fuel, pilot, engine, controls)
 
* More fuel tanks located in wings near the fuselage
 
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
{{main|MAC 1934 (7.5 mm)}}
 
  
The '''''{{PAGENAME}}''''' is armed with:
 
 
* 4 x 7.5 mm [[MAC 1934 (7.5 mm)|MAC 1934]] machine guns (300 rpg = 1,200 total)
 
-->
 
<!--=== Suspended armament ===
 
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
 
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]]'''''-->
 
<!--
 
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''
 
-->
 
 
== Usage in battles ==
 
== Usage in battles ==
 +
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
Speed is your greatest advantage. The La-200 can outrun every jet at its BR and even some 9.0 jets. At the beginning of a match try to gather speed as soon as possible. In an 8.0 game, if you accelerate up to about 1000km/h noone will catch you even if they dive on you. You can use your speed to zoom climb and surprise any climbing (or AFK-ing) players. Remember that other fighters will be more maneuverable and that you can't afford taking any hits (top speed drops horribly if you get hit). Always make sure that you have enough energy to run away from the enemy if you miss. And you will miss a lot, the 37mm cannons are hard to lead and quite inaccurate, so I wouldn't recommend using them on long distances. They are, however, extremely effective when they hit (one shot is almost always enough) so it's possible to get many kills without landing.
 
Speed is your greatest advantage. The La-200 can outrun every jet at its BR and even some 9.0 jets. At the beginning of a match try to gather speed as soon as possible. In an 8.0 game, if you accelerate up to about 1000km/h noone will catch you even if they dive on you. You can use your speed to zoom climb and surprise any climbing (or AFK-ing) players. Remember that other fighters will be more maneuverable and that you can't afford taking any hits (top speed drops horribly if you get hit). Always make sure that you have enough energy to run away from the enemy if you miss. And you will miss a lot, the 37mm cannons are hard to lead and quite inaccurate, so I wouldn't recommend using them on long distances. They are, however, extremely effective when they hit (one shot is almost always enough) so it's possible to get many kills without landing.
  
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'''Pros:'''
 
'''Pros:'''
  
- extremely high top speed for an 8.0 jet, can outrun everything at its tier plus some 9.0 jets, can actually go supersonic in a dive
+
* Extremely high top speed, can outrun everything at its rank and enter supersonic in a dive
 
+
* Good acceleration up to 800km/h
- good acceleration up to 800km/h
+
* Decent climbrate, great zoom climb capability
 
+
* Hard-hitting guns with decent rate of fire
- decent climbrate, great zoom climb capability
+
* Second pilot takes over if the first one is knocked out
 
+
* Effective airbrake
- hard-hitting guns with decent rate of fire
 
 
 
- second pilot takes over if the first one is knocked out
 
 
 
- effective airbrake
 
 
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
  
- acceleration rate drops significantly above 800km/h
+
* Acceleration rate drops significantly above 800 km/h
 
+
* Horrible low speed performance
- horrible low speed performance
+
* Top speed drops dreadfully in case of any hull damage
 
+
* Elevator locks up at high speeds, can lead to a crash if you're not careful
- top speed drops dreadfully in case of any hull damage
+
* Guns are innacurate, hard to lead, and have relatively low ammo count (50 shells for each gun, 150 total)
 
+
* Huge target with no armour
- elevator locks up at high speeds, can lead to a crash if you're not careful
+
* Bad cockpit visibility
 
+
* No payload
- guns are innacurate, hard to lead and have relatively low ammo count (50 shells for each gun, 150 total)
+
* Very high landing speed (>240km/h), hard to land even with no damage
 
+
* Not very useful when uptiered where its greatest advantage, top speed, is taken away
- huge target with no armor
 
 
 
- bad cockpit visibility
 
 
 
- no payload
 
 
 
- very high landing speed (>240km/h), hard to land even with no damage
 
 
 
- not very useful in 9.0 matches where its greatest advantage, top speed, is taken away
 
  
*
 
  
 
== History ==
 
== History ==

Revision as of 05:48, 8 March 2019

La-200
la_200_toriy.png
Cockpit
AB
RB
SB
General characteristics
Brief
Detailed
8.0/8.0/8.0BR
2 peopleCrew
12.5 tTake-off weight
Flight characteristics
2 х Klimov VK-1Engine
JetType
airCooling system
Speed of destruction
1123 km/hStructural
450 km/hGear
Offensive armament
3 x 37 mm N-37D cannonWeapon 1
150 roundsAmmunition
401 shots/minFire rate
Economy
99 000 Rp icon.pngResearch
390 000 Sl icon.pngPurchase
Sl icon.png9 100 / 11 729/11 000 / 14 179/2 300 / 2 964Repair
110 000 Sl icon.pngCrew training
390 000 Sl icon.pngExperts
1 800 Ge icon.pngAces
× (202) % Rp icon.pngReward for battle

Description

The La-200 in the garage


The La-200 is a Rank V Russian jet fighter with a battle rating of 8.0 (AB/RB/SB). It was introduced in Update 1.77 "Advancing Storm". It is last aircraft in the "Lavochkin end" of the research tree.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at ?,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
 ?  ?  ??.?  ??.?  ??.?  ??.?  ???
Upgraded
Max Speed
(km/h at ?,000 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ?  ?  ??.?  ??.?  ??.?  ??.?  ???

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
1123 450 650 ~?? ~?
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 600 < 700 < 750 > ???
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
0 m 2430 kgf No WEP

Survivability and armour

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.

Armaments

Offensive armament

Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.

Usage in battles

Speed is your greatest advantage. The La-200 can outrun every jet at its BR and even some 9.0 jets. At the beginning of a match try to gather speed as soon as possible. In an 8.0 game, if you accelerate up to about 1000km/h noone will catch you even if they dive on you. You can use your speed to zoom climb and surprise any climbing (or AFK-ing) players. Remember that other fighters will be more maneuverable and that you can't afford taking any hits (top speed drops horribly if you get hit). Always make sure that you have enough energy to run away from the enemy if you miss. And you will miss a lot, the 37mm cannons are hard to lead and quite inaccurate, so I wouldn't recommend using them on long distances. They are, however, extremely effective when they hit (one shot is almost always enough) so it's possible to get many kills without landing.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator
II Compressor Airframe
III Wings Repair Engine
IV Engine Injection Cover

Pros and cons

Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".

Pros:

  • Extremely high top speed, can outrun everything at its rank and enter supersonic in a dive
  • Good acceleration up to 800km/h
  • Decent climbrate, great zoom climb capability
  • Hard-hitting guns with decent rate of fire
  • Second pilot takes over if the first one is knocked out
  • Effective airbrake

Cons:

  • Acceleration rate drops significantly above 800 km/h
  • Horrible low speed performance
  • Top speed drops dreadfully in case of any hull damage
  • Elevator locks up at high speeds, can lead to a crash if you're not careful
  • Guns are innacurate, hard to lead, and have relatively low ammo count (50 shells for each gun, 150 total)
  • Huge target with no armour
  • Bad cockpit visibility
  • No payload
  • Very high landing speed (>240km/h), hard to land even with no damage
  • Not very useful when uptiered where its greatest advantage, top speed, is taken away


History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on aircraft;
  • other literature.


USSR jet aircraft
Yakovlev  Yak-15 · Yak-15P · Yak-17 · Yak-23 · Yak-30
Mikoyan-Gurevich  MiG-9 · MiG-9 Late · MiG-15bis · MiG-15 · MiG-15bis ISH · MiG-17 · MiG-17AS · MiG-19PT · MiG-21 F-13
Lavochkin  La-174 · La-15 · La-200
Ilyushin  IL-28 · IL-28Sh
Tupolev  Tu-14T