Me 410 B-6/R3

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Rank 7 USA
F-5C Pack
This page is about the German twin-engine fighter Me 410 B-6/R3. For other uses, see Me 410 (Family).
Me 410 B-6/R3
me-410b-6_r3.png
GarageImage Me 410 B-6 R3.jpg
Me 410 B-6/R3
AB RB SB
4.7 5.0 5.3
Research:46 000 Specs-Card-Exp.png
Purchase:155 000 Specs-Card-Lion.png
Show in game

Description

The Me 410 B-6/R3 is a rank IV German twin-engine fighter with a battle rating of 4.7 (AB), 5.0 (RB), and 5.3 (SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27.

General info

The Me 410's instrument panel.

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Max speed
at 6 900 m620 km/h
Turn time31 s
Max altitude9 800 m
Engine2 х Daimler-Benz DB-603A
TypeInline
Cooling systemWater
Take-off weight11 t
Characteristics Max Speed
(km/h at 6,900 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 598 582 9800 32.2 33.2 8.1 8.1 520
Upgraded 644 620 29.9 31.0 14.0 10.8

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
750 350 457 428 280 ~12 ~4
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 360 < 360 < 460 > 265
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
5,750 m 3,120 hp 3,551 hp

Survivability and armour

Crew2 people
Speed of destruction
Structural750 km/h
Gear350 km/h
  • 8 mm steel - front of cockpit (either side of the glass)
  • 5 mm steel - wings leading edge (in front of fuel tanks)
  • 8 mm steel - prop hub and gear bay
  • 9 mm steel - top and bottoms of wings (around the liquid cooling system)
  • 8 mm steel - plates in the tail
  • 8 mm steel - bulkhead aft of gunner
  • 8 mm steel - between gunner and pilot
  • 12 mm steel - pilot's headrest
  • 60 mm bulletproof glass - in front of the pilot (inside aircraft)

Modifications and economy

Repair costBasic → Reference
AB1 706 → 2 212 Sl icon.png
RB3 076 → 3 989 Sl icon.png
SB6 117 → 7 933 Sl icon.png
Total cost of modifications40 300 Rp icon.png
77 800 Sl icon.png
Talisman cost1 400 Ge icon.png
Crew training45 000 Sl icon.png
Experts155 000 Sl icon.png
Aces820 Ge icon.png
Research Aces440 000 Rp icon.png
Reward for battleAB / RB / SB
90 / 150 / 570 % Sl icon.png
160 / 160 / 160 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
2 700 Rp icon.png
Cost:
5 200 Sl icon.png
200 Ge icon.png
Mods radiator.png
Radiator
Research:
2 700 Rp icon.png
Cost:
5 200 Sl icon.png
200 Ge icon.png
Mods compressor.png
Compressor
Research:
3 000 Rp icon.png
Cost:
5 800 Sl icon.png
230 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
2 500 Rp icon.png
Cost:
4 800 Sl icon.png
190 Ge icon.png
Mods new engine.png
Engine
Research:
2 500 Rp icon.png
Cost:
4 800 Sl icon.png
190 Ge icon.png
Mods metanol.png
Engine injection
Research:
3 300 Rp icon.png
Cost:
6 400 Sl icon.png
250 Ge icon.png
Mods armor frame.png
Airframe
Research:
3 000 Rp icon.png
Cost:
5 800 Sl icon.png
230 Ge icon.png
Mods armor cover.png
Cover
Research:
3 300 Rp icon.png
Cost:
6 400 Sl icon.png
250 Ge icon.png
Mods ammo.png
mg131_turret_belt_pack
Research:
2 700 Rp icon.png
Cost:
5 200 Sl icon.png
200 Ge icon.png
Mod arrow 0.png
Mods turret gun.png
mg131_turret_new_gun
Research:
3 000 Rp icon.png
Cost:
5 800 Sl icon.png
230 Ge icon.png
Mods ammo.png
mk103_belt_pack
Research:
2 500 Rp icon.png
Cost:
4 800 Sl icon.png
190 Ge icon.png
Mod arrow 0.png
Mods ammo.png
mg15120_belt_pack
Research:
2 500 Rp icon.png
Cost:
4 800 Sl icon.png
190 Ge icon.png
Mod arrow 0.png
Mods weapon.png
mk103_new_gun
Research:
3 300 Rp icon.png
Cost:
6 400 Sl icon.png
250 Ge icon.png
Mods weapon.png
mg15120_new_gun
Research:
3 300 Rp icon.png
Cost:
6 400 Sl icon.png
250 Ge icon.png

Armaments

Offensive armament

Ammunition240 rounds
Fire rate450 shots/min
Ammunition700 rounds
Fire rate700 shots/min

The Me 410 B-6/R3 is armed with:

  • 2 x 30 mm MK 103 cannons, chin-mounted (120 rpg = 240 total)
  • 2 x 20 mm MG 151 cannons, fuselage-mounted (350 rpg = 700 total)

Defensive armament

2 х Turret13 mm MG 131 machine gun
Ammunition450 rounds
Fire rate900 shots/min
Main article: MG 131 (13 mm)

The Me 410 B-6/R3 is defended by:

  • 1 x 13 mm MG 131 machine gun, 2 x beam turrets (450 rpg)

Usage in battles

The Me 410 B-6/R3, unlike its predecessors, has two 30 mm cannons in addition to the regular 20 mm cannons found on any Me 410. However, the 7.92 mm machine guns have been removed from the aircraft. With the 30 mm ammunition belts modification, the 30 mm cannons combined with HVAP-T belts make short work of light pillboxes, light and medium tanks, and even heavy tanks if hit on the side or back. Due to this, your primary goal should be unlocking the (Tier III) 30 mm ammunition belts.

The "Hornisse" is most well suited for bomber hunting due to its heavy armament. The aircraft can even use BnZ tactics against other aircraft, provided there is enough altitude. If you are planning to do aerial combat, be sure to side climb, as the 410's climb rate is far from superior to the Spitfires and Bearcats you will face. It is also equipped with airbrakes, which is quite unusual for an aircraft of its size and role. As with any plane, it is inadvisable to attack a bomber by sitting on its tail. It is advisable that you key-bind the 20 mm and 30 mm cannons separately if you are going for the CAS role it is well-suited for. Binding different buttons to fire the cannons separately can conserve a lot of ammo, as you can discriminate between which calibre to use when going after heavily-armoured or lightly-armoured targets. When choosing to go for the role of an interceptor, it is important (though you do not need too) that you cue the 30 mm and 20 mm together, as it will make much more of a difference in the 1-3 seconds worth of a good deflection.

Radars

Main article: FuG 202

The Me 410 B-6/R3 is equipped with a FuG 202 search radar, located in the nose of the aircraft; a control box which is part of the radar damage model is located behind the pilot.

FuG 202 - Target Detection Radar
Maximum
Detection
Range
Guaranteed
Detection
Range
Max Azimuth
Scan Angle
Max Elevation
Scan Angle
4,000 m 4,000 m ±30° ±30°

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Auto control available
Not controllable
Not auto controlled
Controllable
Not auto controlled
Combined Not controllable
1 gear
Not controllable

Pros and cons

Pros:

  • Devastating high-velocity firepower with plentiful ammunition, is able to rip through any aircraft or vehicle in a short burst
  • The defensive armament consists of two 13 mm machine guns, which can effectively chew through any aircraft's engine block
  • Extremely versatile, can switch between CAP and CAS roles effectively
  • The rear turrets have excellent coverage, covering almost all attacks from the rear of the aircraft
  • Armour protects vital areas, such as the tail gunner, radiators, engines, and leading edges of the wing
  • Has access to a target detection radar
  • Is equipped with airbrakes, allowing for tighter turns and steeper dive angles
  • Accelerates quite fast, especially in level flight
  • Engine power is sufficient that it can fly on one engine
  • Engines will cool down slowly even when the throttle is 100%
  • Does not lose a significant amount of energy during manoeuvres
  • Low-speed manoeuvring is impressive for the plane type due to slats
  • Starts flying in a match with an air spawn

Cons:

  • Large target
  • Limited pilot protection, the pilot's torso and chest areas are not protected by armour
  • Rate of climb is impairing
  • Enters compressibility all too often when reaching 350 mph (563 km/h)
  • Lacks effective ground attack without 30 mm HVAP
  • No payload options
  • Below mediocre maneuverabilty, especially roll rate, when compared to its rivals
  • Tends to pitch up when extending flaps, can be deadly while landing

History

In-game description

In addition to the main Me 410 B modifications, a number of special-purpose variants of the Hornet were created for maritime operations. The anti-ship Me 410 B-6/R3 modification was equipped with a FuG 200 Hohentwiel patrol radar system and a suspended WB 103 container with two 30 mm Rheinmetall-Borsig MK 103 cannons.

Also, several Me 410 B-2/U3 planes received a FuG 200 radar, with the nose-mounted 13 mm Rheinmetall-Borsig MG 13 machine guns removed.

The Me 410 B-5 maritime attack aircraft, with glide bombs (BT-Körper) as its main weapon, was to become the most significant Me 410 variation for sea operations. The bombs could only be suspended externally: two 400 kg BT 400s under the fuselage or up to six 200 kg BT 200s (two bombs under the fuselage and four under the wings). The aircraft was equipped with a FuG 200 radar and two 20 mm Mauser MG 151/20 cannons. The 13 mm Rheinmetall-Borsig MG 131 machine guns, both in the nose section and in the remote-controlled FDL 131 mobile mounts, were removed. The bomb bay was not used as a bomb bay and instead had an extra 650-litre fuel tank mounted inside. Instead of BT bombs, the Me 410 B-5 could carry a 900 kg LT5b aerial torpedo, a 760 kg LT5i, or a 1,800 kg SC 1800 bomb. When a SC 1800 was included, the fuel tank was removed from the bomb bay.

Other types of anti-ship weapons were also tested on the Me 410 B-5, such as the 800 kg SB 800RS bouncing bomb or the 1,000 kg SB 1000/400 bomb, with a decreased diameter designed to reduce drag. The bomb was stabilized by a braking parachute upon its being dropped.

In May 1943, the first Me 410s appeared in the front line in Tunisia. In June 1943, the Hornets took part in raids over Britain. Beginning in April 1944, they were used by the German Air Defence Force.

Although the Me 410 was superior to the Bf 110 in its performance characteristics, most of all in its speed and flight range, it was inferior as far as versatility was concerned. The Me 410's production was discontinued in September 1944. By this time, 1,160 machines were built in all versions, including bombers and scouts. It should be noted that some aircraft were redesigned Me.210s whose construction had not yet been completed.

Media

Skins
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Bavarian Aircraft Corporation (BFW*)
Bf 109  Flegel's Bf 109 A · Bf 109 B-1 · Bf 109 C-1 · Bf 109 C-1 · Bf 109 E-1 · Bf 109 E-3 · Bf 109 E-4 · Bf 109 E-7/U2
  Bf 109 F-1 · Bf 109 F-2 · Bf 109 F-4 · Bf 109 F-4/trop · Bf 109 G-2/trop · Bf 109 G-6 · Bf 109 K-4 · Bf 109 G-10 · Bf 109 G-14 · Bf 109 Z-1
Bf 110  Bf 110 C-6 · Bf 110 C-7 · Bf 110 F-2 · Bf 110 G-2 · Bf 110 G-4
Me 410  Me 410 A-1 · Me 410 A-1/U2 · Me 410 A-1/U4 · Me 410 B-1 · Me 410 B-1/U2 · Me 410 B-2/U4 · Me 410 B-6/R3
Bombers  Me 264
Jet Fighters  Me 163 B · Me 163 B-0 · Me 262 A-1a · Me 262 A-1a/Jabo · Me 262 A-1a/U1 · Me 262 A-1/U4 · Me 262 A-2a · Me 262 C-1a · Me 262 C-2b
Export  ▅Bf 109 E-7 · ▄Bf 109 G-14/AS · ◐Bf 109 F-4 · ◐Bf 109 G-2 · Bf 109 G-2 · ▄Bf 109 G-2 · ▄Bf 109 G-6 · ▄Bf 109 G-6 Erla · ◐Bf 110 G-4
Captured  ▃Bf 109 F-4
  * BFW was later renamed Messerschmitt Aktiengesellschaft (AG) on 11 July 1938. All aircraft currently in production at this time retained the designation Bf while those developed after this date had the designation Me.

Germany twin-engine fighters
Messerschmitt  Bf 109 Z-1
  Me 410 A-1/U2 · Me 410 B-1/U2
Dornier  Do 17 Z-7 · Do 217 J-1 · Do 217 J-2 · Do 217 N-1 · Do 217 N-2
Focke-Wulf  Ta 154 A-1
Junkers  Ju 88 C-6 · Ju 388 J