Difference between revisions of "AMX-13-M24"

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{{Specs-Card|code=fr_amx_13_chaffee}}
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{{About
 +
| about = French light tank '''{{PAGENAME}}'''
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| usage = other versions
 +
| link = AMX-13 (Family)
 +
}}
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{{Specs-Card
 +
|code=fr_amx_13_chaffee
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 +
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
The '''AMX-13-US''' is the second subvariant of the [[AMX-13 (FL11)|AMX-13/75 FL-10]], which is the first variant of the [[AMX-13 (Family)|AMX-13 light tank family]]. In 1956, the French Army and the Direction des Etudes et Fabrications d'Armements were looking into cost-effective ways to modernize their fleet of aged M24 Chaffee light tanks. One approach was to combine the hull of the French [[AMX-13|AMX-13/75 FL-10]] light tank with the turret of the American [[M24|M24 Chaffee]]. While the official name of this subvariant of the AMX-13/75 FL-10 is AMX-US, it is also known by several unofficial names, including AMX-13 Chaffee, as it was known by troops, and AMX-13 Avec Tourelle Chaffee, which is often seen in some resources. There were only a few of these vehicles built. They first served in French military units tasked with policing colonies like Algeria. When they were no longer needed on the front lines, they were converted into driver-training vehicles.
{{Break}}
 
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} French light tank {{Battle-rating}}. It was introduced in [[Update "Starfighters"]].
 
  
This tank is a child of two different tank families fused together. It takes an [[M24]] Chaffee turret and the hull from the [[AMX-13]]. This one of the more unique french premium vehicles, following the [[M4A1 (FL10)]] style of mixing almost two different periods of design into one neat package. Since this tank mounts a turret from the M24 Chaffee, it wields the powerful [[M6 (75 mm)|75 mm M6]] gun that can dispatch most anything around its BR. The AMX-13 hull provides this tank with decent mobility since this is a light tank, but likewise a player shouldn't expect to bounce shots heading your way, though it can provide protection against some high-calibre machine gun or autocannon fire if angled well.
+
Introduced in [[Update "Starfighters"]], the AMX-13-US is a light tank that performs similarly to the AMX-13/75 FL-11. It does, however, have a roof-mounted 12.7 mm M2HB Browning heavy machine gun, which will come in handy in some situations against enemy aircraft and lightly armoured vehicles. Use your superior mobility to ambush choke points and crossroads and, if necessary, capture the zones. Always scout opponents for your allies and avoid engaging multiple enemies at the same time.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
 
 +
'''Armour type:'''
 +
 
 +
* Rolled homogeneous armour (hull, turret base, turret roof)
 +
* Cast homogeneous armour (turret, gun mantlet, cupola)
  
 
{| class="wikitable"
 
{| class="wikitable"
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! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm
+
| Hull || 20 mm (29-30°) ''Turret base'' <br> 20 mm (66°) ''Upper glacis'' <br> 40 mm (cylindrical) ''Transmission carter'' <br> 20 mm (51°) ''Lower glacis'' || 20 mm (30-31°) ''Turret base - Centre'' <br> 20 mm ''Turret base - Sides'' <br> 20 mm Sides || 20 mm ''Turret base - Centre'' <br> 20 mm (31°) ''Turret base - Sides'' <br> 15 mm (1°) ''Top'' <br> 15 mm (44°) ''Bottom'' || 20 mm (24°) ''Front glacis'' <br> 10 mm ''Centre'' <br> 10 mm (5°) ''Rear'' <br> 5 mm ''Vents''
 
|-
 
|-
| Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm
+
| Turret || 38.1 mm (8-40°) ''Turret front'' <br> 38.1 mm (1-45°) ''Gun mantlet'' || 25.4 mm (17-26°) || 25.4 mm || 12.7 mm
 
|-
 
|-
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm
+
| Cupola || colspan="4" style="text-align:center" | 38.1 mm (spherical)
 
|-
 
|-
 
|}
 
|}
 +
'''Notes:'''
  
'''Notes:''' <!-- Any additional notes which the user needs to be aware of -->
+
* Suspension wheels and tracks are 15 mm thick.
<!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. -->
+
* Belly armour is 10 mm thick.
 +
* Mudguards and storage boxes are 4 mm thick.
  
 
=== Mobility ===
 
=== Mobility ===
 +
{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
 
{{tankMobility|abMinHp=418|rbMinHp=239}}
 
{{tankMobility|abMinHp=418|rbMinHp=239}}
  
This tank utilises an AMX-13 chassis with a 270 HP engine. At 17.4 hp/ton, the AMX-13-M24 has decent mobility, which will alllow it to get to best spots. While not one of the fastest light tanks in the game, the AMX-13 chassis, if driven correctly, will allow the player to survive long enough to see the end of battle.
+
This tank utilises an AMX-13 chassis with a 270 HP engine. At 19.4 hp/ton, the AMX-13-M24 has decent mobility, which will alllow it to get to best spots. While not one of the fastest light tanks in the game, the AMX-13 chassis, if driven correctly, will allow the player to survive long enough to see the end of battle.
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
 +
{{Specs-Tank-Weapon|1}}
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|M6 (75 mm)}}
 
{{main|M6 (75 mm)}}
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|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 37 || rowspan="2" | -10°/+15° || rowspan="2" | ±180° || rowspan="2" | N/A || __.__ || __.__ || __.__ || __.__ || __.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__
+
| rowspan="2" | 48 || rowspan="2" | -/+15° || rowspan="2" | ±180° || rowspan="2" | {{Annotation|Vertical|up to 24 km/h}} || 28.6 || 39.5 || 48.0 || 53.1 || 56.5 || rowspan="2" | 8.45 || rowspan="2" | 7.47 || rowspan="2" | 6.89 || rowspan="2" | 6.50
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
| __.__ || __.__ || __.__ || __.__ || __.__
+
| 17.9 || 21.0 || 25.5 || 28.2 || 30.0
 
|-
 
|-
 
|}
 
|}
  
 
==== Ammunition ====
 
==== Ammunition ====
{| class="wikitable sortable" style="text-align:center" width="100%"
+
{{:M6 (75 mm)/Ammunition|M72 shot, M48 shell, M61 shot, M64}}
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| M72 shot || AP || 91 || 88 || 78 || 67 || 57 || 49
 
|-
 
| M48 shell || HE || 10 || 10 || 10 || 10 || 10 || 10
 
|-
 
| M61 shot || APCBC || 104 || 101 || 90 || 78 || 68 || 59
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| M72 shot || AP || 619 || 6.30 || N/A || N/A || N/A || 47° || 60° || 65°
 
|-
 
| M48 shell || HE || 463 || 6.30 || 0.4 || 0.5 || 666 || 79° || 80° || 81°
 
|-
 
| M61 shot || APCBC || 618 || 6.79 || 1.2 || 14.0 || 63.7 || 48° || 63° || 71°
 
|-
 
|}
 
{| class="wikitable" style="text-align:center"
 
! colspan="7" | Smoke shell characteristics
 
|-
 
! Ammunition
 
! Velocity<br>(m/s)
 
! Projectile<br>Mass (kg)
 
! Screen radius<br>(m)
 
! Screen deploy time<br>(s)
 
! Screen hold time<br>(s)
 
! Explosive Mass<br>(TNT equivalent) (g)
 
|-
 
| M64 || 381 || 6.9 || 13 || 5 || 20 || 50
 
|-
 
|}
 
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
+
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
 +
<!-- '''Last updated: 2.19.0.85''' -->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
Line 120: Line 90:
 
! 2nd<br>rack empty
 
! 2nd<br>rack empty
 
! 3rd<br>rack empty
 
! 3rd<br>rack empty
! 4th<br>rack empty
 
! 5th<br>rack empty
 
! 6th<br>rack empty
 
 
! Visual<br>discrepancy
 
! Visual<br>discrepancy
 
|-
 
|-
| '''37''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
+
| '''48''' || 29&nbsp;''(+19)'' || 15&nbsp;''(+33)'' || 1&nbsp;''(+47)'' || No
 
|-
 
|-
 
|}
 
|}
 +
'''Notes''':
 +
 +
* Shells are modeled individually and disappear after having been shot or loaded.
 +
* Packing 15&nbsp;''(+33)'' shells will keep ammo only on the hull's right side.
  
 
=== Machine guns ===
 
=== Machine guns ===
 +
{{Specs-Tank-Weapon|2}}
 +
{{Specs-Tank-Weapon|3}}
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|M2HB (12.7 mm)|M1919A4 (7.62 mm)}}
 
{{main|M2HB (12.7 mm)|M1919A4 (7.62 mm)}}
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
| Coaxial || 1,800 (250) || 500 || N/A || N/A
+
| Coaxial || 2,000 (250) || 500 || - || -
 
|-
 
|-
 
|}
 
|}
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If a player wants to do well in this vehicle, they must understand that playing recklessly in this tank will get you killed immediately. The player's mindset has to be adjusted due to the unusual combination. As with each light tank, the player has to use all tools available, ranging from smoke grenades to optics. It is also recommended to use the roof-mounted .50 cal to aid you on the battlefield. Hug choke points, intersections, and, if needed, push the objective. In Arcade battles, take advantage of the light tank's Airstrike ability to assist in both the air and on the ground. In both Realistic and Simulator battles, spotting is your primary goal, but the player can easily set up ambushes and profit from this premium vehicle.
 
If a player wants to do well in this vehicle, they must understand that playing recklessly in this tank will get you killed immediately. The player's mindset has to be adjusted due to the unusual combination. As with each light tank, the player has to use all tools available, ranging from smoke grenades to optics. It is also recommended to use the roof-mounted .50 cal to aid you on the battlefield. Hug choke points, intersections, and, if needed, push the objective. In Arcade battles, take advantage of the light tank's Airstrike ability to assist in both the air and on the ground. In both Realistic and Simulator battles, spotting is your primary goal, but the player can easily set up ambushes and profit from this premium vehicle.
  
=== Modules ===
+
'''Enemies worth noting:'''
{| class="wikitable"
+
 
! Tier
+
[[M4A2]]/[[M4A4 (1st PTG)|A4]]: these Sherman tanks are widely used by over 3 nations that spread across both the Allied and the Axis side, so no matter which nation you play they can be quite tough to destroy in the hands of a skilled tanker. Given the rather weak penetration of your short 75 mm gun, their hull can be almost impossible to penetrate when angled, hull down or 300 m away. For a M4A4, there are 2 apparent bulges on the upper front plate, a penetration through there is a guaranteed kill most of the times. But in case the opponent covers them up or when it's an M4A2, aim for the middle parts of the gun mantlet or the turret armour unprotected by the mantlet, you can at least make them defenseless.
! colspan="2" | Mobility
 
! Protection
 
! colspan="3" | Firepower
 
|-
 
| I
 
| Tracks
 
|
 
| Parts
 
| Horizontal Drive
 
|
 
|
 
|-
 
| II
 
| Suspension
 
| Brake System
 
| FPE
 
| Adjustment of Fire
 
| M61 shot
 
| Airstrike
 
|-
 
| III
 
| Filters
 
|
 
| Crew Replenishment
 
| Elevation Mechanism
 
| Smoke grenade
 
|
 
|-
 
| IV
 
| Transmission
 
| Engine
 
|
 
| Artillery Support
 
| M64
 
| Improved optics
 
|-
 
! colspan="7" | This is a premium vehicle: all modifications are unlocked on purchase
 
|-
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
 
'''Pros:'''
 
'''Pros:'''
  
*
+
* Good mobility: high top speed, good turning and climbing ability
 +
* Equipped with smoke launchers (14 individual smoke grenades)
 +
* Engine in the front protects the crew in head-on engagements
 +
* Uses the same gun as the M24 tanks: various shell types and good penetration
 +
* Excellent gun depression allows for shooting from behind ridges
 +
* M61 APCBC shell with explosive filler can easily knock out enemy vehicles with a single shot
 +
* Fast turret traverse allows it to track targets easily
 +
* Pintle-mounted .50 cal MG allows for air defense and some anti-tank ability (e.g. Marder III, Sd.Kfz.234 series, Breda 501, etc.)
 +
* Scouting ability
 +
* Gun stabilizer
  
 
'''Cons:'''
 
'''Cons:'''
  
*
+
* Light armour overall with a prominent weak spot: the base of the turret
 +
* Unstable cannon pitch due to tall turret layout and bouncy hull
 +
** After firing, it is difficult to stay on target with the recoil
 +
** After braking, Acquiring targets is slow as the hull rocks back and forth for a short while
 +
* Tall silhouette
 +
* Poor reverse speed
 +
* Shells drop dramatically at long distances, making distant and moving targets hard to shoot at
 +
* Reload time is pretty slow for a light tank
 +
* Low ammo count can be a problem in long games or RB/SB matches but not so low that ammo rack detonations are rare
  
 
== History ==
 
== History ==
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== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=fr_amx_13_chaffee Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|P-RnfEaO0ns|'''The Shooting Range #215''' - ''Metal Beasts'' section at 00:28 discusses the {{PAGENAME}}.|pNN8n4BYXIg|'''Premium Review. {{PAGENAME}}. The Frankenstein Scout''' - ''Joseph 2000''|HFcHs5Onaxg|'''Should You Buy: {{PAGENAME}}''' - ''ConeOfArc''}}
  
 
== See also ==
 
== See also ==
Line 226: Line 182:
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
  
* ''reference to the series of the vehicles;''
+
;Vehicles equipped with the same chassis
* ''links to approximate analogues of other nations and research trees.''
+
 
 +
* [[AMX-13 (Family)]]
 +
 
 +
;Other vehicles of similar configuration and role
 +
 
 +
* [[M24 (Family)]]
 +
* [[BT-7 (F-32)]]
  
 
== External links ==
 
== External links ==
 
<!-- ''Paste links to sources and external resources, such as:''
 
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the tank;''
 
 
* ''other literature.'' -->
 
* ''other literature.'' -->
''Paste links to sources and external resources, such as:''
 
  
* ''topic on the official game forum;''
+
* [[wikipedia:AMX-13|[Wikipedia] AMX-13]]
* ''encyclopedia page on the tank;''
+
* [https://tanks-encyclopedia.com/coldwar-france-amx-us-amx-13-avec-tourelle-chaffee/ <nowiki>[Tanks Encyclopedia]</nowiki> AMX-US (AMX-13 Avec Tourelle Chaffee)]
* ''other literature.''
 
  
 +
{{TankManufacturer AMX}}
 
{{France light tanks}}
 
{{France light tanks}}
 
{{France premium ground vehicles}}
 
{{France premium ground vehicles}}

Latest revision as of 06:40, 21 May 2024

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
This page is about the French light tank AMX-13-M24. For other versions, see AMX-13 (Family).
AMX-13-M24
fr_amx_13_chaffee.png
GarageImage AMX-13-M24.jpg
ArtImage AMX-13-M24.png
AMX-13-M24
AB RB SB
3.7 3.7 3.7
Purchase:1 150 Specs-Card-Eagle.png
Show in game

Description

The AMX-13-US is the second subvariant of the AMX-13/75 FL-10, which is the first variant of the AMX-13 light tank family. In 1956, the French Army and the Direction des Etudes et Fabrications d'Armements were looking into cost-effective ways to modernize their fleet of aged M24 Chaffee light tanks. One approach was to combine the hull of the French AMX-13/75 FL-10 light tank with the turret of the American M24 Chaffee. While the official name of this subvariant of the AMX-13/75 FL-10 is AMX-US, it is also known by several unofficial names, including AMX-13 Chaffee, as it was known by troops, and AMX-13 Avec Tourelle Chaffee, which is often seen in some resources. There were only a few of these vehicles built. They first served in French military units tasked with policing colonies like Algeria. When they were no longer needed on the front lines, they were converted into driver-training vehicles.

Introduced in Update "Starfighters", the AMX-13-US is a light tank that performs similarly to the AMX-13/75 FL-11. It does, however, have a roof-mounted 12.7 mm M2HB Browning heavy machine gun, which will come in handy in some situations against enemy aircraft and lightly armoured vehicles. Use your superior mobility to ambush choke points and crossroads and, if necessary, capture the zones. Always scout opponents for your allies and avoid engaging multiple enemies at the same time.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull20 / 20 / 15
Turret38 / 25 / 25
Crew4 people
Visibility79 %

Armour type:

  • Rolled homogeneous armour (hull, turret base, turret roof)
  • Cast homogeneous armour (turret, gun mantlet, cupola)
Armour Front (Slope angle) Sides Rear Roof
Hull 20 mm (29-30°) Turret base
20 mm (66°) Upper glacis
40 mm (cylindrical) Transmission carter
20 mm (51°) Lower glacis
20 mm (30-31°) Turret base - Centre
20 mm Turret base - Sides
20 mm Sides
20 mm Turret base - Centre
20 mm (31°) Turret base - Sides
15 mm (1°) Top
15 mm (44°) Bottom
20 mm (24°) Front glacis
10 mm Centre
10 mm (5°) Rear
5 mm Vents
Turret 38.1 mm (8-40°) Turret front
38.1 mm (1-45°) Gun mantlet
25.4 mm (17-26°) 25.4 mm 12.7 mm
Cupola 38.1 mm (spherical)

Notes:

  • Suspension wheels and tracks are 15 mm thick.
  • Belly armour is 10 mm thick.
  • Mudguards and storage boxes are 4 mm thick.

Mobility

Speedforward / back
AB68 / 8 km/h
RB and SB61 / 7 km/h
Number of gears5 forward
1 back
Weight13.9 t
Engine power
AB515 hp
RB and SB270 hp
Power-to-weight ratio
AB37.1 hp/t
RB and SB19.4 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 68 8 13.9 418 515 30.07 37.05
Realistic 61 7 239 270 17.19 19.42

This tank utilises an AMX-13 chassis with a 270 HP engine. At 19.4 hp/ton, the AMX-13-M24 has decent mobility, which will alllow it to get to best spots. While not one of the fastest light tanks in the game, the AMX-13 chassis, if driven correctly, will allow the player to survive long enough to see the end of battle.

Modifications and economy

Repair cost
AB741 Sl icon.png
RB866 Sl icon.png
SB2 405 Sl icon.png
Crew training6 900 Sl icon.png
Experts46 000 Sl icon.png
Aces270 Ge icon.png
Research Aces500 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 50 / 70 / 140 % Sl icon.png
Talisman.png 2 × 130 / 130 / 130 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
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Suspension
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Brake System
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Filters
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Transmission
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Engine
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Improved Parts
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Improved FPE
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Crew Replenishment
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Horizontal Drive
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Adjustment of Fire
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75mm_usa_APCBC_ammo_pack
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Airstrike
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Elevation Mechanism
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Smoke grenade
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Artillery Support
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75mm_us_M89_Smoke_ammo_pack
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Improved optics

Armaments

Main armament

Vertical stabilizer
Reduces the swing of the gun in one plane while moving
Ammunition48 rounds
Reloadbasic crew → aces
8.4 → 6.5 s
Vertical guidance-8° / 15°
Main article: M6 (75 mm)

The punchy 75 mm M6 cannon may already be familiar to players due to extensive use of its variants in American tanks, including the M3 Lee, M4 Sherman, and M24 Chaffee. It offers the same excellent selection of shells, ranging from standard M72 AP to the infamous M61 APCBC. However, unlike its American counterparts, the AMX-13-M24 does not feature stabilisation for its gun.

75 mm M6 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 48 -8°/+15° ±180° Vertical 28.6 39.5 48.0 53.1 56.5 8.45 7.47 6.89 6.50
Realistic 17.9 21.0 25.5 28.2 30.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M72 shot AP 91 88 78 67 57 49
M48 shell HE 10 10 10 10 10 10
M61 shot APCBC 104 102 93 84 75 68
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M72 shot AP 619 6.3 - - - 47° 60° 65°
M48 shell HE 463 6.3 0.2 0.1 666 79° 80° 81°
M61 shot APCBC 618 6.79 1.2 14 63.7 48° 63° 71°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
M64 603 6.9 9 5 20 50

Ammo racks

Ammo racks of the AMX-13-M24
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
Visual
discrepancy
48 29 (+19) 15 (+33) (+47) No

Notes:

  • Shells are modeled individually and disappear after having been shot or loaded.
  • Packing 15 (+33) shells will keep ammo only on the hull's right side.

Machine guns

Ammunition1 000 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate575 shots/min
Vertical guidance-10° / 70°
Horizontal guidance-60° / 60°
Ammunition2 000 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate500 shots/min

With the M24 Chaffee turret comes the standard set of a roof-mounted Browning .50 cal and the coaxial .30 cal. The .50 can be used for both anti-air duty and for destroying tracks, add-on armour, side-skirts, and lightly armoured vehicles (such as open-top SPAAGs and SPGs), but the .30 is only suitable for open-top vehicles and for spotting enemy vehicles due to the lack of penetrative power.

12.7 mm M2HB
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 1,000 (200) 577 -10°/+70° ±60°
7.62 mm M1919A4
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 2,000 (250) 500 - -

Usage in battles

If a player wants to do well in this vehicle, they must understand that playing recklessly in this tank will get you killed immediately. The player's mindset has to be adjusted due to the unusual combination. As with each light tank, the player has to use all tools available, ranging from smoke grenades to optics. It is also recommended to use the roof-mounted .50 cal to aid you on the battlefield. Hug choke points, intersections, and, if needed, push the objective. In Arcade battles, take advantage of the light tank's Airstrike ability to assist in both the air and on the ground. In both Realistic and Simulator battles, spotting is your primary goal, but the player can easily set up ambushes and profit from this premium vehicle.

Enemies worth noting:

M4A2/A4: these Sherman tanks are widely used by over 3 nations that spread across both the Allied and the Axis side, so no matter which nation you play they can be quite tough to destroy in the hands of a skilled tanker. Given the rather weak penetration of your short 75 mm gun, their hull can be almost impossible to penetrate when angled, hull down or 300 m away. For a M4A4, there are 2 apparent bulges on the upper front plate, a penetration through there is a guaranteed kill most of the times. But in case the opponent covers them up or when it's an M4A2, aim for the middle parts of the gun mantlet or the turret armour unprotected by the mantlet, you can at least make them defenseless.

Pros and cons

Pros:

  • Good mobility: high top speed, good turning and climbing ability
  • Equipped with smoke launchers (14 individual smoke grenades)
  • Engine in the front protects the crew in head-on engagements
  • Uses the same gun as the M24 tanks: various shell types and good penetration
  • Excellent gun depression allows for shooting from behind ridges
  • M61 APCBC shell with explosive filler can easily knock out enemy vehicles with a single shot
  • Fast turret traverse allows it to track targets easily
  • Pintle-mounted .50 cal MG allows for air defense and some anti-tank ability (e.g. Marder III, Sd.Kfz.234 series, Breda 501, etc.)
  • Scouting ability
  • Gun stabilizer

Cons:

  • Light armour overall with a prominent weak spot: the base of the turret
  • Unstable cannon pitch due to tall turret layout and bouncy hull
    • After firing, it is difficult to stay on target with the recoil
    • After braking, Acquiring targets is slow as the hull rocks back and forth for a short while
  • Tall silhouette
  • Poor reverse speed
  • Shells drop dramatically at long distances, making distant and moving targets hard to shoot at
  • Reload time is pretty slow for a light tank
  • Low ammo count can be a problem in long games or RB/SB matches but not so low that ammo rack detonations are rare

History

In 1956, the French military attempted to modernise its light tank "fleet", and a few solutions were suggested. One of these was to attach an M24 turret to the newly developed AMX-13 chassis, which lead to the designation AMX-US. Soon, other nicknames were added, like "AMX-13 Chaffee" or "AMX-13 Avec Tourelle Chaffee" (French: AMX-13 with Chaffee turret). A small number of these conversions were produced until the FL11 turret was introduced. These tanks were sent peacekeep and protect French colonial interest, but were soon replaced with the new AMX-13 with an oscillating turret.

Media

Skins
Videos

See also

Vehicles equipped with the same chassis
Other vehicles of similar configuration and role

External links


Ateliers de construction d'Issy-les-Moulineaux (AMX)
Light tanks 
AMX-13  AMX-13-M24 · AMX-13 (FL11) · AMX-13 · AMX-13 (SS.11) · AMX-13-90 · AMX-13 (HOT)
Armoured cars  AMX-10RC
Medium tanks  AMX M4 · AMX-50 (TOA100)
MBTs 
AMX-30  AMX-30 · AMX-30 ACRA · AMX-30 (1972) · AMX-30B2 · AMX-30B2 BRENUS · AMX-30 Super
AMX-32/40  AMX-32 (105) · AMX-32 · AMX-40
Heavy tanks  AMX-50 Surbaissé · AMX-50 Surblindé
Tank destroyers  ELC bis · AMX-50 Foch
SPAAGs  AMX-13 DCA 40 · AMX-30 S DCA
Export  AMX-13

France light tanks
AMC.34/35  AMC.34 YR · AMC.35 (ACG.1)
H.35/39  H.35 · H.39 · H.39 "Cambronne"
AMX-13  AMX-13 (FL11) · AMX-13-M24 · AMX-13 · AMX-13 (SS.11) · AMX-13-90 · AMX-13 (HOT)
Wheeled  AML-90 · AMX-10RC · Vextra 105
AMD.35  AMD.35 · AMD.35 (SA35)
E.B.R.  E.B.R. (1951) · E.B.R. (1954) · E.B.R. (1963)
Other  FCM.36 · R.35 (SA38) · Char 25t · MARS 15 · VBCI-2 (MCT30)
Austria  SK-105A2
Great Britain  ▄Crusader Mk.II
Netherlands  CV 9035NL
USA  LVT-4/40 · ▄M3A3 Stuart

France premium ground vehicles
Light tanks  AMD.35 (SA35) · H.39 "Cambronne" · LVT-4/40 · AMX-13 (SS.11) · AMX-13-M24 · E.B.R. (1954) · E.B.R. (1963) · VBCI-2 (MCT30)
Medium tanks  M4A1 (FL10) · Panther "Dauphiné" · AMX-30 · AMX-30 Super · AMX-50 (TO90/930)
Heavy tanks  B1 ter · 2C bis · Somua SM
Tank destroyers  Lorraine 155 Mle.50