Difference between revisions of "Type 90"
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{{About | {{About | ||
− | |about= | + | | about = Japanese medium tank '''{{PAGENAME}}''' |
− | |usage=other | + | | other |
− | |link=Type 90 (Disambiguation) | + | | usage-1 = the other version |
+ | | link-1 = Type 90 (Family) | ||
+ | | usage-2 = other uses | ||
+ | | link-2 = Type 90 (Disambiguation) | ||
}} | }} | ||
+ | {{Specs-Card | ||
+ | |code=jp_type_90 | ||
+ | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}} | ||
+ | }} | ||
+ | |||
== Description == | == Description == | ||
− | <!--''In the description, the first part | + | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> |
− | + | The '''{{Specs|name}}''' ({{Annotation|90式戦車|Kyūmaru Shiki Sensha}}) was initially accepted into service in 1990 as a replacement for both the [[Type 61]] and [[Type 74]] models. As the Type 74 was rather late to the scene, it had to compare with the newer generation of MBTs like the [[T-72 (Family)]], [[Leopard 2 (Family)]] and [[M1 Abrams (Family)]]. For that reason, the Type 90's development was called instantly after the Type 74's adoption. While closely resembling Western-style MBTs, the emphasis of the Type 90 lay in its low maximum weight and autoloader. | |
− | + | ||
− | The '''{{Specs|name}}''' | + | It was introduced in [[Update 1.79 "Project X"]]. Despite its appearance being similar to the [[Leopard 2A4]] and mounting a license-produced Rheinmetall L44-based cannon, it is significantly different in a number of aspects. In game, the main feature the Type 90 offers will be the 4-second autoloader it employs, allowing the Type 90 to effectively engage multiple targets in quick succession. The Type 90 also features a very high power-to-weight ratio putting it ahead of most other MBTs, as well as allowing it to keep up with lighter vehicles and get into position quickly. |
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | <!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? | + | {{Specs-Tank-Armour}} |
+ | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
+ | [[File:Type 90 Density Visualisation.png|thumb|Type 90 [[Protection Density Visualisation]]]] | ||
+ | The Type 90 MBT sacrifices protection and survivability in order to attain a smaller profile and a lighter vehicle weight, which was critical to its use of Japan's many bridges. As such, most 'improved' rounds available to other MBTs at the same BR (such as the [[Leopard 2A5]]'s DM33, or the [[Leclerc]]'s OFL 120 F1) will punch through even the Type 90's turret cheeks or upper front plate. It's important to keep in mind that even some autocannon ammunition will easily penetrate some of the weaker sections of the Type 90 from the front. | ||
− | + | Despite the mediocre protection, the Type 90 has one main survivability feature: its primary ammunition is stored in blowout-protected compartments, sparing the crew from side shots on the rear of the turret, providing no more than 19 rounds are carried. Unfortunately, however, due to the autoloaded cannon the Type 90 is crewed by only 3 man, increasing the chances of being disabled from an initial shot. | |
− | + | {| class="wikitable" | |
− | + | |- | |
− | + | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | |
+ | |- | ||
+ | | Hull || 25 mm (82°) ''Driver's hatch'' <br> 35 mm (47-83°) ''Upper glacis'' <br> 40 mm (44°) ''Lower glacis'' || 35 mm <br> 10 mm ''Side Skirts'' <br> 25 mm ''Top'' || 25 mm (16-60°) ''All rear'' <br> 15 mm ''Engine grille'' || 25 mm (0-8°) ''Hull roof incl. engine deck'' <br> 5 mm ''Engine grille'' | ||
+ | |- | ||
+ | | Turret || 40 mm ''Cheeks incl. gunner optics'' <br> 35 mm ''Mantlet'' <br> 35 mm ''Rear Mantlet Plate'' || 40 mm ''Forward'' <br> 33 mm + 80 mm (air) + 40 mm ''Middle spaced armour'' <br> 12 mm + 80 mm (air) + 35 mm ''Rear spaced armour'' || 25 mm || 35 mm (78-83°) ''Forehead Armour'' <br> 20 mm (90°) ''Rear turret incl. cupola'' | ||
+ | |- | ||
+ | |} | ||
− | + | '''Notes:''' | |
− | + | * Suspension wheels and tracks are 20 mm thick. | |
+ | * Belly armour is 20 mm thick. | ||
+ | * Composite armour covers the front hull and the turret: | ||
{| class="wikitable" | {| class="wikitable" | ||
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− | + | ! Composite armour !! Front (Slope angle) !! Sides | |
− | |||
|- | |- | ||
− | | | + | | Hull || '''''Upper glacis''''' <br> 320 - 450 mm ''Kinetic'' <br> 420 - 600 mm ''Chemical'' <br> '''''Lower glacis''''' <br> 37 - 300 mm ''Kinetic'' <br> 20 - 380 mm ''Chemical'' || N/A |
|- | |- | ||
− | | | + | | Turret || '''''Turret cheeks''''' <br> 400 - 450 mm ''Kinetic'' <br> 640 - 660 mm ''Chemical'' <br> '''''Gun mantlet''''' <br> 275 - 375 mm ''Kinetic'' <br> 500 - 600 mm ''Chemical'' || '''''Side forward''''' <br> 78 - 400 mm ''Kinetic'' <br> 81 - 490 mm ''Chemical'' <br> '''''Side middle''''' <br> 77 mm ''Kinetic'' <br> 80 mm ''Chemical'' |
|} | |} | ||
+ | |||
+ | === Mobility === | ||
+ | {{Specs-Tank-Mobility}} | ||
+ | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
+ | |||
+ | {{tankMobility|abMinHp=2032|rbMinHp=1327}} | ||
+ | |||
+ | The {{PAGENAME}} is powered by a 10-cylinder two-stroke diesel engine producing a maximum of 1,500 horsepower at 2400 RPM. Combined with its relatively light weight of only 50.2 tonnes, this gives it an excellent power-to-weight ratio of 29.88. As such, the Type 90 is often one of the first vehicles to reach capture points in a match, and can comfortably flank or move into advantageous positions earlier than many of its contemporaries. This power is transferred to the drive sprockets via an automatic transmission with 7 forward and 2 backward gears, unfortunately limiting the otherwise extremely mobile vehicle to 73 km/h (RB/SB) forwards and -34 km/h (RB/SB) backwards - speeds which it will reach with ease on-road. | ||
+ | |||
+ | The {{PAGENAME}} also mounts hydropneumatic suspension, allowing it to actively change the vehicle's ride height and angle. This can be used to improve the Type 90's rather poor vertical traverse angles, taking advantage of more defensive positions. | ||
+ | |||
+ | === Modifications and economy === | ||
+ | {{Specs-Economy}} | ||
== Armaments == | == Armaments == | ||
+ | {{Specs-Tank-Armaments}} | ||
=== Main armament === | === Main armament === | ||
− | <!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--> | + | {{Specs-Tank-Weapon|1}} |
− | {{main|Type 90 (120 mm) | + | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> |
+ | {{main|Type 90 L/44 (120 mm)}} | ||
+ | |||
+ | The Type 90 L/44 120 mm cannon is a license-produced clone of the Rheinmetall L/44 cannon found on the Leopard 2 series and the M1A1/M1A2. As such, it shares their excellent accuracy and firepower characteristics, with a key advantage: the Type 90 is autoloaded. This results in a flat 4 second reload, better than the peak manually loaded speeds available to the other L/44-mounting vehicles (5-6 seconds). Additionally, reloads are not hindered by fire or the loss of crew members. The Type 90 has two rounds available to it; the powerful JM33 APFSDS round (based on the NATO DM33 round) and the JM12A1 HEAT-FS round (based on DM12A1). These rounds are more than capable of penetrating any opponent the Type 90 may face, although when engaging many contemporary vehicles frontally, targeting weakspots is critical. | ||
− | {| class="wikitable" style="text-align:center | + | {| class="wikitable" style="text-align:center" width="100%" |
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− | | | + | ! colspan="5" | [[Type 90 L/44 (120 mm)|120 mm Type 90 L/44]] || colspan="5" | Turret rotation speed (°/s) || Reloading rate (seconds) |
|- | |- | ||
− | ! | + | ! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer |
+ | ! Stock !! Upgraded !! Full !! Expert !! Aced | ||
+ | !Autoloader | ||
|- | |- | ||
− | ! | + | ! ''Arcade'' |
− | + | | rowspan="2" | 42 || rowspan="2" | -7°/+10° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 28.6 || 39.5 || 48.0 || 53.1 || 56.5 || rowspan="2" | 4.00 | |
− | |||
− | |||
|- | |- | ||
− | | | + | ! ''Realistic'' |
+ | | 17.9 || 21.0 || 25.5 || 28.2 || 30.0 | ||
|- | |- | ||
|} | |} | ||
− | + | ==== Ammunition ==== | |
− | {| | + | {{:Type 90 L/44 (120 mm)/Ammunition|JM12A1, JM33}} |
− | + | ||
− | | | + | ==== [[Ammo racks]] ==== |
− | ! | + | [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] |
− | + | <!-- '''Last updated: 2.15.1.70''' --> | |
− | + | {| class="wikitable" style="text-align:center" | |
|- | |- | ||
− | ! | + | ! Full<br>ammo |
− | ! | + | ! 1st<br>rack empty |
− | ! | + | ! 2nd<br>rack empty |
− | ! | + | ! 3rd<br>rack empty |
− | ! | + | ! Visual<br>discrepancy |
− | |||
|- | |- | ||
− | | | + | | '''42''' || 39 ''(+3)'' || 19 ''(+23)'' || 1 ''(+41)'' || No |
|- | |- | ||
− | |||
− | |||
|} | |} | ||
− | + | '''Notes''': | |
− | + | ||
− | + | * Hull empty: 19 ''(+23)'' shells | |
− | + | * The autoloader contains 18 shells. Once these have all been fired, the autoloader must be replenished before being able to fire again. | |
− | + | ||
− | + | ====Optics and night vision==== | |
− | + | The Type 90 receives night vision imagers once the tier 3 modification 'NVD' is researched. This unlocks standard 500 x 300 resolution thermal sights for the gunner, as well as standard image intensifiers for all crew (available in third person view in AB/RB additionally). | |
− | + | ||
− | '' | + | {| class="wikitable" style="text-align:center" |
− | + | ! colspan="7" |{{PAGENAME}} [[Optics]] | |
− | |||
− | |||
− | |||
− | ! colspan=" | ||
|- | |- | ||
− | ! | + | ! rowspan="3" |Type of optic |
− | ! | + | ! rowspan="3" |Magnification |
− | ! | + | ! colspan="5" |[[Night Vision Devices]] |
|- | |- | ||
− | + | ! colspan="3" |Image Intensifier | |
+ | ! rowspan="2" |{{Annotation|Thermal Imager<br>Resolution|The higher the resolution the clearer and more detailed the image is}} | ||
+ | ! rowspan="2" |Notes | ||
|- | |- | ||
− | | | + | !{{Annotation|Resolution|The higher the resolution the clearer and more detailed the image is}} |
− | | | + | !{{Annotation|Light Mult|By how much the image intensifier amplifies the existing light, primarily useful for comparing image intensifiers}} |
− | |} | + | !{{Annotation|Noise Level|How much noise is present in the image (how grainy the image is)}} |
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|- | |- | ||
− | ! | + | !Gunner's Sight |
− | + | |8.0x - 16.1x||--||--||--||500 x 300||Intensifier & thermal sights unlocked by 'NVD' modification (tier 3) | |
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|- | |- | ||
− | + | !Commander's View | |
+ | |6.0x||1600 x 1200||9.0||High||N/A||Intensifier unlocked by 'NVD' modification (tier 3) | ||
|- | |- | ||
+ | !Driver's View | ||
+ | |1.0x||800 x 600||5.0||High||N/A||Intensifier unlocked by 'NVD' modification (tier 3) | ||
|} | |} | ||
=== Machine guns === | === Machine guns === | ||
− | <!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft | + | {{Specs-Tank-Weapon|2}} |
− | {{main| | + | {{Specs-Tank-Weapon|3}} |
+ | <!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> | ||
+ | {{main|M2HB (12.7 mm)|Type 74 (7.62 mm)}} | ||
+ | |||
+ | The Type 90 mounts two machine guns; one pintle-mounted 12.7 mm and one coaxial mounted 7.62 mm. These can be used as deterrent for low-flying aircraft, clearing light obstacles or crew from open-top vehicles, or spotting enemy vehicles. | ||
− | {| class="wikitable" style="text-align:center" | + | {| class="wikitable" style="text-align:center" width="50%" |
− | |||
− | |||
|- | |- | ||
− | ! colspan="7 | + | ! colspan="5" | [[M2HB (12.7 mm)|12.7 mm M2HB]] |
|- | |- | ||
− | ! | + | ! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal |
− | ! | ||
− | ! | ||
− | ! | ||
|- | |- | ||
− | | | + | | Pintle || 1,000 (200) || 577 || -8°/+60° || ±120° |
|- | |- | ||
|} | |} | ||
− | {| class="wikitable" style="text-align:center" | + | {| class="wikitable" style="text-align:center" width="50%" |
− | |||
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|- | |- | ||
− | ! colspan="7 | + | ! colspan="5" | [[Type 74 (7.62 mm)|7.62 mm Type 74]] |
|- | |- | ||
− | ! | + | ! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal |
− | ! | ||
− | ! | ||
− | ! | ||
|- | |- | ||
− | | | + | | Coaxial || 4,500 (250) || 701 || N/A || N/A |
|- | |- | ||
|} | |} | ||
== Usage in battles == | == Usage in battles == | ||
− | <!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--> | + | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> |
+ | The Type 90 is an extremely capable vehicle in the hands of an experienced tanker, but heed must be paid to the vehicle's weaknesses at all times. | ||
+ | |||
+ | '''Rural Combat''' | ||
+ | |||
+ | The Type 90 is very capable in rural combat where cover is plentiful and flanking routes are available. It should ideally be used for early flanks where available (such as the eastern flank on [[Maginot Line (Ground Forces)|Maginot Line]]) or when unavailable, pushing quickly for early captures before moving to a nearby protected location to hold that point. It's important to be aware of which routes might be sniper-covered early, as most vehicles will easily penetrate the Type 90, even at range - avoid giving them the opportunity. | ||
+ | |||
+ | '''Urban Combat''' | ||
+ | |||
+ | The Type 90 can prove itself to be an excellent urban combat vehicle, primarily due to its mobility and reliably fast reload. As in rural combat, an early push for a cap can prove viable before moving into a protected position, although often by the time the capture is completed enemy targets will be nearby. Early flanking (such as around the sides of [[American Desert]]) is also viable. | ||
− | + | '''Notable Targets''' | |
− | + | * [[Challenger 2]] - The Challenger 2 is often found as a sniper due to its poor mobility but rather good turret armour. It is not recommended to fight hull-down Challenger 2s face-to-face at long range. The Challenger 2 can be penetrated frontally over large parts of the hull in addition to the poorly armoured mantlet. | |
− | + | * [[M1A2 Abrams]] - The M1A2 Abrams has excellent frontal protection and can prove tricky to discern from earlier models in the heat of a battle. As a general rule it's preferable to aim for the gun mantlet or turret ring on any Abrams, despite the fact that JM33 will penetrate nearly anywhere on early models - better safe than sorry. | |
− | + | * [[Leopard 2 (Family)|Leopard 2]] - The Leopard 2A5 and later variants are very well protected. Once again it is not recommended to fight hull-down Leopard 2A5, 2A6 or 2A7 face-to-face at long range. Frontal weakspots on Leopard 2A7 and Strv 122s include around the gun mantlet, lower front hull and driver's hatch. Leopard 2A5/2A6 can be penetrated over a larger part of the frontal hull. | |
− | + | * [[T-80]] - The T-80 family (excluding the T-80B) is well protected from the front, and care should be taken when engaging - aim for the driver viewport or the lower front plate; or where these are not options try to disable its gun through the mantlet. If flanking, side shots will often knock out the T-80 in one shot. | |
− | + | * [[Leclerc]] - The Leclerc is fast, with a power-to-weight ratio not far short of the Type 90's. When pushing early for caps or flanks, be aware that the Leclerc may be one of the first vehicles you'll counter. The Leclerc's highly-sloped upper plate can easily be penetrated by JM33, as can the lower plate and mantlet, and on certain variants, the armour block under the gunner's sight. The flat middle front plate and turret cheeks can reliably stop JM33 however. | |
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=== Pros and cons === | === Pros and cons === | ||
− | <!--'' | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
− | '''Pros | + | |
+ | '''Pros''' | ||
− | * | + | * Autoloaded 120 mm cannon, 4-second reload unaffected by crew or fire |
− | + | * High power-to-weight ratio and top speed, excellent mobility | |
− | + | * Fitted with [[hydropneumatic suspension]], allowing a greater range of vertical targeting. | |
− | * | + | * JM33 APFSDS round is competitive |
− | + | * Primary ammunition storage protected within blow-out containment in the rear of the turret | |
− | * | + | * Hydropneumatic suspension can lower the tank significantly, allowing you to hide behind relatively low hills and ridges |
'''Cons:''' | '''Cons:''' | ||
− | * | + | * Insufficient protection to reliably stop many rounds around its BR-range |
− | * | + | * Low survivability resulting from a 3 man crew |
− | * | + | * Poor vertical gun traverse angles, partially made up for by use of active suspension |
+ | * JM33 struggles against higher-rank opponents if not aimed at weak spots | ||
+ | * Rather slow targeting speeds both vertically and horizontally | ||
== History == | == History == | ||
− | <!--''Describe the history of the creation and combat usage of the | + | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> |
Development of the Type 90 began almost immediately after the introduction of the Type 74 into service, with the Japanese High Command already looking for a superior replacement. A central aspect of the new machine would have to be the ability to take on and defeat the new Soviet T-72 main battle tank. With that in mind, Japanese engineers began working on a prototype design, which would see completion in 1980. Two prototypes of this initial design were built, tested and improved upon between 1980 - 1986. | Development of the Type 90 began almost immediately after the introduction of the Type 74 into service, with the Japanese High Command already looking for a superior replacement. A central aspect of the new machine would have to be the ability to take on and defeat the new Soviet T-72 main battle tank. With that in mind, Japanese engineers began working on a prototype design, which would see completion in 1980. Two prototypes of this initial design were built, tested and improved upon between 1980 - 1986. | ||
Testing resumed in 1986 with a second batch of four prototype vehicles, featuring a number of improvements over the initial two. The most significant change included the replacement of a Japanese-made 120mm smoothbore gun with the established Rheinmetall 120 L/44, most notably used by the M1A1 Abrams and Leopard 2 at the time. The decision to change the gun from a domestic one to a licence-built alternative most likely came as a measure to reduce production costs. However, unlike the MBTs of western armies, the designers of the Type 90 opted to equip the tank with an autoloading mechanism, making it the only production vehicle that did so in combination with the Rh 120 cannon. Further testing and army trials of these prototypes was conducted during the late 80s before the Japanese army formally introduced the tank into service in 1990 as the Type 90. Production of the Type 90 began in 1990 and continued until 2009, with 341 vehicles made. | Testing resumed in 1986 with a second batch of four prototype vehicles, featuring a number of improvements over the initial two. The most significant change included the replacement of a Japanese-made 120mm smoothbore gun with the established Rheinmetall 120 L/44, most notably used by the M1A1 Abrams and Leopard 2 at the time. The decision to change the gun from a domestic one to a licence-built alternative most likely came as a measure to reduce production costs. However, unlike the MBTs of western armies, the designers of the Type 90 opted to equip the tank with an autoloading mechanism, making it the only production vehicle that did so in combination with the Rh 120 cannon. Further testing and army trials of these prototypes was conducted during the late 80s before the Japanese army formally introduced the tank into service in 1990 as the Type 90. Production of the Type 90 began in 1990 and continued until 2009, with 341 vehicles made. | ||
− | ''- From [ | + | ''- From [[wt:en/news/5499-development-type-90-the-lightweight-heavy-hitter-en|Devblog]]'' |
== Media == | == Media == | ||
− | <!--'' | + | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> |
− | [https://live.warthunder.com/feed/camouflages/? | + | |
+ | ;Skins | ||
+ | |||
+ | * [https://live.warthunder.com/feed/camouflages/?vehicle=jp_type_90 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
+ | {{Skin-gallery |market|ugcitem_1000299|Type 90 digital training paint.png|Camo "Digital training paint"}} | ||
+ | |||
+ | ;Videos | ||
+ | {{Youtube-gallery|p6cWlyUnJQA|'''Top 7 off-road beasts''' discusses the {{PAGENAME}} at 4:27 - ''War Thunder Official Channel''|31ZOmtzI_2g|'''The Shooting Range #107''' - ''Metal Beasts'' section at 00:35 discusses the {{PAGENAME}}.|K-9ObimGTJI|'''JGSDF Type 90: Actual Sound Recording''' - ''DMM GAMES Official Channel''|G_jOfO3g_iA|'''JGSDF Type 90: 360° Video''' - ''DMM GAMES Official Channel''|xarYzM07uSk|[JP] '''Former SDF member spectates Type 90 at firing range''' (Part 1)|AyvnH_sBgrg|[JP] '''Former SDF member rides Type 90 at firing range''' (Part 2)}} | ||
== See also == | == See also == | ||
− | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | + | <!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' |
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
− | * ''links to approximate analogues of other nations and research trees.'' | + | * ''links to approximate analogues of other nations and research trees.''--> |
+ | |||
+ | ;Related Development | ||
+ | |||
+ | * [[Type 90 (Family)]] | ||
+ | ** [[Type 90 (B)]] - <small>(equipped with mounting plates for a Type 92 mine-roller)</small> | ||
+ | ** [[Type 90 (B) "Fuji"]] | ||
+ | * [[Type 10 (Family)]] - <small>(successor)</small> | ||
+ | |||
+ | ;Other vehicles of similar configuration and role | ||
+ | {{columns|2| | ||
+ | * [[File:France flag.png|30px|link=]] [[Leclerc (Family)]] | ||
+ | * [[File:FRG flag.png|30px|link=]] [[Leopard 2 (Family)]] | ||
+ | * [[File:Italy flag.png|30px|link=]] [[Ariete (Family)]] | ||
+ | * [[File:USA flag.png|30px|link=]] [[M1 Abrams (Family)]] | ||
+ | * [[File:USA flag.png|30px|link=]] [[File:FRG flag.png|30px|link=]] [[MBT-70]] / [[KPz-70]] / [[XM-803]] | ||
+ | * [[File:Britain flag.png|30px|link=]] [[Challenger (Disambiguation)|Challenger MBT]] | ||
+ | * [[File:Israel flag.png|30px|link=]] [[Merkava (Family)]] | ||
+ | * [[File:USSR flag.png|30px|link=]] [[T-72 (Family)|T-72 / T-90 (Family)]] | ||
+ | * [[File:USSR flag.png|30px|link=]] [[T-80 (Family)]] | ||
+ | * [[File:China flag.png|30px|link=]] [[ZTZ96 (Family)]] | ||
+ | * [[File:China flag.png|30px|link=]] [[ZTZ99 (Family)]] | ||
+ | }} | ||
== External links == | == External links == | ||
− | <!--''Paste links to sources and external resources, such as:'' | + | <!-- ''Paste links to sources and external resources, such as:'' |
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | + | * ''other literature.'' --> | |
− | * ''other literature.''--> | ||
− | * [ | + | * [[wt:en/news/5499-development-type-90-the-lightweight-heavy-hitter-en|[Devblog] Type 90: The Lightweight Heavy Hitter]] |
{{Japan medium tanks}} | {{Japan medium tanks}} |
Latest revision as of 20:55, 24 November 2024
This page is about the Japanese medium tank Type 90. For the other version, see Type 90 (Family). For other uses, see Type 90 (Disambiguation). |
Contents
Description
The Type 90 (90式戦車) was initially accepted into service in 1990 as a replacement for both the Type 61 and Type 74 models. As the Type 74 was rather late to the scene, it had to compare with the newer generation of MBTs like the T-72 (Family), Leopard 2 (Family) and M1 Abrams (Family). For that reason, the Type 90's development was called instantly after the Type 74's adoption. While closely resembling Western-style MBTs, the emphasis of the Type 90 lay in its low maximum weight and autoloader.
It was introduced in Update 1.79 "Project X". Despite its appearance being similar to the Leopard 2A4 and mounting a license-produced Rheinmetall L44-based cannon, it is significantly different in a number of aspects. In game, the main feature the Type 90 offers will be the 4-second autoloader it employs, allowing the Type 90 to effectively engage multiple targets in quick succession. The Type 90 also features a very high power-to-weight ratio putting it ahead of most other MBTs, as well as allowing it to keep up with lighter vehicles and get into position quickly.
General info
Survivability and armour
The Type 90 MBT sacrifices protection and survivability in order to attain a smaller profile and a lighter vehicle weight, which was critical to its use of Japan's many bridges. As such, most 'improved' rounds available to other MBTs at the same BR (such as the Leopard 2A5's DM33, or the Leclerc's OFL 120 F1) will punch through even the Type 90's turret cheeks or upper front plate. It's important to keep in mind that even some autocannon ammunition will easily penetrate some of the weaker sections of the Type 90 from the front.
Despite the mediocre protection, the Type 90 has one main survivability feature: its primary ammunition is stored in blowout-protected compartments, sparing the crew from side shots on the rear of the turret, providing no more than 19 rounds are carried. Unfortunately, however, due to the autoloaded cannon the Type 90 is crewed by only 3 man, increasing the chances of being disabled from an initial shot.
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 25 mm (82°) Driver's hatch 35 mm (47-83°) Upper glacis 40 mm (44°) Lower glacis |
35 mm 10 mm Side Skirts 25 mm Top |
25 mm (16-60°) All rear 15 mm Engine grille |
25 mm (0-8°) Hull roof incl. engine deck 5 mm Engine grille |
Turret | 40 mm Cheeks incl. gunner optics 35 mm Mantlet 35 mm Rear Mantlet Plate |
40 mm Forward 33 mm + 80 mm (air) + 40 mm Middle spaced armour 12 mm + 80 mm (air) + 35 mm Rear spaced armour |
25 mm | 35 mm (78-83°) Forehead Armour 20 mm (90°) Rear turret incl. cupola |
Notes:
- Suspension wheels and tracks are 20 mm thick.
- Belly armour is 20 mm thick.
- Composite armour covers the front hull and the turret:
Composite armour | Front (Slope angle) | Sides |
---|---|---|
Hull | Upper glacis 320 - 450 mm Kinetic 420 - 600 mm Chemical Lower glacis 37 - 300 mm Kinetic 20 - 380 mm Chemical |
N/A |
Turret | Turret cheeks 400 - 450 mm Kinetic 640 - 660 mm Chemical Gun mantlet 275 - 375 mm Kinetic 500 - 600 mm Chemical |
Side forward 78 - 400 mm Kinetic 81 - 490 mm Chemical Side middle 77 mm Kinetic 80 mm Chemical |
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 81 | 38 | 50.2 | 2032 | 2,862 | 40.48 | 57.01 |
Realistic | 73 | 34 | 1327 | 1,500 | 26.43 | 29.88 |
The Type 90 is powered by a 10-cylinder two-stroke diesel engine producing a maximum of 1,500 horsepower at 2400 RPM. Combined with its relatively light weight of only 50.2 tonnes, this gives it an excellent power-to-weight ratio of 29.88. As such, the Type 90 is often one of the first vehicles to reach capture points in a match, and can comfortably flank or move into advantageous positions earlier than many of its contemporaries. This power is transferred to the drive sprockets via an automatic transmission with 7 forward and 2 backward gears, unfortunately limiting the otherwise extremely mobile vehicle to 73 km/h (RB/SB) forwards and -34 km/h (RB/SB) backwards - speeds which it will reach with ease on-road.
The Type 90 also mounts hydropneumatic suspension, allowing it to actively change the vehicle's ride height and angle. This can be used to improve the Type 90's rather poor vertical traverse angles, taking advantage of more defensive positions.
Modifications and economy
Armaments
Main armament
The Type 90 L/44 120 mm cannon is a license-produced clone of the Rheinmetall L/44 cannon found on the Leopard 2 series and the M1A1/M1A2. As such, it shares their excellent accuracy and firepower characteristics, with a key advantage: the Type 90 is autoloaded. This results in a flat 4 second reload, better than the peak manually loaded speeds available to the other L/44-mounting vehicles (5-6 seconds). Additionally, reloads are not hindered by fire or the loss of crew members. The Type 90 has two rounds available to it; the powerful JM33 APFSDS round (based on the NATO DM33 round) and the JM12A1 HEAT-FS round (based on DM12A1). These rounds are more than capable of penetrating any opponent the Type 90 may face, although when engaging many contemporary vehicles frontally, targeting weakspots is critical.
120 mm Type 90 L/44 | Turret rotation speed (°/s) | Reloading rate (seconds) | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Autoloader |
Arcade | 42 | -7°/+10° | ±180° | Two-plane | 28.6 | 39.5 | 48.0 | 53.1 | 56.5 | 4.00 |
Realistic | 17.9 | 21.0 | 25.5 | 28.2 | 30.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
JM12A1 | HEATFS | 480 | 480 | 480 | 480 | 480 | 480 |
JM33 | APFSDS | 481 | 478 | 470 | 461 | 450 | 440 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
JM12A1 | HEATFS | 1,140 | 13.5 | 0.05 | 0.1 | 2.15 | 65° | 72° | 77° | |||
JM33 | APFSDS | 1,640 | 4.3 | - | - | - | 78° | 80° | 81° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
Visual discrepancy |
---|---|---|---|---|
42 | 39 (+3) | 19 (+23) | 1 (+41) | No |
Notes:
- Hull empty: 19 (+23) shells
- The autoloader contains 18 shells. Once these have all been fired, the autoloader must be replenished before being able to fire again.
Optics and night vision
The Type 90 receives night vision imagers once the tier 3 modification 'NVD' is researched. This unlocks standard 500 x 300 resolution thermal sights for the gunner, as well as standard image intensifiers for all crew (available in third person view in AB/RB additionally).
Type 90 Optics | ||||||
---|---|---|---|---|---|---|
Type of optic | Magnification | Night Vision Devices | ||||
Image Intensifier | Thermal Imager Resolution |
Notes | ||||
Resolution | Light Mult | Noise Level | ||||
Gunner's Sight | 8.0x - 16.1x | -- | -- | -- | 500 x 300 | Intensifier & thermal sights unlocked by 'NVD' modification (tier 3) |
Commander's View | 6.0x | 1600 x 1200 | 9.0 | High | N/A | Intensifier unlocked by 'NVD' modification (tier 3) |
Driver's View | 1.0x | 800 x 600 | 5.0 | High | N/A | Intensifier unlocked by 'NVD' modification (tier 3) |
Machine guns
The Type 90 mounts two machine guns; one pintle-mounted 12.7 mm and one coaxial mounted 7.62 mm. These can be used as deterrent for low-flying aircraft, clearing light obstacles or crew from open-top vehicles, or spotting enemy vehicles.
12.7 mm M2HB | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Pintle | 1,000 (200) | 577 | -8°/+60° | ±120° |
7.62 mm Type 74 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 4,500 (250) | 701 | N/A | N/A |
Usage in battles
The Type 90 is an extremely capable vehicle in the hands of an experienced tanker, but heed must be paid to the vehicle's weaknesses at all times.
Rural Combat
The Type 90 is very capable in rural combat where cover is plentiful and flanking routes are available. It should ideally be used for early flanks where available (such as the eastern flank on Maginot Line) or when unavailable, pushing quickly for early captures before moving to a nearby protected location to hold that point. It's important to be aware of which routes might be sniper-covered early, as most vehicles will easily penetrate the Type 90, even at range - avoid giving them the opportunity.
Urban Combat
The Type 90 can prove itself to be an excellent urban combat vehicle, primarily due to its mobility and reliably fast reload. As in rural combat, an early push for a cap can prove viable before moving into a protected position, although often by the time the capture is completed enemy targets will be nearby. Early flanking (such as around the sides of American Desert) is also viable.
Notable Targets
- Challenger 2 - The Challenger 2 is often found as a sniper due to its poor mobility but rather good turret armour. It is not recommended to fight hull-down Challenger 2s face-to-face at long range. The Challenger 2 can be penetrated frontally over large parts of the hull in addition to the poorly armoured mantlet.
- M1A2 Abrams - The M1A2 Abrams has excellent frontal protection and can prove tricky to discern from earlier models in the heat of a battle. As a general rule it's preferable to aim for the gun mantlet or turret ring on any Abrams, despite the fact that JM33 will penetrate nearly anywhere on early models - better safe than sorry.
- Leopard 2 - The Leopard 2A5 and later variants are very well protected. Once again it is not recommended to fight hull-down Leopard 2A5, 2A6 or 2A7 face-to-face at long range. Frontal weakspots on Leopard 2A7 and Strv 122s include around the gun mantlet, lower front hull and driver's hatch. Leopard 2A5/2A6 can be penetrated over a larger part of the frontal hull.
- T-80 - The T-80 family (excluding the T-80B) is well protected from the front, and care should be taken when engaging - aim for the driver viewport or the lower front plate; or where these are not options try to disable its gun through the mantlet. If flanking, side shots will often knock out the T-80 in one shot.
- Leclerc - The Leclerc is fast, with a power-to-weight ratio not far short of the Type 90's. When pushing early for caps or flanks, be aware that the Leclerc may be one of the first vehicles you'll counter. The Leclerc's highly-sloped upper plate can easily be penetrated by JM33, as can the lower plate and mantlet, and on certain variants, the armour block under the gunner's sight. The flat middle front plate and turret cheeks can reliably stop JM33 however.
Pros and cons
Pros
- Autoloaded 120 mm cannon, 4-second reload unaffected by crew or fire
- High power-to-weight ratio and top speed, excellent mobility
- Fitted with hydropneumatic suspension, allowing a greater range of vertical targeting.
- JM33 APFSDS round is competitive
- Primary ammunition storage protected within blow-out containment in the rear of the turret
- Hydropneumatic suspension can lower the tank significantly, allowing you to hide behind relatively low hills and ridges
Cons:
- Insufficient protection to reliably stop many rounds around its BR-range
- Low survivability resulting from a 3 man crew
- Poor vertical gun traverse angles, partially made up for by use of active suspension
- JM33 struggles against higher-rank opponents if not aimed at weak spots
- Rather slow targeting speeds both vertically and horizontally
History
Development of the Type 90 began almost immediately after the introduction of the Type 74 into service, with the Japanese High Command already looking for a superior replacement. A central aspect of the new machine would have to be the ability to take on and defeat the new Soviet T-72 main battle tank. With that in mind, Japanese engineers began working on a prototype design, which would see completion in 1980. Two prototypes of this initial design were built, tested and improved upon between 1980 - 1986.
Testing resumed in 1986 with a second batch of four prototype vehicles, featuring a number of improvements over the initial two. The most significant change included the replacement of a Japanese-made 120mm smoothbore gun with the established Rheinmetall 120 L/44, most notably used by the M1A1 Abrams and Leopard 2 at the time. The decision to change the gun from a domestic one to a licence-built alternative most likely came as a measure to reduce production costs. However, unlike the MBTs of western armies, the designers of the Type 90 opted to equip the tank with an autoloading mechanism, making it the only production vehicle that did so in combination with the Rh 120 cannon. Further testing and army trials of these prototypes was conducted during the late 80s before the Japanese army formally introduced the tank into service in 1990 as the Type 90. Production of the Type 90 began in 1990 and continued until 2009, with 341 vehicles made.
- From Devblog
Media
- Skins
- Videos
See also
- Related Development
- Type 90 (Family)
- Type 90 (B) - (equipped with mounting plates for a Type 92 mine-roller)
- Type 90 (B) "Fuji"
- Type 10 (Family) - (successor)
- Other vehicles of similar configuration and role
External links
Japan medium tanks | |
---|---|
Type 97 | Chi-Ha · Chi-Ha Kai · Chi-Ha Kai TD · Chi-Ha Short Gun |
Type 1 | Chi-He · Chi-He (5th Regiment) · Ho-I |
Type 3 | Chi-Nu · Chi-Nu II |
Type 4 | Chi-To · Chi-To Late |
Type 5 | Chi-Ri II |
Type 61 MBT | ST-A1* · ST-A2* · ST-A3* · Type 61 |
Type 74 MBT | ST-B2* · Type 74 (C) · Type 74 (E) · Type 74 (F) · Type 74 (G) |
Type 90 MBT | Type 90 · Type 90 (B) · Type 90 (B) "Fuji" |
Type 10 MBT | TKX (P)* · TKX* · Type 10 |
Other | Ka-Chi |
USA | ▅M4A3 (76) W · ▅M47 |
*Prototype |
- Ground vehicles
- Japan ground vehicles
- Seventh rank ground vehicles
- Medium tanks
- Ground vehicles with composite armour
- Ground vehicles with smoke grenades
- Ground vehicles with dozer blade
- Ground vehicles with hydropneumatic suspension
- Ground vehicles with night vision device
- Ground vehicles with thermal sight
- Ground vehicles with autoloader
- Ground vehicles with gun stabilizer