The A-5C (Q-5III/强-5III), NATO reporting name: Fantan, is the export version of the Nanchang Q-5 during the early days of China’s paid military sales in the 1980s. China was in desperate need of funding after economic reforms, and since previous aircraft exports were essentially given as aid rather than sales, military factories were also searching for a means to generate funds for their new projects.
Crew is the lifeblood of any war machine. Boats and ships can require as few as a handful of men or as many as thousands to operate efficiently. In War Thunder's naval battles, the Crew Loss mechanic is used to simulate victory by attrition, whether it's through sailor casualties or structural damage that would otherwise render the ship unsalvageable. Damage to critical components and special compartments reduces the percentage of crew able to perform their duties. Once the number of usable crew falls below the minimum required to operate the ship, the ship will be scuttled immediately.
Being a Game Mode without markers, Air Simulator Enduring Confrontation (Sim EC) does not provide the pilot with easily visible overlay indicators for either available or selected Mission Targets / Bases. It is therefore crucial to be able to find and engage Mission Targets, and the CCRP (Continuously Calculated Release Point) method using Bombing Computers is a great tool for this.
The Namer 30 is an experimental modification of the regular Namer APC equipped with the Samson RCWS-30 mount on the roof. The Namer is based off the Merkava 4 MBT chassis, inheriting the same spacious interior and good protection against chemical weapons and autocannons. However, the Namer’s potent armament and good survivability are held back by the extremely exposed weapons mount, making the Namer easy to disable in combat.
If you play War Thunder, you have probably seen plenty of stunning screenshots that look like they were taken by professional photographers, but with one key difference—they’re from the game. With the “Firebirds” update, the graphics have received significant upgrades, making it even easier to capture beautiful, high-quality photos. With that in mind, here are some tips to help you take great-looking screenshots in War Thunder.
Contrary to public belief, the 330 mm OPf Mle 1935 shell was not classified as a Semi-Armor Piercing type of ammunition. Historically, the Dunkerque class was designed to counter ships like the Graf Spee, which were lightly armored compared to other capital ships. One theory suggests that the 330 mm OPf shell was designed as SAP to fulfill this purpose. There are currently two claims that attempt to support the classification of the 330 mm OPf shell as SAP: the burster cavity was too large and the hardened cap was too thin compared to typical AP shells. However, additional historical and technical context disproves these claims and instead suggests that the 330 mm OPf shell was designed as AP. The historical context will be first established before addressing each of these claims.
Back in 2023, I visited the U.S. Army Armor and Cavalry Collection at Fort Benning, Georgia (now Fort Moore) for the first time. One of the vehicles that piqued my interest was the MBT-70 and XM-803. I have enjoyed both vehicles in War Thunder, and seeing them in person was a great experience. In this post, I included a short history of each vehicle and some pictures I snapped while there.
From the spring of 1942, the General Board of the US Navy brought up a new fleet destroyer design for consideration. The design was expected to improve on the existing 2,200-ton Sumner class by raising the top speed from 36.5 to 38 knots with a moderate increase of 300 tons in displacement. This began a series of design studies that evaluated the potential characteristics of an improved Sumner/Gearing class. By the end of 1948, the design was drastically different from the destroyer envisioned 6 years before and formed the basis for the Mitscher class destroyer leaders.