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War Thunder CDK

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CDK Reference

This page lists the known values/IDs/etc that can be used in various sections of the Dagor editor. When and where can the listed values/IDs/etc be used is specified in each category.

CDK Mission Editor: Triggers

Triggers are an integral part of anything but the most basic of User Missions. This article covers the basic operation of triggers and what each available component does.

How to enable Helicopter UI for your Usermodel

You have made a Helicopter Usermodel but you're seeing the Default Aircraft UI Layout? Worry not.

User mods installation

This guide will walk you through the process of installing varying types of War Thunder mods, from user models and locations to user hangar mods. Additionally, this guide includes a troubleshooting section for common issues found when installing mods, which may be updated regularly if necessary.

Modification of Ground Vehicle Suspension

This article describes how to modify the suspension of ground vehicles in a custom mission.

How to Play Multiplayer User Missions using shared drive

There is a method to play multiplayer missions using WTLive. It’s well-suited for sharing your mission with many players. But for many mission creators, having to upload to WTLive every time during debugging is not the best way.

Changing Gun Guidance Angles and Rotation Speed on Ground Vehicles

In this article, I will explain how to change the gun traverse angles and turret rotation speed of a tank in a custom mission.

How to Make AI Helicopters Move in User Missions

In this guide, you’ll learn how to make AI-controlled helicopters fly to a specific waypoint in your mission. Special thanks to Avarik for helping figure out this method. This guide will take into account that you are familiar with the CDK and will not be explaining basics.

How to Enable Display of Custom Units in the Mission Editor

When creating a mission that includes custom content (units, structures, object groups, effects), the final mission file usually has to be manually edited using a text editor.

Bomb Fuse Delay in Single-Player Missions

Unlike multiplayer missions, where players can adjust their desired parameters in the Respawn Window, single-player missions—especially those with custom content—do not offer this option.

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