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Rockets & Missiles

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All Sidewinders in War Thunder

War Thunder has a wide range of air-to-air missiles, and almost every update extends the list. The AIM-9 Sidewinder family occupies a prominent place among AAMs, and boy this family is large!

Best Radar-Guided Air-to-Air Missiles

Guided missiles are crucial to modern jet aviation, with different types designed to counter various enemy aircraft. Not long ago, we discussed the best infrared-guided air-to-air missiles, and today it's time to focus on radar-guided missiles — those that lock on a target with the assistance of the aircraft’s radar system.

Japanese Recon. The Skyray. Maverick Missiles

The Shooting Range 428. In this episode:
Metal Beasts: Recon Master from Japan
Pages of History: The American Skyray
Round Study: Maverick Missile Family
Hotline: What's the role of the secondary inlets on the MiG-29 series in mid-air? What's the fastest plane in the game at the moment? Can satellite bombs be used to destroy bases in air realistic and simulator battles? What's the difference between Pzgr. and Pzgr.39 on tiger tank? What are the different bomb types best used for? What bomb type is best against ground vehicles?

Avoiding air-to-air missiles

There are various techniques you can use to avoid the different types of air-to-air missiles. As a general rule though, situational awareness is absolutely key, you should be looking out to see if any aircraft around you could have air-to-air missiles and judging what type they are likely to have. If an enemy is on your tail keep looking to see if a missile is launched. You may not get a visual warning (depending on missile type) and even if you do it may be too late.

Anti-tank guided missiles (ATGM)

Anti-tank Guided Missile (ATGM), or simply anti-tank missile, refers to a missile system specialized in destroying heavily armoured vehicles such as tanks.

[History] ROCAF Sabres: the Birth of the Missile Meta

The Republic of China was one of the many nations to use surplus F-86 Sabre jet-fighters. The aircraft would engage in air combat with Chinese MiGs during the Taiwan Strait Crisis of 1958. Additionally, ROCAF Sabres were among the first aircraft to be equipped with AIM-9 Sidewinder missiles, which allowed them to compete against the superior performance of the Chinese MiG-17s. However, while the AIM-9's deployment was a considerable setback for the PLAAF, the situation changed when a Chinese MiG-17 returned to base with an unexploded AIM-9B lodged in its airframe. The missile was given to Soviet technicians, and subsequently reverse-engineered into the R-3 series of missiles.

[Development] SARH Air-to-Air Missiles

The new semi-active radar homing missiles operate with a signal that is continuously emitted by the radar of the player’s aircraft and reflected back from the target. Such tech grants the armament a series of advantages over heat-seeking infrared guided seekers Firstly, SARH missiles boast almost all-aspect capabilities, allowing the player to engage their enemy from practically any direction, and that includes blowing up right in their face – at this stage, heat-seeking guidance has zero purpose. For the very same reason, the launch range has been greatly boosted, meaning that the launch range is solely restricted by an aircraft’s radar coverage and the level of missile seeker sensitivity. And on many occasions, the launch range even exceeds the range of a visual contact with the target! Moreover, SARH missiles are not affected by the sun and can be launched even in heavily overcast conditions.

Ballistic Computer

The Ballistic Computer is a system found on some modern aircraft and helicopters used to aid the player in the delivery of unguided air-to-ground munitions. There are two key functions of the ballistic computer: Constantly Computed Impact Point (CCIP) and Constantly Computed Release Point (CCRP). CCIP continually calculates where munitions will land and gives the pilot an accurate impact point to aim with. CCRP allows the player to specify an impact point, the ballistic computer will then continually calculate at which point along the player’s flight path munitions will need to be released in order to hit the player’s designated impact point, and will only allow munitions to be released when that point is reached.

Infrared Missiles in War Thunder

Infrared (IR) homing missiles, also known as heat-seeking missiles, or heat-seekers, are the most widespread type of air-to-air missile in War Thunder. Infrared homing missiles have what is known as an IR seeker mounted in the nose of the missile. The IR seeker is capable of detecting the infrared light emitted by the target; and when the missile is launched the IR seeker tracks the source of infrared light and steers the missile towards it. These missiles are commonly called “heat-seekers”, as things which are hot emit large amounts of infrared light, so the missile is effectively looking for hot things to lock on to. Infrared homing missiles will lock on to any suitably strong infrared light source; this includes friendly aircraft (RB and SB) and the sun.

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