Ground Vehicles
The Cromwell I is a British Medium tank in the British Tech tree. It is part of the Cromwell family of tanks and is named after the Roundhead Cavalry Officer and 'Lord Protector' of England between the end of the English Civil War and the Restoration of the Monarchy. It boasts a high top speed and a powerful 57mm gun, but is let down by its mediocre armour and dreadful reverse speed.
The T-34-57 was developed as a specialized tank destroyer capable of going head-to-head with the Wehrmacht’s new armored vehicles. In the game, this vehicle is valued for its powerful 57 mm gun, which can penetrate virtually any opponent. However, this firepower comes at the cost of weak armor and a cramped layout. So, how should this vehicle be used in the game, taking all its pros and cons into account?
Many Garfords remained to take part in the Russian Civil War after suffering relatively few losses in World War I. Some others were captured by the Germans, Czechs, and Balts, among others. After the war ended, they continued to serve in the Red Army and in states that could not afford new armored vehicles.
In the years following WWII, the US Airborne units looked to improve their anti-tank capabilities. The result was the M56, an unarmored tank destroyer. When deployed with the 173rd Airborne Brigade, the Scorpion saw combat service in Vietnam, before eventually being replaced by the M551 Sheridan.
StuG III, or Sturmgeschütz III, was the most-produced self-propelled gun (SPG) of the Wehrmacht, with over 9,000 units built. This legendary SPG, built on the chassis of the Panzer III medium tank, was produced by the German industry from 1940 to 1945, undergoing numerous upgrades and improvements. In addition to Germany, the StuG was used by Italy, Bulgaria, Romania, Hungary, Finland, and the Soviet Union. In the game, four StuG III modifications are available.
The Object 122MT “MC” is a unique tank that perhaps unfortunately, often flies under the radar for many players. While similar to the Russian T-62, the Object 122 provides a lethal combination of guided missiles and a 120mm cannon, making this tank a truly unique experience to play. In today’s article, we are going to look at the strengths and weaknesses of the Object 122, the best tactics to use in it, and other tips and tricks to get the most out of playing this tank.
In 1983, the Soviet Union adopted one of the most unusual and technologically advanced tanks of its time: the T-55AD. The decision was unexpected. A vehicle that had already become noticeably outdated was suddenly fitted with highly modern equipment: the Drozd active protection system. Special radars mounted on the turret continuously scanned the area in front of the tank, tracking incoming anti-tank missiles. Once a threat was detected, the system fired a defense charge, destroying the enemy projectile before impact. At the time, no other country in the world was producing such systems in series — not even the United States or Germany, widely regarded as leaders in engineering. The USSR was the first to put what looked like 21st-century technology into practice... and then simply put it on the shelf.
The unusual Rarden cannon found on a few British light vehicles is something of a Marmite weapon. It is either loved or loathed by most who use it and by those who face it in battle. In this article I’ll cover the history behind this unusual piece of equipment and share a few tips on its use in War Thunder.
The Sturer Emil is a German tank destroyer designed to engage and destroy enemy heavy tanks. It was equipped with a powerful 12.8 cm cannon, similar to the main guns of the Jagdtiger and Maus. Its armor-piercing shells had excellent penetration and could effectively engage heavily armored vehicles. However, this formidable firepower came with many drawbacks, which limited its production and combat use. So, how is the “Stubborn Emil” like in War Thunder, and how can you make the most of its strengths? Read on to find out.











