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Exporting simple assets using Blender

This guide will walk you through the process of exporting simple, non-animated models into War Thunder using the Blender plugin, for use in the Mission Editor. This guide may be updated in the future when animated assets support is implemented in Blender. It will also take into account that you are familiar with Blender to an extent, it will not be explaining basic Blender functionalities.

Custom units creation

This page will explain step-by-step how to create custom units that can be used in singleplayer missions using existing assets which can be accessed through the CDK.

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