Difference between revisions of "B-17E (Japan)"

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[[File:GarageImage_B-17E_Japan.jpg|420px|thumb|left]]
 
[[File:GarageImage_B-17E_Japan.jpg|420px|thumb|left]]
 
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The '''{{Specs|name}}''' is a premium Rank {{Specs|rank}} Japanese heavy bomber {{Battle-rating|3}}. It was introduced in Update 1.43 and can be bought for 4,900 GE.
+
The '''{{Specs|name}}''' is a premium Rank {{Specs|rank}} Japanese heavy bomber {{Battle-rating|3}}. It was introduced in [[Update 1.43]].
  
 
The B-17E Flying Fortress, as the name suggests, is intended to be used as a high-altitude level bomber, designed to target enemy airfields, military bases, factories, and other infrastructure crucial to winning the war. Despite its large bomb-load, it is not recommended to target moving ground targets, such as tank formations, unless they are the only targets. This is because of the inaccuracy of the bombs at such high altitude, and since columns will simply disperse when they sight bombs falling. When using the B-17E, it is always best to group up with others in a wedge-like formation for optimal defense against air targets and climb to an altitude of, at least, 4,000 m. A few fighter escorts, would ensure the survival of friendly bombers, only if they adopt fighter-sweep tactics to hunt down enemy fighters converging on the formation.   
 
The B-17E Flying Fortress, as the name suggests, is intended to be used as a high-altitude level bomber, designed to target enemy airfields, military bases, factories, and other infrastructure crucial to winning the war. Despite its large bomb-load, it is not recommended to target moving ground targets, such as tank formations, unless they are the only targets. This is because of the inaccuracy of the bombs at such high altitude, and since columns will simply disperse when they sight bombs falling. When using the B-17E, it is always best to group up with others in a wedge-like formation for optimal defense against air targets and climb to an altitude of, at least, 4,000 m. A few fighter escorts, would ensure the survival of friendly bombers, only if they adopt fighter-sweep tactics to hunt down enemy fighters converging on the formation.   
 
Generally, the plane's role should not diverge from this norm, as it is ineffective and costly as a low altitude bomber. Survival is an utmost importance to be remembered when using this plane. While one target may be missed, there will always be another opportunity to make another pass once reloaded and repaired. The few M2 machine guns in the nose cannot protect the most vulnerable part of any B-17 - the nose. Protected only by a layer of Plexiglas and almost no armor (Excluding the frontal bulkhead, which only covers the pilot/co-pilot's torso), most of the crew critical in the success of the mission, including the pilot, co-pilot, bombardier and navigator would be knocked-out instantly. If targeted by German cannons, most notably, the [[MK_108 (30 mm)|Mk 108]]. Just a burst of 30 mm MK 108 placed anywhere on the aircraft , would compromise the crew's survival and even the aircraft's structural integrity.
 
 
When facing German fighters and interceptors in realistic battles', it is best to use Omni-purpose or Armour-piercing/Ground Targets ammunition belts for the Browning M2 .50 cal turret machine guns, which is likely to punch through their noses when tailing the B-17E. These ammunition belts are effective at tearing through the engine block of a [[Fw_190_D-9|Focke-Wulf Fw 190D]] or [[Bf_109_G-6|Messerschmitt Bf 109G]], hopefully resulting in an internal engine fire, a pilot snipe, or an inoperable engine for the opponent.
 
  
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 +
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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! rowspan="2" |Take-off run<br>(meters)
 
! rowspan="2" |Take-off run<br>(meters)
 
|-
 
|-
! ABN1K2-J
+
! AB
 
! RB
 
! RB
 
! AB
 
! AB
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== Armaments ==
 
== Armaments ==
=== Offensive armament ===
 
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
 
{{main|MAC 1934 (7.5 mm)}}
 
 
The '''''{{PAGENAME}}''''' is armed with:
 
 
* 4 x 7.5 mm [[MAC 1934 (7.5 mm)|MAC 1934]] machine guns (300 rpg = 1,200 total)
 
-->
 
 
=== Suspended armament ===
 
=== Suspended armament ===
 
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]]'''''
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{{main|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)}}
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
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* 2 x 12.7 mm Browning M2 machine gun, tail turret (500 rpg = 1,000 total)
 
* 2 x 12.7 mm Browning M2 machine gun, tail turret (500 rpg = 1,000 total)
  
== Usage in the battles ==
+
== Usage in battles ==
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
Generally, the plane's role should not diverge from this norm, as it is ineffective and costly as a low altitude bomber. Survival is an utmost importance to be remembered when using this plane. While one target may be missed, there will always be another opportunity to make another pass once reloaded and repaired. The few M2 machine guns in the nose cannot protect the most vulnerable part of any B-17 - the nose. Protected only by a layer of Plexiglas and almost no armor (Excluding the frontal bulkhead, which only covers the pilot/co-pilot's torso), most of the crew critical in the success of the mission, including the pilot, co-pilot, bombardier and navigator would be knocked-out instantly. If targeted by German cannons, most notably, the [[MK_108 (30 mm)|Mk 108]]. Just a burst of 30 mm MK 108 placed anywhere on the aircraft , would compromise the crew's survival and even the aircraft's structural integrity.
 +
 
 +
When facing German fighters and interceptors in realistic battles', it is best to use Omni-purpose or Armour-piercing/Ground Targets ammunition belts for the Browning M2 .50 cal turret machine guns, which is likely to punch through their noses when tailing the B-17E. These ammunition belts are effective at tearing through the engine block of a [[Fw_190_D-9|Focke-Wulf Fw 190D]] or [[Bf_109_G-6|Messerschmitt Bf 109G]], hopefully resulting in an internal engine fire, a pilot snipe, or an inoperable engine for the opponent.
  
 
===Manual Engine Control===
 
===Manual Engine Control===
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! Type  
 
! Type  
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
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| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
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* Since this is a premium aircraft; all modifications are unlocked and equipped from purchase.
 
* Since this is a premium aircraft; all modifications are unlocked and equipped from purchase.
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they can be substituted with softer forms such as "inadequate" and "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
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== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
+
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's devblog entry (if applicable) and the ingame encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''-->
 
In WW2 the Japanese army captured crashed B-17s in the Philippines and Netherlands East Indies. They were tested by the IJAAF Koku Gijutsu Kenkyujo (Air Technical Research Laboratory) at Tachikawa. Little is known about these B-17s, but their historical photographs are valuable to telling the story of the bombers.  
 
In WW2 the Japanese army captured crashed B-17s in the Philippines and Netherlands East Indies. They were tested by the IJAAF Koku Gijutsu Kenkyujo (Air Technical Research Laboratory) at Tachikawa. Little is known about these B-17s, but their historical photographs are valuable to telling the story of the bombers.  
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
  
== Read also ==
+
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--''ETC.''-->
 
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
+
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
* ''other literature.''
  
 
{{Japan bombers}}
 
{{Japan bombers}}
 +
{{Japan premium aircraft}}

Revision as of 16:23, 15 March 2019

Rank IV USSR | Premium | Golden Eagles
Tu-1 Pack
▅B-17E
b-17e_japan.png
▅B-17E
Purchase:4 900 Specs-Card-Eagle.png
Show in game
Msg-info.png This page is about the aircraft B-17E (Japan). For other uses, see B-17 (Disambiguation)

Description

GarageImage B-17E (Japan).jpg


The ▅B-17E Flying Fortress is a premium Rank IV Japanese heavy bomber with a battle rating of 4.7 (AB/RB) and 5.7 (SB). It was introduced in Update 1.43.

The B-17E Flying Fortress, as the name suggests, is intended to be used as a high-altitude level bomber, designed to target enemy airfields, military bases, factories, and other infrastructure crucial to winning the war. Despite its large bomb-load, it is not recommended to target moving ground targets, such as tank formations, unless they are the only targets. This is because of the inaccuracy of the bombs at such high altitude, and since columns will simply disperse when they sight bombs falling. When using the B-17E, it is always best to group up with others in a wedge-like formation for optimal defense against air targets and climb to an altitude of, at least, 4,000 m. A few fighter escorts, would ensure the survival of friendly bombers, only if they adopt fighter-sweep tactics to hunt down enemy fighters converging on the formation.

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 7,680 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
497 483 11156 36.9 37.9 5.8 5.6 600
Upgraded
Max Speed
(km/h at 7,680 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
523 510 11156 35.1 36.0 8.7 7.2 600

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
0 290  ??? ~?? ~?
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 360 < 300 < 323 > 210
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
6,180 4,000 hp 4,708 hp

Survivability and armour

  • 6.35 mm Steel plate behind nose gunner
  • 6.35 mm Steel plates behind pilots
  • 6.35 mm Steel plates behind dorsal gunners
  • 6.35 mm Steel plates in front of beam gunners
  • 6.35 mm Steel plates in front of tail gunner
  • 38 mm Bulletproof glass in front of tail gunner

Armaments

Suspended armament

The B-17E (Japan) can be outfitted with the following ordnance:

  • 8 x 500 lb AN-M64A1 bombs (4,000 lb total)
  • 12 x 500 lb AN-M64A1 bombs (6,000 lb total)
  • 6 x 1,000 lb AN-M65A1 bombs (6,000 lb total)

Defensive armament

Main article: Browning M2 (12.7 mm)

The B-17E (Japan) is defended by:

  • 1 x 12.7 mm Browning M2 machine gun, nose turret (500 rpg)
  • 2 x 12.7 mm Browning M2 machine gun, front dorsal turret, (500 rpg = 1000 total)
  • 2 x 12.7 mm Browning M2 machine gun, rear dorsal turret (500 rpg)
  • 1 x 12.7 mm Browning M2 machine gun, 2 x beam turret (400 rpg = 800 total)
  • 2 x 12.7 mm Browning M2 machine gun, tail turret (500 rpg = 1,000 total)

Usage in battles

Generally, the plane's role should not diverge from this norm, as it is ineffective and costly as a low altitude bomber. Survival is an utmost importance to be remembered when using this plane. While one target may be missed, there will always be another opportunity to make another pass once reloaded and repaired. The few M2 machine guns in the nose cannot protect the most vulnerable part of any B-17 - the nose. Protected only by a layer of Plexiglas and almost no armor (Excluding the frontal bulkhead, which only covers the pilot/co-pilot's torso), most of the crew critical in the success of the mission, including the pilot, co-pilot, bombardier and navigator would be knocked-out instantly. If targeted by German cannons, most notably, the Mk 108. Just a burst of 30 mm MK 108 placed anywhere on the aircraft , would compromise the crew's survival and even the aircraft's structural integrity.

When facing German fighters and interceptors in realistic battles', it is best to use Omni-purpose or Armour-piercing/Ground Targets ammunition belts for the Browning M2 .50 cal turret machine guns, which is likely to punch through their noses when tailing the B-17E. These ammunition belts are effective at tearing through the engine block of a Focke-Wulf Fw 190D or Messerschmitt Bf 109G, hopefully resulting in an internal engine fire, a pilot snipe, or an inoperable engine for the opponent.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not controllable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator Turret 7 mm
II Compressor Airframe New 7 mm MGs (Turret) SBC-17
III Wings Repair Engine Turret 12 mm
IV Engine Injection Cover New 12 mm MGs (Turret) MBC-17
  • Since this is a premium aircraft; all modifications are unlocked and equipped from purchase.

Pros and cons

Pros:

  • Large payload
  • Powerful air defense capabilities
  • Multiple engines, can fly on one if necessary (But with a great loss in altitude and speed)
  • Rugged design allows for soaking up damage
  • Mostly unaffected by light machine gun fire, and to an extent, heavy machine guns
  • Good speed for a bomber of its peers
  • Multiple turrets covering almost all angles
  • Can quite often return to base with extensive damage
  • Pilot and co-pilot, if one of them is knocked out, the B-17E can keep flying

Cons:

  • Big target
  • Fairly Slow
  • Nose is extremely vulnerable, the only armor on the front is the front bulkhead, covering only the pilot and copilot's torso
  • Vulnerable to German "Minengeschoß" and > 20 mm gunfire
  • Engine fires are common
  • Wings are big and thus commonly torn off by gunfire
  • Nose protection is extremely limited, try to avoid frontal attacks as much as possible

History

In WW2 the Japanese army captured crashed B-17s in the Philippines and Netherlands East Indies. They were tested by the IJAAF Koku Gijutsu Kenkyujo (Air Technical Research Laboratory) at Tachikawa. Little is known about these B-17s, but their historical photographs are valuable to telling the story of the bombers.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Japan bombers
Navy 
Carrier-based attack bomber 
B5N  B5N2
B6N  B6N1 · B6N2 · B6N2a
B7A  B7A2 · B7A2 (Homare 23)
Carrier-based dive bomber 
D3A  D3A1
D4Y  D4Y1 · D4Y2 · D4Y3 Ko
Shipboard Observation seaplane 
F1M  F1M2
Land-based Attack bomber 
G4M  G4M1
G5N  G5N1
G8N  G8N1
Flying boat 
H6K  H6K4
H8K  H8K2 · H8K3
Land-based Bomber 
P1Y  P1Y1
Army 
Light  Ki-32
  Ki-48-II otsu
Heavy  Ki-21-Ia · Ki-21-I hei
  Ki-49-I · Ki-49-IIa · Ki-49-IIb · Ki-49-IIb/L
  Ki-67-I Ko · Ki-67-I otsu
Other countries  ▅B-17E

Japan premium aircraft
Fighters  Hagiri's A5M4 · A7He1 · Ki-27 otsu Tachiarai
  Ki-44-II otsu · ▅Bf 109 E-7 · ▅F4U-1A · Ki-100-II · Ki-44-I 34
  ▅Fw 190 A-5 · A7M1 (NK9H) · Tada's Ki-61-I hei · ▅P-51C-11-NT
  J2M4 Kai · A6M5 Ko · A6M6c · J2M5 · Ki-87 · J6K1
Twin-engine fighters  Ki-96
Jet fighters  F-86F-40 JASDF▅ · T-2 Early · F-4EJ ADTW
Bombers  Ki-21-I hei · Ki-48-II otsu · H8K3 · B7A2 (Homare 23) · ▅B-17E