T-34 (1941)

From War Thunder Wiki
Revision as of 19:23, 31 July 2020 by SneedsFeednSeed (talk | contribs) (Ammo racks)

Jump to: navigation, search
Rank 7 USA
F-5C Pack
ussr_t_34_1941.png
T-34 (1941)
AB RB SB
4.0 4.0 4.0
Class:
Research:5 600 Specs-Card-Exp.png
Purchase:22 000 Specs-Card-Lion.png
Show in game
This page is about the Russian medium tank T-34 (1941). For other uses, see T-34 (Family).

Description

GarageImage T-34 (1941).jpg


The T-34 (1941) is a rank II Russian medium tank with a battle rating of 4.0 (AB/RB/SB). It was introduced during the Closed Beta Test for Ground Forces before Update 1.41.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour (Hull, Turret)
  • Cast homogeneous armour (Driver's hatch, Machine gun mount)
Armour Front Sides Rear Roof
Hull 45 mm (60°) Front glacis

100 mm (5-35°) Welded glacis joint 45 mm (60°) Lower glacis 40 mm (1-73°) Machine gun ball mount 45 mm (60°) Driver's hatch

40 mm (40°) Top

45 mm (0°) Lower

40 mm (49°) Top

40 mm (47°) Bottom

20 mm
Turret 45 mm (3-75°) Turret front

45 mm (2-78°) Gun mantlet

45 mm (30°) 45 mm (30°) 15 mm

Notes:

  • Suspensions wheels and tracks are 20 mm thick.

The T-34's armour, even though only 45 mm thick on the front, is angled at 60°, which increases its effective thickness and the ability to ricochet or bounce enemy shells. Never let your enemies see your sides, as they are thinner, less angled and your enemies can easily penetrate it. The turret is still 45 mm thick, but much less angled. If your enemy penetrates your turret with APHE shells, you're a goner. Always angle your armour.

The T-34 has a crew of 4 men packed tightly together, and one shot could incapacitate a few crew members. The ammunition is conveniently stored below the tank, making it difficult to detonate. If you carry a decreased ammunition load, preferably 15-30 shells, the enemy would have a hard time detonating your ammo. However, shrapnel from a HE shell shot below you can be dangerous, especially when you encounter a Ho-Ro, for example. The engine is the module most of your opponents will target. Parts and FPE should be researched to be able to survive the shots targeted at your engine. However, your quite low rate of fire (~9 sec reload stock) will give your enemies a second, final blow.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock AoA Stock Upgraded Stock Upgraded
Arcade 55 8 28.1 0.15 775 954 27.53 33.71
Realistic 49 7 442 500 15.7 17.67

Armaments

Main armament

Main article: F-34 (76 mm)
76 mm F-34 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 77 -5°/+30° ±180° N/A 23.80 32.94 40.00 44.24 47.06 8.97 7.93 7.31 6.90
Realistic 14.88 17.50 21.25 23.50 25.00

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
BR-350A (MD-5 fuze) APHEBC 87 85 76 67 59 52
BR-350SP APBC 102 100 91 81 72 64
BR-350B (MD-8 fuze) APHEBC 94 92 83 73 65 57
OF-350M HE 10 10 10 10 10 10
Sh-354T Shrapnel 37 35 29 25 20 17
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
BR-350A (MD-5 fuze) APHEBC 662 6.3 1.2 14.0 150 48° 63° 71°
BR-350SP APBC 655 6.78 N/A N/A N/A 48° 63° 71°
BR-350B (MD-8 fuze) APHEBC 655 6.3 0.9 14.0 98.56 48° 63° 71°
OF-350M HE 680 6.2 0.05 0.1 621 79° 80° 81°
Sh-354T Shrapnel 680 6.2 0.5 8.0 85 62° 69° 73°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
Mass (kg)
Screen radius
(m)
Screen deploy time
(s)
Screen hold time
(s)
Explosive Mass
(TNT equivalent) (g)
D-350A 680 6.45 13 5 20 50

Ammo racks

Ammo racks of the T-34 (1941)
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
77 75 (+2) 69 (+8) 53 (+24) 37 (+39) 19 (+58) 1 (+26) No

Machine guns

Main article: DT (7.62 mm)
7.62 mm DT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 2,898 (63) 600 N/A N/A

Usage in battles

T-34 1941 is one of the most well rounded medium battle tanks at its rank among it with the German Panzer IV ausf F.2 and United States Sherman tanks. The sloped armour, great acceleration with good speed and 76.2 mm cannon make it a force to be reckoned with especially against inexperienced players, meanwhile when facing experienced players, however, it can become scrap metal pretty fast. Compared to the 1940 version, the 1941 gets a better 76.2 mm cannon which greatly improves the penetration power but still keeps the 1940 model turret. At distance, the sloped armour is efficient at blocking shells from enemy tanks with relatively short and small-calibre cannons even some long barrel and high calibre guns can also have trouble penetrating on the sloped armour if used well. Even with its sloped armour advantages, a T-34 is a relatively easy tank to knock out specifically with a well-placed shot. With the crew operating in a compact space around the turret, which is located in the centre of the tank where it is a very limited space to operate in makes it an easy tank to knock out the crew with a single blow from a shell with a good amount of high explosive filling. Also, be mindful of the T-34's turret. It is a weak spot and can be easily penetrated by an enemy shell and will with ease knock out the tank and its crew.

Urban Combat

T-34's in urban combat are a lethal machine combined the sloped armour with its speed and manoeuvrability combined with the 76.2mm F-34 makes it excel in close-quarter combat against most enemy tanks it will face in battle. Its short barrel will do excellent against most enemy armour, with well-placed shots in close range battles. In urban (City) battles the T-34 is a great hit and run tank, offering great acceleration. At slow speed, it can also be highly lethal but advance with care. It takes a while for the barrel to stop shaking when going to halt from full speed, which is a drawback if directly facing an enemy tank, which can appear suddenly from around the street corners or sitting and covering other roads that exist in the city. It is recommended when advancing, use slow speed to reduce that shaking and which allows for better engagement to get that enemy to be knocked out.

Open Fields

Open fields are not the optimal combat situation for the T-34 1941 with its crew being relatively close to each other makes it prone to being a one-hit kill and an easy target for tanks like Pz IV F.2, StuG III F, Na-To and M10 GMC which can easily score a hit from far away. Utilize the acceleration, relative good speed and wide tracks to advance around on most terrain till a position where the gun can reliably penetrate enemy armour with a good well placed shot and knock the enemy threat out. Be aware of the surroundings there can be an enemy threat everywhere which can easily knock the T-34 from the side or a hit to the fragile turret.

Common opponents:

  • Medium Tank M4M4A2 (American): The T-34's 76 mm gun cannot penetrate the welded hull M4/M4A2 reliably from the front, while the 75 mm gun on the M4/M4A2 can penetrate the T-34's turret and disable or cripple it. They do have very weak lower side hull armour (only 38 mm) that can be overmatched by the 76 mm APHEBC round if exposed, and the flat areas on the turret can also be penetrated fairly reliably if they can be hit. Generally avoid head-on engagements, especially if the M4 is hull-down.
  • Medium Tank M4A1Sherman II (American/French, British): Similar to the M4/M4A2, except that the cast hull is weaker than the welded hull on the M4/M4A2, and can be penetrated frontally. Otherwise, the same advice applies.
  • Pz.Kpfw. IV Ausf. F2GHJ (German): The Ausf. F2 variant is the first Panzer IV to mount a long-barreled 75 mm gun. This gun is one of the most lethal mounted on any tank within the T-34's BR range, and it is easily capable of penetrating the T-34 at most ranges. The Ausf. F2 has very weak armour, however, and is something of a glass cannon. The Ausf. G, H, and J have up-armoured hulls that are quite difficult to penetrate, but their turrets are as weak as the one on the F2. The Ausf. J, in particular, has manual turret traverse and is very vulnerable to being flanked. Avoid long-range duels with them.
  • Chi-Nu II (Japanese): Essentially the Japanese counterpart to the German Panzer IV Ausf. F2.
  • Churchill IIIChurchill(e) (British, German): The 6-pounder gun on the Churchill will be hard-pressed to penetrate the sloped T-34 hull, but it can easily penetrate the turret and disable the turret crew. It is difficult to penetrate the frontal armour of the Churchill at long ranges. However, it is a slow, cumbersome heavy tank, and is easy to outflank and dispatch with shots to the side armour.

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive BR-350SP
II Suspension Brake System FPE Adjustment of Fire BR-350B (MD-8 fuze)
III Filters Crew Replenishment Elevation Mechanism
IV Transmission Engine Add-on Armor Artillery Support D-350A

Pros and cons

Pros:

  • Excellent post-penetration effect with the BR-350B, easily one-shotting most tanks it sees, for example Pz.IV F2M4Chi-Nu
  • Sloped hull armour provides good protection against small calibre / low-penetration shells (eg. 75mm M3, 50mm KwK39), and even large calibre guns when angled correctly
  • 49 km/h top speed allows it to change position quickly and outrun lots of other medium tanks
  • Nearly impossible to damage the transmission and immobilize it from the front
  • Very fast turret traverse, good for urban combat

Cons:

  • The 4 crew members are very close together making it easily one-shotted by common foes like Pz.IV F2M24StuG III FM4, etc when penetrated from the front / side hull, or even the turret.
  • -5 degrees gun depression is below average, making it ineffective to combat in hills comparing to the M4 with -10 degrees depression
  • Large fuel tanks scattered at the sides of the hull, tend to catch fire if being hit
  • Despite not having APCR, the AP all lack the penetration against more heavily armoured foes like the KV I C and Pz.Kpfw. Churchill

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable).

In-game description

The second T-34 model was developed in 1941. The main difference in the T-34 Mod. 1941 was the installation of the new 76 mm F-34 cannon with a 41.5 calibre barrel length. In addition, the shape of the cannon's recoil mechanism armour was changed, along with the method used to attach it. The muzzle velocity of its armour-piercing shell was somewhat higher than that of the L-11 cannon, amounting to 662 m/s. The weapon's armour penetration and gun depression were increased. Its practical rate of fire in combat conditions came to 3-5 shots per minute. Apart from that, the Mod. 1941 tanks were equipped with tracks with more pronounced track grousers.

In 1942, versions appeared with cast turrets and new, wider tracks. Shortages of rubber deliveries for manufacturing road wheel bands forced the development of fully metallic wheels. Throughout 1942, an attempt was made to strengthen the tank's armour by laying additional 20-25 mm plates in the turret and frontal hull. The final issue tanks had additional fuel tanks attached to the back of the hull, along with a large number of hand-rails on the turret and hull for ease of carrying tankborne infantry and servicing the vehicle's components.

All in all, a large number of changes were aimed first and foremost at simplifying production and increasing the T-34's manufacturing speed. Some of these tanks were equipped with ATO-41 flamethrowers. In 1943, a design was presented at factory No. 112 to improve the T-34's armour after the fashion of German tanks. Vehicles with reinforced turrets, hull and side add-on armour were tested on the front in August 1943. Tests in combat conditions showed that the tank's survivability had not significantly increased, so the design was discarded.

Setting up production in evacuated factories allowed the number of these vehicles in tank units to be significantly increased, and from 1942, the T-34 became the most prolific tank, with more produced than all other types of tanks combined.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


USSR medium tanks
T-28  T-28 (1938) · T-28 · T-28E
T-34-76  T-34 (Prototype) · T-34 (1940) · T-34 (1941) · T-34 (1st Gv.T.Br.) · T-34 (1942) · T-34E STZ · T-34E
T-34-57  T-34-57 · T-34-57 (1943)
T-34-85  T-34-85 (D-5T) · T-34-85 · T-34-85E
T-34-100  T-34-100
T-44  T-44 · T-44-100 · T-44-122
T-54  T-54 (1947) · T-54 (1949) · T-54 (1951)
T-55  TO-55 · T-55A · T-55AM-1 · T-55AMD-1
T-62  T-62 · T-62M-1
T-64  Object 435 · T-64A (1971) · T-64B
T-72  T-72A · T-72AV (TURMS-T) · T-72B · T-72B (1989) · T-72B3 · T-72M2 Moderna
T-80  T-80B · T-80U · T-80UD · T-80UK · T-80UM2 · Т-80U-Е1 · T-80BVM · Object 292
T-90  Т-90А · T-90M
Trophies/Lend-Lease 
Germany  ▂T-III · ▂T-V
Great Britain  ▂МК-IX "Valentine"
USA  ▂M3 Medium · ▂M4A2