Difference between revisions of "Pz.III E"
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== Description == | == Description == | ||
− | + | <!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.--> | |
+ | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | ||
+ | {{Break}} | ||
+ | The '''{{Specs|name}}''' is a rank {{Specs|rank}} German medium tank {{Battle-rating}}. It was introduced in during the Closed Beta Test for Ground Forces before [[Update 1.41]]. The successor of the [[Pz.Kpfw. III Ausf. B|Panzer III B]] and the predecessor of the [[Pz.Kpfw. III Ausf. F|Panzer III F]] on the German tree line, the Panzer III Ausf. E has an improved armour layout with 30 mm thick front and side armour while retaining the [[3.7 cm KwK 36|37 mm]] gun. | ||
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | The crew of the Pz. III E is well-spaced out, enabling survival of a frontal | + | <!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? |
+ | |||
+ | If necessary use a visual template to indicate the most secure and weak zones of the armour.--> | ||
+ | The crew of the Pz. III E is well-spaced out, enabling survival of a frontal penetration or two by typical low-rank cannons. Compared to the [[Pz.III B]], the frontal armour protection is roughly doubled, with 30-35 mm on the turret face and 30 mm on the upper & lower front plates. The turret has some overlapping plates for up to 65 mm of protection on some areas, sometimes saving you from otherwise guaranteed knockout. The sides are also 30 mm thick while the rear is 20 mm sloped, making it totally immune to tank-mounted .50 cal machine guns. | ||
=== Mobility === | === Mobility === | ||
− | Top speed improves significantly over the Pz. III B, at | + | <!--Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.--> |
+ | Top speed improves significantly over the Pz. III B, at 71 kph forward and 12 kph reverse. Power/weight ratio is similar, 29.3 hp/ton in AB and 15.38 hp/ton for RB/SB. Maneuverability is similar to its predecessor. | ||
== Armaments == | == Armaments == | ||
=== Main armament === | === Main armament === | ||
− | + | <!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.--> | |
+ | {{main|KwK 36 (37 mm)}} | ||
− | The Pz. III E has the same main gun as its predecessor, the | + | The Pz. III E has the same main gun as its predecessor, the 37 mm KwK 36. Ammunition is the same - PzGr. APHE with 46 mm penetration and 13 g explosive mass as the stock option, with 91 mm penetrating PzGr.40 APCR as an unlock. |
=== Machine guns === | === Machine guns === | ||
− | Like its predecessor, the Pz. III E has two coaxial 7.92mm MG34 machine guns that easily shred lightly | + | <!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.--> |
+ | {{main|MG 34 (7.92 mm)}} | ||
+ | |||
+ | Like its predecessor, the Pz. III E has two coaxial 7.92mm MG34 machine guns that easily shred lightly armoured flak trucks seen commonly at low ranks. Slow turret traverse makes it generally useless vs aircraft, however. | ||
− | == Usage in | + | == Usage in battles == |
− | + | <!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--> | |
+ | The Pz. III E still has the "average" flavor of its predecessor, but is able to rely on its armour a little more than before. However, the higher BR of 1.7 means it runs into much nastier opposition. The B1 ter at 2.3 is just about unpennable from any side even with the APCR shell, the Matilda Mk II at 2.7 is slightly easier to pen but has a gun strong enough to annihilate you at a mere glance. The M5A1 at 2.3 runs circles around you with a better gun than you. | ||
=== Pros and cons === | === Pros and cons === | ||
− | + | <!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".--> | |
'''Pros:''' | '''Pros:''' | ||
− | * Gun is average for the | + | * Gun is average for the rank |
− | * APHE | + | * APHE post-penetration effect helps destroy targets quickly considering its other downsides |
− | * High-pen APCR for | + | * High-pen APCR for rank helps immensely during uptiers |
− | * Significantly improved mobility over Pz. III B | + | * Significantly improved mobility over Pz. III B |
− | * Totally immune against . | + | * Totally immune against .50 cal machine gun fire from other tanks |
− | |||
− | |||
'''Cons:''' | '''Cons:''' | ||
− | * Slow turret traverse | + | * Slow turret traverse of only 5.1 degrees/s makes it not well-suited to close-range combat |
− | * Stock shell not suited to | + | * Stock shell not suited to destroying many opponents |
− | * APCR | + | * APCR post-penetration is generally inadequate yet you are forced to use it more often than not |
− | * Easily crippled or knocked out from above by aircraft-mounted . | + | * Easily crippled or knocked out from above by aircraft-mounted .50 cals |
− | |||
− | |||
== History == | == History == | ||
− | ''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too | + | ''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' |
== Media == | == Media == | ||
− | '' | + | ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' |
− | |||
− | |||
− | |||
+ | == See also == | ||
+ | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
− | + | == External links == | |
− | |||
− | == | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
− | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
+ | * ''encyclopedia page on the tank;'' | ||
* ''other literature.'' | * ''other literature.'' | ||
+ | |||
+ | {{Germany medium tanks}} |
Revision as of 01:54, 15 May 2019
Contents
Description
The Pz.Kpfw. III Ausf. E is a rank I German medium tank
with a battle rating of 1.0 (AB/RB/SB). It was introduced in during the Closed Beta Test for Ground Forces before Update 1.41. The successor of the Panzer III B and the predecessor of the Panzer III F on the German tree line, the Panzer III Ausf. E has an improved armour layout with 30 mm thick front and side armour while retaining the 37 mm gun.
General info
Survivability and armour
The crew of the Pz. III E is well-spaced out, enabling survival of a frontal penetration or two by typical low-rank cannons. Compared to the Pz.III B, the frontal armour protection is roughly doubled, with 30-35 mm on the turret face and 30 mm on the upper & lower front plates. The turret has some overlapping plates for up to 65 mm of protection on some areas, sometimes saving you from otherwise guaranteed knockout. The sides are also 30 mm thick while the rear is 20 mm sloped, making it totally immune to tank-mounted .50 cal machine guns.
Mobility
Top speed improves significantly over the Pz. III B, at 71 kph forward and 12 kph reverse. Power/weight ratio is similar, 29.3 hp/ton in AB and 15.38 hp/ton for RB/SB. Maneuverability is similar to its predecessor.
Armaments
Main armament
The Pz. III E has the same main gun as its predecessor, the 37 mm KwK 36. Ammunition is the same - PzGr. APHE with 46 mm penetration and 13 g explosive mass as the stock option, with 91 mm penetrating PzGr.40 APCR as an unlock.
Machine guns
Like its predecessor, the Pz. III E has two coaxial 7.92mm MG34 machine guns that easily shred lightly armoured flak trucks seen commonly at low ranks. Slow turret traverse makes it generally useless vs aircraft, however.
Usage in battles
The Pz. III E still has the "average" flavor of its predecessor, but is able to rely on its armour a little more than before. However, the higher BR of 1.7 means it runs into much nastier opposition. The B1 ter at 2.3 is just about unpennable from any side even with the APCR shell, the Matilda Mk II at 2.7 is slightly easier to pen but has a gun strong enough to annihilate you at a mere glance. The M5A1 at 2.3 runs circles around you with a better gun than you.
Pros and cons
Pros:
- Gun is average for the rank
- APHE post-penetration effect helps destroy targets quickly considering its other downsides
- High-pen APCR for rank helps immensely during uptiers
- Significantly improved mobility over Pz. III B
- Totally immune against .50 cal machine gun fire from other tanks
Cons:
- Slow turret traverse of only 5.1 degrees/s makes it not well-suited to close-range combat
- Stock shell not suited to destroying many opponents
- APCR post-penetration is generally inadequate yet you are forced to use it more often than not
- Easily crippled or knocked out from above by aircraft-mounted .50 cals
History
Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref>
, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the tank;
- other literature.
Germany medium tanks | |
---|---|
Pz.III | Pz.III B · Pz.III E · Pz.III F · Pz.III J · Pz.III J1 · Pz.III J1 TD · Pz.III L · Pz.III M · Pz.III N |
Pz.IV | Pz.IV C · Pz.IV E · Pz.IV F1 · Pz.IV F2 · Pz.IV G · Pz.IV H · Pz.IV J · Pz.Bef.Wg.IV J |
Pz.V | VK 3002 (M) · Panther A · Panther D · Panther F · Panther G · Ersatz M10 · Panther II |
M48 upgrades | M48A2 G A2 · M48 Super |
Leopard 1 | Leopard I · Leopard A1A1 · Leopard A1A1 (L/44) · Leopard 1A5 · C2A1 · Turm III |
Leopard 2 | PT-16/T14 mod. · Leopard 2K · Leopard 2AV |
Leopard 2A4 · Leopard 2 (PzBtl 123) · Leopard 2A4M · Leopard 2 PL · Leopard 2A5 · Leopard 2 PSO · Leopard 2A6 · Leopard 2A7V | |
Trophies | ▀M4 748 (a) · ▀T 34 747 (r) |
Other | Nb.Fz. · KPz-70 |
USA | mKPz M47 G · M48A2 C |
USSR | ◊T-72M1 |