Difference between revisions of "FJ-4B"

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(Added 3D cockpit to sidebar)
(Restored page from version archived 12-01-19.)
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! colspan="8" | ''Stock''
 
! colspan="8" | ''Stock''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
+
! colspan="2" | Max Speed<br>(km/h at 152 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
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! RB
 
! RB
 
|-
 
|-
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
+
|1,058||1,029|| {{Specs|ceiling}} ||32.5||33.2||28.1||26.4||750
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
+
! colspan="2" | Max Speed<br>(km/h at 152 m)
 
! rowspan="2" | Max altitude (meters)
 
! rowspan="2" | Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Turn time (seconds)
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! RB
 
! RB
 
|-
 
|-
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || ???
+
|1,107||1,090|| {{Specs|ceiling}} ||30.2||31.0||42.8||35.0||750
 
|-
 
|-
 
|}
 
|}
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! Arrestor gear
 
! Arrestor gear
 
|-
 
|-
| X || X || X || X || X     <!-- ✓ -->
+
| || || || ||     <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
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! -
 
! -
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || ??? || ~?? || ~?
+
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} ||620|| ~?? || ~?
 
|-
 
|-
 
|}
 
|}
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! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < ??? || < ??? || < ??? || > ???
+
| < 750 || < 690 || < 680 ||N/A
 
|-
 
|-
 
|}
 
|}
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| ?,??? m || ??? hp || ?,??? hp
+
| 0 m || 3,410 kgf ||No WEP
 
|-
 
|-
 
<!--! colspan="3" | Setting 2
 
<!--! colspan="3" | Setting 2
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=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
<!-- Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems. -->
 +
* 60 mm Bulletproof glass in front of pilot.
 +
* 12.7 mm Steel plate behind the pilot.
  
 
== Armaments ==
 
== Armaments ==
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The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
 +
 
* 4 х 20 mm Browning-Colt Mk12 Mod 3 cannons, nose-mounted (144 rpg = 576 total)
 
* 4 х 20 mm Browning-Colt Mk12 Mod 3 cannons, nose-mounted (144 rpg = 576 total)
  
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The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 +
 
* 6 х 250 lb LDGP Mk 81 bombs
 
* 6 х 250 lb LDGP Mk 81 bombs
 
* 6 х 500 lb LDGP Mk 82 bombs
 
* 6 х 500 lb LDGP Mk 82 bombs
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* 4 х 500 lb LDGP Mk 82 bombs + 2 х AIM-9B Sidewinder air-to-air missiles
 
* 4 х 500 lb LDGP Mk 82 bombs + 2 х AIM-9B Sidewinder air-to-air missiles
 
* 2 х 500 lb LDGP Mk 82 bombs + 2 х 1000 lb LDGP Mk 83 bombs + 2 х AIM-9B Sidewinder air-to-air missiles
 
* 2 х 500 lb LDGP Mk 82 bombs + 2 х 1000 lb LDGP Mk 83 bombs + 2 х AIM-9B Sidewinder air-to-air missiles
 
  
 
== Usage in battles ==
 
== Usage in battles ==
 
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
  
===Manual Engine Control===
+
<!--===Manual Engine Control===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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| ??? || rowspan="2" | ??? || rowspan="2" | ??? || rowspan="2" | ??? || rowspan="2" | ??? || rowspan="2" | ??? || rowspan="2" | ???
 
| ??? || rowspan="2" | ??? || rowspan="2" | ??? || rowspan="2" | ??? || rowspan="2" | ??? || rowspan="2" | ??? || rowspan="2" | ???
 
|-
 
|-
|}
+
|}-->
  
 
===Modules===
 
===Modules===
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=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
+
<!-- Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective". -->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Has a tail hook, can land on carriers if necessary.
 +
* High top speed (Can reach up to 1100 km/h).
 +
* Very effective air brakes.
 +
* Capable of carrying a vast array of the ordinance; 2 x 2000 lb bombs and up to 114 Hydra-70 unguided rockets.
 +
* Has air-to-air missiles
  
 
'''Cons:'''
 
'''Cons:'''
*
+
 
 +
* While effective at taking out ground targets in Air modes, the Hydras are essentially useless against anything but light tanks and SPAA, at 9.0 or higher ground modes.
 +
* While it has a fast top speed, its acceleration is lacking, and can be easily caught by other 9.0 aircraft (barring the Tu-4).
 +
* 20 mm rotary cannons are functionally the same as the AN/M3 20 mm cannon found on all other US Navy jets and late-tier prop aircraft, even using the same ammo loadouts.
 +
* Quite sluggish, especially when carrying ordinance.
  
 
== History ==
 
== History ==
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== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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* ''encyclopedia page on the aircraft;''
 
* ''encyclopedia page on the aircraft;''
 
* ''other literature.'' -->
 
* ''other literature.'' -->
 +
 
* [https://warthunder.com/en/news/5555-development-fj-4b-fury-last-of-its-kind-en [Devblog<nowiki>]</nowiki> FJ-4B Fury: Last of its Kind]
 
* [https://warthunder.com/en/news/5555-development-fj-4b-fury-last-of-its-kind-en [Devblog<nowiki>]</nowiki> FJ-4B Fury: Last of its Kind]
  
 
{{USA jet aircraft}}
 
{{USA jet aircraft}}

Revision as of 20:28, 7 April 2019

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
FJ-4B
fj_4b.png
FJ-4B
Research:81 000 Specs-Card-Exp.png
Purchase:450 000 Specs-Card-Lion.png
Show in game
This page is about the American jet fighter FJ-4B. For the premium version, see FJ-4B VMF-232. For other uses, see Fury (Family).

Description

GarageImage FJ-4B.jpg


The FJ-4B Fury is a rank VI American jet fighter with a battle rating of 9.0 (AB/SB) and 8.7 (RB). This aircraft was introduced in Update 1.79 "Project X".

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 152 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
1,058 1,029 14700 32.5 33.2 28.1 26.4 750
Upgraded
Max Speed
(km/h at 152 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
1,107 1,090 14700 30.2 31.0 42.8 35.0 750

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
1166 435 620 ~?? ~?
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 750 < 690 < 680 N/A
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
0 m 3,410 kgf No WEP

Survivability and armour

  • 60 mm Bulletproof glass in front of pilot.
  • 12.7 mm Steel plate behind the pilot.

Armaments

Offensive armament

The FJ-4B is armed with:

  • 4 х 20 mm Browning-Colt Mk12 Mod 3 cannons, nose-mounted (144 rpg = 576 total)

Suspended armament

Main article: Suspended armaments

The FJ-4B can be outfitted with the following ordnance:

  • 6 х 250 lb LDGP Mk 81 bombs
  • 6 х 500 lb LDGP Mk 82 bombs
  • 2 х 1000 lb LDGP Mk 83 bombs
  • 4 х 500 lb LDGP Mk 82 bombs + 2 х 1000 lb LDGP Mk 83 bombs
  • 2 х 2000 lb LDGP Mk 84 bombs
  • 114 х FFAR Mighty Mouse rockets
  • 4 х AIM-9B Sidewinder air-to-air missiles
  • 76 х FFAR Mighty Mouse rockets + 2 х AIM-9B Sidewinder air-to-air missiles
  • 4 х 250 lb LDGP Mk 81 bombs + 2 х AIM-9B Sidewinder air-to-air missiles
  • 4 х 500 lb LDGP Mk 82 bombs + 2 х AIM-9B Sidewinder air-to-air missiles
  • 2 х 500 lb LDGP Mk 82 bombs + 2 х 1000 lb LDGP Mk 83 bombs + 2 х AIM-9B Sidewinder air-to-air missiles

Usage in battles

Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).


Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Compressor Offensive 20 mm FSBC mk.5
II New Boosters Airframe SBC mk.I AERO 7D
III Wings Repair Engine New 20 mm Cannons MBC mk.I
IV G-Suit Cover LBC mk.I AIM-9B

Pros and cons

Pros:

  • Has a tail hook, can land on carriers if necessary.
  • High top speed (Can reach up to 1100 km/h).
  • Very effective air brakes.
  • Capable of carrying a vast array of the ordinance; 2 x 2000 lb bombs and up to 114 Hydra-70 unguided rockets.
  • Has air-to-air missiles

Cons:

  • While effective at taking out ground targets in Air modes, the Hydras are essentially useless against anything but light tanks and SPAA, at 9.0 or higher ground modes.
  • While it has a fast top speed, its acceleration is lacking, and can be easily caught by other 9.0 aircraft (barring the Tu-4).
  • 20 mm rotary cannons are functionally the same as the AN/M3 20 mm cannon found on all other US Navy jets and late-tier prop aircraft, even using the same ammo loadouts.
  • Quite sluggish, especially when carrying ordinance.

History

The FJ-4 was the fourth modification of the Fury - the naval version of the F-86 Sabre, serving primarily with the USMC. Being initially conceived as an all-weather interceptor, the FJ-4 Fury had to incorporate several design changes compared to the previous fighter version in order to fulfill this new role. The most notable change was the increase in range and the installation of new, thinner wing with an increased surface area. To achieve the range increase, the aircraft underwent several structural changes which reduced its weight and allowed for additional fuel tanks to be installed. Additionally, a more powerful Wright J65-W-16A engine, producing 7,700 lbf of thrust, was installed on the production versions. Following successful test flights, production of the FJ-4 commenced in 1955 with first units entering service with the Navy in 1956. Over 150 FJ-4 Fury interceptors were built.

Wishing to increase the strike capabilities of the new FJ-4, engineers of the North American company went back to the drawing board and once more applied several changes to the design, creating the FJ-4B. The FJ-4B version most notably featured a strengthened wing, offering an increased payload by adding two additional hardpoints to each wing, bringing the total up from two to six. Furthermore, the aircraft received air brakes under the aft of the fuselage, making dive bombing and landing easier. Of the original order for 221 FJ-4 Fury interceptors, the last 71 were modified into the FJ-4B fighter-bomber version. An additional order for 151 FJ-4B Furies followed in April 1956, bring the total of produced FJ-4Bs up to 222. Both the interceptor and fighter-bomber version of the FJ-4 served with the Navy and USMC until the early 1960s, before being phased out of active service and moved to the Naval Air Reserve. The FJ-4 was the last modification of the Fury and among the last mass-produced variants of the Sabre lineage.

- From Devblog

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


USA jet aircraft
  Fighters
F9F  F9F-2 · F9F-5 · F9F-8
F-80  F-80A-5 · F-80C-10
F-84  F-84B-26 · F-84F · F-84G-21-RE
F-86  F-86A-5 · F-86F-25 · F-86F-2 · F-86F-35
F-89  F-89B · F-89D
F-100  F-100D
F-104  F-104A · F-104C
F-4  F-4C Phantom II · F-4E Phantom II · F-4J Phantom II · F-4S Phantom II
F-5  F-5A · F-5C · F-5E · F-20A
F-8  F8U-2 · F-8E
F-14  F-14A Early · ▄F-14A IRIAF · F-14B
F-15  F-15A · F-15C MSIP II · F-15E
F-16  F-16A · F-16A ADF · F-16C
Other  P-59A · F2H-2 · F3D-1 · F3H-2 · F4D-1 · F11F-1
  Strike Aircraft
FJ-4  FJ-4B · FJ-4B VMF-232
A-4  A-4B · A-4E Early
A-7  A-7D · A-7E · A-7K
AV-8  AV-8A · AV-8C · AV-8B Plus · AV-8B (NA)
A-10  A-10A · A-10A Late · A-10C
F-111  F-111A · F-111F
Other  A-6E TRAM · F-105D · F-117
  Bombers
B-57  B-57A · B-57B