Difference between revisions of "Su-27"

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== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
Shortly after the Vietnam War, both the United States and the Soviet Union got to work on a new generation of fighter aircraft that favored manouverbility and dogfight performance over top speed, after seeing how badly "missile truck" designes like the [[F-4 Phantom II (Family)|F-4 Phantom II]] were performing against more nimble aircraft that were as far as 20 years older. In 1969, the Soviet Union recieved details through spies on the USAF's F-X program and the aircraft it was leading to, the [[F-15A|F-15 Eagle]]. As a result, the Soviets also decided to adopt a "Heavy support" doctorine with their new generation of fighters, with a smaller amount of a larger, more powerful aircraft suporting a larger amount of smaller, cheaper "frontline" aircraft just as the US was going to do with the F-15 and [[F-16 (Family)|F-16]] respectively. The design of the heavy fighter was handed to OKB Sukhoi, which quickly churned out the T-10 prototype. The T-10 had many shortcomings, and after alot of work with {{Annotation|TsAGI|Central Aerohydrodynamic Institute of Moscow}} to iron out the issues, the Su-27 as we know it would take to the skies for the first time in 1977. Developement would continue further, and the first true "production models" would only enter service in 1985, beginning a fruituous life in Soviet service, and later in Chinese, Ethiopian, Vietnamese, Eritrian, Indonesian, Ukranian, Kazakh, Uzbekh, and Russian service with many aircraft of the type still seeing combat today.
+
Shortly after the Vietnam War, both the United States and the Soviet Union got to work on a new generation of fighter aircraft that favoured manoeuvrability and dogfight performance over top speed, after seeing how badly "missile truck" designs like the [[F-4 Phantom II (Family)|F-4 Phantom II]] performed against more nimble aircraft that were as much as 20 years older. In 1969, the Soviet Union received details through spies on the USAF's F-X program and the aircraft it was leading to, the [[F-15A|F-15 Eagle]]. As a result, the Soviets also decided to adopt a "Heavy support" doctrine with their new generation of fighters, with a smaller amount of a larger, more powerful aircraft supporting a larger amount of smaller, cheaper "frontline" aircraft just as the US was going to do with the F-15 and [[F-16 (Family)|F-16]] respectively. The design of the heavy fighter was handed to OKB Sukhoi, which quickly produced the T-10 prototype. The T-10 had many shortcomings, and after a lot of work with {{Annotation|TsAGI|Central Aerohydrodynamic Institute of Moscow}} to iron out the issues, the Su-27 would take to the skies for the first time in 1977. Development would continue further, and the first true "production models" would only enter service in 1985, beginning a fruitious life in Soviet service, and later in Chinese, Ethiopian, Vietnamese, Eritrian, Indonesian, Ukranian, Kazakh, Uzbekh, and Russian service with many aircraft of the type still seeing combat today.
  
The '''{{Specs|name}}''' (NATO reporting name: ''Flanker'') was introduced in [[Update "Air Superiority"]] as the top-end heavy fighter for the USSR tree, capping off the Sukhoi line and beginning its transition from high speed fighter-bombers to the venerable Flanker family. The Su-27 is a jack of all trades yet a master of almost none, and that playstyle is its strongest suite. The Flanker carries a very generous amount of air to air missiles (ten), including up to six heat-seeking missiles with HMD targeting, and four of the infamous R-27ER coupled with the strong N001 Mech radar. The Flanker's lethal missile selection allows it to dispatch distracted many enemies at safe distances, and when push comes to shove, the Flanker's inherently unstable airframe and fly-by-wire control systems allows it to perform high angle-of-attack manouvers and partial post-stall manouvers at lower speeds, including the famed Cobra manouver. All in all, the Su-27 should be played as a jack of all trades, and fits best into a very agressive playstyle due to its lethal missiles, great avionics and sensors, and nimble flight performance. One must, however, be aware of various enemies you can encounter in the Flanker, such as all the aircraft that carry IRCCM missiles due to the Flanker's large heat signature as a result of the two massive AL-31 engines, but also be careful of dogfighting aircraft from the F-15 Eagle family, as the Eagle's superior TWR and high-speed handling as a result of the stable airframe will give F-15 players an advantage in some scenarios.
+
The '''{{Specs|name}}''' (NATO reporting name: ''Flanker'') was introduced in [[Update "Air Superiority"]] as the top-end heavy fighter for the USSR tree, capping off the Sukhoi line and beginning its transition from high speed fighter-bombers to the venerable Flanker family. The Su-27 is a jack of all trades yet a master of almost none, and that playstyle is its strongest suite. The Flanker carries a very generous amount of air to air missiles (ten), including up to six heat-seeking missiles with HMD targeting, and four of the infamous R-27ER coupled with the strong N001 Mech radar. The Flanker's lethal missile selection allows it to dispatch distracted many enemies at safe distances, and when push comes to shove, the Flanker's inherently unstable airframe and fly-by-wire control systems allows it to perform high angle-of-attack manoeuvres and partial post-stall manoeuvres at lower speeds, including the famed Cobra manoeuvres. All in all, the Su-27 should be played as a jack of all trades, and fits best into a very aggressive playable due to its lethal missiles, great avionics and sensors, and nimble flight performance. One must, however, be aware of various enemies you can encounter in the Flanker, such as all the aircraft that carry IRCCM missiles due to the Flanker's large heat signature as a result of the two massive AL-31 engines, but also be careful of dogfighting aircraft from the F-15 Eagle family, as the Eagle's superior TWR and high-speed handling as a result of the stable airframe will give F-15 players an advantage in some scenarios.
  
 
== General info ==
 
== General info ==

Revision as of 09:50, 15 December 2023

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
su_27.png
GarageImage Su-27.jpg
Su-27
AB RB SB
13.3 13.0 13.3
Research:410 000 Specs-Card-Exp.png
Purchase:1 100 000 Specs-Card-Lion.png
Show in game

Description

Shortly after the Vietnam War, both the United States and the Soviet Union got to work on a new generation of fighter aircraft that favoured manoeuvrability and dogfight performance over top speed, after seeing how badly "missile truck" designs like the F-4 Phantom II performed against more nimble aircraft that were as much as 20 years older. In 1969, the Soviet Union received details through spies on the USAF's F-X program and the aircraft it was leading to, the F-15 Eagle. As a result, the Soviets also decided to adopt a "Heavy support" doctrine with their new generation of fighters, with a smaller amount of a larger, more powerful aircraft supporting a larger amount of smaller, cheaper "frontline" aircraft just as the US was going to do with the F-15 and F-16 respectively. The design of the heavy fighter was handed to OKB Sukhoi, which quickly produced the T-10 prototype. The T-10 had many shortcomings, and after a lot of work with TsAGI to iron out the issues, the Su-27 would take to the skies for the first time in 1977. Development would continue further, and the first true "production models" would only enter service in 1985, beginning a fruitious life in Soviet service, and later in Chinese, Ethiopian, Vietnamese, Eritrian, Indonesian, Ukranian, Kazakh, Uzbekh, and Russian service with many aircraft of the type still seeing combat today.

The Su-27 (NATO reporting name: Flanker) was introduced in Update "Air Superiority" as the top-end heavy fighter for the USSR tree, capping off the Sukhoi line and beginning its transition from high speed fighter-bombers to the venerable Flanker family. The Su-27 is a jack of all trades yet a master of almost none, and that playstyle is its strongest suite. The Flanker carries a very generous amount of air to air missiles (ten), including up to six heat-seeking missiles with HMD targeting, and four of the infamous R-27ER coupled with the strong N001 Mech radar. The Flanker's lethal missile selection allows it to dispatch distracted many enemies at safe distances, and when push comes to shove, the Flanker's inherently unstable airframe and fly-by-wire control systems allows it to perform high angle-of-attack manoeuvres and partial post-stall manoeuvres at lower speeds, including the famed Cobra manoeuvres. All in all, the Su-27 should be played as a jack of all trades, and fits best into a very aggressive playable due to its lethal missiles, great avionics and sensors, and nimble flight performance. One must, however, be aware of various enemies you can encounter in the Flanker, such as all the aircraft that carry IRCCM missiles due to the Flanker's large heat signature as a result of the two massive AL-31 engines, but also be careful of dogfighting aircraft from the F-15 Eagle family, as the Eagle's superior TWR and high-speed handling as a result of the stable airframe will give F-15 players an advantage in some scenarios.

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 12 000 m2 498 km/h
Turn time23 s
Max altitude16 000 m
Engine2 х Saturn AL-31F
Type
Cooling systemAir
Take-off weight46 t

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max speed
(km/h at _,___ m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock ___ ___ 16000 __._ __._ __._ __._ ___
Upgraded ___ ___ __._ __._ __._ __._

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
_ _ _ _ _ _
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 700 ___ ___ ___ ~__ ~__
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< ___ < ___ < ___ -

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
_____ _ _,___ kg ___ kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Gross
Weight
Weight (each) Type _m fuel __m fuel __m fuel
___ kg ___ _,___ kg _,___ kg _,___ kg _,___ kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (___%/WEP)
Condition 100% ___%/WEP _m fuel __m fuel __m fuel MGW
Stationary ___ kgf ___ kgf _.__ _.__ _.__ _.__
Optimal ___ kgf
(_ km/h)
___ kgf
(_ km/h)
_.__ _.__ _.__ _.__

Survivability and armour

Flares/Chaff
Aircraft countermeasures to distract IR and radar-guided missiles and also AA radar
Crew1 person
Speed of destruction
Structural0 km/h
Gear700 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Repair costBasic → Reference
AB2 922 → 4 432 Sl icon.png
RB8 434 → 12 794 Sl icon.png
SB9 931 → 15 065 Sl icon.png
Total cost of modifications326 000 Rp icon.png
501 000 Sl icon.png
Talisman cost3 200 Ge icon.png
Crew training310 000 Sl icon.png
Experts1 100 000 Sl icon.png
Aces3 600 Ge icon.png
Research Aces1 350 000 Rp icon.png
Reward for battleAB / RB / SB
90 / 320 / 500 % Sl icon.png
256 / 256 / 256 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
370 Ge icon.png
Mods booster.png
New boosters
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
490 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
530 Ge icon.png
Mods jet engine.png
Engine
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
810 Ge icon.png
Mods aerodinamic fuse.png
Fuselage repair
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
370 Ge icon.png
Mods g suit.png
G-suit
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
490 Ge icon.png
Mods armor frame.png
Airframe
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
490 Ge icon.png
Mods armor cover.png
Cover
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
530 Ge icon.png
Mods jet engine extinguisher.png
EFS
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
810 Ge icon.png
Mods ammo.png
GSh_301_belt_pack
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
370 Ge icon.png
Mod arrow 1.png
Mods air to air missile.png
R-73
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
370 Ge icon.png
Mod arrow 0.png
Mods heli false thermal targets.png
Flares/Chaff
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
370 Ge icon.png
Mods pilon block rocket.png
S-8KO
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
370 Ge icon.png
Mod arrow 0.png
Mods napalm fire bomb.png
ZB-500
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
370 Ge icon.png
Mods air to air type c midrange missile.png
R-27T
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
490 Ge icon.png
Mod arrow 0.png
Mods pilon rocket.png
S-25
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
490 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
OFAB-100
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
490 Ge icon.png
Mod arrow 0.png
Mods weapon.png
GSh_301_new_gun
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
530 Ge icon.png
Mods air to air type c midrange missile.png
R-27R
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
530 Ge icon.png
Mod arrow 0.png
Mods pilon block rocket large.png
B-13L
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
530 Ge icon.png
Mods pilon block rocket large.png
B-13L
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
530 Ge icon.png
Mods pilon bomb.png
FAB-250
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
530 Ge icon.png
Mod arrow 0.png
Mods air to air type c midrange missile.png
R-27ET
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
810 Ge icon.png
Mod arrow right 0.png
Mods air to air type c midrange missile.png
R-27ER
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
810 Ge icon.png
Mods pilon bomb.png
FAB-500
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
810 Ge icon.png

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs) CCRP (Bombs) Lead indicator
Icon GreenCheckmark.png Icon GreenCheckmark.png Icon GreenCheckmark.png Icon GreenCheckmark.png Icon GreenCheckmark.png

Offensive armament

Main article: GSh-30-1 (30 mm)

The Su-27 is armed with:

  • 1 x 30 mm GSh-30-1 cannon, wing root-mounted (150 rpg)
  • 96 x large calibre countermeasures

Suspended armament

Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.

Usage in battles

Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


USSR jet aircraft
Bereznyak-Isayev  BI
Yakovlev  Yak-15 · Yak-15P · Yak-17 · Yak-23 · Yak-28B · Yak-30D · Yak-38 · Yak-38M · Yak-141
Mikoyan-Gurevich  MiG-9 · MiG-9 (l) · MiG-15 · MiG-15bis · MiG-15bis ISh · MiG-17 · MiG-17AS · MiG-19PT
  MiG-21F-13 · MiG-21PFM · MiG-21S (R-13-300) · MiG-21SMT · MiG-21bis
  MiG-23M · MiG-23ML · MiG-23MLD · MiG-27M · MiG-27K
  MiG-29 · MiG-29SMT
Lavochkin  La-174 · La-15 · La-200
Sukhoi  Su-9 · Su-11
  Su-7B · Su-7BKL · Su-7BMK · Su-17M2 · Su-17M4 · Su-22M3
  Su-24M
  Su-25 · Su-25BM · Su-25K · Su-25T · Su-25SM3 · Su-39
  Su-27 · Su-27SM
  Su-34
Ilyushin  IL-28 · IL-28Sh
Tupolev  Tu-14T