Difference between revisions of "Pz.Sfl.Ic"
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{{Specs-Card | {{Specs-Card | ||
− | |code = germ_pzkpfw_II_ausf_H | + | |code=germ_pzkpfw_II_ausf_H |
− | | | + | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}} |
}} | }} | ||
== Description == | == Description == | ||
− | ''In the description, the first part | + | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> |
+ | The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} German light tank {{Battle-rating}}. It was introduced as a [[wt:en/news/901--en|premium pack]] in [[Update 1.43]] as the ''Pz.Kpfw. II Ausf. H'' (shortened to ''Pz.II H''). In [[Update_1.89_"Imperial_Navy"#Ground_vehicles_2|Update 1.89]], the vehicle was renamed to the current designation. It was purchasable from the store until the [[wt:en/news/7154-shop-may-sale-in-the-gaijin-store-en|2021 May sale]] after which it was removed from sale. It has since been made available for purchase in-game with Golden Eagles {{GE}} temporarily for the [[wt:en/news/7358-special-german-unity-day-en|2021]], [[wt:en/news/7894-special-german-unity-day-en|2022]], [[wt:en/news/8506-special-german-unity-day-vehicles-for-ge-and-a-decal-to-celebrate-en|2023]], and [[wt:en/news/9117-special-shop-german-unity-day-a-tank-and-plane-for-golden-eagles-plus-a-festive-decal-en|2024]] "German Unity Day" mini-events. | ||
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules | + | {{Specs-Tank-Armour}} |
+ | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
+ | Having 30 mm of frontal armour, this tank isn't made for the frontline. The three crew members mean that single-shot destruction is a common possibility. Worse still, this tank has no roof protection with the cloth covering being only cosmetic. Unfortunately, this also means that you are very vulnerable to aircraft attacks too. Your demure silhouette will let you easily hide in the small nooks and crannies of maps and lets you cover your entire tank with bushes for extra concealment. | ||
− | '' | + | '''Armour type:''' |
+ | |||
+ | * Rolled homogeneous armour | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
+ | |- | ||
+ | | Hull || 30 mm (13°) ''Upper plate'' <br> 10 mm (74°) ''Upper glacis'' <br> 30 mm (18°) ''Lower plate'' <br> 5 mm (68°) ''Lower glacis'' || 20 mm || 20 mm (4-16°) || 10 mm | ||
+ | |- | ||
+ | | Turret || 30 mm (17°) ''Turret front'' <br> 20 mm ''Gun mantlet'' || 20 mm (12°) | ||
+ | ! | ||
+ | ! | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | '''Notes:''' | ||
+ | |||
+ | * Suspension wheels and torsion bars are 10 mm thick while tracks are 15 mm thick. | ||
+ | * Belly armour is 5 mm thick. | ||
+ | * A 5 mm thick plate separates the crew compartment from the engine compartment. | ||
+ | * Mudguards are 4 mm thick. | ||
=== Mobility === | === Mobility === | ||
− | ''Write about the mobility of the ground vehicle. Estimate the specific power and | + | {{Specs-Tank-Mobility}} |
+ | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
+ | |||
+ | {{tankMobility|abMinHp=310|rbMinHp=177}} | ||
+ | |||
+ | The {{PAGENAME}} has a power-to-weight ratio of nearly 20 hp/ton which translates to a very mobile and nimble tank. The top speed of 56 km/h (RB) is good but still pales in comparison next to the 90 km/h of the Puma armoured cars. However, its tracks handle much better at high speeds than the Puma's wheels, and it is able to make far tighter turns and faster stops. The maximum reverse speed is -10 km/h, which for a tank is decent and will let you easily get out of perilous situations where other tanks of the same rank struggle when retreating. | ||
+ | |||
+ | === Modifications and economy === | ||
+ | {{Specs-Economy}} | ||
== Armaments == | == Armaments == | ||
+ | {{Specs-Tank-Armaments}} | ||
=== Main armament === | === Main armament === | ||
− | ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the | + | {{Specs-Tank-Weapon|1}} |
+ | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> | ||
+ | {{main|PaK38 (50 mm)}} | ||
+ | |||
+ | The 50 mm PaK38 is probably the best gun you can find at this battle rating. The shells have decent penetration, good post pen damage and an incredible APCR round makes this tank able to punch way above its weight. Don't be afraid to take this tank into higher rank battles. Beware, though, it will struggle against the upper front plate of T-34s and Shermans, so remember their frontal weak spots. Not that you should be engaging those tanks frontally anyway. Always bring high explosive rounds, as the lack of any secondary armament makes lighter vehicles harder to fight effectively. | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" width="100%" | ||
+ | |- | ||
+ | ! colspan="5" | [[PaK38 (50 mm)|50 mm PaK38]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds) | ||
+ | |- | ||
+ | ! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer | ||
+ | ! Stock !! Upgraded !! Full !! Expert !! Aced | ||
+ | ! Stock !! Full !! Expert !! Aced | ||
+ | |- | ||
+ | ! ''Arcade'' | ||
+ | | rowspan="2" | 40 || rowspan="2" | -5°/+18° || rowspan="2" | ±180° || rowspan="2" | N/A || 13.3 || 18.4 || 22.4 || 24.8 || 26.4 || rowspan="2" | 7.67 || rowspan="2" | 6.79 || rowspan="2" | 6.25 || rowspan="2" | 5.90 | ||
+ | |- | ||
+ | ! ''Realistic'' | ||
+ | | 8.3 || 9.8 || 11.9 || 13.2 || 14.0 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ==== Ammunition ==== | ||
+ | {{:PaK38 (50 mm)/Ammunition|PzGr 39, PzGr 40/1, PzGr 40, Sprgr. 38}} | ||
− | === | + | ==== [[Ammo racks]] ==== |
− | '' | + | [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] |
+ | <!-- '''Last updated: 1.101.1.16''' --> | ||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! Full<br>ammo | ||
+ | ! 1st<br>rack empty | ||
+ | ! 2nd<br>rack empty | ||
+ | ! 3rd<br>rack empty | ||
+ | ! Visual<br>discrepancy | ||
+ | |- | ||
+ | | '''40''' || 27 ''(+13)'' || 14 ''(+26)'' || 1 ''(+39)'' || Yes | ||
+ | |- | ||
+ | |} | ||
+ | Notes: | ||
− | + | * Racks disappear after all shells in the rack have been shot or loaded. | |
− | + | * The visual discrepancy concerns the number of shells per rack: | |
+ | ** For rack 1, 20 shells are modeled for 14 available. | ||
+ | ** For racks 2 & 3, 11 shells are modeled for 13 available. | ||
− | == Usage in | + | == Usage in battles == |
− | ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | + | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> |
+ | In battles, it performs well as a scout vehicle with its high mobility in all game modes. It can also function well as a tank destroyer with its high penetration power. It has very little gun depression, which means you won't be able to reliably shoot over hills. It also lacks a machine gun to combat planes and open-topped vehicles, which can be a burden. | ||
+ | |||
+ | It's advised that you keep on the move while using the Pz.Sfl.Ic as any aircraft with guns can take out your turret crew which will knock your vehicle out. Most SPAAs at your BR will also be able to penetrate your hull even frontally, so try to stay out of sight. You are generally safe from .50 cal HMGs although from the rear and non-angled sides they can still penetrate. | ||
+ | |||
+ | In the Pz.Sfl.Ic, you should avoid well-protected tanks like the [[KV-1 (L-11)]], the [[T-34 (1940)]] or the [[M4A3 (105)]] as their armour will make it difficult for your 50 mm cannon to penetrate in an uptier. Your cannon still can go through any of their weak spots. Generally, you should stay on the move and make sure you're not spotted, try to stay off the frontline, but don't be afraid to use your gun if you have to since it's very potent at its BR except against the most armoured targets. | ||
=== Pros and cons === | === Pros and cons === | ||
− | '' | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
'''Pros:''' | '''Pros:''' | ||
− | * | + | |
+ | * Has a gun that will reliably penetrate pretty much any of its expected enemies | ||
+ | * Very fast (max speed off-road of around 56 km/h) | ||
+ | * Has a decent reload speed | ||
+ | * Has the scouting ability, which can earn you some extra silver lions and valuable intel for your team | ||
+ | * Because of lack of armour, some shells will pass right through you | ||
+ | * Can change positions very quickly if needed | ||
+ | * Can get to the cap points and good positions early in the match | ||
'''Cons:''' | '''Cons:''' | ||
− | |||
− | == | + | * Weak armour - trade-off of speed for less weight |
− | ''Describe the history of the creation and combat usage of the | + | * Open-top, planes can destroy the vehicle with machine guns when strafing very easily |
+ | * Has very bad depression angles | ||
+ | * Can get slowed down in difficult terrain | ||
+ | |||
+ | == History == | ||
+ | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | ||
+ | |||
+ | {{break}} | ||
+ | {{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}|expand=true}} | ||
+ | {{Navigation-First-Simple-Line}} | ||
+ | In July, 1940 Armament Command ordered two light tank prototypes with enhanced weaponry from the company MAN. Rheinmetall-Borsig built the cannons and the bulkheads comprising the body. | ||
+ | |||
+ | In January, 1942 four tanks were produced and immediately sent to the Eastern Front as part of the 1st and 3rd squads of the 559 Antitank Battalion. | ||
+ | |||
+ | An open-top rotating hexagonal turret with no rear wall was installed. Its primary weapon was a 50mm KwK 39. | ||
+ | {{Navigation-End}} | ||
== Media == | == Media == | ||
− | '' | + | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> |
+ | |||
+ | ;Skins | ||
+ | |||
+ | * [https://live.warthunder.com/feed/camouflages/?vehicle=germ_pzkpfw_II_ausf_H Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
+ | |||
+ | ;Videos | ||
+ | {{Youtube-gallery|h8ItFYwulAs|'''The Shooting Range #15''' - ''Metal Beasts'' section at 00:43 discusses the Pz.Sfl.Ic.}} | ||
+ | |||
+ | == See also == | ||
+ | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
− | |||
− | |||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
− | |||
− | == | + | == External links == |
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
+ | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | |||
* ''other literature.'' | * ''other literature.'' | ||
+ | |||
+ | {{Germany light tanks}} | ||
+ | {{Germany premium ground vehicles}} |
Latest revision as of 19:53, 3 October 2024
Contents
Description
The 5 cm Pak38 auf Pz.Kpfw.II Sonderfahrgestell 901 is a premium gift rank II German light tank with a battle rating of 2.3 (AB/RB/SB). It was introduced as a premium pack in Update 1.43 as the Pz.Kpfw. II Ausf. H (shortened to Pz.II H). In Update 1.89, the vehicle was renamed to the current designation. It was purchasable from the store until the 2021 May sale after which it was removed from sale. It has since been made available for purchase in-game with Golden Eagles temporarily for the 2021, 2022, 2023, and 2024 "German Unity Day" mini-events.
General info
Survivability and armour
Having 30 mm of frontal armour, this tank isn't made for the frontline. The three crew members mean that single-shot destruction is a common possibility. Worse still, this tank has no roof protection with the cloth covering being only cosmetic. Unfortunately, this also means that you are very vulnerable to aircraft attacks too. Your demure silhouette will let you easily hide in the small nooks and crannies of maps and lets you cover your entire tank with bushes for extra concealment.
Armour type:
- Rolled homogeneous armour
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 30 mm (13°) Upper plate 10 mm (74°) Upper glacis 30 mm (18°) Lower plate 5 mm (68°) Lower glacis |
20 mm | 20 mm (4-16°) | 10 mm |
Turret | 30 mm (17°) Turret front 20 mm Gun mantlet |
20 mm (12°) |
Notes:
- Suspension wheels and torsion bars are 10 mm thick while tracks are 15 mm thick.
- Belly armour is 5 mm thick.
- A 5 mm thick plate separates the crew compartment from the engine compartment.
- Mudguards are 4 mm thick.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 62 | 12 | 10.5 | 310 | 382 | 29.52 | 36.38 |
Realistic | 56 | 11 | 177 | 200 | 16.86 | 19.05 |
The Pz.Sfl.Ic has a power-to-weight ratio of nearly 20 hp/ton which translates to a very mobile and nimble tank. The top speed of 56 km/h (RB) is good but still pales in comparison next to the 90 km/h of the Puma armoured cars. However, its tracks handle much better at high speeds than the Puma's wheels, and it is able to make far tighter turns and faster stops. The maximum reverse speed is -10 km/h, which for a tank is decent and will let you easily get out of perilous situations where other tanks of the same rank struggle when retreating.
Modifications and economy
Armaments
Main armament
The 50 mm PaK38 is probably the best gun you can find at this battle rating. The shells have decent penetration, good post pen damage and an incredible APCR round makes this tank able to punch way above its weight. Don't be afraid to take this tank into higher rank battles. Beware, though, it will struggle against the upper front plate of T-34s and Shermans, so remember their frontal weak spots. Not that you should be engaging those tanks frontally anyway. Always bring high explosive rounds, as the lack of any secondary armament makes lighter vehicles harder to fight effectively.
50 mm PaK38 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 40 | -5°/+18° | ±180° | N/A | 13.3 | 18.4 | 22.4 | 24.8 | 26.4 | 7.67 | 6.79 | 6.25 | 5.90 |
Realistic | 8.3 | 9.8 | 11.9 | 13.2 | 14.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
PzGr 39 | APC | 106 | 101 | 83 | 65 | 50 | 39 |
PzGr 40/1 | APCR | 130 | 121 | 90 | 62 | 43 | 29 |
PzGr 40 | APCR | 137 | 126 | 88 | 56 | 36 | 23 |
Sprgr. 38 | HE | 12 | 11 | 9 | 7 | 6 | 5 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
PzGr 39 | APC | 835 | 2.05 | 1.2 | 9 | 28.9 | 48° | 63° | 71° | |||
PzGr 40/1 | APCR | 1,130 | 1.07 | - | - | - | 66° | 70° | 72° | |||
PzGr 40 | APCR | 1,180 | 0.9 | - | - | - | 66° | 70° | 72° | |||
Sprgr. 38 | HE | 870 | 1.82 | 0.4 | 0.1 | 217.6 | 79° | 80° | 81° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
Visual discrepancy |
---|---|---|---|---|
40 | 27 (+13) | 14 (+26) | 1 (+39) | Yes |
Notes:
- Racks disappear after all shells in the rack have been shot or loaded.
- The visual discrepancy concerns the number of shells per rack:
- For rack 1, 20 shells are modeled for 14 available.
- For racks 2 & 3, 11 shells are modeled for 13 available.
Usage in battles
In battles, it performs well as a scout vehicle with its high mobility in all game modes. It can also function well as a tank destroyer with its high penetration power. It has very little gun depression, which means you won't be able to reliably shoot over hills. It also lacks a machine gun to combat planes and open-topped vehicles, which can be a burden.
It's advised that you keep on the move while using the Pz.Sfl.Ic as any aircraft with guns can take out your turret crew which will knock your vehicle out. Most SPAAs at your BR will also be able to penetrate your hull even frontally, so try to stay out of sight. You are generally safe from .50 cal HMGs although from the rear and non-angled sides they can still penetrate.
In the Pz.Sfl.Ic, you should avoid well-protected tanks like the KV-1 (L-11), the T-34 (1940) or the M4A3 (105) as their armour will make it difficult for your 50 mm cannon to penetrate in an uptier. Your cannon still can go through any of their weak spots. Generally, you should stay on the move and make sure you're not spotted, try to stay off the frontline, but don't be afraid to use your gun if you have to since it's very potent at its BR except against the most armoured targets.
Pros and cons
Pros:
- Has a gun that will reliably penetrate pretty much any of its expected enemies
- Very fast (max speed off-road of around 56 km/h)
- Has a decent reload speed
- Has the scouting ability, which can earn you some extra silver lions and valuable intel for your team
- Because of lack of armour, some shells will pass right through you
- Can change positions very quickly if needed
- Can get to the cap points and good positions early in the match
Cons:
- Weak armour - trade-off of speed for less weight
- Open-top, planes can destroy the vehicle with machine guns when strafing very easily
- Has very bad depression angles
- Can get slowed down in difficult terrain
History
Archive of the in-game description | |
---|---|
In July, 1940 Armament Command ordered two light tank prototypes with enhanced weaponry from the company MAN. Rheinmetall-Borsig built the cannons and the bulkheads comprising the body. In January, 1942 four tanks were produced and immediately sent to the Eastern Front as part of the 1st and 3rd squads of the 559 Antitank Battalion. An open-top rotating hexagonal turret with no rear wall was installed. Its primary weapon was a 50mm KwK 39. |
Media
- Skins
- Videos
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Germany light tanks | |
---|---|
Pz.II | Pz.II C · Pz.II C (DAK) · Pz.II C TD · Pz.II F · Pz.Sfl.Ic |
Sd.Kfz.234 | Sd.Kfz.234/1 · Sd.Kfz.234/2 · Sd.Kfz.234/2 TD |
Marder | Marder A1- · Marder 1A3 · Begleitpanzer 57 · DF105 |
SPz PUMA | PUMA · PUMA VJTF |
Wheeled | Sd.Kfz.221 (s.Pz.B.41) · Class 3 (P) · Radkampfwagen 90 · Boxer MGS |
Other | Ru 251 · SPz 12-3 LGS |
Argentina | TAM · TAM 2C · TAM 2IP · JaPz.K A2 |
Czechoslovakia | Pz.35(t) · Pz.38(t) A · Pz.38(t) F · Pz.38(t) n.A. · Sd.Kfz. 140/1 |
France | Pz.Sp.Wg.P204(f) KwK |
Lithuania | Vilkas |
USA | leKPz M41 |
USSR | SPz BMP-1 |
Germany premium ground vehicles | |
---|---|
Light tanks | Pz.II C (DAK) · Pz.Sfl.Ic · Pz.Sp.Wg.P204(f) KwK · Sd.Kfz. 140/1 · Sd.Kfz.234/1 · Ru 251 · SPz 12-3 LGS · TAM 2IP |
Medium tanks | Nb.Fz. · Pz.III N · Pz.Bef.Wg.IV J · ▀M4 748 (a) · ▀T 34 747 (r) · Ersatz M10 |
mKPz M47 G · Turm III · Leopard A1A1 (L/44) · Leopard 2 (PzBtl 123) · Leopard 2A4M | |
Heavy tanks | ▀Pz.Kpfw. Churchill · ▀KV-IB · ▀KW I C 756 (r) · ▀KW II 754 (r) |
VK 45.01 (P) · ␠Tiger · Pz.Bef.Wg.VI P · Tiger II (H) Sla.16 | |
Tank destroyers | Sd.Kfz.234/3 · Sd.Kfz.234/4 · Sd.Kfz.251/10 · Sd.Kfz.251/22 · 15 cm Pz.W.42 |
Brummbär · Panzer IV/70(A) · VFW · Bfw. Jagdpanther G1 · Elefant · 38 cm Sturmmörser |