Difference between revisions of "M48A2 G A2"
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Colok76286 (talk | contribs) (→Survivability and armour: Added table template) |
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== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?'' | + | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' The text within these arrows are not to be deleted --> |
+ | ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' | ||
− | '' | + | '''Armour type:''' <!-- The types of armour present on the vehicle and their general locations --> |
+ | <!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof) | ||
+ | * Cast homogeneous armour (Turret, Transmission area) --> | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
+ | |- | ||
+ | | Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm | ||
+ | |- | ||
+ | | Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm | ||
+ | |- | ||
+ | | Cupola || ___ mm || ___ mm || ___ mm || ___ mm | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | '''Notes:''' <!-- Any additional notes which the user needs to be aware of --> | ||
+ | <!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --> | ||
=== Mobility === | === Mobility === |
Revision as of 14:28, 19 September 2020
Contents
This page is about the German medium tank M48A2 G A2. For the version in the American tree, see M48A1. |
Description
The M48A2 G A2 is a Rank VI German medium tank
with a battle rating of 8.3 (AB/RB/SB). It was introduced in Update 1.81 "The Valkyries".
General info
Survivability and armour
Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 54 | 10 | 47.8 | 1279 | 1,574 | 26.76 | 32.93 |
Realistic | 49 | 9 | 730 | 825 | 15.27 | 17.26 |
Armaments
Main armament
The M48G2 G A2 wields the widely used 105 mm L7A3 cannon, which provides fast, accurate fire.
105 mm L7A3 | |||||
---|---|---|---|---|---|
Capacity | Vertical guidance |
Horizontal guidance |
Stabilizer | ||
46 | -9°/+19° | ±180° | N/A | ||
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. |
Arcade | 22.85 | 38.2 | 38.4 | 42.5 | 45.18 |
Realistic | 14.28 | 20.2 | 20.4 | 22.6 | 24.0 |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. | ||
8.7 | 7.7 | 7.1 | 6.7 |
Ammunition
This tank has access to a stock APDS shell (DM13), HEAT-FS shell (DM12) as a tier 2 modification, HESH shell (DM502) as a tier 1 modification and a APFSDS shell as a Tier 4 modification (DM23).
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 0° Angle of Attack | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
DM13 | APDS | 303 | 302 | 296 | 277 | 257 | 252 |
DM502 | HESH | 127 | 127 | 127 | 127 | 127 | 127 |
DM12 | HEATFS | 400 | 400 | 400 | 400 | 400 | 400 |
DM23 | APFSDS | 337 | 335 | 330 | 322 | 314 | 306 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity in m/s |
Projectile Mass in kg |
Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): |
Normalization At 30° from horizontal: |
Ricochet: | ||
0% | 50% | 100% | ||||||||
DM13 | APDS | 1,478 | 4 | N/A | N/A | N/A | +1.5° | 75° | 78° | 80° |
DM502 | HESH | 732 | 14.85 | 0.4 | 0.1 | 2,990 | +0° | 73° | 77° | 80° |
DM12 | HEATFS | 1,173 | 10.5 | 0.0 | 0.1 | 1,270 | +0° | 65° | 72° | 75° |
DM23 | APFSDS | 1,455 | 3.79 | N/A | N/A | N/A | 78° | 80° | 81° |
Ammo racks
Last updated: 1.101.0.75
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|
46 | 43 (+3) | 29 (+17) | 21 (+25) | 6 (+40) | 1 (+45) | No |
Notes:
- As they are modeled by sets of 2, shells disappear from the rack only after you fire/load both shells in the set.
- Racks 4 and 5 are first stage ammo racks. They total 20 shells and get filled first when loading up the tank.
- These racks are also emptied early: the rack depletion order at full capacity is: 5 - 4 - 1 - 2 - 3.
- To go into battle with the frontal ammo racks empty, pack 21 (+25) shells.
- Full reload speed will be realized as long as shells are available in the ready racks 4 and 5. If these racks are empty, a penalty to the reload time will occur.
- Simply not firing when the gun is loaded will move ammo from racks 1-3 into rack 4 then 5. Firing will interrupt the restocking of the ready racks.
Machine guns
The M48A2 G A2 has two 7.62 mm MG3A1 machine guns with a total of 4,750 rounds of ammunition.
One gun is coaxial and one is located at the commander's hatch with which you can defend yourself against enemy planes.
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Modules
Tier | Mobility | Protection | Firepower | |||
---|---|---|---|---|---|---|
I | Tracks | Parts | Horizontal Drive | DM502 | ||
II | Suspension | Brake System | FPE | Adjustment of Fire | DM12 | |
III | Filters | Crew Replenishment | Elevation Mechanism | smoke grenade | NVD | |
IV | Transmission | Engine | Artillery Support | DM23 | Rangefinder |
Pros and cons
Pros:
- Fairly good upper glacis armour
- Highly effective 105 mm gun is a noticeable upgrade from the 90 mm gun on the M48A2 C
- DM23 APFSDS shell makes it competitive against its peers, can frontally penetrate anything it encounters
- Has effective armour against air attacks
- Gun breech can protect turret crew from chemical munitions, although it will be damaged
- Access to smoke
- Acceptable reverse speed
Cons:
- Frontal turret armour is not very reliable
- Commander's cupola is still a large target
- Can't deal with enemy aircraft as effectively due to the deletion of the .50 cal
- Lack of gun stabilizer rarely allows it to make the first shot in a moving engagement
- Ineffective armour in uptiers
- Lacks thermals
- DM23 APFSDS shell is a tier 4 modification - long grind with APDS and HEAT-FS to unlock DM23
History
In 1958, West Germany received the M48A2 Patton III tank. Originally this tank included the 90mm M41 cannon and a 750 HP engine. Later on the tank would receive an upgraded engine (from 750 HP to 825 HP) along with other changes and was designated the M48A2C in German service. This tank served from the early 1960's to the late 1970's. West Germany realized that the 90mm gun wasn't sufficient enough to deal with most of the top of the line Soviet MBTs, so in 1978 the tank received the German licensed built, 105mm L7A3 gun found on the Leopard 1. Other changes included minor fire control system changes, a new commander's hatch, passive night sights, and later on a laser range finder. This version was designated the M48A2 GA2 and remained in service till the 1990's.
Media
- Skins
- Videos
See also
- M48A1 - Basic M48 version that the M48A2 G A2 was upgraded from.
- Magach 3 (USA) - A similarly upgraded M48 tank from a pack in the USA tech tree.
- M48A2 C - The German version of the M48A2 Patton III
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on tank;
- other literature.
Germany medium tanks | |
---|---|
Pz.III | Pz.III B · Pz.III E · Pz.III F · Pz.III J · Pz.III J1 · Pz.III J1 TD · Pz.III L · Pz.III M · Pz.III N |
Pz.IV | Pz.IV C · Pz.IV E · Pz.IV F1 · Pz.IV F2 · Pz.IV G · Pz.IV H · Pz.IV J · Pz.Bef.Wg.IV J |
Pz.V | VK 3002 (M) · Panther A · Panther D · Panther F · Panther G · Ersatz M10 · Panther II |
M48 upgrades | M48A2 G A2 · M48 Super |
Leopard 1 | Leopard I · Leopard A1A1 · Leopard A1A1 (L/44) · Leopard 1A5 · C2A1 · Turm III |
Leopard 2 | PT-16/T14 mod. · Leopard 2K · Leopard 2AV |
Leopard 2A4 · Leopard 2 (PzBtl 123) · Leopard 2A4M · Leopard 2 PL · Leopard 2A5 · Leopard 2 PSO · Leopard 2A6 · Leopard 2A7V | |
Trophies | ▀M4 748 (a) · ▀T 34 747 (r) |
Other | Nb.Fz. · KPz-70 |
USA | mKPz M47 G · M48A2 C |
USSR | ◊T-72M1 |