Difference between revisions of "H8K3"

From War Thunder Wiki
Jump to: navigation, search
(Description)
(History)
(16 intermediate revisions by 8 users not shown)
Line 1: Line 1:
 +
{{Specs-Card|code=h8k3}}
 
{{About
 
{{About
 
|about = premium aircraft '''{{PAGENAME}}'''
 
|about = premium aircraft '''{{PAGENAME}}'''
Line 4: Line 5:
 
|link = H8K2
 
|link = H8K2
 
}}
 
}}
{{Specs-Card
 
|code=h8k3
 
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 
}}
 
 
 
== Description ==
 
== Description ==
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
+
<!--''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''-->
The '''{{Specs|name}}''' was a prototype variant of the H8K family of flying bombers, being the successor to the [[H8K2]]. The aircraft had retractable floats which greatly reduced drag and thus improved top speed, range, and fuel efficiency, a retractable dorsal turret, Fowler flaps, and sliding hatches replacing the blisters housing the side guns. Only two were made.
+
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
+
{{break}}
Introduced in [[Update 1.57 "Battle March"]], the H8K3 is and should be used as a heavy bomber, but is decently fast for its size and features a good climb rate. This combined with its decent defensive armament makes it a hard bomber to engage by fighters and even some interceptors. Still, the H8K3 is quite large and can be easily engaged from long distances or hit by AA. This is especially problematic in naval battles because enemy ships' AA is more effective. To deal with this, either engage from a really high altitude and drop bombs or engage at low altitude with torpedoes which is more accurate but carries more risk. By using the floats, the H8K3 can also capture naval points by landing on them, but this is especially dangerous.
+
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} premium Japanese bomber {{Battle-rating}}. This aircraft was introduced in [[Update 1.57 "Battle March"]].
  
 
== General info ==
 
== General info ==
=== Flight performance ===
+
=== Flight Performance ===
{{Specs-Avia-Flight}}
+
<!--''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''-->
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
+
{| class="wikitable" style="text-align:center"
 
+
|-
{| class="wikitable" style="text-align:center" width="70%"
+
! colspan="8" |Characteristics
! rowspan="2" | Characteristics
+
|-
! colspan="2" | Max Speed<br>(km/h at 6,000 m)
+
! colspan="8" |''Stock''
! rowspan="2" | Max altitude<br>(metres)
+
|-
! colspan="2" | Turn time<br>(seconds)
+
! colspan="2" |Max Speed
! colspan="2" | Rate of climb<br>(metres/second)
+
(km/h at 6,000 m)
! rowspan="2" | Take-off run<br>(metres)
+
! rowspan="2" |Max altitude
 +
(meters)
 +
! colspan="2" |Turn time
 +
(seconds)
 +
! colspan="2" |Rate of climb
 +
(meters/second)
 +
! rowspan="2" |Take-off run
 +
(meters)
 +
|-
 +
!AB
 +
!RB
 +
!AB
 +
!RB
 +
!AB
 +
!RB
 +
|-
 +
|514||503||{{Specs|ceiling}}||33.9||34.7||4.2||4.2||750
 +
|-
 +
! colspan="8" |''Upgraded''
 
|-
 
|-
! AB !! RB !! AB !! RB !! AB !! RB
+
! colspan="2" |Max Speed
 +
(km/h at 6,000 m)
 +
! rowspan="2" |Max altitude (meters)
 +
! colspan="2" |Turn time (seconds)
 +
! colspan="2" |Rate of climb
 +
(meters/second)
 +
! rowspan="2" |Take-off run (meters)
 
|-
 
|-
! Stock
+
!AB
| 514 || 503 || rowspan="2" | {{Specs|ceiling}} || 33.9 || 34.7 || 4.2 || 4.2 || rowspan="2" | 750
+
!RB
 +
!AB
 +
!RB
 +
!AB
 +
!RB
 
|-
 
|-
! Upgraded
+
|570||541||{{Specs|ceiling}}||32.1||33.0||11.4||7.3||750
| 570 || 541 || 32.1 || 33.0 || 11.4 || 7.3
 
 
|-
 
|-
 
|}
 
|}
  
==== Details ====
+
====Details====
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
+
! Combat flap
 +
! Take-off flap
 +
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 
|-
 
|-
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
Line 49: Line 76:
 
|}
 
|}
  
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="7" | Limits
+
! colspan="5" | Limits
 
|-
 
|-
! rowspan="2" | Wings (km/h)
+
! rowspan="2" | Wing-break speed<br>(km/h)
! rowspan="2" | Gear (km/h)
+
! rowspan="2" | Gear limit<br>(km/h)
! colspan="3" | Flaps (km/h)
+
! rowspan="2" | Combat flap<br> (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! Combat !! Take-off !! Landing !! + !! -
+
! +
 +
! -
 
|-
 
|-
| 560 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 402 || 379 || 260 || ~4 || ~3
+
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || ??? || ~6.2 || ~2.8
 
|-
 
|-
 
|}
 
|}
Line 66: Line 94:
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities (km/h)
+
! colspan="4" | Optimal velocities
 
|-
 
|-
! Ailerons !! Rudder !! Elevators !! Radiator
+
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 
|-
 
|-
| < 360 || < 360 || < 360 || > 341
+
| < ??? || < ??? || < ??? || > ???
 
|-
 
|-
 +
|}
 +
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Compressor (RB/SB)
 +
|-
 +
! colspan="3" | Setting 1
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ??? hp || ?,??? hp
 +
|-
 +
<!--! colspan="3" | Setting 2
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|-
 +
! colspan="3" | Setting 3
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
{{Specs-Avia-Armour}}
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''-->
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
  
* 20 mm steel plates protecting rear gunner
+
* 20mm armour plates protecting rear gunner
* 5 mm steel behind pilots
+
* 5mm protecting pilot from rear
* 5 mm protecting dorsal gunner
+
* 5mm protecting dorsal gunner
* 5 mm behind hull fuel tanks
+
* 5mm protecting hull fuel tanks
* Self-sealing fuel tanks (6 in mid-fuselage, 1 in each wingroot, 3 in each wing)
+
* All fuel tanks are self-sealing
 
 
=== Modifications and economy ===
 
{{Specs-Economy}}
 
  
 
== Armaments ==
 
== Armaments ==
{{Specs-Avia-Armaments}}
 
 
=== Suspended armament ===
 
=== Suspended armament ===
{{Specs-Avia-Suspended}}
+
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
+
{{main|Type 91 Mod.2}}
{{main|Navy Type 97 Number 6 (60 kg)|Navy Type 98 Number 25 (250 kg)|Navy Type 99 Number 80 AP (800 kg)|Number 80 Mod. 1 (800 kg)}}
+
{{main|Navy Type 97 Number 6 (60 kg)|Navy_Type_98_Number_25_(250_kg)|Navy Type 99 Number 80 AP (800_kg)|Navy_Type_Number_80_Model_1_(800_kg)|l1=Type 97 No.6 (60 kg)|l2=Type 98 No.25 (250 kg)|l3=Type 99 No.80 AP (800 kg)|l4=Type No.80 Mod.1 (800 kg)}}
{{main|Type 91 Model 2 (835 kg)}}
 
  
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
+
* 2 x Type 91 Mod.2 torpedoes
 
+
* 16 x 60 kg Navy Type 97 Number 6 bombs
* 2 x 835 kg Type 91 Model 2 torpedoes
+
* 8 x 250 kg Navy Type 98 Number 25 bombs
* 16 x 60 kg Navy Type 97 Number 6 bombs (960 kg total)
+
* 2 x 800 kg Navy Type 99 Number 80 AP bombs
* 8 x 250 kg Navy Type 98 Number 25 bombs (2,000 kg total)
+
* 2 x 800 kg Navy Type Number 80 Model 1 bombs
* 2 x 800 kg Navy Type 99 Number 80 AP bombs (1,600 kg total)
 
* 2 x 800 kg Number 80 Mod. 1 bombs (1,600 kg total)
 
  
 
=== Defensive armament ===
 
=== Defensive armament ===
{{Specs-Avia-Defensive}}
+
<!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''-->
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
+
{{main|Type 99 Model 1 navy (20 mm)|Type 92 navy (7.7 mm)|l1=Type 99 Mod.1 (20 mm)|l2=Type 92 (7.7 mm)}}
{{main|Type 99 Model 1 (20 mm)|Type 92 (7.7 mm)}}
 
  
The '''''{{PAGENAME}}''''' is defended by:
+
* 1 x 20 mm Type 99 Model 1 navy cannon, tail turret (270 rpg)
 
+
* 1 x 20 mm Type 99 Model 1 navy cannon, nose turret (270 rpg)
* 1 x 20 mm Type 99 Model 1 cannon, nose turret (270 rpg)
+
* 1 x 20 mm Type 99 Model 1 navy cannon, 2 x beam turrets (270 rpg)
* 1 x 20 mm Type 99 Model 1 cannon, dorsal turret (450 rpg)
+
* 2 x 7.7 mm Type 92 navy machine gun, wing turrets (582 rpg)
* 1 x 20 mm Type 99 Model 1 cannon, 2 x beam turrets (270 rpg)
+
* 2 x 7.7 mm Type 92 navy machine gun, cockpit turrets (582 rpg)
* 1 x 20 mm Type 99 Model 1 cannon, tail turret (540 rpg)
+
* 1 x 7.7 mm Type 92 navy machine gun, dorsal turret (582 rpg)
* 1 x 7.7 mm Type 92 machine gun, 2 x cockpit turrets (582 rpg)
 
* 1 x 7.7 mm Type 92 machine gun, 2 x underwing turrets (582 rpg)
 
* 1 x 7.7 mm Type 92 machine gun, ventral turret (582 rpg)
 
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
  
=== Manual Engine Control ===
+
===Manual Engine Control===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" | Mixer
+
! rowspan="2" |Mixer
! rowspan="2" | Pitch
+
! rowspan="2" |Pitch
! colspan="3" | Radiator
+
! colspan="3" |Radiator
! rowspan="2" | Supercharger
+
! rowspan="2" |Supercharger
! rowspan="2" | Turbocharger
+
! rowspan="2" |Turbocharger
 
|-
 
|-
! Oil !! Water !! Type
+
! Oil
 +
! Water
 +
! Type  
 
|-
 
|-
| Not controllable || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Controllable<br>2 gears || Not controllable
+
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable
 +
|-
 +
|}
 +
 
 +
===Modules===
 +
{| class="wikitable"
 +
! colspan="1" | Tier
 +
! colspan="2" | Flight performance
 +
! colspan="1" | Survivability
 +
! colspan="2" | Weaponry
 +
|-
 +
| I
 +
| Fuselage repair
 +
| Radiator
 +
|
 +
| Turret 7 mm
 +
| 12 in (mod30)
 +
|-
 +
| II
 +
|
 +
| Compressor
 +
| Airframe
 +
| New 7 mm MGs (turret)
 +
|
 +
|-
 +
| III
 +
| Wings repair
 +
| Engine
 +
|
 +
| Turret 20 mm
 +
|
 +
|-
 +
| IV
 +
|
 +
| Engine injection
 +
| Cover
 +
| New 20 mm cannons (turret)
 +
| 14 in (mod35)
 +
|-
 +
! colspan="6" |This is a premium vehicle: all modifications are unlocked on purchase
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->
 
 
 
'''Pros:'''
 
'''Pros:'''
  
* '''H'''8K for Flying boat:
+
* A straight improvement over the H8K2, with more speed and retractable gear
** Bomber spawn
+
* Incredible speed and climb, making it effectively untouchable if one climbs directly toward a base
** Landing floats
+
* Good armament spread and damage (when they hit), including limited coverage under the plane
*** Can capture points in Naval
+
* Favourable matchmaking; always on Axis team.
** Excellent combined defensive armament
+
* Incredible climb rate, slightly increased over the H8K2
** 2 x [[Type 91 Model 3 (850 kg)|Type 91 Aerial Torpedo]]
+
* (RB) Long Range Bomber spawn, putting it at usually around 4,500m altitude on spawn
*** Torpedo has the highest drop speed in the game at {{Annotation|580 km/h|350 mph}} and is one of the most feared torpedoes in Naval Battles
+
* Well armoured even for a non-Japanese bomber, with armoured pilot, gunners and self-sealing tanks
** 16 x [[Navy Type 97 Number 6 (60 kg)|Type 97 No.6 Land Bomb (60 kg)]]
+
* Incredible SL modifier of 2.4 (meaning 480% when including premium vehicle modifier, 720% with premium account), one of the highest in the game
*** Gets 2 x bomb racks of 8 x 60 kg bombs which can be used to hit multiple targets
+
* Good RP modifier of 1.3, comparable to the BV 238 and better than the PBM-3
** 2  [[Navy Type Number 80 Model 1 (800 kg)|No.80 Land Bomb (800 kg)]]
 
*** Heaviest bomb Japanese Navy can offer
 
* '''H8K''' specific:
 
** Decent defensive armament for its rank: [[Type 99 Model 1 (20 mm)|20 mm Type 99 Model 1 Cannon]]
 
** Quite fast for its size and rank
 
** Incredible climb rate
 
** Decently survivable with armour and self-sealing tanks
 
* '''{{PAGENAME}}'''
 
** Improved aerodynamics due retractable landing gear
 
*** Faster
 
*** Better climb rate
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* '''H'''8K for Flying boat:
+
* Awful bomb load; 780kg TNT equivalent with largest load with both wing bombs dropping together
** Huge target
+
* Armaments are unreliable; cannons are the weak 20 mm Type 99 Mod.1's, machine guns are single 7.7 mms, long reload on the cannons
** Lack of land-suitable gear
+
* Landing is risky due to lack of land-suitable gear; the H8K must land on its hull
*** Very unreliable to land on regular run-ways
+
* Additional speed in dives cause the H8K to rapidly approach its rip speed of ~560 km/h IAS
** Bombs drop in series
+
* Retractable gear can make slowing down more difficult, especially with the landing flaps causing so much lift that they can often stall you
* Common Navy plane construction:
+
* Huge target
** Poor defensive armament: [[Type 99 Model 1 (20 mm)|20 mm Type 99 Model 1 Cannon]]
 
*** Very low muzzle velocity
 
** Poor defensive armament: [[Type 92 (7.7 mm)|7.7 mm Type 92 MG]]
 
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).'' -->
 +
 
 
The H8K3 was a prototype variant of the H8K2. It was modified to allow the dorsal turret and the landing floats to retract, as well as to include fowler flaps, and the blisters which housed the side guns were replaced with sliding hatches. All such changes were made in order to reduce drag and thereby increase speed (Note: None of the turret modifications are currently modeled in game). A total of only 2 were built.
 
The H8K3 was a prototype variant of the H8K2. It was modified to allow the dorsal turret and the landing floats to retract, as well as to include fowler flaps, and the blisters which housed the side guns were replaced with sliding hatches. All such changes were made in order to reduce drag and thereby increase speed (Note: None of the turret modifications are currently modeled in game). A total of only 2 were built.
  
 
== Media ==
 
== Media ==
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
 
;Skins
 
 
 
* [https://live.warthunder.com/feed/camouflages/?vehicle=h8k3 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
  
 
== See also ==
 
== See also ==
Line 194: Line 266:
  
 
== External links ==
 
== External links ==
<!-- ''Paste links to sources and external resources, such as:''
+
''Paste links to sources and external resources, such as:''
 +
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''other literature.'' -->
+
* ''encyclopedia page on the aircraft;''
 
+
* ''other literature.''
* [https://forum.warthunder.com/index.php?/topic/307704-kawanishi-h8k3/ Official data sheet - more details about the performance]
 
  
 
{{AirManufacturer Kawanishi}}
 
{{AirManufacturer Kawanishi}}
 
{{Japan bombers}}
 
{{Japan bombers}}
 
{{Japan premium aircraft}}
 
{{Japan premium aircraft}}

Revision as of 17:02, 20 August 2020

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
H8K3
h8k3.png
H8K3
Purchase:2 300 Specs-Card-Eagle.png
Show in game
This page is about the premium aircraft H8K3. For the other H8K plane, see H8K2.

Description

GarageImage H8K3.jpg


The H8K3 is a Rank II premium Japanese bomber with a battle rating of 3.7 (AB) and 4.0 (RB/SB). This aircraft was introduced in Update 1.57 "Battle March".

General info

Flight Performance

Characteristics
Stock
Max Speed

(km/h at 6,000 m)

Max altitude

(meters)

Turn time

(seconds)

Rate of climb

(meters/second)

Take-off run

(meters)

AB RB AB RB AB RB
514 503 9500 33.9 34.7 4.2 4.2 750
Upgraded
Max Speed

(km/h at 6,000 m)

Max altitude (meters) Turn time (seconds) Rate of climb

(meters/second)

Take-off run (meters)
AB RB AB RB AB RB
570 541 9500 32.1 33.0 11.4 7.3 750

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
0 450  ??? ~6.2 ~2.8
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< ??? < ??? < ??? > ???
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
 ?,??? m  ??? hp  ?,??? hp

Survivability and armour

  • 20mm armour plates protecting rear gunner
  • 5mm protecting pilot from rear
  • 5mm protecting dorsal gunner
  • 5mm protecting hull fuel tanks
  • All fuel tanks are self-sealing

Armaments

Suspended armament

Main article: Type 91 Mod.2
  • 2 x Type 91 Mod.2 torpedoes
  • 16 x 60 kg Navy Type 97 Number 6 bombs
  • 8 x 250 kg Navy Type 98 Number 25 bombs
  • 2 x 800 kg Navy Type 99 Number 80 AP bombs
  • 2 x 800 kg Navy Type Number 80 Model 1 bombs

Defensive armament

  • 1 x 20 mm Type 99 Model 1 navy cannon, tail turret (270 rpg)
  • 1 x 20 mm Type 99 Model 1 navy cannon, nose turret (270 rpg)
  • 1 x 20 mm Type 99 Model 1 navy cannon, 2 x beam turrets (270 rpg)
  • 2 x 7.7 mm Type 92 navy machine gun, wing turrets (582 rpg)
  • 2 x 7.7 mm Type 92 navy machine gun, cockpit turrets (582 rpg)
  • 1 x 7.7 mm Type 92 navy machine gun, dorsal turret (582 rpg)

Usage in battles

Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not controllable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Turret 7 mm 12 in (mod30)
II Compressor Airframe New 7 mm MGs (turret)
III Wings repair Engine Turret 20 mm
IV Engine injection Cover New 20 mm cannons (turret) 14 in (mod35)
This is a premium vehicle: all modifications are unlocked on purchase

Pros and cons

Pros:

  • A straight improvement over the H8K2, with more speed and retractable gear
  • Incredible speed and climb, making it effectively untouchable if one climbs directly toward a base
  • Good armament spread and damage (when they hit), including limited coverage under the plane
  • Favourable matchmaking; always on Axis team.
  • Incredible climb rate, slightly increased over the H8K2
  • (RB) Long Range Bomber spawn, putting it at usually around 4,500m altitude on spawn
  • Well armoured even for a non-Japanese bomber, with armoured pilot, gunners and self-sealing tanks
  • Incredible SL modifier of 2.4 (meaning 480% when including premium vehicle modifier, 720% with premium account), one of the highest in the game
  • Good RP modifier of 1.3, comparable to the BV 238 and better than the PBM-3

Cons:

  • Awful bomb load; 780kg TNT equivalent with largest load with both wing bombs dropping together
  • Armaments are unreliable; cannons are the weak 20 mm Type 99 Mod.1's, machine guns are single 7.7 mms, long reload on the cannons
  • Landing is risky due to lack of land-suitable gear; the H8K must land on its hull
  • Additional speed in dives cause the H8K to rapidly approach its rip speed of ~560 km/h IAS
  • Retractable gear can make slowing down more difficult, especially with the landing flaps causing so much lift that they can often stall you
  • Huge target

History

The H8K3 was a prototype variant of the H8K2. It was modified to allow the dorsal turret and the landing floats to retract, as well as to include fowler flaps, and the blisters which housed the side guns were replaced with sliding hatches. All such changes were made in order to reduce drag and thereby increase speed (Note: None of the turret modifications are currently modeled in game). A total of only 2 were built.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Kawanishi Aircraft Company (川西航空機)
Fighters  J6K1
N1K  N1K1-Ja · N1K2-J · N1K2-Ja
Bombers  H6K4 · H8K2 · H8K3
Hydroplane  N1K1 · E7K2

Japan bombers
Navy 
Carrier-based attack bomber 
B5N  B5N2
B6N  B6N1 · B6N2 · B6N2a
B7A  B7A2 · B7A2 (Homare 23)
Carrier-based dive bomber 
D3A  D3A1
D4Y  D4Y1 · D4Y2 · D4Y3 Ko
Shipboard Observation seaplane 
F1M  F1M2
Land-based Attack bomber 
G4M  G4M1
G5N  G5N1
G8N  G8N1
Flying boat 
H6K  H6K4
H8K  H8K2 · H8K3
Land-based Bomber 
P1Y  P1Y1
Army 
Light  Ki-32
  Ki-48-II otsu
Heavy  Ki-21-Ia · Ki-21-I hei
  Ki-49-I · Ki-49-IIa · Ki-49-IIb · Ki-49-IIb/L
  Ki-67-I Ko · Ki-67-I otsu
Other countries  ▅B-17E

Japan premium aircraft
Fighters  Hagiri's A5M4 · A7He1 · Ki-27 otsu Tachiarai
  Ki-44-II otsu · ▅Bf 109 E-7 · ▅F4U-1A · Ki-100-II · Ki-44-I 34
  ▅Fw 190 A-5 · A7M1 (NK9H) · Tada's Ki-61-I hei · ▅P-51C-11-NT
  J2M4 Kai · A6M5 Ko · A6M6c · J2M5 · Ki-87 · J6K1
Twin-engine fighters  Ki-96
Jet fighters  F-86F-40 JASDF▅ · T-2 Early · F-4EJ ADTW
Bombers  Ki-21-I hei · Ki-48-II otsu · H8K3 · B7A2 (Homare 23) · ▅B-17E