Difference between revisions of "F9F-5"
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(Restored page from version archived 12-01-19.) |
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! colspan="8" | ''Stock'' | ! colspan="8" | ''Stock'' | ||
|- | |- | ||
− | ! colspan="2" | Max Speed<br>(km/h at | + | ! colspan="2" | Max Speed<br>(km/h at 0 m) |
! rowspan="2" | Max altitude<br>(meters) | ! rowspan="2" | Max altitude<br>(meters) | ||
! colspan="2" | Turn time<br>(seconds) | ! colspan="2" | Turn time<br>(seconds) | ||
Line 41: | Line 41: | ||
! RB | ! RB | ||
|- | |- | ||
− | | | + | |958||950|| {{Specs|ceiling}} ||27.8||28.8||18.1||16.7||800 |
|- | |- | ||
! colspan="8" | ''Upgraded'' | ! colspan="8" | ''Upgraded'' | ||
|- | |- | ||
− | ! colspan="2" | Max Speed<br>(km/h at | + | ! colspan="2" | Max Speed<br>(km/h at 0 m) |
! rowspan="2" | Max altitude (meters) | ! rowspan="2" | Max altitude (meters) | ||
! colspan="2" | Turn time (seconds) | ! colspan="2" | Turn time (seconds) | ||
Line 58: | Line 58: | ||
! RB | ! RB | ||
|- | |- | ||
− | | ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || | + | | ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? ||800 |
|- | |- | ||
|} | |} | ||
Line 89: | Line 89: | ||
! - | ! - | ||
|- | |- | ||
− | | {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || 607 || ~ | + | | {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || 607 || ~14 || ~6 |
|- | |- | ||
|} | |} | ||
Line 102: | Line 102: | ||
! Radiator<br>(km/h) | ! Radiator<br>(km/h) | ||
|- | |- | ||
− | | < 620 || < 650 || < 720 || > | + | | < 620 || < 650 || < 720 || > 550 |
|- | |- | ||
|} | |} | ||
Line 137: | Line 137: | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | + | <!-- Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems. --> | |
+ | * 9.5 mm steel - in front of cockpit | ||
+ | * 8.5 mm steel - behind pilot | ||
+ | * 60 mm steel - armoured windscreen | ||
== Armaments == | == Armaments == | ||
Line 145: | Line 148: | ||
The '''''{{PAGENAME}}''''' is armed with: | The '''''{{PAGENAME}}''''' is armed with: | ||
+ | |||
* 4 х 20 mm AN/M3 cannons, nose-mounted (190 rpg = 760 total) | * 4 х 20 mm AN/M3 cannons, nose-mounted (190 rpg = 760 total) | ||
Line 152: | Line 156: | ||
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance: | The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance: | ||
+ | |||
* 2 х 1000 lb AN-M65A1 bomb | * 2 х 1000 lb AN-M65A1 bomb | ||
* 6 х 500 lb AN-M64A1 bomb | * 6 х 500 lb AN-M64A1 bomb | ||
Line 159: | Line 164: | ||
== Usage in battles == | == Usage in battles == | ||
− | + | <!-- Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB). --> | |
+ | The baseline Panther has very poor performance, losing a lot of speed in turns and having poor acceleration. Once the aircraft has been upgraded, it is a very powerful fighter. Its decent climb rate and 20mm guns make the aircraft best for Boom and Zoom tactics. The aircraft has a poor top speed, making it vulnerable to enemy F-86s and MiGs flying at higher altitudes. | ||
+ | |||
+ | The Panther will typically find itself outclassed. However, it does excel in a support fighter role. Distracted opponents are easy prey when the Panther's high speed diving and maneuverability are applied correctly . When engaged 1 on 1 with other jet fighters, its flaws (low top speed) can be exposed. Defensively, the Panther has a uncanny ability to escape pursuing enemies when using its agility to your advantage. The Panther greatly excels at the Fighter-bomber role due to it's optional payloads. | ||
− | ===Manual Engine Control=== | + | The Panther will typically find itself outclassed. However, it does excel in a support fighter role. Distracted opponents are easy prey when the Panther's high speed diving and maneuverability are applied correctly . When engaged 1 on 1 with other jet fighters, its flaws (low top speed) can be exposed. Defensively, the Panther has a uncanny ability to escape pursuing enemies when using its agility to your advantage. The Panther greatly excels at the Fighter-bomber role due to it's optional payloads. |
+ | |||
+ | <!--===Manual Engine Control=== | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
Line 178: | Line 188: | ||
| Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable | | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable | ||
|- | |- | ||
− | |} | + | |}--> |
===Modules=== | ===Modules=== | ||
+ | The primary modules that will need to be unlocked are flight performance, handling (New boosters), and offensive 20mm belts. After unlocking these high priority improvements, then the focus is secondary weaponry. Without the new 20mm Cannon module the plane tends to have a high spread when firing its primary armament. | ||
{| class="wikitable" | {| class="wikitable" | ||
! colspan="1" | Tier | ! colspan="1" | Tier | ||
Line 218: | Line 229: | ||
=== Pros and cons === | === Pros and cons === | ||
− | + | <!-- Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective". --> | |
'''Pros:''' | '''Pros:''' | ||
− | * | + | |
+ | * Maneuverability at higher speeds | ||
+ | * Excellent roll rate | ||
+ | * Low altitude performance | ||
+ | * Large armament with a high rate of fire | ||
+ | * Larger fuel capacity in comparison with other fighter jets | ||
'''Cons:''' | '''Cons:''' | ||
− | * | + | |
+ | * Poor high altitude performance | ||
+ | * Poor low speed maneuverability | ||
+ | * Poor top speed | ||
== History == | == History == | ||
− | + | <!-- Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable). --> | |
+ | |||
+ | The Panther was born during a time when the jet engine was beginning to make its appearance into service. The United States Navy commissioned a jet-powered fighter for its carrier decks. Grumman began work on the XF9F-1 Prototype. The airframe would carry two crewman and implement four turbojet engines. At the time four of them were planned to be used due to the low power output by early turbojet engines. This ran into several issues including taking up too much space on American carriers. Eventually the design was dropped in favor of the XF9F-2 prototype that utilized 1 crew member and eventually a single engine. The British Rolls-Royce Nene turbojet engine was used for basic testing. Pratt & Whitney were eventually able to produce the engine and it was designated "J42". As the Panther moved along the creation process, items like wingtip fuel tanks were added to increase its range. Carrier trials with the prototypes were completed in March of 1949. The F9F-2 entered US Navy service in May of 1949. | ||
+ | |||
+ | The Panther entered combat during the Korean War. It was the primary jet fighter used by the U.S. Navy and Marines. It played a significant part in the ground attack role and flew over 78,000 sorties. It secured the first U.S. Naval air to air kill against a Yak-9. Famous F9F pilots included astronaut John Glenn and Boston Red Sox player Ted Williams. Panthers were pulled from front-line service in 1956 in favor of the swept wing "Cougar". F9F Panther were the first jet used with the US Navy's Blue Angels aerobatic team. | ||
+ | |||
+ | === Ingame description === | ||
+ | The F9F Panther was a fighter-bomber developed by the Grumman Aircraft Engineering Corporation and used during the Korean War by the US Navy and USMC. It was also the first aircraft used by the Navy's Blue Angels aerial demonstration team. | ||
+ | |||
+ | The project started after World War II when Grumman proposed the XF9F-1 experimental aircraft (Grumman designation G75), a two-seat, four-engined aircraft for a contract to build a jet-powered night fighter for the US Navy. The company lost to the Douglas XF3D-1, but received funding to continue development of the XF9F. After jet technologies evolved to create engines with higher thrust, Grumman designed the Model G79, a single-engined day fighter. When the Navy realized the potential of this new design, they shifted funding towards the G79, which became the F9F Panther. Permanent fuel tanks were added to the wingtips to extend the range of the thirsty jet, but the added weight incidentally improved the aircraft's roll rate. | ||
+ | |||
+ | The F9F-5 is the last and most produced variant of the Panther. It is a further development of the F9F-4, which lengthened the fuselage to carry more fuel. The F9F-5 was re-engined with the Pratt & Whitney J48 engine, a license-built version of the Rolls-Royce Tay engine. The Panther was later developed into the F9 Cougar, a swept-wing aircraft with significantly more thrust. | ||
== Media == | == Media == | ||
Line 234: | Line 264: | ||
== See also == | == See also == | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
+ | |||
* ''reference to the series of the aircraft;'' | * ''reference to the series of the aircraft;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
Line 239: | Line 270: | ||
== External links == | == External links == | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
+ | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''encyclopedia page on the aircraft;'' | * ''encyclopedia page on the aircraft;'' |
Revision as of 19:25, 7 April 2019
Contents
This page is about the American jet fighter F9F-5. For other uses, see F9F (Family) and Panther (Family). |
Description
The F9F-5 Panther is a rank V American naval jet fighter
with a battle rating of 8.3 (AB/SB) and 8.0 (RB). It was introduced in Update 1.33.
General info
Flight Performance
Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.
Characteristics | |||||||
---|---|---|---|---|---|---|---|
Stock | |||||||
Max Speed (km/h at 0 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
958 | 950 | 12500 | 27.8 | 28.8 | 18.1 | 16.7 | 800 |
Upgraded | |||||||
Max Speed (km/h at 0 m) |
Max altitude (meters) | Turn time (seconds) | Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
? | ? | 12500 | ??.? | ??.? | ??.? | ??.? | 800 |
Details
Features | ||||
---|---|---|---|---|
Combat flap | Take-off flap | Landing flap | Air brakes | Arrestor gear |
✓ | ✓ | ✓ | ✓ | ✓ |
Limits | ||||
---|---|---|---|---|
Wing-break speed (km/h) |
Gear limit (km/h) |
Combat flap (km/h) |
Max Static G | |
+ | - | |||
1000 | 410 | 607 | ~14 | ~6 |
Optimal velocities | |||
---|---|---|---|
Ailerons (km/h) |
Rudder (km/h) |
Elevators (km/h) |
Radiator (km/h) |
< 620 | < 650 | < 720 | > 550 |
Compressor (RB/SB) | ||
---|---|---|
Setting 1 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
0 m | 2600 kgf | 2938 kgf |
Survivability and armour
- 9.5 mm steel - in front of cockpit
- 8.5 mm steel - behind pilot
- 60 mm steel - armoured windscreen
Armaments
Offensive armament
The F9F-5 is armed with:
- 4 х 20 mm AN/M3 cannons, nose-mounted (190 rpg = 760 total)
Suspended armament
The F9F-5 can be outfitted with the following ordnance:
- 2 х 1000 lb AN-M65A1 bomb
- 6 х 500 lb AN-M64A1 bomb
- 6 х HVAR rockets
- 8 х 100 lb AN-M30A1 bomb
- 6 х 100 lb AN-M30A1 bomb
Usage in battles
The baseline Panther has very poor performance, losing a lot of speed in turns and having poor acceleration. Once the aircraft has been upgraded, it is a very powerful fighter. Its decent climb rate and 20mm guns make the aircraft best for Boom and Zoom tactics. The aircraft has a poor top speed, making it vulnerable to enemy F-86s and MiGs flying at higher altitudes.
The Panther will typically find itself outclassed. However, it does excel in a support fighter role. Distracted opponents are easy prey when the Panther's high speed diving and maneuverability are applied correctly . When engaged 1 on 1 with other jet fighters, its flaws (low top speed) can be exposed. Defensively, the Panther has a uncanny ability to escape pursuing enemies when using its agility to your advantage. The Panther greatly excels at the Fighter-bomber role due to it's optional payloads.
The Panther will typically find itself outclassed. However, it does excel in a support fighter role. Distracted opponents are easy prey when the Panther's high speed diving and maneuverability are applied correctly . When engaged 1 on 1 with other jet fighters, its flaws (low top speed) can be exposed. Defensively, the Panther has a uncanny ability to escape pursuing enemies when using its agility to your advantage. The Panther greatly excels at the Fighter-bomber role due to it's optional payloads.
Modules
The primary modules that will need to be unlocked are flight performance, handling (New boosters), and offensive 20mm belts. After unlocking these high priority improvements, then the focus is secondary weaponry. Without the new 20mm Cannon module the plane tends to have a high spread when firing its primary armament.
Tier | Flight performance | Survivability | Weaponry | ||
---|---|---|---|---|---|
I | Fuselage Repair | Compressor | FRC mk.2 | ||
II | New Boosters | Airframe | Offensive 20 mm | ||
III | Wings Repair | Engine | FLBC mk.1 | ||
IV | G-Suit | Cover | New 20 mm Cannons |
Pros and cons
Pros:
- Maneuverability at higher speeds
- Excellent roll rate
- Low altitude performance
- Large armament with a high rate of fire
- Larger fuel capacity in comparison with other fighter jets
Cons:
- Poor high altitude performance
- Poor low speed maneuverability
- Poor top speed
History
The Panther was born during a time when the jet engine was beginning to make its appearance into service. The United States Navy commissioned a jet-powered fighter for its carrier decks. Grumman began work on the XF9F-1 Prototype. The airframe would carry two crewman and implement four turbojet engines. At the time four of them were planned to be used due to the low power output by early turbojet engines. This ran into several issues including taking up too much space on American carriers. Eventually the design was dropped in favor of the XF9F-2 prototype that utilized 1 crew member and eventually a single engine. The British Rolls-Royce Nene turbojet engine was used for basic testing. Pratt & Whitney were eventually able to produce the engine and it was designated "J42". As the Panther moved along the creation process, items like wingtip fuel tanks were added to increase its range. Carrier trials with the prototypes were completed in March of 1949. The F9F-2 entered US Navy service in May of 1949.
The Panther entered combat during the Korean War. It was the primary jet fighter used by the U.S. Navy and Marines. It played a significant part in the ground attack role and flew over 78,000 sorties. It secured the first U.S. Naval air to air kill against a Yak-9. Famous F9F pilots included astronaut John Glenn and Boston Red Sox player Ted Williams. Panthers were pulled from front-line service in 1956 in favor of the swept wing "Cougar". F9F Panther were the first jet used with the US Navy's Blue Angels aerobatic team.
Ingame description
The F9F Panther was a fighter-bomber developed by the Grumman Aircraft Engineering Corporation and used during the Korean War by the US Navy and USMC. It was also the first aircraft used by the Navy's Blue Angels aerial demonstration team.
The project started after World War II when Grumman proposed the XF9F-1 experimental aircraft (Grumman designation G75), a two-seat, four-engined aircraft for a contract to build a jet-powered night fighter for the US Navy. The company lost to the Douglas XF3D-1, but received funding to continue development of the XF9F. After jet technologies evolved to create engines with higher thrust, Grumman designed the Model G79, a single-engined day fighter. When the Navy realized the potential of this new design, they shifted funding towards the G79, which became the F9F Panther. Permanent fuel tanks were added to the wingtips to extend the range of the thirsty jet, but the added weight incidentally improved the aircraft's roll rate.
The F9F-5 is the last and most produced variant of the Panther. It is a further development of the F9F-4, which lengthened the fuselage to carry more fuel. The F9F-5 was re-engined with the Pratt & Whitney J48 engine, a license-built version of the Rolls-Royce Tay engine. The Panther was later developed into the F9 Cougar, a swept-wing aircraft with significantly more thrust.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the aircraft;
- other literature.
USA jet aircraft | |
---|---|
Fighters | |
F9F | F9F-2 · F9F-5 · F9F-8 |
F-80 | F-80A-5 · F-80C-10 |
F-84 | F-84B-26 · F-84F · F-84G-21-RE |
F-86 | F-86A-5 · F-86F-25 · F-86F-2 · F-86F-35 |
F-89 | F-89B · F-89D |
F-100 | F-100D |
F-104 | F-104A · F-104C |
F-4 | F-4C Phantom II · F-4E Phantom II · F-4J Phantom II · F-4S Phantom II |
F-5 | F-5A · F-5C · F-5E · F-20A |
F-8 | F8U-2 · F-8E |
F-14 | F-14A Early · ▄F-14A IRIAF · F-14B |
F-15 | F-15A · F-15C MSIP II · F-15E |
F-16 | F-16A · F-16A ADF · F-16C |
Other | P-59A · F2H-2 · F3D-1 · F3H-2 · F4D-1 · F11F-1 |
Strike Aircraft | |
FJ-4 | FJ-4B · FJ-4B VMF-232 |
A-4 | A-4B · A-4E Early |
A-7 | A-7D · A-7E · A-7K |
AV-8 | AV-8A · AV-8C · AV-8B Plus · AV-8B (NA) |
A-10 | A-10A · A-10A Late · A-10C |
F-111 | F-111A · F-111F |
Other | A-6E TRAM · F-105D · F-117 |
Bombers | |
B-57 | B-57A · B-57B |