Difference between revisions of "SMK"

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== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Soviet heavy tank {{Battle-rating}}. It has 2 Turrets. It was introduced in [[Update 1.45 "Steel Generals"]]. The SMK was named after Sergei Mironovich Kirov, an early Communist Party official who was assassinated in 1934. A twin-turret heavy tank, the SMK provides an interesting play style to its users. Only one prototype was built before the project was dropped.
+
The '''{{Specs|name}}''' was a Soviet prototype heavy tank, intended as a replacement for the multiturreted [[T-35]] tank. The SMK was named after Sergei Mironovich Kirov, a communist party member assassinated in 1934. The SMK was designed by Josef Kotin at Leningrad Kirov Factory No.185 in 1939. SMK competed with another twin-turreted tank, the T-100 from Bolshevik Plant No. 174, designed by N. Barykov. Kotin also designed and produced two single-turret prototypes of the SMK known as the [[KV-1 (Family)|KV (Kliment Voroshilov)]]. Two KVs, two T-100s, and the single SMK were sent to Finland for evaluation during the Winter War where they fought at the Battle of Summa. The long hull of the SMK made turning in Finnish forests difficult and the tank was immobilized by anti-tank mines, forcing it to be abandoned for two months before it could be recovered. The combat showed that the KV tanks were a much better solution for the future, and the SMK project was cancelled.
 +
 
 +
The SMK was introduced in [[Update 1.45 "Steel Generals"]] as a GE premium. The SMK is basically a KV-1 with slightly worse armour protection and additional turret and length. Unlike the all-around 75 mm protection of the [[KV-1 (L-11)]], the SMK has thinner sides and rear, as well as turret armour. The added length and weight also makes manoeuvring the tank in urban areas very difficult and peeking corners near impossible without being shot through track wheels which can lead to ammo detonation. The exposed neck of the main gun turret is also a big weakspot, as well as the crew being overall very closely packed, meaning any penetrating hit can become fatal.
  
 
== General info ==
 
== General info ==
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| Secondary Turret || 60 mm (11-47°) ''Turret front'' <br> 60 mm (4-59°) ''Gun mantlet'' || 60 mm (9-16°) || 60 mm (15°) || 30 mm
 
| Secondary Turret || 60 mm (11-47°) ''Turret front'' <br> 60 mm (4-59°) ''Gun mantlet'' || 60 mm (9-16°) || 60 mm (15°) || 30 mm
 
|-
 
|-
! Armour !! Sides !! Roof
+
| Cupola || 60 mm || 60 mm || 60 mm || 30 mm
|-
 
| Cupola || 60 mm || 30 mm
 
 
|-
 
|-
 
|}
 
|}
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==== Ammunition ====
 
==== Ammunition ====
{| class="wikitable sortable" style="text-align:center" width="100%"
+
{{:L-11 (76 mm)/Ammunition|BR-350SP, OF-350M, Sh-354T, BR-350A (MD-5 fuze)}}
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| BR-350SP || APBC || 93 || 91 || 83 || 74 || 66 || 58
 
|-
 
| OF-350M || HE || 10 || 10 || 10 || 10 || 10 || 10
 
|-
 
| Sh-354T || Shrapnel || 37 || 35 || 29 || 25 || 20 || 17
 
|-
 
| BR-350A (MD-5 fuze) || APHEBC || 78 || 76 || 69 || 61 || 53 || 47
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| BR-350SP || APBC || 615 || 6.78 || N/A || N/A || N/A || 48° || 63° || 71°
 
|-
 
| OF-350M || HE || 615 || 6.2 || 0.05 || 0.1 || 621 || 79° || 80° || 81°
 
|-
 
| Sh-354T || Shrapnel || 615 || 6.2 || 0.5 || 8 || 85 || 62° || 69° || 73°
 
|-
 
| BR-350A (MD-5 fuze) || APHEBC || 615 || 6.3 || 1.2 || 14 || 150 || 48° || 63° || 71°
 
|-
 
|}
 
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
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|-
 
|-
 
|}
 
|}
Notes:
+
'''Notes''':
  
 
* The visual discrepancy concerns the number of shells in rack 5: 60 shells are modeled but it contains 77 shells.
 
* The visual discrepancy concerns the number of shells in rack 5: 60 shells are modeled but it contains 77 shells.
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|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 300 || rowspan="2" | -7°/+25° || rowspan="2" | ±135° || rowspan="2" | N/A || 12.1 || 16.8 || 20.4 || 22.6 || 24.0 || rowspan="2" | 3.90 || rowspan="2" | 3.40 || rowspan="2" | 3.10 || rowspan="2" | 3.00
+
| rowspan="2" | 300 || rowspan="2" | -7°/+25° || rowspan="2" | ±135° || rowspan="2" | N/A || 12.1 || 16.8 || 20.4 || 22.6 || 24.0 || rowspan="2" | 3.8 || rowspan="2" | 3.3 || rowspan="2" | 3.1 || rowspan="2" | 2.9
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
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==== Ammunition ====
 
==== Ammunition ====
{| class="wikitable sortable" style="text-align:center" width="100%"
+
{{:20-K (45 mm)/Ammunition|O-243, BR-240SP, BR-240P, BR-240}}
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| O-243 || HE || 4 || 4 || 4 || 4 || 4 || 4
 
|-
 
| BR-240SP || AP || 73 || 71 || 62 || 52 || 44 || 37
 
|-
 
| BR-240P || APCR || 106 || 99 || 72 || 49 || 33 || 23
 
|-
 
| BR-240 || APHEBC || 70 || 68 || 59 || 50 || 42 || 35
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| O-243 || HE || 343 || 2.15 || 0.4 || 0.3 || 118 || 79° || 80° || 81°
 
|-
 
| BR-240SP || AP || 757 || 1.43 || N/A || N/A || N/A || 47° || 60° || 65°
 
|-
 
| BR-240P || APCR || 1,070 || 0.85 || N/A || N/A || N/A || 66° || 70° || 72°
 
|-
 
| BR-240 || APHEBC || 760 || 1.43 || 1.2 || 9 || 29.26 || 48° || 63° || 71°
 
|-
 
|}
 
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
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|-
 
|-
 
|}
 
|}
Notes:
+
'''Notes''':
  
 
* The visual discrepancy concerns the total number of 45 mm shells: only 56 shells are modeled but 300 shells can be taken into battle.
 
* The visual discrepancy concerns the total number of 45 mm shells: only 56 shells are modeled but 300 shells can be taken into battle.
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=== Machine guns ===
 
=== Machine guns ===
 
{{Specs-Tank-Weapon|3}}
 
{{Specs-Tank-Weapon|3}}
 +
{{Specs-Tank-Weapon|4}}
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
{{main|DK (12.7 mm)}}
+
{{main|DK (12.7 mm)|DT (7.62 mm)}}
  
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
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|-
 
|-
 
| Turret rear || 600 (50) || 600 || -10°/+1° || ±15°
 
| Turret rear || 600 (50) || 600 || -10°/+1° || ±15°
 +
|-
 +
|}
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="5" | [[DT (7.62 mm)|7.62 mm DT]]
 +
|-
 +
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 +
|-
 +
| Coaxial with 45 mm || 1,890 (63) || 600 || - || -
 
|-
 
|-
 
|}
 
|}
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<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
  
Confidently stand against most enemy tanks especially if they are without support, use caution against engaging multiple targets from a distance however as a track hit will end any day on the battlefield, the SMK packs its biggest punch up close and cannot expect to survive against sniping units if caught in the open. Keep the tank moving as much as possible and slightly angled facing enemies directly. When engaging heavies it's best to not go toe to toe head on however by disabling a track or turret the SMK can hold itself up in close proximity to most heavy enemy tanks. HE and shrapnel shells are not this tanks forte, rather its APHE rounds usually due to the trick against most enemy units.
+
Confidently stand against most enemy tanks especially if they are without support, use caution against engaging multiple targets from a distance however as a track hit will end any day on the battlefield, the SMK packs its biggest punch up close and cannot expect to survive against sniping units if caught in the open. Keep the tank moving as much as possible and slightly angled facing enemies directly. When engaging heavies it's best to not go toe to toe; however by disabling a track or turret the SMK can hold up in close proximity to most heavy enemy tanks. HE and shrapnel shells are not this tanks forte, rather its APHE rounds usually due to the trick against most enemy units. The SMK can also fool enemies by shooting the 45 mm cannon, then letting the opponent peek out when they think that the cannon is reloading, and shoot them with the 76 mm cannon instead.
  
 
Attack and break enemy lines, The SMK is very much a tank worthy of entitling "Not one step back"! A fast load rate and dual turret firing system allow this tank multiple scores even when surrounded or disabled, and the sizeable crew enables quick repair, which is great as its size makes the SMK a juicy target that is more than capable of withstanding incredible amounts of damage. Great at providing weaker units cover and protection from enemy fire, the one-two punch of its cannons reward players that love using more aggressive playing styles.
 
Attack and break enemy lines, The SMK is very much a tank worthy of entitling "Not one step back"! A fast load rate and dual turret firing system allow this tank multiple scores even when surrounded or disabled, and the sizeable crew enables quick repair, which is great as its size makes the SMK a juicy target that is more than capable of withstanding incredible amounts of damage. Great at providing weaker units cover and protection from enemy fire, the one-two punch of its cannons reward players that love using more aggressive playing styles.
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* Two turrets, two guns. A punchy 45 mm and a slow, but steady 76 mm
 
* Two turrets, two guns. A punchy 45 mm and a slow, but steady 76 mm
* Consistent armour all-round, effetive against circling low rank tanks like [[Flakpanzer 38]]
+
* Consistent armour all-round, effective against circling low rank tanks like [[Flakpanzer 38]]
 
* Outstanding Mobility for a heavy tank (15 hp/t)
 
* Outstanding Mobility for a heavy tank (15 hp/t)
 
* Can defend itself even when one gunner is injured thanks to the two turrets
 
* Can defend itself even when one gunner is injured thanks to the two turrets
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<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
===Development===
 
===Development===
The development of the '''SMK''' began after the [[T-35]] heavy tank flaws came to light. The T-35 was unreliable and expensive, so the project was made to replace it. The project was headed by former OKMO designer N. Barykov and started in 1937 at the Bolshevik Plant with a specification that the tank could withstand 45 mm hits from point-blank ranges and 75 mm artillery at 1,200 meters. The design drawn up in 1938 was still a multi-turret design like the T-35, but the number of turrets was reduced to just two and a wide-track torsion-bar suspension was utilized instead of a spring suspension. The SMK was also redesigned to two different prototypes, the one with two turrets and the other with a single turret installed instead. These two designs were approved by Stalin and the single turret one was named after then Soviet Defense Commissar Kliment Voroshilov as the KV, the forerunner for the [[KV-1 (L-11)|KV-1 heavy tanks]].
+
The development of the '''SMK''' began after the [[T-35]] heavy tank flaws came to light. The T-35 was unreliable and expensive, so the project was made to replace it. The project was headed by former OKMO designer N. Barykov and started in 1937 at the Bolshevik Plant with a specification that the tank could withstand 45 mm hits from point-blank ranges and 75 mm artillery at 1,200 m. The design drawn up in 1938 was still a multi-turret design like the T-35, but the number of turrets was reduced to just two and a wide-track torsion-bar suspension was utilized instead of a spring suspension. The SMK was also redesigned to two different prototypes, the one with two turrets and the other with a single turret installed instead. These two designs were approved by Stalin and the single turret one was named after then Soviet Defense Commissar Kliment Voroshilov as the KV, the forerunner for the [[KV-1 (L-11)|KV-1 heavy tanks]].
  
 
The SMK design weighed 55 tons and had two turrets mounted with one in front of the other, with the one in the mid-hull area as the main turret and the one in front as the secondary turret. The main turret was mounted higher than the secondary and had the 76.2 mm L-11 gun mounted while the smaller one had a 45 mm 20-K gun mounted. The design was powered by a GAM-34BT engine that produces 850 hp for the vehicle. The tank suspension was a torsion-bar suspension for improved smoothness over other suspension designs. Armour on the front hull was 75 mm thick in the front and 60 mm on the sides.
 
The SMK design weighed 55 tons and had two turrets mounted with one in front of the other, with the one in the mid-hull area as the main turret and the one in front as the secondary turret. The main turret was mounted higher than the secondary and had the 76.2 mm L-11 gun mounted while the smaller one had a 45 mm 20-K gun mounted. The design was powered by a GAM-34BT engine that produces 850 hp for the vehicle. The tank suspension was a torsion-bar suspension for improved smoothness over other suspension designs. Armour on the front hull was 75 mm thick in the front and 60 mm on the sides.
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The failure of the SMK in the Winter War in contrast to the success of the KV-1 prototypes caused the KV-1 design to be accepted into service on December 19, 1939, as the Soviet's main heavy tank. The SMK thus never reached pass the development stage and was left with only one prototype produced.
 
The failure of the SMK in the Winter War in contrast to the success of the KV-1 prototypes caused the KV-1 design to be accepted into service on December 19, 1939, as the Soviet's main heavy tank. The SMK thus never reached pass the development stage and was left with only one prototype produced.
  
=== In-game description ===
+
{{break}}
 +
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}
 +
{{Navigation-First-Simple-Line}}
 
The SMK heavy tank was designed and built at the Kirov Factory in Leningrad. In January, 1939 work began on building the tank itself, and the SMK's first test trip around the factory courtyard took place on April 30, 1939. After getting broken in at the factory, the tank was sent to testing grounds, where it underwent testing beginning on the night of July 31 and ending on August 1. Only one model was ever built. It was used in the Finnish War.
 
The SMK heavy tank was designed and built at the Kirov Factory in Leningrad. In January, 1939 work began on building the tank itself, and the SMK's first test trip around the factory courtyard took place on April 30, 1939. After getting broken in at the factory, the tank was sent to testing grounds, where it underwent testing beginning on the night of July 31 and ending on August 1. Only one model was ever built. It was used in the Finnish War.
 +
{{Navigation-End}}
  
 
== Media ==
 
== Media ==
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;Videos
 
;Videos
{{Youtube-gallery|RyA5KcS2hAw|'''Multi-turreted Tanks''' discusses the {{PAGENAME}} at 5:37 - ''War Thunder Official Channel''|C48trNqCMfs|'''{{PAGENAME}} Tank Review''' - ''NUSensei''}}
+
{{Youtube-gallery|RyA5KcS2hAw|'''Multi-turreted Tanks''' discusses the {{PAGENAME}} at 5:37 - ''War Thunder Official Channel''}}
  
 
== See also ==
 
== See also ==
Line 293: Line 226:
 
* ''other literature.'' -->
 
* ''other literature.'' -->
  
* [http://russian-tanks.com/heavy-soviet-tank-smk.php [Russian Tanks<nowiki>]</nowiki> HEAVY SOVIET TANK SMK]
+
* [http://russian-tanks.com/heavy-soviet-tank-smk.php [Russian Tanks<nowiki>]</nowiki> Heavy Soviet Tank SMK]
  
 +
{{TankManufacturer Kirov}}
 
{{USSR heavy tanks}}
 
{{USSR heavy tanks}}
 
{{USSR premium ground vehicles}}
 
{{USSR premium ground vehicles}}

Latest revision as of 20:12, 6 July 2024

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
SMK
ussr_smk.png
GarageImage SMK.jpg
SMK
AB RB SB
3.7 3.7 3.7
Purchase:1 300 Specs-Card-Eagle.png
Show in game

Description

The SMK was a Soviet prototype heavy tank, intended as a replacement for the multiturreted T-35 tank. The SMK was named after Sergei Mironovich Kirov, a communist party member assassinated in 1934. The SMK was designed by Josef Kotin at Leningrad Kirov Factory No.185 in 1939. SMK competed with another twin-turreted tank, the T-100 from Bolshevik Plant No. 174, designed by N. Barykov. Kotin also designed and produced two single-turret prototypes of the SMK known as the KV (Kliment Voroshilov). Two KVs, two T-100s, and the single SMK were sent to Finland for evaluation during the Winter War where they fought at the Battle of Summa. The long hull of the SMK made turning in Finnish forests difficult and the tank was immobilized by anti-tank mines, forcing it to be abandoned for two months before it could be recovered. The combat showed that the KV tanks were a much better solution for the future, and the SMK project was cancelled.

The SMK was introduced in Update 1.45 "Steel Generals" as a GE premium. The SMK is basically a KV-1 with slightly worse armour protection and additional turret and length. Unlike the all-around 75 mm protection of the KV-1 (L-11), the SMK has thinner sides and rear, as well as turret armour. The added length and weight also makes manoeuvring the tank in urban areas very difficult and peeking corners near impossible without being shot through track wheels which can lead to ammo detonation. The exposed neck of the main gun turret is also a big weakspot, as well as the crew being overall very closely packed, meaning any penetrating hit can become fatal.

General info

Survivability and armour

Armourfront / side / back
Hull75 / 60 / 55
Turret60 / 60 / 60
Crew7 people
Visibility158 %

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Turret fronts)
Armour Front Sides Rear Roof
Hull 75 mm (30°) Front plate
75 mm (76°) Front glacis
75 mm (48-74°)
60 mm 55 mm (26-71°) Top
55 mm (9-63°) Bottom
30 mm
Main Turret 60 mm (4-70°) Turret front
60 mm (3-56°) Gun mantlet
60 mm (14-17°) 60 mm (15-16°) 30 mm
Secondary Turret 60 mm (11-47°) Turret front
60 mm (4-59°) Gun mantlet
60 mm (9-16°) 60 mm (15°) 30 mm
Cupola 60 mm 60 mm 60 mm 30 mm

Notes:

  • Suspension wheels are 20 mm thick and tracks are 30 mm thick.
  • Column elevating main turret is 60 mm thick with a range of 12-18° of slope.

Mobility

Speedforward / back
AB38 / 5 km/h
RB and SB36 / 5 km/h
Number of gears4 forward
1 back
Weight55.0 t
Engine power
AB1 622 hp
RB and SB850 hp
Power-to-weight ratio
AB29.5 hp/t
RB and SB15.5 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 38 5 55 1,097 1,622 19.95 29.49
Realistic 36 5 752 850 13.67 15.45

Modifications and economy

Repair cost
AB824 Sl icon.png
RB796 Sl icon.png
SB2 418 Sl icon.png
Crew training10 000 Sl icon.png
Experts67 000 Sl icon.png
Aces330 Ge icon.png
Research Aces570 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 80 / 110 / 140 % Sl icon.png
Talisman.png 2 × 136 / 136 / 136 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Mods tank tool kit.png
Improved Parts
Mods extinguisher.png
Improved FPE
Mods tank reinforcement ussr.png
Crew Replenishment
Mods tank ammo.png
45mm_AP_1942_ammo_pack
Mod arrow 1.png
Mods new tank horizontal aiming.png
Horizontal Drive
Mods tank cannon.png
Adjustment of Fire
Mods tank ammo.png
76mm_AP_1942_ammo_pack
Mods tank ammo.png
45mm_APCR_ammo_pack
Mods new tank vertical aiming.png
Elevation Mechanism

Armaments

Main armament

Ammunition113 rounds
Reloadbasic crew → aces
8.1 → 6.3 s
Vertical guidance-7° / 35°
Main article: L-11 (76 mm)
76 mm L-11 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 113 -7°/+35° ±180° N/A 12.1 16.8 20.4 22.6 24.0 8.19 7.25 6.68 6.30
Realistic 8.9 10.5 12.8 14.1 15.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
BR-350SP APBC 90 88 79 69 60 53
OF-350M HE 10 10 10 10 10 10
Sh-354T Shrapnel 35 34 30 26 22 19
BR-350A (MD-5 fuze) APHEBC 78 76 70 62 56 50
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
BR-350SP APBC 615 6.5 - - - 48° 63° 71°
OF-350M HE 615 6.2 0.05 0.1 621 79° 80° 81°
Sh-354T Shrapnel 615 6.44 1.2 14 85 62° 69° 73°
BR-350A (MD-5 fuze) APHEBC 615 6.3 1.2 14 150 48° 63° 71°

Ammo racks

Ammo racks of the SMK
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
113 108 (+5) 102 (+11) 90 (+23) 78 (+35) (+112) Yes

Notes:

  • The visual discrepancy concerns the number of shells in rack 5: 60 shells are modeled but it contains 77 shells.
  • Racks disappear after you've fired all shells in the rack.
  • Turret rear empty: 102 (+11)

Additional armament

Ammunition300 rounds
Reloadbasic crew → aces
3.8 → 2.9 s
Vertical guidance-7° / 25°
Horizontal guidance-135° / 135°
Main article: 20-K (45 mm)
45 mm 20-K Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 300 -7°/+25° ±135° N/A 12.1 16.8 20.4 22.6 24.0 3.8 3.3 3.1 2.9
Realistic 8.9 10.5 12.8 14.1 15.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
O-240 HE 4 4 4 4 4 4
BR-240SP APBC 73 70 60 50 41 34
BR-240P APCR 94 87 64 43 29 20
BR-240 APHEBC 70 67 58 47 39 32
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
O-240 HE 335 2.14 0.1 0.4 118 79° 80° 81°
BR-240SP APBC 757 1.43 - - - 47° 60° 65°
BR-240P APCR 985 0.85 - - - 66° 70° 72°
BR-240 APHEBC 760 1.43 1.2 9 29.26 48° 63° 71°

Ammo racks

Ammo racks of the SMK
Full
ammo
1st
rack empty
Visual
discrepancy
300 245 (+55) Yes

Notes:

  • The visual discrepancy concerns the total number of 45 mm shells: only 56 shells are modeled but 300 shells can be taken into battle.
  • Once the 56 modeled shells are depleted (either from shooting or from packing fewer shells), the rack disappears.

Machine guns

Ammunition600 rounds
Belt capacity50 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
Vertical guidance-10° / 1°
Horizontal guidance-15° / 15°
Ammunition1 890 rounds
Belt capacity63 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
Main articles: DK (12.7 mm), DT (7.62 mm)
12.7 mm DK
Mount Capacity (Belt) Fire rate Vertical Horizontal
Turret rear 600 (50) 600 -10°/+1° ±15°
7.62 mm DT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial with 45 mm 1,890 (63) 600 - -

Usage in battles

Confidently stand against most enemy tanks especially if they are without support, use caution against engaging multiple targets from a distance however as a track hit will end any day on the battlefield, the SMK packs its biggest punch up close and cannot expect to survive against sniping units if caught in the open. Keep the tank moving as much as possible and slightly angled facing enemies directly. When engaging heavies it's best to not go toe to toe; however by disabling a track or turret the SMK can hold up in close proximity to most heavy enemy tanks. HE and shrapnel shells are not this tanks forte, rather its APHE rounds usually due to the trick against most enemy units. The SMK can also fool enemies by shooting the 45 mm cannon, then letting the opponent peek out when they think that the cannon is reloading, and shoot them with the 76 mm cannon instead.

Attack and break enemy lines, The SMK is very much a tank worthy of entitling "Not one step back"! A fast load rate and dual turret firing system allow this tank multiple scores even when surrounded or disabled, and the sizeable crew enables quick repair, which is great as its size makes the SMK a juicy target that is more than capable of withstanding incredible amounts of damage. Great at providing weaker units cover and protection from enemy fire, the one-two punch of its cannons reward players that love using more aggressive playing styles.

Pros and cons

Pros:

  • Two turrets, two guns. A punchy 45 mm and a slow, but steady 76 mm
  • Consistent armour all-round, effective against circling low rank tanks like Flakpanzer 38
  • Outstanding Mobility for a heavy tank (15 hp/t)
  • Can defend itself even when one gunner is injured thanks to the two turrets
  • Very difficult to destroy in one hit thanks to the large interior

Cons:

  • Gigantic size, very easy target
  • The additional turret won't really help when being circled
  • Armour isn't strong against tanks at the same BR like the Pz.IV
  • Somewhat unique playstyle which may need practice
  • Big ammo rack in the second turret (cannot be removed)
  • Bad reverse gear

History

Development

The development of the SMK began after the T-35 heavy tank flaws came to light. The T-35 was unreliable and expensive, so the project was made to replace it. The project was headed by former OKMO designer N. Barykov and started in 1937 at the Bolshevik Plant with a specification that the tank could withstand 45 mm hits from point-blank ranges and 75 mm artillery at 1,200 m. The design drawn up in 1938 was still a multi-turret design like the T-35, but the number of turrets was reduced to just two and a wide-track torsion-bar suspension was utilized instead of a spring suspension. The SMK was also redesigned to two different prototypes, the one with two turrets and the other with a single turret installed instead. These two designs were approved by Stalin and the single turret one was named after then Soviet Defense Commissar Kliment Voroshilov as the KV, the forerunner for the KV-1 heavy tanks.

The SMK design weighed 55 tons and had two turrets mounted with one in front of the other, with the one in the mid-hull area as the main turret and the one in front as the secondary turret. The main turret was mounted higher than the secondary and had the 76.2 mm L-11 gun mounted while the smaller one had a 45 mm 20-K gun mounted. The design was powered by a GAM-34BT engine that produces 850 hp for the vehicle. The tank suspension was a torsion-bar suspension for improved smoothness over other suspension designs. Armour on the front hull was 75 mm thick in the front and 60 mm on the sides.

Testing

As part of the heavy tank evaluations, the designs submitted for the project were to be battle-tested. The SMK, two KV-1, and two T-100 prototypes were sent to Finland during the Winter War and took part in the Battle of Summa. These vehicles formed the 91st Tank Battalion in the 20th Heavy Tank Brigade. The SMK, however, was immobilized by a Finnish anti-tank mine during combat and because of its heavy 55-ton weight, an attempt at recovering the vehicle failed and had to be left behind for two months before Soviet forces could break the Finnish defences to secure it. Before being recovered, the Finnish were able to document and photograph the SMK thoroughly. When German intelligence discovered the SMK, it was designated the T-35C, which caused the misunderstanding that the T-35 also took part in the Winter War when it did not.

The failure of the SMK in the Winter War in contrast to the success of the KV-1 prototypes caused the KV-1 design to be accepted into service on December 19, 1939, as the Soviet's main heavy tank. The SMK thus never reached pass the development stage and was left with only one prototype produced.


Archive of the in-game description

The SMK heavy tank was designed and built at the Kirov Factory in Leningrad. In January, 1939 work began on building the tank itself, and the SMK's first test trip around the factory courtyard took place on April 30, 1939. After getting broken in at the factory, the tank was sent to testing grounds, where it underwent testing beginning on the night of July 31 and ending on August 1. Only one model was ever built. It was used in the Finnish War.


Media

Skins
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


Leningrad Kirov Plant (Ленинградский Кировский Завод)
Medium Tanks 
T-28  T-28 (1938) · T-28 · T-28E
T-80  T-80B · T-80U · T-80UK · T-80BVM
Heavy Tanks 
KV-1  KV-1 (L-11) · KV-1 (ZiS-5) · KV-1E · KV-1S
KV-2  KV-2 (1939) · KV-2 (1940) · KV-2 (ZiS-6)
Other  SMK · KV-220 · IS-7 · Object 279
Captured 
KV  ▀KV-IB · ▀KW I C 756 (r) · ▀KW II 754 (r)
Other  T-28 (Sweden)
Export  T-80U (Sweden)
See Also  Chelyabinsk Tractor Plant

USSR heavy tanks
KV-1  KV-1 (L-11) · KV-1 (ZiS-5) · KV-1E · KV-1S
KV-2  KV-2 (1939) · KV-2 (1940) · KV-2 (ZiS-6)
Other KVs  KV-85 · KV-122 · KV-220
IS-1/2  IS-1 · IS-2 · IS-2 (1944) · IS-2 No.321 · IS-2 "Revenge" · Object 248
Other IS tanks  IS-3 · IS-4M · IS-6 · IS-7
T-10  T-10A · T-10M
Multi-turreted  T-35 · SMK
Other  Object 279
Lend-Lease  ▂MK-II "Matilda"

USSR premium ground vehicles
Light tanks  BA-11 · RBT-5 · BT-7A (F-32) · T-26 (1st Gv.T.Br.) · T-26E · T-126 · PT-76-57 · 2S38
Medium tanks  T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · TO-55 · T-55AM-1 · T-72AV (TURMS-T) · T-80UD · Т-80U-Е1
  ▂M3 Medium · ▂M4A2 · ▂T-III · ▂T-V · ▂МК-IX "Valentine"
Heavy tanks  SMK · T-35 · ▂MK-II "Matilda" · KV-1E · KV-2 (1940) · KV-2 (ZiS-6) · KV-122 · KV-220 · IS-2 "Revenge" · Object 248 · IS-6 · T-10A
Tank destroyers  BM-8-24 · BM-13N · BM-31-12
  SU-57 · SU-76D · SU-76M (5th Gv.Kav.Corps) · SU-85A · SU-100Y · SU-122P · Object 120
SPAA  ▂Phòng không T-34 · ZUT-37