Difference between revisions of "Update 1.29"
Inceptor57 (talk | contribs) |
Target1331 (talk | contribs) m (Tu-2S was already in game in 1.25, so could not have been added in 1.29 - Proof: https://youtu.be/OFnyvLoQaZY?t=269) (Tag: Visual edit) |
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==Aircraft== | ==Aircraft== | ||
===USA=== | ===USA=== | ||
+ | |||
* [[B-25J-1|B-25J-1 Mitchell]] | * [[B-25J-1|B-25J-1 Mitchell]] | ||
* [[B-25J-20|B-25J-20 Mitchell]] | * [[B-25J-20|B-25J-20 Mitchell]] | ||
===Germany=== | ===Germany=== | ||
+ | |||
* [[Do 217 J-1]] | * [[Do 217 J-1]] | ||
* [[Do 217 J-2]] | * [[Do 217 J-2]] | ||
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===USSR=== | ===USSR=== | ||
− | + | ||
* [[Tu-2S-44]] | * [[Tu-2S-44]] | ||
* [[Tu-2S-59]] | * [[Tu-2S-59]] | ||
===Great Britain=== | ===Great Britain=== | ||
+ | |||
* [[Meteor F Mk 8 G.41K|Meteor F. Mk.8 G.41K]] | * [[Meteor F Mk 8 G.41K|Meteor F. Mk.8 G.41K]] | ||
===Japan=== | ===Japan=== | ||
+ | |||
* [[G5N1]] | * [[G5N1]] | ||
* [[G8N1]] | * [[G8N1]] | ||
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=Game Changes= | =Game Changes= | ||
==New Login, Hangar, and Loading windows== | ==New Login, Hangar, and Loading windows== | ||
+ | |||
* Players may see new interface elements right as the game starts - starting with a new login window with an animated background. | * Players may see new interface elements right as the game starts - starting with a new login window with an animated background. | ||
+ | |||
The main window of the hangar was also changed as well, as was the “To Battle!” button. Now you enter the fight with just one click on the “To Battle!” button. If you need some parameters to be changed, just hover your cursor over it. | The main window of the hangar was also changed as well, as was the “To Battle!” button. Now you enter the fight with just one click on the “To Battle!” button. If you need some parameters to be changed, just hover your cursor over it. | ||
+ | |||
* Also you may now choose an aircraft for HB/FRB before entering the battle. | * Also you may now choose an aircraft for HB/FRB before entering the battle. | ||
==Damage Model== | ==Damage Model== | ||
+ | |||
* War Thunder’s damage model (DM) was significantly improved in Update 1.29. We’ve added circa 10 new parts and specified and tuned all existing parts for all planes. Along with introducing the correct ammo types for all types of weapons, these changes make the air fight fiercer and much more interesting. And more historical, of course. | * War Thunder’s damage model (DM) was significantly improved in Update 1.29. We’ve added circa 10 new parts and specified and tuned all existing parts for all planes. Along with introducing the correct ammo types for all types of weapons, these changes make the air fight fiercer and much more interesting. And more historical, of course. | ||
*Damage from bombs, rockets and torpedoes was also tuned according to the performance of their real counterparts. | *Damage from bombs, rockets and torpedoes was also tuned according to the performance of their real counterparts. | ||
==Ammo belts options== | ==Ammo belts options== | ||
+ | |||
* Update 1.29 brings a new feature; customizing fighters’ ammo belts. Separately, for cannons and machine guns, you may now choose from several types of ammunition: universal, for air targets, for ground targets, and for stealth attacks (without tracers). | * Update 1.29 brings a new feature; customizing fighters’ ammo belts. Separately, for cannons and machine guns, you may now choose from several types of ammunition: universal, for air targets, for ground targets, and for stealth attacks (without tracers). | ||
==New Economy== | ==New Economy== | ||
+ | |||
* Read the details of the new economy model [https://forum.warthunder.com/index.php?/topic/22413-economy-v129/page-0 here]. | * Read the details of the new economy model [https://forum.warthunder.com/index.php?/topic/22413-economy-v129/page-0 here]. | ||
==Interface== | ==Interface== | ||
+ | |||
* New option available in Settings to display the fuel amount | * New option available in Settings to display the fuel amount | ||
* Now you can see any player’s profile | * Now you can see any player’s profile | ||
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==Graphics== | ==Graphics== | ||
+ | |||
* Animation of the radiator added for some planes. The number of planes with animated radiators will be increased in upcoming updates. | * Animation of the radiator added for some planes. The number of planes with animated radiators will be increased in upcoming updates. | ||
* Better animation for air brakes. | * Better animation for air brakes. | ||
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==Sound== | ==Sound== | ||
+ | |||
* Improved explosion sounds | * Improved explosion sounds | ||
* Improved engine shutdown sound | * Improved engine shutdown sound | ||
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==Gameplay== | ==Gameplay== | ||
+ | |||
* Realistic bomb dropping. Some aircraft now may have a limited angle for bomb dropping. | * Realistic bomb dropping. Some aircraft now may have a limited angle for bomb dropping. | ||
* Adjustable aerobatics smokes | * Adjustable aerobatics smokes | ||
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==Misc== | ==Misc== | ||
+ | |||
* GameTrix tracker is supported automatically now | * GameTrix tracker is supported automatically now | ||
* Reduced client size | * Reduced client size |
Revision as of 22:32, 2 February 2019
Update 1.29 (changelog) was introduced on 19 March 2013. It is most notable for improving the damage model of all aircraft, reworking the in game economy, and adding several iconic aircraft such as the B-25 and Do-217.
New Vehicles
Aircraft
USA
Germany
USSR
Great Britain
Japan
Game Changes
New Login, Hangar, and Loading windows
- Players may see new interface elements right as the game starts - starting with a new login window with an animated background.
The main window of the hangar was also changed as well, as was the “To Battle!” button. Now you enter the fight with just one click on the “To Battle!” button. If you need some parameters to be changed, just hover your cursor over it.
- Also you may now choose an aircraft for HB/FRB before entering the battle.
Damage Model
- War Thunder’s damage model (DM) was significantly improved in Update 1.29. We’ve added circa 10 new parts and specified and tuned all existing parts for all planes. Along with introducing the correct ammo types for all types of weapons, these changes make the air fight fiercer and much more interesting. And more historical, of course.
- Damage from bombs, rockets and torpedoes was also tuned according to the performance of their real counterparts.
Ammo belts options
- Update 1.29 brings a new feature; customizing fighters’ ammo belts. Separately, for cannons and machine guns, you may now choose from several types of ammunition: universal, for air targets, for ground targets, and for stealth attacks (without tracers).
New Economy
- Read the details of the new economy model here.
Interface
- New option available in Settings to display the fuel amount
- Now you can see any player’s profile
- Checkboxes in the Research window to turn on/off the repair costs in different game modes
- Now you receive one award message both for Lions and experience points
- Default nonlinearity is changed to ‘1’
- Fixed: wrong message when feathering the propeller
- Fixed displaying of the axis nonlinearity in the interface
- FRB mode: huge pop-up notifications of experience gains are hidden now. Small notifications at the bottom of the screen remain.
- ‘Markers on/off’ option for replays
- You may see your squadron member’s exact plane selected before entering fight
- Achievement descriptions are added into the Event Log
- Achievements progress bars are added
- All achievements now have the correct terms of gaining
- Achievements now shown in the Logbook
- Gaming interface now available in bomb-follow camera
- New layout and images for Medals in profile.
- Multi-staged challenges now shown correctly in the debriefing window
- Notification ‘No flaps’ is added when pressing flaps button for the planes with no flaps
Graphics
- Animation of the radiator added for some planes. The number of planes with animated radiators will be increased in upcoming updates.
- Better animation for air brakes.
- Propeller bending added for some planes. The number of planes with bendable propellers will be increased in upcoming updates.
- Improved effects of shells hitting ground units and the ground
- Added ricochets from the ground
- Shadows for pilots and infantry added
- More realistic camera effects when shooting
- Fixed artifacts in reflections
- Improved distant land drawing in cloudy weather
- Fixed pilots’ lightning
- Fixed wrong collision effects when hitting into airstat
- New airfields for many missions
- Fixed visual models for Me.262, Ju.88, Me.410, A5M, A6M3, and P-26,
- Fixed the visual of the British torpedo
Sound
- Improved explosion sounds
- Improved engine shutdown sound
- Improved sound of hitting the player’s aircraft.
- Added sounds for flaps and air brakes
- Added sound of propeller windmilling
- Improved sounds of cannons and machine guns
Gameplay
- Realistic bomb dropping. Some aircraft now may have a limited angle for bomb dropping.
- Adjustable aerobatics smokes
- New flight models for La-5, La-7, Wirraway, Tempest, TBF-1c, SM.79, Me.410, Ki-49, Ju-87B, Ju-87D, Ju-87G, F1M2, D3A1, Boomerang, Beaufighter, Me.262 and Me.163
- Separate engines control buttons added
- New award model for airfield destruction: now you get award not only for destruction, but also for damaging
- Bug fixed: kills not counting, when shot down plane been repaired.
- Improved turret gunners efficiency in HB and FRB.
- Bug fixed: in some situations camera still follows the target even after target is down.
- Minimal amount of fuel changed: 20 min and not less than 30% of the fuel tank
- Squadron leader can’t start the fight when someone from his squadron has unrepaired aircraft of the selected nation
- Bots became smarter: now they takeoff and land properly
- New player can’t enter HB or FRB flights before he completes takeoff/landing tutorials
- Bug fixed: no penalty for friendly bot kill
- Bombs added for P-26
- The order of getting pylons is changed for some planes
- Awards for logins
Misc
- GameTrix tracker is supported automatically now
- Reduced client size
- Significantly reduced time of the initial loading (from log-in screen to the hangar)
- Bug fixed: in some missions of the historic campaigns the plane was not changing after scenario cutscene
- Bugs fixed in tutorial in full aircraft control mode
- Bug fixed: discounts are not showing for the group of planes
- Bug fixed: Typhoon could get up to 700 km/h in tree-top flight using propeller pitch
- Cargo ships have lost their 127mm cannons which were given by mistake
Smaller updates that came afterwards
Updates | |
---|---|
Closed Beta | 1.17 · 1.25 |
Open Beta | 1.27 · 1.29 · 1.31 · 1.33 · 1.35 · 1.37 · 1.39 · 1.41 · 1.43 · 1.45 · 1.47 · 1.49 · 1.51 · 1.53 · 1.55 · 1.57 · 1.59 · 1.61 · 1.63 |
Release | 1.65 · 1.67 · 1.69 · 1.71 · 1.73 · 1.75 · 1.77 · 1.79 · 1.81 · 1.83 · 1.85 · 1.87 · 1.89 · 1.91 · 1.93 · 1.95 · 1.97 · Starfighters · Raining Fire |
Update 2.0 | New Power · Hot Tracks · Ixwa Strike · Red Skies · Direct Hit · Ground Breaking · Winged Lions · Wind of Change · Danger Zone · Drone Age |
Fire and Ice · Apex Predators · Sky Guardians · La Royale · Sons of Attila · Kings of Battle · Air Superiority · Alpha Strike · Seek & Destroy | |
Dance of Dragons · Firebirds |