Pz.III J

From War Thunder Wiki
Jump to: navigation, search
Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
Pz.III J
germ_pzkpfw_iii_ausf_j_l42.png
Pz.III J
AB RB SB
2.3 2.3 2.3
Class:
Research:5 900 Specs-Card-Exp.png
Purchase:6 300 Specs-Card-Lion.png
Show in game

Description

GarageImage Pz.III J.jpg


The Pz.Kpfw. III Ausf. J (or Panzer III J) is a Rank I German medium tank with a battle rating of 2.3. It was introduced in Update 1.45 "Steel Generals".

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?

If necessary use a visual template to indicate the most secure and weak zones of the armour.

Mobility

Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.

Armaments

Main armament

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

Additional armament

Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.

Machine guns

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

Usage in the battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Accurate and decently powerful gun
  • Great gun depression
  • Good Mobility
  • APCR ammo has very high speed and good penetration, making shooting at long range easier
  • Armour is fairly decent, can protect reliably against beginner's and some lower BR tanks

Cons:

  • Penetration is a bit lacking
  • Awful turret traverse speed
  • Flat armour with little slope, weak side armour
  • Large commander's cupola, often sticking out above the terrain, drawing enemy attention.

History

Development

The Panzerkampfwagen III medium tank, or the Panzer III was developed in the 1930s. Starting in early 1934, Heinz Guderian set down some specifications for a new tank, which Army Weapons Department took up to design the tank to weigh no more than 24,000 kilograms with a top speed of 35 km per hour. This tank's role was to be the main tank of the German army and was expected to destroy opposing tanks, as opposed as a tank made to destroy anti-tank guns and opposing infantrymen, which the Panzer IV took up in.

Damlier-Benz, Krupp, MAN, and Rheinmetall produced prototypes meeting the specifications and the Damlier-Benz model was chosen after testing in 1936-1937. The Panzer III model used a leaf-spring suspension in its early models (Ausf. A - Ausf. D) before utilizing a six-wheeled torsion-bar suspension in the Ausf. E and beyond. The Panzer III had a crew of five people, the commander, gunner, loader, driver, and assistant driver. The best feature of the Panzer III during its introduction that is the most overlooked was the three-man turret, which was not as common at the time. This frees the commander to be able to effectively command the tank while maintaining situational awareness rather than be burdened by the role of a loader or gunner, improving combat effectiveness of the tank. Despite this rather advance design, the turret did not have a turret basket for the crew. It was a proven design and production began in May 1937. The total number of Panzer IIIs tanks constructed in its production life was 5,774 units (excluding StuG III variant).

Specifications

The Panzer III started with only 15 mm of armour on all sides, this was quickly upgraded to 30 mm on front, side, and rear on the Ausf. D, E, F, and G models. Then the Ausf. H placed an additional 30 mm of armour onto the front hull as an interim solution before the Panzer III Ausf. J gave the Panzer III a 50 mm armour thickness on the front and rear. The Panzer III Ausf. J still retained the 50 mm KwK 38 cannon from the Ausf. F, which provided much needed firepower over the 37 mm KwK 36. The Panzer Ausf. J had a 300 PS Maybach HL 120 TRM engine that gave it a top speed of about 40 km/h (25 mph) with a operational range of 155 km (96 mi.).

Combat usage

The Panzer III Ausf. J gave the German army better armour for their Panzer III and with a better gun. However, it was still considered undergunned to the Soviet contemporary T-34 and KV-1 tanks as the 50 mm KwK 38 was not powerful enough to penetrate these tanks frontally with normal ammo. This requires the use of APCR, which was in low supply. The Soviet T-26 and BT series light tanks were still easily taken care of and were still in larger quantities than the T-34s and KVs, but T-34 production was kicking off and it won't be long before the T-34 becomes the main tank of the Red Army.

The Panzer III still needed improvements if it ever was to go up against the more modern tanks and Germany needed it to stay in service as long as possible as their new tanks are being developed. The next variant featured additional armour and a better 50 mm cannon, the 50 mm KwK 39, on the Panzer III Ausf. J1. The armour had an additional 20 mm offset armour in the front hull and turret, plus the 50 mm KwK 39 featured a longer barrel than the 50 mm KwK 38, increasing its penetration values.

Media

Skins and camouflages for the Panzer III Ausf.J from live.warthunder.com. There are plenty of category terms flying around. So looking through every one of them will be necessary.

Sights

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

ETC.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Germany medium tanks
Pz.III  Pz.III B · Pz.III E · Pz.III F · Pz.III J · Pz.III J1 · Pz.III J1 TD · Pz.III L · Pz.III M · Pz.III N
Pz.IV  Pz.IV C · Pz.IV E · Pz.IV F1 · Pz.IV F2 · Pz.IV G · Pz.IV H · Pz.IV J · Pz.Bef.Wg.IV J
Pz.V  VK 3002 (M) · Panther A · Panther D · Panther F · Panther G · Ersatz M10 · Panther II
M48 upgrades  M48A2 G A2 · M48 Super
Leopard 1  Leopard I · Leopard A1A1 · Leopard A1A1 (L/44) · Leopard 1A5 · C2A1 · Turm III
Leopard 2  PT-16/T14 mod. · Leopard 2K · Leopard 2AV
  Leopard 2A4 · Leopard 2 (PzBtl 123) · Leopard 2A4M · Leopard 2 PL · Leopard 2A5 · Leopard 2 PSO · Leopard 2A6 · Leopard 2A7V
Trophies  ▀M4 748 (a) · ▀T 34 747 (r)
Other  Nb.Fz. · KPz-70
USA  mKPz M47 G · M48A2 C
USSR  ◊T-72M1