Type 74 (G)
Contents
This page is about the Japanese premium tank Type 74 (G). For the regular version, see Type 74. |
Description
The Type 74 mod G/Kai is a bundle rank VI Japanese medium tank
with a battle rating of 9.3 (AB/RB/SB). It was introduced in Update 1.87 "Locked On". Compared to its tech tree counterpart, the Type 74, it has a minuscule upgrade to its protection in the form of sideskirts and had the IR floodlight replaced by a thermal imaging system.
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour (Hull, Side skirts)
- Cast homogeneous armour (Turret, Gun mantlet, Cupola)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 40 mm (73°) Front glacis - upper section 80 mm (64°) Front glacis - lower section 80 mm (57°) Lower glacis 50 mm Hull over the tracks 50 mm Driver port |
50 mm (44°) Top - front part 35 mm (44°) Top - center and rear parts 30 mm Bottom 10 mm Side skirts 10 mm (55°) Belly |
20 mm Top 20 mm (47°) Bottom |
25 mm |
Turret | 132 mm (25°) Turret front 200 mm (40°) Gun mantlet - upper section 100 mm Gun mantlet - lower section |
132 mm (30°) Front half 67 mm (40°) Rear half |
37 mm (18°) Vertical part 40 mm (70°) Turret ring area |
67 mm (82°) Front 37 mm Rear |
Cupola | 80 mm (61°) | 80 mm (55°) | 80 mm |
Notes:
- Suspension wheels and tracks are 20 mm thick.
- Frontally, the driver port as well as the hull over the tracks are weak spots on the Type 74 (G).
- The bottom of the hull is only 10 mm thick, making it vulnerable to powerful HE shells shot under the belly.
The armour on the Type 74 is nothing special and shouldn't be relied upon to surviving a shot from the enemy. It is therefore better to not get hit by an enemy tank shell to begin with. Its only merit is being able to resist autocannon rounds from light tanks or IFVs, which can buy precious seconds for the Type 74 (G) to retaliate before the enemy gets a good shot.
With four crew members, the survivability of the Type 74 (G) after penetration is on-par with other tank designs from USA and Germany. The prominence of APFSDS shells in this rank combined with the thin armour of the Type 74 (G) can mean instances where an APFSDS penetrates the armour and goes right through with minimal shrapnel damage, and so relatively little interior damage outside of the APFSDS' direct flight path.
The special thing about this tank is its pneumatic suspension. It give you the possibility to be fully hull-down on mountains. That capacity can make the Type 74 (G) less visible and therefore less exposed to enemy fire.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 59 | 19 | 38.5 | 1116 | 1,660 | 28.99 | 43.12 |
Realistic | 54 | 17 | 637 | 870 | 16.55 | 22.6 |
The Type 74 (G)'s mobility is pretty decent and comparable to the OF-40 Mk 2 or Leopard A1A1, but slightly slower. The Type 74 (G) however has a reverse speed of only -14 km/h against -25 km/h for the previously mentioned tanks.
While the Type 74 (G) can outspeed Russian, British and most American medium tanks, don't expect to be faster than a BMP, TAM, Bradley or the faster premiums like OF-40 MTCA or AMX-30 Super.
Armaments
Main armament
The gun is identical to the tech tree version of the Type 74, a L7A3 105mm cannon. It possess one of the more potent kinetic shells with its Type 93 APFSDS penetration power. Although the reload time is not as fast as other 105 mm armed tanks that can be encountered, like the Leopard A1A1, OF 40, and the AMX-30 Super, the Type 93 APFSDS has an even greater penetration power than the L44 cannon on the Leopard A1A1 (L/44).
The gun comes with a stabilizer so firing on the move with the Type 74G is possible. However, the gun depression of 6 degrees is, on paper, relatively poor that doesn't allow for effective fighting from ridgelines, requiring a position that exposed the tank more to get a shot at your target. However, the pneumatic suspension of the Type 74 (G) can compensate for the lack of gun depression, and so it must be utilised to get the most out of the Type 74 (G).
105 mm L7A3 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 50 | -6°/+9° | ±180° | Two-plane | 22.8 | 38.1 | 38.4 | 42.5 | 45.18 | 8.7 | 7.7 | 7.1 | 6.7 |
Realistic | 14.3 | 20.3 | 20.4 | 22.6 | 24.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
M735 | APFSDS | 353 | 350 | 342 | 333 | 322 | 312 |
Type 75 | HESH | 127 | 127 | 127 | 127 | 127 | 127 |
Type 91 | HEATFS | 400 | 400 | 400 | 400 | 400 | 400 |
Type 93 | APFSDS | 405 | 403 | 396 | 388 | 378 | 370 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Normalisation at 30° from horizontal |
Ricochet | ||
0% | 50% | 100% | ||||||||
M735 | APFSDS | 1,501 | 3.7 | N/A | N/A | N/A | +1.5° | 76° | 77° | 80° |
Type 75 | HESH | 760 | 10.8 | 0.4 | 0.1 | 2,700 | +0.0° | 73° | 77° | 80° |
Type 91 | HEATFS | 1,150 | 10.5 | N/A | 0.1 | 1,271 | +0.0° | 65° | 72° | 77° |
Type 93 | APFSDS | 1,501 | 3.4 | N/A | N/A | N/A | _._° | 78° | 80° | 81° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
M416 | 730 | 11.4 | 20 | 5 | 25 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
Visual discrepancy |
---|---|---|---|---|
50 | 16 (+34) | 7 (+43) | 1 (+49) | No |
- Racks 2 and 3 are first stage ammo racks. They total 15 shells and get filled first when loading up the tank.
- These racks are also emptied early: the rack depletion order at full capacity is: 3 - 2 - 1.
- To go into battle with the frontal ammo rack empty, pack 16 (+34) shells, the rack depletion order will then be 3 - 2.
Machine guns
12.7 mm M2HB | ||||
---|---|---|---|---|
Mount | Capacity (Belt capacity) |
Rate of fire (shots/minute) |
Vertical guidance |
Horizontal guidance |
Pintle | 1,000 (200) | 576 | -10°/+40° | ±120° |
7.62 mm Type 74 | ||||
---|---|---|---|---|
Mount | Capacity (Belt capacity) |
Rate of fire (shots/minute) |
Vertical guidance |
Horizontal guidance |
Coaxial | 5,500 (250) | 500 | N/A | N/A |
While it's not recommended, it's still possible to use 12.7 mm to fight light tanks like AUBL/74 HVG or Rooikat Mk.1D and most SPAA tanks at <100 m range.
Do not charge them with just the MG, especially at long range, as even poorly armored rank V light tanks can survive frontal MG fire long enough to disarm and explode Type 74 - let them come to you, hit them with the main gun and ensure they never move again by firing at their sides or flat parts, while hiding yours.
Any melee oriented light tanks like BMP-2 or Warrior with add-on armour will have enough armour to absorb the MG fire and will greet Type 74 back with point blank ATGM attack, which machine guns will be unable to stop at such range.
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Modules
Tier | Mobility | Protection | Firepower | |||
---|---|---|---|---|---|---|
I | Tracks | Parts | Horizontal Drive | Type 75 | ||
II | Suspension | Brake System | FPE | Adjustment of Fire | Type 91 | Laser rangefinder |
III | Filters | Crew Replenishment | Elevation Mechanism | M416 | ||
IV | Transmission | Engine | Smoke grenade | Artillery Support | Type 93 | NVD |
This is a premium vehicle: all modifications are unlocked on purchase |
Pros and cons
Pros:
- Decent mobility, enough to be competitive and reach most of your favourite positions
- Very good APFSDS shell (Type 93) - one of the best in its rank
- Good lineup with Type 89, Type 87 and regular Type 74
- Some armour to stop autocannons from IFVs and MBTs, such as the BMP-2, XM803, MBT-70 and the French tanks with 20 mm coax guns
- Pneumatic suspension
Cons:
- Slower than for example Leopard A1A1 or OF-40, and quite a bit slower than AMX-30 Super and OF-40 MTCA
- Worse turret rotation than other western MBTs, but still better than Russians
- Mediocre reverse speed at only 14 kph compared to the mentioned competitors
- Generally a little bit more sluggish in the steering than the other Nations MBTs
History
Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref>
, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===
, also if applicable).
Media
- Skins
- Videos
See also
- Vehicles equipped with the same chassis
- Other vehicles of similar configuration and role
External links
Japan medium tanks | |
---|---|
Type 97 | Chi-Ha · Chi-Ha Kai · Chi-Ha Kai TD · Chi-Ha Short Gun |
Type 1 | Chi-He · Chi-He (5th Regiment) · Ho-I |
Type 3 | Chi-Nu · Chi-Nu II |
Type 4 | Chi-To · Chi-To Late |
Type 5 | Chi-Ri II |
Type 61 MBT | ST-A1* · ST-A2* · ST-A3* · Type 61 |
Type 74 MBT | ST-B2* · Type 74 (C) · Type 74 (E) · Type 74 (F) · Type 74 (G) |
Type 90 MBT | Type 90 · Type 90 (B) · Type 90 (B) "Fuji" |
Type 10 MBT | TKX (P)* · TKX* · Type 10 |
Other | Ka-Chi |
USA | ▅M4A3 (76) W · ▅M47 |
*Prototype |
Japan premium ground vehicles | |
---|---|
Light tanks | Ha-Go Commander · Type 16 (FPS) |
Medium tanks | Chi-Ha Short Gun · Chi-He (5th Regiment) · Ka-Chi · Chi-Nu II · Type 74 (G) · Type 90 (B) "Fuji" |
Heavy tanks | Ro-Go · ▅Heavy Tank No.6 |
Tank destroyers | Ho-Ri Prototype · Type 75 MLRS |