WMA301
Contents
Description
The WMA301 is a premium rank VI Chinese light tank with a battle rating of 8.7 (AB) and 9.0 (RB/SB). It was introduced in Update "Red Skies".
Based on the same WZ551 chassis as the ZSL-92 and the PTL02, the WZ301 is a export-only vehicle of Mainland China made by the NORINCO Factory 256 at Chongqing. The most noticeable difference with the PTL02 is a newly-designed welded turret that resembles more the current ZTZ96A and the main gun that was changed for a 105 mm gun. This assault gun saw service in different African countries and in Myanmar, serving as a quick-response assault gun for the buyers and a fast-moving addition to their inventory.
General info
Survivability and armour
Both the WMA301 and its cousin the PTL02 share the very same WZ551 chassis. So the WMA301 shares the same flaw of being very lightly-armoured hull: avoid anything with a HMG or any autocannon vehicles (including aircraft) at all costs, because it is very likely you will not have a second chance to return fire and knock the enemy out.
Also, its overall height is still high, so it will easily be spotted by enemies albeit with the combination of thin armour and large, empty volume will occasionally frustrate enemies firing subcalibre rounds. Penetration is essentially guaranteed, but minimal spalling is created and a hastily aimed shot may not catch many crew members or important modules in the line of fire. On the other hand, HE shells with a high explosive mass will often transmit shockwaves into the vehicle's interior and knock out the crew with overpressure damage. Other chemical rounds like HEAT and HESH might inflict overpressure damage but with a much lower probability. Bombs, rockets, and artillery shells are similarly dangerous.
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 95 | 8 | 19 | _,___ | 611 | __.__ | 32.16 |
Realistic | 85 | 8 | _,___ | 320 | __.__ | 16.84 |
Since the WMA301 is a PTL02 but with a different turret, the whole power train and the suspension system are totally the same as the latter, powered by the same Deutz DBF8L413F and ZF 5S-111GPA transmission, so they share the same top speed at 85 km/h and the subpar reverse at -7 km/h.
Like its Chinese cousin, to make the most out of the good top speed, it will need to navigate on hard terrain (roads, urban surfaces) for best results. If players must be used on hilly and soft terrain maps, try your best not to get stuck since the lack of mobility will absolutely be the death sentence of this vehicle.
Modifications and economy
Armaments
Main armament
Since the WMA301 is an export vehicle and the compatibility to mainstream ammunitions is essential, it chose a 105 mm gun as its main armament; based on the ZPL94 gun found on T 69-IIG but with lower recoil. It can fires both NATO and NORINCO's 105 mm ammunitions ranging from HEATFS to APFSDS, as well as HE-VT rounds.
105 mm WMA301 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 30 | -4°/+18° | ±180° | Two-plane | __._ | __._ | __._ | __._ | __._ | _.__ | _.__ | _.__ | _.__ |
Realistic | __._ | __._ | __._ | __._ | __._ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
Type-83 HEAT | HEATFS | 400 | 400 | 400 | 400 | 400 | 400 |
DTB-1 | HE-VT* | 21 | 21 | 21 | 21 | 21 | 21 |
Type-83 HESH | HESH | 127 | 127 | 127 | 127 | 127 | 127 |
GP105 | ATGM (tandem) | 750 | 750 | 750 | 750 | 750 | 750 |
Type-83 APDS | APFSDS | 337 | 335 | 330 | 322 | 314 | 306 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
Type-83 HEAT | HEATFS | 1173 | 11 | 0.05 | 0.1 | 1270 | 65° | 72° | 77° |
DTB-1 | HE-VT* | 825 | 16.2 | 500 | 0.1 | 1660 | 79° | 80° | 81° |
Type-83 HESH | HESH | 730 | 15 | 0.05 | 0.1 | 4310 | 73° | 77° | 80° |
GP105 | ATGM (tandem) | 370 | 18.8 | 0.2 | 0.1 | 4620 | 80 | 82° | 90° |
Type-83 APDS | APFSDS | 1455 | 3.79 | N/A | N/A | N/A | 78° | 80° | 81° |
During the late 1990s, Mainland China has acquired 100 mm gun-launched ATGM technologies from Russia, so it also comes with a powerful GP105 tandem ATGM which owners of T-55AM-1 may find familiar with it, with its whopping 750 mm penetration it can take down most targets it will ever meet at its BR.
The DTW-1 APFSDS round is the same found on the ZTZ59D1 and shares all traits of it, which is still sufficient for its BR but it might struggle when it faces Russian MBTs with higher protection at longer ranges; and its Type 83 HEATFS and HESH rounds are only good for hitting lightly-armoured targets. Albeit the aforementioned GP105 can perform the same role as well, therefore players can bring some just in case if they need to knock out enemy assault guns, SPAAGs or light tanks. Using HESH rounds as an last-ditch option to knock out hull down vehicles is also viable. Last but not least is the DTB-1 HE-VT round, although it is useful to deal with helicopters of low-flying aircraft on very shallow dive, but this is not recommended since anything that flies is the last thing the WMA301 wants to face.
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
30 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
The turret-mounted 12.7 mm QJC88A HMG has already become the standardized HMG for most PLAGF vehicles after the 1990s and this exported assault gun was no exception. The main usage of the HMG is to deal with lightly protected vehicles and low-flying aircraft including helicopters. It can also effectively damage gun barrels, tracks, optics, MG, and ERA to assist teammates in destroying enemies, though this may require a lot of fire. Players who dealt with the paltry 50-round belt capacity of the 12.7 mm DShK machine guns of previous PLA vehicles will be happy to know that the QJC88A has a much more generous 150-round belt capacity.
The 7.62 mm MG, on the other hand, is only useful in clearing obstacles such as fences, marking out enemy positions on the minimap, or knocking out exposed crew on certain vehicles (eg. M113 TOW). It lacks the penetration to pierce through even lightly armoured vehicles.
12.7 mm QJC88A | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Pintle | 500 (150) | 700 | -5°/+60° | 180° |
7.62 mm Type 86 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 800 (250) | 700 | N/A | N/A |
Usage in battles
Like its Chinese cousin, the WMA301's main advantages lie in its mobility and gun sight.
With its 85 km/h speed, flanking is the key to avoid any direct fire from pretty much any vehicle armed with at least a heavy machine gun. Because of the negligible protection found on this vehicle, take all precautions and avoid rushing into direct fire at all costs, you will not have the luxury of having the second chance to return fire. Being one of the slowest wheeled assault guns in the game, taking vantage points might not be possible considering the inferior top speed that only gets worse in off-road situations. The thin armour and poor reverse speed punish poor positioning, so think carefully about what spots allow the WMA301 to spot and engage enemies without being overly exposed to incoming fire. Complicated terrains are problematic for this vehicle and it tends to do better in urban combat. Any aircraft is a lethal threat, with either guns or rockets, so keep away from their sight. Use smoke grenades to mask your position if there are no buildings or other forms of large cover to hide behind. Helicopters in particular will have an easy time spotting and destroying the WMA301, so do not attract their attention and make use of the heavy machine gun, gun-launched ATGM and for last ditch, HE-VT if they get very close.
Whatever the situation, APFSDS and ATGM are a must for the WMA301 and they came with the tank as it is a premium vehicle, the DTW-1 can handle most targets at its BR and with its tandem ATGM, it can be very versatile on dealing on different targets. Leave most of the targets to the APFSDS and if you faces any ERA-equipped vehicles, the GP105 is a very good ally since the penetration is still more than enough to deal with any vehicle. With the same Gen 2 thermal gun sight and a laser rangefinder found on the PTL02, being a mid-field runner for hit-and-run attacks or staying behind and sniping careless targets are both viable roles for the WMA301.
- Enemies worth noting
- Rooikat, Centauro, M1128: these wheeled vehicles perform a similar flanking role on the battlefield. Therefore you will often encounter them while flanking or on your way to flank. These vehicles are generally faster, both forwards and backwards, have better gun depression or better optics/ammo, so they may already be at a cap point before you. If this is the case, ambush around their location and passively hunt them down, as the WMA301's rather slow acceleration and bad reverse prevents it from being offensive in terms of mobility. The Rooikat lacks thermal sights, making it easier to spot and destroy preemptively. The Centauro is at a lower battle rating as the WMA301 but is superior in almost every aspect, so be cautious if the enemy team has Italian vehicles. The M1128 can only be encountered in a full uptier and has an unmanned turret, good thermal sights for all crew members, and slat armour that occasionally interferes with HEAT-FS rounds.
- AMX-10RC: a contemporary French 6x6 wheeled light tank armed with a 105 mm gun, APFSDS rounds, and thermal sights for the gunner. The AMX-10RC has a rather low profile compared to other wheeled tanks and can be a dangerous sniper. Unlike the other wheeled vehicles mentioned previously, the AMX-10RC does not have any sort of gun stabilizer. Try to attack it when it is on the move and cannot shoot accurately.
- Gepard, Type 87, M3 Bradley, BMP-2, etc.: these vehicles are fast and armed with fully-stabilized autocannons that will very easily rip through the WMA301. Keep a safe distance and try to ambush them.
Pros and cons
Pros:
- Deadly 105 mm cannon with high velocity, adequate rate of fire and great accuracy
- Gen 2 gunner thermal greatly enhances search-and-destroy ability
- Various ammunition: from APFSDS to unique HE-VT to gun-launched tandem ATGM
- Competitive top speed on hard surfaces
- Roof-mounted HMG is lethal against helicopters and light vehicles (eg. M113)
- 2 salvos of smoke grenades provide helpful concealment
- Turn radius is quite small for a wheeled vehicle, beneficial in urban areas
- Has laser rangefinder to assist long-range shooting
Cons:
- Abysmal reverse speed of only -7 km/h, is fatally slow for such wheeled vehicle
- Poor agility on soft surfaces like mud, sand and snow
- Extremely thin hull armour, can be easily penetrated by MG like M2HB
- Tall profile, easy to get spotted and shot at
- APFSDS is less powerful at longer ranges (>2,000m) and will struggle to penetrate well-protected tanks (eg. T-62M-1, T-72A)
- Roof-mounted HMG has limited magazine capacity of only 50 rounds
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
China light tanks | |
---|---|
Type 63 | Object 211 · Type 63 · ZTS63 |
Type 62 | Type 62 |
WZ551 | ZSL92 · PTL02 · WMA301 |
ZBL08 | ZLT11 |
Type 86 | ZBD86 |
WZ502 | ZBD04A |
ROC | M41D · M64 |
Type 59 | QN506 |
USA | ␗M8 LAC · ␗M3A3 Stuart · ␗M3A3 (1st PTG) · ␗M5A1 · ␗M24 · ␗M18 GMC · ␗M41A3 |
USSR | ␗T-26 · T-26 No.531 · ␗PT-76 |
China premium ground vehicles | |
---|---|
Light tanks | T-26 No.531 · ␗M3A3 (1st PTG) · ␗M41A3 · M64 · WMA301 |
Medium tanks | ␗M4A4 (1st PTG) · T-34-85 No.215 · Т-62 №545 · ZTZ59A · Type 69-IIa · T-69 II G · ZTZ96A (P) · Al-Khalid-I |
Heavy tanks | IS-2 No.402 |