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Ground Vehicles
ZBD04A
VII
Rank
AB
10.0
RB
10.0
SB
10.0
Battle rating
China
Game nation
Light tank
Main role
260,000
RP
Research
710,000
SL
Purchase
General information

The ZBD04A (ZBD04A式步兵战车; industry code WZ502G) is a cornerstone of modern PLAGF heavy composite mechanized brigades and the army's most advanced IFV. As part of the military modernisation programme initiated in the 1990s, the PLAGF, which had only just begun deploying the ZBD86 as its designated IFV in the early 1990s, purchased the 2K23 turret system from Rostec following evaluations of the BMP-3. Dissatisfied with the latter's hull ergonomics, they developed a new turret system and chassis designated ZBD97 (WZ502) between 1997 and 2003. This resulted in the commissioning of the ZBD04 as the new generation PLAGF IFV.

Likely due to subsequent stages of military modernisation calling for revisions to IFV design philosophy, the new IFV adopted a NATO-inspired hull design while retaining the identical turret system from the ZBD04. Upgrades included enhanced protection, mobility, and a state-of-the-art fire control system, leading to the introduction of the ZBD04A, first observed in 2011.

Introduced in Update "Alpha Strike", the ZBD04A provides a much-needed autocannon-equipped IFV for Chinese lineups. Equipped with a superior FCS, impressive mobility for its size, and a diverse array of domestic and licensed ammunition based on the BMP-3, the ZBD04A can be a formidable flanker or a valuable supporting vehicle for advancing allies. Players will not be disappointed by its new capabilities, though it's advisable to seek substantial cover during dire situations due to its considerable size.



Survivability and armour
Armour front / side / back
Hull 30 / 25 / 20 mm
Turret 65 / 25 / 25 mm
Visibility 85 %
Crew 3 persons
Support systems
Mobility
Max speed
Forward 7078 km/h
Backward 1719 km/h
Power-to-weight ratio 26.223.25040.6 hp/t
Engine power 6005311,145930 hp
Weight 22.9 t
Optics
Gunner
Commander
Driver
Optics zoom
6.0x–11.0x
1.0x–5.0x
Optical device
Armaments
100 mm ZPL04 cannon
Ammunition 50 rounds
First-order 25 rounds
Reload 4 s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HE313131313131
HE363636363636
ATGM (tandem)600600600600600600
30 mm ZPL02 cannon
Ammunition 500 rounds
Belt capacity 250 rounds
Reload basic crew → aces
1.3 → 1 s
Fire rate 330 shots/min
Vertical guidance -6 / 60°
Turret Rotation Speed basic crew → aces
Horizontal 24.520.846.133.33529.865.947.6 °/s
Vertical 24.519.685.754.93528122.578.4 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APDS/HEF-I/APDS/HEF-I858481777470
HEF-I/APDS/HEF-I/HEF-I858481777470
APDS/APDS/APDS/APDS858481777470
APFSDS/APFSDS/APFSDS1029994888175
5.8 mm QJT machine gun (coaxial)
Ammunition 2,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 800 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
Economy
Repair cost Basic → Reference
AB 3,254 → 5,821 SL
RB 3,116 → 5,575 SL
SB 4,152 → 7,428 SL
Crew training 200,000 SL
Experts 710,000 SL
Aces 2,100 GE
Research Aces 1,080,000 RP
Reward multiplier AB / RB / SB
140 / 170 / 220 % SL
232 % RP
Total cost of modifications 213,000 RP
356,000 SL
Talisman cost 2,800 GE

Research order:

Mobility
Protection
Firepower
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