T-72M1 (Germany)

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Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
This page is about the medium tank T-72M1 (Germany). For other versions, see T-72 (Family).
germ_kpz_t72m1.png
GarageImage T-72M1 (Germany).jpg
◊T-72M1
AB RB SB
9.3 9.3 9.3
Class:
Research:220 000 Specs-Card-Exp.png
Purchase:620 000 Specs-Card-Lion.png
Show in game

Description

The ◊KPz T-72M1 is a rank VI German medium tank with a battle rating of 9.3 (AB/RB/SB). It was introduced in Update "Sky Guardians".

General info

Survivability and armour

Composite armour
Balanced protection against all types of ammunition
Smoke grenades
Creation of a smoke screen in front of the vehicle
ESS
Creation of a smoke screen in the direction of movement of the vehicle
Self-entrenching equipment
Creation of ramparts and trenches in soft ground
Armourfront / side / back
Hull110 / 80 / 40
Turret125 / 102 / 65
Crew3 people
Visibility75 %

The T-72M1 is basically a near identical copy of the T-72A found in the Soviet tech tree, therefore the armour layout is also almost identical. Some differences are the additional applique armour placed on the front glacis. While not substantially thick, the sloping effect on top of the composite front glacis might be enough to prevent some shells from fully penetrating.

The hull and turret of the T-72M1 are strong enough to somewhat reliably bounce some shells and eat, although it still possesses the same "weak spots" that most other soviet tanks have (weak lower front plate, drivers optics etc.)

Armour type:

  • Cast homogenous armor (turret)
  • Rolled homogenous armor (hull)
Armour Front (Slope angle) Sides Rear Roof
Hull 60+16 mm 80 mm Top
20 mm Bottom
40 mm 20 mm
Turret 200-280 mm Turret front
150-400 mm Gun mantlet
130-240 mm 60-100 mm 45 mm
Cupola 100 mm 100 mm 100 mm 45 mm

Notes:

Mobility

Speedforward / back
AB67 / 5 km/h
RB and SB60 / 5 km/h
Number of gears7 forward
1 back
Weight41.5 t
Engine power
AB1 488 hp
RB and SB780 hp
Power-to-weight ratio
AB35.9 hp/t
RB and SB18.8 hp/t

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 67 5 41.5 1,209 1,488 29.13 35.86
Realistic 60 5 690 780 16.63 18.8

Modifications and economy

Repair costBasic → Reference
AB3 815 → 6 245 Sl icon.png
RB3 777 → 6 182 Sl icon.png
SB4 900 → 8 021 Sl icon.png
Total cost of modifications186 200 Rp icon.png
301 000 Sl icon.png
Talisman cost2 700 Ge icon.png
Crew training175 000 Sl icon.png
Experts620 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces1 010 000 Rp icon.png
Reward for battleAB / RB / SB
160 / 200 / 240 % Sl icon.png
226 / 226 / 226 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
7 800 Rp icon.png
Cost:
12 000 Sl icon.png
310 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
7 300 Rp icon.png
Cost:
11 000 Sl icon.png
290 Ge icon.png
Mods new tank break.png
Brake System
Research:
7 300 Rp icon.png
Cost:
11 000 Sl icon.png
290 Ge icon.png
Mods new tank filter.png
Filters
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
390 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
520 Ge icon.png
Mods new tank engine.png
Engine
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
520 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 300 Rp icon.png
Cost:
12 000 Sl icon.png
310 Ge icon.png
Mods dozer blade.png
Dozer Blade
Research:
7 800 Rp icon.png
Cost:
12 000 Sl icon.png
310 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
2 200 Rp icon.png
Cost:
11 000 Sl icon.png
290 Ge icon.png
Mods night vision device.png
NVD
Research:
7 300 Rp icon.png
Cost:
11 000 Sl icon.png
290 Ge icon.png
Mods tank reinforcement ger.png
Crew Replenishment
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
390 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
390 Ge icon.png
Mods engine smoke screen system.png
ESS
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
520 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
7 800 Rp icon.png
Cost:
12 000 Sl icon.png
310 Ge icon.png
Mods tank ammo.png
125mm_ussr_APDS_FS_ammo_pack
Research:
7 800 Rp icon.png
Cost:
12 000 Sl icon.png
310 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
7 300 Rp icon.png
Cost:
11 000 Sl icon.png
290 Ge icon.png
Mods tank ammo.png
125mm_ussr_3BM12_APDS_FS_ammo_pack
Research:
7 300 Rp icon.png
Cost:
11 000 Sl icon.png
290 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
390 Ge icon.png
Mods tank laser rangefinder.png
Laser rangefinder
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
390 Ge icon.png
Mods art support.png
Artillery Support
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
520 Ge icon.png
Mods tank ammo.png
125mm_ussr_3BM15_APDS_FS_ammo_pack
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
520 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.

Main armament

Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Autoloader
Automatically feeds projectiles into the breech. The speed does not depend on the skills of the loader
Ammunition44 rounds
First-order22 rounds
Reload7.1 s
Vertical guidance-6° / 13°
Main article: 2A46M (125 mm)

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

125 mm 2A46M Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 44 -6°/+13° ±180° Two-plane __._ __._ __._ __._ __._ _.__ _.__ _.__ _.__
Realistic __._ __._ __._ __._ __._

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
3OF26 HE 42 42 42 42 42 42
3BM22 APFSDS 425 420 415 405 393 380
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
3OF26 HE 850 23 0.3 0.1 5.24 79° 80° 81°
3BM22 APFSDS 1,760 4.83 - - - 76° 77° 80°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
44 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

12.7 mm NSVT machine gun
Ammunition300 rounds
Belt capacity60 rounds
Reload5.0 s
Fire rate700 shots/min
Vertical guidance-4° / 75°
Ammunition2 000 rounds
Belt capacity250 rounds
Reload8.0 s
Fire rate700 shots/min

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

12.7 mm NSVT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 300 (60) 700 -4°/+75° ±180°
7.62 mm PKT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 2000 (250) 700 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Related development

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Germany medium tanks
Pz.III  Pz.III B · Pz.III E · Pz.III F · Pz.III J · Pz.III J1 · Pz.III J1 TD · Pz.III L · Pz.III M · Pz.III N
Pz.IV  Pz.IV C · Pz.IV E · Pz.IV F1 · Pz.IV F2 · Pz.IV G · Pz.IV H · Pz.IV J · Pz.Bef.Wg.IV J
Pz.V  VK 3002 (M) · Panther A · Panther D · Panther F · Panther G · Ersatz M10 · Panther II
M48 upgrades  M48A2 G A2 · M48 Super
Leopard 1  Leopard I · Leopard A1A1 · Leopard A1A1 (L/44) · Leopard 1A5 · C2A1 · Turm III
Leopard 2  PT-16/T14 mod. · Leopard 2K · Leopard 2AV
  Leopard 2A4 · Leopard 2 (PzBtl 123) · Leopard 2A4M · Leopard 2 PL · Leopard 2A5 · Leopard 2 PSO · Leopard 2A6 · Leopard 2A7V
Trophies  ▀M4 748 (a) · ▀T 34 747 (r)
Other  Nb.Fz. · KPz-70
USA  mKPz M47 G · M48A2 C
USSR  ◊T-72M1