Crusader "The Saint"
This page is about the British light tank Crusader "The Saint". For other versions, see Crusader (Family). |
Contents
Description
The Tank, Cruiser, Mk VIA, Crusader II (A15) is a premium rank II British light tank with a battle rating of 2.3 (AB) and 2.7 (RB/SB). It was introduced in Update "Regia Marina".
This is similar to the in-tree Crusader II, but with several characteristics of the Crusader III, including a lower horsepower and slower turret traverse. Reload is also slightly slower than the Crusader II. The Saint version includes a historical camouflage. This tank was called the Saint and served with 10th Royal Hussars regiment, which was part of the 2nd Armoured Brigade, 1st Armoured Division, which fought in the North African Campaign.
General info
Survivability and armour
Armour protection on the Crusader "The Saint" is the same as the Crusader II, and as a cruiser tank is understandably poor in most areas. The hull is generally very penetrable, only averaging 30-40 mm of equivalent protection. However, the two protrusions for the driver and machine gunner have hatches which can easily block a shot or in some cases reduce spalling, only knocking out 1-2 crew with APCBC. Side and back armour are predictably weak.
The turret armour is the thickest on the cheeks, and the angled sides can also block or bounce rounds if correctly angled and baited. The mantlet is a clear weakspot, often resulting in the turret crew being completely wiped out. The armour on the tank is supplemented by the 5 crew members, which can save players from a one-shot. In the case of the mantlet, the three turret crew may be knocked out, but the tank will survive if the driver and machine gunner remain, allowing those positioned away from the enemy a chance to get away. Additionally, the gun, coaxial machine gun, and optics in the mantlet can also block shots, though this shouldn't be relied on.
Armour type:
- Rolled Homogeneous Armour (hull, turret)
- Cast Homogeneous Armour (gun mantlet, MG mantlet, driver viewport)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 9-32 mm (27-81°) Frontal plates 22.22 + 18 mm (1°) Driver's box 32 mm Driver's viewports |
14 mm | 7-12 mm | |
Turret | 31.75 mm Turret front (9-73°) 30 mm Gun mantlet (7-83°) |
14 mm | 17 mm | 12.7 mm |
Machine gun turret | 30 mm Turret Front 20 mm Mantlet |
30 mm | 9 mm |
Notes:
- Suspension wheels and tracks are 15 mm thick.
- Mudguards, sideskirts and storage boxes are 4 mm thick.
- Belly armour is 6.35 mm thick.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 47 | 8 | 16.3 | 527 | 649 | 32.33 | 39.82 |
Realistic | 43 | 7 | 301 | 340 | 18.47 | 20.86 |
Modifications and economy
Armaments
Main armament
40 mm QF 2-pounder | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 110 | -15°/+20° | ±180° | Vertical | 34.27 | 47.44 | 57.60 | 63.69 | 67.76 | 3.64 | 3.22 | 2.97 | 2.80 |
Realistic | 21.42 | 25.20 | 30.60 | 33.84 | 36.00 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
Shot Mk.1 AP/T | AP | 72 | 68 | 52 | 37 | 27 | 19 |
Shot Mk.IXB APCBC/T | APCBC | 89 | 86 | 77 | 66 | 57 | 50 |
Shot Mk.1 APHV/T | AP | 80 | 75 | 58 | 41 | 30 | 21 |
Shell Mk.1 AP/T | APHE | 66 | 62 | 49 | 36 | 26 | 20 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
Shot Mk.1 AP/T | AP | 792 | 1.08 | N/A | N/A | N/A | 47° | 60° | 65° |
Shot Mk.IXB APCBC/T | APCBC | 792 | 1.24 | N/A | N/A | N/A | 48° | 63° | 71° |
Shot Mk.1 APHV/T | AP | 853 | 1.08 | N/A | N/A | N/A | 47° | 60° | 65° |
Shell Mk.1 AP/T | APHE | 792 | 1.08 | 1.2 | 9 | 20.9 | 47° | 60° | 65° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|
110 | 89 (+21) | 67 (+43) | 45 (+65) | 23 (+87) | 1 (+109) | No |
Notes:
- Turret & center empty: 45 (+65) shells.
- Racks disappear after all shells in the rack have been shot or loaded.
Machine guns
7.92 mm BESA | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 3,375 (225) | 600 | N/A | N/A |
Turreted | 4,950 (225) | 600 | ±10° | ±50° |
Usage in battles
Characteristics
Being a light tank, the Crusader features high mobility at the cost of armour.
The largest downside to the Crusader is the relatively thin armour, even on the front. Most tank guns that the Crusader will face will penetrate the frontal armour, and the side and rear armour can even be penetrated by heavy machine guns. As such the Crusader's armour can not be relied upon, which makes utilization of the gun depression - to reduce the visible and hittable profile of the tank - more important. On the other hand, shots can sometimes ricochet off the frontal armour due to the complex armour scheme with many angles.
On the bright side, the Crusader II has sufficient firepower to deal with most enemy tanks that it can face from the front, but there are tanks (especially heavy tanks) that may have too much armour on the frontal arc to penetrate. These tanks must be flanked - which is not too hard to do with the Crusader's mobility - in order to destroy them. The rapid reload of this tank's gun often allows a second shot before the enemy can even get their first shot off. The vertical stabilizer used on the gun also allows accurate firing on the move at low speeds, which can be handy in a frontal engagement.
Another strength of the Crusader is the above average 15 degrees of gun depression. This allows the Crusader to poke its turret over a hill without exposing the hull, and also allows it to fire over hills that other contemporary tanks could not dream of firing from.
The Crusader also features a smoke grenade mortar in the turret. When activated, the mortar launches one smoke grenade in the direction the turret is pointed, allowing for a smoke screen to be made very quickly. The smoke grenades allow the Crusader to hide while repairing, retreat when under heavy attack, or to capture a point without the enemy able to lay accurate fire upon it. Just remember that the smoke grenades fire in the direction the turret is facing so make sure to point the turret in the direction the smoke is needed in.
Ammunition
There are only two out of the four rounds available that are worth taking into battle - Shot Mk.IXB APCBC/T (APCBC) and Shell Mk.1 AP/T (APHE). These two shells both have their uses on the field of battle.
The APHE round is most useful against lightly armoured targets or against the sides of tanks because despite the lesser penetration it has explosive filler which gives it the highest post-penetration damage. If carrying this as the first round loaded just beware that you may have to switch to the APCBC round in order to penetrate the target.
The APCBC round has the highest penetration of all the ammo types which makes it ideal because it gives the highest chance of penetrating the target, and therefore doing damage. The downside of this round is it has no high explosive filler so if it is loaded just make sure to aim so that the shot will penetrate and take out crew members, rather than not aiming well enough and not taking out crucial crew members.
Playstyle
When using "The Saint", many players will perform to the vehicle's best by using it as a point capper and hit-n-runner. The mobility can be used to rush around the battlefield, capturing points and destroying enemy tanks as it goes. This playstyle prevents the enemy from pinpointing your location because you are always moving, but it also means that there is a chance that you overextend and cannot retreat when necessary or that you may run into too many enemies to deal with at once. Additionally, beware that despite your high mobility there are other highly mobile tanks such as the BT-7s or M3/M5 Stuarts that are just as fast or faster than you. These tanks are highly dangerous, so be careful not to rush too far forwards too early. Also make sure to use the gun depression as often as possible because it reduces the surface area of your tank that the enemy can shoot at, making it harder for the enemy to shoot your tank. Remember, in cases where the enemy assault is overwhelming or you are disabled and possibly will be fired upon, use the smoke grenade launcher in order to mask your tanks location.
Note: when facing a tank with armour too heavy to penetrate from the front, use the high mobility to outflank or outturn that tank in order to put shots into its thinner side armour.
Pros and cons
Pros:
- Great manoeuvrability and speed
- Fairly beginner-friendly
Cons:
- Adequate main gun, but enemies often have better ones
- Thin armour, easy to penetrate
History
Crusader "The Saint"
"The Saint" was a Crusader II cruiser tank of the British A squadron of the 10th regiment of Royal Hussars, 2nd Armoured Brigade of the 1st Armoured Division.
1st Division
The 1st Division, understrength at the time, was sent to France as part of the 2nd British Expeditionary Force (BEF) in 1940. It saw combat during the Battle of France, after landing on 14 May 1940, but suffered heavy losses and was forced to evacuate at Dunkirk on 16 June 16. The division then stood in England until August 1941 in anticipation of a German invasion, which never came.
The 1st Division shipped out to Egypt in November 1941. In Africa, the 1st Division saw combat against the German Deutsches Afrikakorps (DAK) in battles such as Gazala, Mersa Matruh, First El Alamein, Second El Alamein, Tebaga Gap, Mareth Line, Akarit, El Kourzia and Tunis. After the Afrikakorps surrendered in May 1943, the 1st Division remained in Africa until May 1944 when it shipped to Italy. Due to heavy losses among the 2nd Armoured Brigade during the battle of Coriano, the 1st Division ceased operations in October 1944 and was broken up and officially disbanded on 11 January 1945.
Media
- Skins
- Videos
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Britain light tanks | |
---|---|
A13 | A13 Mk I · A13 Mk I (3rd R.T.R.) · A13 Mk II · A13 Mk II 1939 |
A15 | Crusader II · Crusader "The Saint" · Crusader III |
A17 | Tetrarch I |
IFV | Warrior · Desert Warrior (Kuwait) |
Wheeled | Daimler Mk II · AEC Mk II · Fox · Vickers Mk.11 |
Other | VFM5 |
South Africa | |
SARC | SARC MkIVa · SARC MkVI (2pdr) · SARC MkVI (6pdr) |
Ratel | Ratel 90 · Ratel 20 |
Rooikat | Rooikat Mk.1D · Rooikat 105 · Rooikat MTTD |
Other | Concept 3 · Eland 90 Mk.7 |
USA | Stuart I · Stuart III |
Britain premium ground vehicles | |
---|---|
Light tanks | A13 Mk I (3rd R.T.R.) · A13 Mk II 1939 · AEC Mk II · Crusader "The Saint" · Rooikat 105 |
Medium tanks | A.C.I · Grant I · Cromwell V (RP-3) · Sherman IC "Trzyniec" · A.C.IV · Comet I "Iron Duke IV" |
Centurion Mk.2 · ▄Strv 81 (RB 52) · Centurion Mk.5 AVRE · Centurion Mk.5/1 · ▄Sho't Kal Dalet · Centurion Action X | |
Vijayanta · Khalid · Challenger DS · Challenger 2 OES | |
Heavy tanks | Independent · Matilda Hedgehog · Excelsior · TOG II · Churchill Crocodile · Black Prince |
Tank destroyers | Alecto I · Achilles (65 Rg.) · QF 3.7 Ram |