The Rooikat MTTD is a rank VI British light tank with a battle rating of 8.7 (AB/RB/SB). It was introduced in Update "Ixwa Strike".
Survivability and armour
The Rooikat MTTD can generally be considered to be lightly armoured. The frontal armour can resists machinegun fire, or autocannons from long-range and at an angle. Side armour can be penetrated by machine guns larger than 12.7 mm at close range, with the rear armour being even weaker. A somewhat spacious hull allows for poorly aimed shots to potentially fail to hit any critical modules, but chemical rounds will destroy the vehicle through overpressure. The turret features recessed crew members, allowing for careful use of the gun depression to only expose the gun and auto-loader ammo rack when hull-down. Chemical rounds may very well still trigger overpressure when hitting the turret, or detonating the turret ammo rack. The Rooikat MTTD features poor overall armour and survivability, and should use the vehicle's mobility to avoid the possibility of receiving a hit in the first place. The vehicle also inherits the stock brown-yellow camouflage from the rest of the South Africa line, allowing the vehicle to be easily spotted on non-desert maps.
- Rolled homogeneous armour (hull, turret)
- Wheel (tires, torsion bars)
|Armour||Front (Slope angle)||Sides||Rear||Roof|
|Hull|| 25 mm (77°) Upper glacis - Centre
10 mm (75°) Upper glacis - Sides
30 mm (23°) Lower glacis - Centre
10 mm (23°) Lower glacis - Sides
| 20 mm (25°) Top
25 mm (9°) Bottom
| 20 mm Upper centre
20 mm (29°) Lower centre
| 25 mm (13°) Front glacis - Centre |
10 mm (15°) Front glacis - Sides
20 mm (0-13°) Driver compartment
10 mm Crew compartment
5 mm Radiator vents
|Turret|| 15-25 mm (0-79°) Turret front
50 mm Gun mantlet
|10-25 mm||10 mm (0-17°)||10-15 mm (0-11°)|
- Tires and torsion bar are 10 mm thick.
- Belly is 15 mm thick.
|Game Mode||Max Speed (km/h)||Weight (tons)||Engine power (horsepower)||Power-to-weight ratio (hp/ton)|
The Rooikat MTTD features extremely good mobility, with limitations. The engine will power the vehicle to a top speed of 130 km/h (AB) / 120 km/h (RB/SB) on roads, though the average speed is around 35 to 55 km/h off road. The wheeled chassis will allow to turn the vehicle without losing too much speed, though the size of the vehicle means it will have a large turn radius, and it lacks the ability to perform neutral steering. Like for most armoured cars, snow, sand, and dirt will bring this vehicle to a crawl (<10 km/h in RB/SB). Performance on any sort of hill or incline is poor with low traction, making some normally accessible slopes impossible to climb. Although the vehicle is capable of high speeds, care should be taken to plan and familiarize map routes that will allow this vehicle to reach an advantageous position quickly. The vehicle characteristics favour open, rural maps over urban maps. When on urban maps, the vehicle's large turning radius will hamper its freedom of movement in narrow streets and between buildings.
Modifications and economy
|105 mm GT-7||Turret rotation speed (°/s)||Reloading rate (seconds)|
|Ammunition|| Type of
|Penetration @ 0° Angle of Attack (mm)|
|10 m||100 m||500 m||1,000 m||1,500 m||2,000 m|
|Ammunition|| Type of
| Fuse delay
| Fuse sensitivity
| Explosive Mass
(TNT equivalent) (g)
|32||__ (+__)||__ (+__)||__ (+__)||__ (+__)||__ (+__)||__ (+__)||__|
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
- Autoloader mechanism offers reliable reload time
- GT-7 cannon ballistics characteristics are competitive
- The superb top speed of the Rooikat chassis remains
- Equipped with features enhancing its combat capability: laser rangefinder, thermal imager, ESS and NVD
- Crew location and good gun depression allows safer hull-down attacks
- Only 3 crew members
- No secondary armament or coaxial machine gun
- Mobility is heavily affected by uneven terrain, mud, snow, sand
- Lacklustre power to weight ratio: struggles climbing slopes or rocks
- GT-7 penetration is unreliable versus late Soviet MBT frontal armour as on T-72 (Family), T-80 (Family) or T-90A
The Rooikat Medium Turret Technology Demonstrator (MTTD) was a private venture to test the concept of a Rooikat-based 105 mm / 120 mm gun turret with an automatic loading system.
It used a regular production Rooikat hull with a completely new two-man turret. The loader/commander was positioned on the left side of the turret and the gunner was located on the right side, both in sunken positions allowing a low profile wedge shape for the turret where the crew was located. The main gun was in the centre, a 105 mm high pressure gun but it was intended also to test a 120 mm low pressure gun. The main gun was automatically loaded with ammunition from the turret bustle. An active protection system (APS) mock-up was located on the rear of the turret but was not functional. The Rooikat MTTD was only a demonstrator vehicle and never entered production.
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
|Britain light tanks|
|Armoured cars||Daimler Mk II · AEC Mk II|
|A13||A13 Mk I · A13 Mk I (3rd R.T.R.) · A13 Mk II · A13 Mk II 1939|
|A15||Crusader II · Crusader "The Saint" · Crusader III|
|Post war||Warrior · VFM5|
|USA||Stuart I · Stuart III|
|South Africa||SARC MkVI (2pdr) · SARC MkVI (6pdr) · Concept 3 · Eland 90 Mk.7 · Ratel 20 · Ratel 90 · Rooikat Mk.1D · Rooikat 105 · Rooikat MTTD|