Difference between revisions of "M1 KVT"
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== Media == | == Media == | ||
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | ||
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+ | ;Skins | ||
+ | * [https://live.warthunder.com/feed/camouflages/?vehicle=us_m1_abrams_kvt Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
== See also == | == See also == |
Revision as of 05:44, 23 June 2023
This page is about the gift American medium tank M1 KVT. For other versions, see M1 Abrams (Family). |
Contents
Description
The M1 Krasnovian Variant Tank is a premium gift rank VII American medium tank with a battle rating of 10.7 (AB/RB/SB). It was introduced in Update "La Royale". Different to the real one, the M1 KVT in War Thunder was modified from M1 Abrams instead of M1A1. There are several differences on their appearance. Compared to the prototype, the side skirts were removed, and a frontal rubber-fabric screen was added. The gun barrel was covered by a camo net. A fake IR searchlight was mounted on the gun mantlet, and many fake ERA blocks were installed on the turret and the upper glacis. Two external fuel barrels were welded to the rear to mimic Soviet MBTs. The M240 pintle-mounted light machine gun on the reloader's cupola was removed, and a board with inscription "ЛОДКА" (‘boat’ in Russian) were placed on the sides of tower baskets.
General info
Survivability and armour
The armour of the M1 KVT is quite similar to the M1 Abrams with a few differences. The side skirts were removed, and a frontal rubber-fabric screen was equipped which gave its lower glacis more effective armour of chemical protection. The turret and the frontal hull were installed with several fake ERA blocks which weren't modelled and thus contributed zero additional protection. The M1 KVT has decent frontal armour overall which gives it a great advantage in battles. The left turret cheek offers better protection compared to the right one, yet they both worked well at blocking most projectiles around its BR. The lower glacis offers a similar level of protection to the turret cheeks. On the other hand, the upper glacis is extremely angled which may bounce most shells. Those bounced shells are likely to be absorbed by the composite armour modules of the turret cheeks at last. However, the lower part of the main gun mantlet along with the turret ring is very fragile: most large-calibre shells can easily penetrate it. Most reserve ammo is stored at the rear of the turret and the its penetration is very likely to detonate them. Due to the thin roof armour, the gunner optics shield is actually another weak spot that has a risk to catch HE shells and overpressure the entire crew.
Armour type:
- Rolled homogeneous armour (hull, turret, turret ring)
- Rubber-fabric screens (frontal skirts)
- Structural steel (spaced armour, external fuel barrels)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 38.1 mm (83°) Upper glacis 19 mm (83°) Middle glacis 31.75 mm (40°) Lower glacis |
60 mm Upper part of frontal section 30 mm Lower part of frontal section 12.7 mm Upper part of rear section 27.6 mm Lower part of rear section |
31.75 mm (0°, 37°) 5 mm Engine vents 12.7 mm (53°) Bottom |
31.75 mm Rear |
Turret | 38.1 mm (27°, 30°) Left cheek 38.1 mm (25°, 31°) Right cheek 70, 38.1, 25.4, 5 mm (34°, 30-36°, 83°, 86°) Gun mantlet 25.4 mm (70-81°) Upper turret ring shield 50.8 mm (6-40°) Lower turret ring shield |
19 mm (30°) Front 6.35 mm (30°) Rear |
12.7 mm (1°, 43°, 48°) | 38.1 mm (84°) Front 25.4 mm (86°) Rear 12.7 mm Gunner optics shield 25 mm Reloader's cupola 19 mm Blowout panels |
Cupola | 25.4 mm (51-60°) |
Composite armour | Frontal effective protection | Sides |
---|---|---|
Hull | Lower glacis: 400-500 mm Kinetic / 800-1000 mm Chemical |
|
Turret | Cheeks: 400-450 mm Kinetic / 600-850 mm Chemical Gun mantlet: 240 mm Kinetic / 450 mm Chemical |
Front: 200 mm Kinetic / 300-350 mm Chemical Rear: 60 mm Kinetic / 400 mm Chemical |
Notes:
- Suspension wheels and tracks are 20 mm thick, and the frontal skirt is 4 mm thick.
- The frontal part of the underbody is 25.4 mm thick, and the rear one is 12.7 mm thick.
- There are a few spaced armour on the turret sides that are 4 mm thick.
- Two 38 mm thick internal RHA screens separate the crew compartment from the engine and turret ammo racks. Another two 19 mm thick internal RHA screens encircle two exterior fuel tanks.
Mobility
The M1 KVT has brilliant mobility around its BR. With the high power-to-weight ratio and decent off-road mobility, the M1 KVT can swiftly accelerate to the average speed of ~60 km/h on most terrains. It also has acceptable hull traverse speed and one of the best reverse speed in top-tier MBTs. Those features make the M1 KVT a very competent all-purpose tank whether to flank, brawl, or translocate yourself.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 80 | 43 | 55.7 | _,___ | 2,898 | __.__ | 52.03 |
Realistic | 72 | 39 | _,___ | 1,519 | __.__ | 27.27 |
Modifications and economy
Armaments
Main armament
Sharing the same main gun as the M1 Abrams, the M1 KVT has mediocre firepower when fighting with enemy in hull-down positions. Most Soviet/Russian MBTs around its BR have sufficient turret protection to absorb its shells. The M1 KVT's engine also makes loud noise which is very lethal when the enemy is experienced and has high vigilance. The elevated engine decks and two additional fuel barrels welded on it significantly limit its gun depression and movement backward. Despite those defects, its main gun is very accurate with the thermal sights, competent two-plane stabilizer, and laser rangefinder. It has amazing -10° of gun depression and relatively fast reloading speed.
105 mm M68A1 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 55 | -10°/+20° | ±180° | Two-plane | 38.1 | 52.7 | 64.0 | 70.8 | 75.3 | 6.50 | 5.75 | 5.30 | 5.00 |
Realistic | 23.8 | 28.0 | 34.0 | 37.6 | 40.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
M456A2 | HEATFS | 400 | 400 | 400 | 400 | 400 | 400 |
M393A2 | HESH | 127 | 127 | 127 | 127 | 127 | 127 |
M735 | APFSDS | 292 | 291 | 284 | 275 | 266 | 257 |
M774 | APFSDS | 372 | 370 | 365 | 358 | 351 | 343 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
M456A2 | HEATFS | 1,174 | 10.5 | 0.05 | 0.1 | 1.27 | 65° | 72° | 77° | |||
M393A2 | HESH | 732 | 11.2 | 0.1 | 4 | 4.31 | 73° | 77° | 80° | |||
M735 | APFSDS | 1,501 | 3.72 | - | - | - | 78° | 80° | 81° | |||
M774 | APFSDS | 1,509 | 3.4 | - | - | - | 78° | 80° | 81° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive mass (TNT equivalent) (g) |
M416 | 732 | 11.6 | 16 | 5 | 25 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
55 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
12.7 mm M2HB | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Commander's cupola | 1,000 (200) | 577 | -9°/+65° | ±180° |
The 12.7 mm M2HB machine gun pintle-mounted on the commander's cupola is good at clearing obstacles and fighting both light vehicles and aerial targets.
7.62 mm M240 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 10,000 (200) | 941 | N/A | N/A |
The machine gun fixed coaxially at the right side of the main gun can only cause effective damage on light vehicles with an open compartment. It still can be used to ping targets in realistic battles.
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Pros:
- Decent frontal protection, and blowout panels at the rear of the turret protecting preloaded and primary ammo racks
- Wonderful acceleration, top speed, reverse speed, and off-road mobility
- Very accurate gun, gunner thermal sight, competent two-plane stabilizer, and brilliant depression and elevation
- Relatively fast reloading speed, 5-second reload with full-upgraded aced crew
Cons:
- The firepower of the main gun is insufficient around its BR
- Downhill terrain significantly decreases the effectiveness of its frontal armour
- Elevated engine decks and two notorious fuel barrels welded on it extremely limit its gun depression and movement backward
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
USA medium tanks | |
---|---|
M2 | M2 |
M3 | M3 Lee · ▃Grant I |
M4 | M4 · Calliope · M4A1 · M4A1 (76) W · M4A2 · M4A2 (76) W · M4A3 (105) · M4A3 (76) W · M4/T26 |
M26 Pershing | T20 · T25 · M26 · M26 T99 · M26E1 |
M46/47/48 Patton | M46 · M46 "Tiger" · M47 · M48A1 · T54E1 · T54E2 |
M60 | M60 · M60A1 (AOS) · M60A1 RISE (P) · M60A2 · M60A3 TTS · M728 CEV · 120S |
MBT-70 | MBT-70 · XM803 |
M1 Abrams | XM1 (Chrysler) · XM1 (GM) |
M1 Abrams · M1 KVT · IPM1 | |
M1A1 · M1A1 HC · M1A1 Click-Bait | |
M1A2 Abrams · M1A2 SEP · M1A2 SEP V2 | |
Other | T95E1 |
Australia | M1A1 AIM |
Canada | M4A5 |
Israel | ▃Magach 3 (ERA) · ▃Merkava Mk.1 · ▃Merkava Mk.2B · ▃Merkava Mk.3D |
Turkey | M60 AMBT |
USA premium ground vehicles | |
---|---|
Light tanks | LVT(A)(4) · M2A4 (1st Arm.Div.) · M3A1 (USMC) · ▃Stuart VI (5th CAD) · M8 LAC · M8A1 GMC |
M18 "Black Cat" · Super Hellcat · T18E2 · M551(76) · T114 · M1128 Wolfpack | |
Medium tanks | ▃Grant I · M4A5 · Calliope · T20 · M26 T99 · M26E1 · M46 "Tiger" · T54E1 · T54E2 · ▃Magach 3 (ERA) · M728 CEV |
XM1 (GM) · XM1 (Chrysler) · M1 KVT · M1A1 Click-Bait | |
Heavy tanks | T14 · Cobra King · M6A2E1 · T29 · T30 |
Tank destroyers | T28 · T55E1 |
- Ground vehicles
- USA ground vehicles
- Seventh rank ground vehicles
- Premium ground vehicles
- Medium tanks
- Gift ground vehicles
- Ground vehicles with composite armour
- Ground vehicles with smoke grenades
- Ground vehicles with engine smoke generating system
- Ground vehicles with night vision device
- Ground vehicles with thermal sight
- Ground vehicles with gun stabilizer