Difference between revisions of "IT-1"

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(Pros and cons: rewrote it to make more sense along ATGM tank logic and overall power balance. also i doubt the ammo rack can still be detonated, but i dunno, really.)
(Armaments: Updated)
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! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 15 || rowspan="2" | -9°/+17° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 22.0 ||31.5||37.0||40.9||43.5|| rowspan="2" | 10.0 || rowspan="2" | 10.0 || rowspan="2" | 10.0 || rowspan="2" | 10.0
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| rowspan="2" | 15 || rowspan="2" | -9°/+17° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 22.0 || 30.5 || 37.0 || 40.9 || 43.5 || rowspan="2" | 10.00 || rowspan="2" | 10.00 || rowspan="2" | 10.00 || rowspan="2" | 10.00
 
|-
 
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! ''Realistic''
 
! ''Realistic''
| 14.8 ||21.3||21.3||23.5||25.0
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| 14.9 || 17.5 || 21.3 || 23.5 || 25.0
 
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|-
 
|}
 
|}
  
 
==== Ammunition ====
 
==== Ammunition ====
{| class="wikitable sortable" style="text-align:center" width="100%"
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{| class="wikitable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
! colspan="8" | Penetration statistics
 
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{| class="wikitable sortable" style="text-align:center" width="100%"
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{| class="wikitable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
! colspan="10" | Shell details
 
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! 0% !! 50% !! 100%
 
! 0% !! 50% !! 100%
 
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| 3M7 || ATGM || 224 || 54.0 || N/A || 0.1 || 2,520 || 80° || 82° || 90°
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| 3M7 || ATGM || 224 || 54 || 0 || 0.1 || 3,880 || 80° || 82° || 90°
 
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{{main|SGMT (7.62 mm)}}
 
{{main|SGMT (7.62 mm)}}
  
{| class="wikitable" style="text-align:center"
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{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | [[SGMT (7.62 mm)|7.62 mm SGMT]]
 
! colspan="5" | [[SGMT (7.62 mm)|7.62 mm SGMT]]
 
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! Mount
+
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
! Capacity<br>(Belt capacity)
 
! Rate of fire<br>(shots/minute)
 
! Vertical<br>guidance
 
! Horizontal<br>guidance
 
 
|-
 
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| Coaxial || 2,000 (250) || 600 || -6°/+17° || N/A
 
| Coaxial || 2,000 (250) || 600 || -6°/+17° || N/A

Revision as of 13:05, 28 November 2020

RANK 5 FRANCE
Somua SM PACK
ussr_it_1.png
IT-1
Research:135 000 Specs-Card-Exp.png
Purchase:380 000 Specs-Card-Lion.png
Show in game

Description

GarageImage IT-1.jpg


The IT-1 is a rank VI Soviet tank destroyer with a battle rating of 8.7 (AB/RB/SB). It was introduced in Update 1.59 "Flaming Arrows" and was one of the first ATGM-equipped vehicles to be in the game. The IT-1 is equipped with the 3M7 anti-tank missile capable of penetrating 500 mm.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour (Hull)
  • Cast homogeneous armour (Turret)
Armour Front (Slope angle) Sides Rear (Slope angle) Roof
Hull 100 mm (60°) Front glacis
100 mm (55°) Lower glacis
80 mm 45 mm (1-2°) Upper
45 mm Lower
30 mm
Turret 200 mm (19-60°) 120 mm (23-61°) 65 mm (21-56°) 30 mm
Armour Sides Roof
Cupola 40 mm 40 mm

Notes:

  • Suspension wheels are 20 mm thick, tracks are 18 mm thick

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 55 9 34.5 899 1,107 26.06 32.09
Realistic 51 8 513 580 14.87 16.81

Armaments

Main armament

Main article: 3M7
3M7 missile Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 15 -9°/+17° ±180° Two-plane 22.0 30.5 37.0 40.9 43.5 10.00 10.00 10.00 10.00
Realistic 14.9 17.5 21.3 23.5 25.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
3M7 ATGM 500 500 500 500 500 500
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
3M7 ATGM 224 54 0 0.1 3,880 80° 82° 90°

Ammo racks

Ammo racks of the IT-1
Full
ammo
1st
rack empty
2nd
rack empty
Visual
discrepancy
15 (+11) (+14) No

Notes:

  • Missiles are modeled individually and disappear once shot/loaded.

Machine guns

Main article: SGMT (7.62 mm)
7.62 mm SGMT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 2,000 (250) 600 -6°/+17° N/A

Usage in battles

Gameplay summary:

The IT-1 is a niche modification of the T-54/55 chassis to carry an ATGM, which puts it at a disadvantage in most situations. While the 3M7 ATGM has high penetration, it travels slower than conventional rounds, must be guided all the way to the target, and cannot be fired on the move. These qualities mean that the 3M7 is inferior to a conventional cannon in most respects, however it is useful when used behind cover. Being that the 3M7 is elevated above the turret, the best strategy is to use hull down cover and guide the 3M7 to targets, exposing only the top of the turret.

Close Range Engagements:

The IT-1 is substantially outclassed in close range engagements. The ATGM is inferior at close range to conventional guns, and the armour, while thick, is unlikely to stop most enemy fire at close range. The best strategy is simply to try and avoid close range confrontations.

Long Range Engagements:

The IT-1 performs best at long ranges while behind cover. The ATGM will easily dispatch of most enemy vehicles, and the IT-1 is very difficult to kill when it uses cover effectively. However, keep in mind that the 3M7 ATGM is not particularly fast, so enemies may have time to retreat to cover before it reaches them. If an enemy is pushing towards your cover and a retreat is needed, the ESS can come in handy.

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive
II Suspension Brake System FPE
III Filters Crew Replenishment Elevation Mechanism
IV Transmission Engine ESS NVD

Pros and cons

Pros:

  • Anti-tank missile equipped is slightly faster than ones found on early light tanks
  • Good armour of a T-62, will likely survive attempts to simply use HE or even HESH on it, can brawl with a light tank or SPAA, unless they have APDS belts or know all of the weakspots
  • The turret has even lower profile than usual and is hard to punish for overextension and use of low cover due to its shape and armour value, unlike Swingfire, BMP-1, M60A2 and other alternatives
  • Layout of the hull makes direct hits from the front easier to survive, for example, randomly firing ATGM at it may result in a hit to the fuel tank and not destroy IT-1, but set it on fire instead
  • Relatively fast reload on any crew

Cons:

  • No backup weapons, only one type of missiles, low penetration power like early ATGMs, missiles reload slower than conventional tanks and tank can only use one per reload, which makes it overall less forgiving than other ATGM tanks in direct fight
  • Missile on the top of the turret is an ammo rack and can be detonated. Optics to the right of it, while hard to hit, can also be exploited to push explosives inside of the tank if operator does not move around, so IT-1 is not invincible even when in cover
  • Movement speed of this tank is less than average - it can't chase or run from many rank VI tanks and may be forced to fight light tanks for its sniping spots

History

Development

The genesis of the concept of "missile tanks" came from the Premier of the Soviet Union at the time, Nikita Khrushchev. Khrushchev believed that missiles were the key to armour dominance, spelling the end of naval battleships and tanks. This belief led to his order that the heavy tank programs like the T-10 be cancelled in the 1950s. Khrushchev ordered that a missile-capable tank be fielded in replacement, with development starting in 1956 despite the immature technology. Though the military finds little favour with the concept, they begrudgingly carry it out by orders of the Kremlin and many facilities in the Soviet Union started on the concept.[1]

The Uralvagonzavod facility designed a missile tank labelled Object 150. The chassis was derived form the T-54/55 tanks, though the hull was lengthened for more stowage space for the missiles. The tank used the 2K4 Drakon missile system, a sophisticated machine that used a SACLOS guidance system and had a warhead able to penetrate 500 mm of armour. The missile, later designated the 3M7 Drakon, was still rife with problems and required further development. The design could carry 15 missiles, with 12 inside the vehicle's autoloader and 3 spare held in storage. The military dislike this storage as it was much lower than the 30+ rounds in their conventional tanks, but it was expected that the hit probability on the missiles would be higher to compensate. Firing tests started at the Kubinka Proving Grounds mid-1963 and was approved by Khrushchev in 1964. Then in October 1964, Khrushchev was overthrown. Without the constant urging by Khrushchev, the military delayed the Object 150 design's serial production to 1968 to prioritize on main battle tanks and to let the missile technology to develop to a more battle-worthy level. The benefit of the development of the Object 150 during this time period was that it provided a lengthened hull that would be used in the new Soviet tank design Object 165, which would be adopted as the T-62.[1]

Adoption & retirement

Object 150 finally entered production in 1968 with 220 units made between 1968 to 1970. Its purpose was to provide additional firepower to T-62 tanks. It was designated the IT-1 tank destroyer and issued to battalions at Belarus and Carpathian Military Districts, crewed by tank crews and artillery crews respectively.[1] A variant of the IT-1 was made with a turbine engine, designated the IT-1T. In the time period it spent in active-duty, it proved an unpopular vehicle. The low missile count did not sit well with the tank crews and the missiles had a dead zone of around 300-500 meters before the missiles could be guided. The IT-1 was also complicated to use and maintain compared to existing artillery vehicles, a fact that did not sit well with the artillery crews. Though the missile launcher was praised for its long-range accuracy, the IT-1 did not sit well with the overall military situation and was discontinued sometime after its deployment in 1972. The remaining missile tanks in inventory were converted to recovery vehicles.[1]

Though the missile tanks concept failed, many more attempts were made to incorporate a missile system as a secondary armament onto Soviet tanks, succeeding with the usage of missiles in the 125 mm smoothbore guns on Soviet tanks past the T-64.

Media

Skins
Videos

See also

Vehicles equipped with the same chassis
Other vehicles of similar configuration and role

External links


USSR tank destroyers
SU-76M  SU-76M · SU-76M (5th Gv.Kav.Corps) · SU-85A
SU-57B  SU-57B · SU-76D
T-34 Derivatives  SU-122 · SU-85 · SU-85M · SU-100 · SU-122P
Heavy Tank Derivatives  SU-100Y · ISU-122 · ISU-122S · SU-152 · ISU-152 · Object 268
SU-100P and Derivatives  SU-100P · Object 120
Wheeled  YaG-10 (29-K)
Airborne  ASU-57 · ASU-85
Rocket  BM-8-24 · BM-13N · BM-31-12
ATGM  IT-1 · Shturm-S · Object 775 · Khrizantema-S
Artillery  2S1 · 2S3M
Other  SU-5-1 · ZiS-30 · SU-122-54
USA  SU-57

  1. 1.0 1.1 1.2 1.3 Zaloga Steven. T-62 Main Battle Tank 1965-2005 Great Britain: Osprey Publishing Ltd., 2009