Difference between revisions of "Ki-45 hei/tei (China)"

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(Correction, this Ki-45 can't carry bombs. Also added more info to the introduction.)
(Usage in battles)
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== Usage in battles ==
 
== Usage in battles ==
 
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 +
 +
This variant of the Ki-45, the Ki-45 tei, features the first "schräge musik" armament of the series. Wielding one Ho-204 37 mm cannon and two Ho-5 20 mm cannons, the Ki-45 tei is the definition of a bomber hunter. It's 37 mm cannon allows the Toryu to take down bombers with ease, and its dual 20 mm cannons allow for even more flexibility in the bomber hunting department. Although deadly, the 37 mm cannon only holds 15 rounds, so shot placement is crucial. The round itself also travels fairly slowly in the air, making it hard to hit fast moving enemy fighters. The 20 mm cannons are best used in a secondary weapon role, as they are fixed at an upward angle. To use these weapons, one must bind a key to them via the in-game controls menu (it is on the first page that comes up, basic). Unique to the tei model, this Ki-45's ground attack role is improved due to the ability to equip bombs.
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 +
The Ki-45 tei also retains its impressive turn rate from the [[Ki-45 otsu]]. Although the aircraft itself is large and presents an "easy target" in many players' minds, the Ki-45 is rather nimble. Use this to your advantage when engaging enemy aircraft. Unfortunately, the Ki-45 is a heavy fighter, meaning its turn time is still not on par with other aircraft such as the [[F2A-3]]. In certain cases, the Ki-45 pilot may have to rely on his or her tail gunner to get the job done. The "tei" version of the Ki-45 features a 7.92 mm Type 98 machine gun with 1050 rounds. Although lacklustre, with shot placement it is possible to destroy enemies on the aircraft's tail. Aim for the pilot or the engine, as those are generally the weakest points on most aircraft. If the tailing enemy is a bi-plane, aim for the wings since they are very fragile.
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 +
The Toryu is also rather fragile for a heavy fighter. Although it does feature two engines, the Ki-45 does not have very much armour protection. Only the back of the pilot's seat and the nose has armour, leaving both the gunner and engines unprotected. This can prove costly in a fight. If one does find him or herself tailed, call upon teammates for assistance.
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 +
* In simulator, the Ki-45 has a decent frontal view with large pieces of glass in front, on top and to the sides, ensuring great visibility. The gunsight has enough room under, allowing easy tracking and leading of targets. However the side views are terrible as the wings & engines block out most of the view downwards, and a thick frame blocks out the upper area, as a result the common way of circling above an area to spot something is extremely limited. Rear visibility is almost non existent with the entire tail obstructed by the headset.
  
 
=== Manual Engine Control ===
 
=== Manual Engine Control ===

Revision as of 11:45, 28 September 2020

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
␗Ki-45 hei/tei
ki-45_hei_tei_china.png
␗Ki-45 hei/tei
Purchase:1 150 Specs-Card-Eagle.png
Show in game
This page is about the premium Chinese twin-engine fighter Ki-45 hei/tei (China). For other versions, see Ki-45 (Family).

Description

GarageImage Ki-45 hei tei (China).jpg


The ␗Ki-45 hei/tei Toryu is a premium rank II Chinese twin-engine fighter with a battle rating of 2.3 (AB/RB/SB). It was introduced in Update 1.93 "Shark Attack".

Being a classed as a heavy fighter, the Ki-45 isn't the best in the maneuverability category. However, for a heavy fighter, it maneuvers very well. It is even capable of out-turning aircraft such as the P-47D-25. Unlike heavy fighters of other nations, the Ki-45 series does not feature aircraft with large amounts of heavy weaponry. This is a major downside, considering how heavy fighters traditionally give up maneuverability and speed for armament. Instead, the Ki-45s utilize more of an equilibrium between maneuverability, speed, and armament. These are what makes the Ki-45 both a capable dog-fighter, and bomber hunter.

This variant is a unusual hybrid between the hei and tei variants of the Ki-45. It has the fuselage mounted 20 mm Ho-3 cannon and lack of ordinance options of the former and the twin 20 mm Ho-5 cannons mounted behind the pilot in the "Schrage Musik" style of the latter. This makes it the most heavily armed Ki-45 currently available in the game, though it pays for this with a significantly higher battle rating. A great choice for bomber hunting, the low ammunition supplies make it unforgiving against fighters.

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 6,300 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
 ???  ??? 9900  ??.?  ??.?  ??.?  ??.? 520
Upgraded
Max Speed
(km/h at 6,300 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
590 570 9900 23.7 24.0 23 19.5 520

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
450 ~11 ~7
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 360 < 320 < 450 > 330
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
1,800 m 1,040 hp 1,136 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
5,100 m 935 hp 1,021 hp

Survivability and armour

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Armaments

Offensive armament

The Ki-45 hei/tei (China) is armed with:

  • 1 x 37 mm Ho-203 army cannon, nose-mounted (15 rpg)
  • 1 x 20 mm Ho-3 army cannon, belly-mounted (100 rpg)
  • 2 x 20 mm Ho-5 army cannons, schrage-musik style (100 rpg = 200 total)

Defensive armament

The Ki-45 hei/tei (China) is defended by:

  • 1 x 7.92 mm Type 98 army machine gun, dorsal turret (1,050 rpg)

Usage in battles

Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

This variant of the Ki-45, the Ki-45 tei, features the first "schräge musik" armament of the series. Wielding one Ho-204 37 mm cannon and two Ho-5 20 mm cannons, the Ki-45 tei is the definition of a bomber hunter. It's 37 mm cannon allows the Toryu to take down bombers with ease, and its dual 20 mm cannons allow for even more flexibility in the bomber hunting department. Although deadly, the 37 mm cannon only holds 15 rounds, so shot placement is crucial. The round itself also travels fairly slowly in the air, making it hard to hit fast moving enemy fighters. The 20 mm cannons are best used in a secondary weapon role, as they are fixed at an upward angle. To use these weapons, one must bind a key to them via the in-game controls menu (it is on the first page that comes up, basic). Unique to the tei model, this Ki-45's ground attack role is improved due to the ability to equip bombs.

The Ki-45 tei also retains its impressive turn rate from the Ki-45 otsu. Although the aircraft itself is large and presents an "easy target" in many players' minds, the Ki-45 is rather nimble. Use this to your advantage when engaging enemy aircraft. Unfortunately, the Ki-45 is a heavy fighter, meaning its turn time is still not on par with other aircraft such as the F2A-3. In certain cases, the Ki-45 pilot may have to rely on his or her tail gunner to get the job done. The "tei" version of the Ki-45 features a 7.92 mm Type 98 machine gun with 1050 rounds. Although lacklustre, with shot placement it is possible to destroy enemies on the aircraft's tail. Aim for the pilot or the engine, as those are generally the weakest points on most aircraft. If the tailing enemy is a bi-plane, aim for the wings since they are very fragile.

The Toryu is also rather fragile for a heavy fighter. Although it does feature two engines, the Ki-45 does not have very much armour protection. Only the back of the pilot's seat and the nose has armour, leaving both the gunner and engines unprotected. This can prove costly in a fight. If one does find him or herself tailed, call upon teammates for assistance.

  • In simulator, the Ki-45 has a decent frontal view with large pieces of glass in front, on top and to the sides, ensuring great visibility. The gunsight has enough room under, allowing easy tracking and leading of targets. However the side views are terrible as the wings & engines block out most of the view downwards, and a thick frame blocks out the upper area, as a result the common way of circling above an area to spot something is extremely limited. Rear visibility is almost non existent with the entire tail obstructed by the headset.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Controllable
Auto control available
Controllable
Auto control available
Separate Controllable
2 gears
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 20 mm Turret 7 mm
II Compressor Airframe New 20 mm cannons
III Wings repair Engine Offensive 20 mm New 7 mm MGs (turret)
IV Engine injection Cover New 20 mm cannons New 37 mm cannons
This is a premium vehicle: all modifications are unlocked on purchase

Pros and cons

Pros:

  • Highly powerful cannon combinations allows it to hunt down most bombers easily
  • Good manoeuvrability and climb rate for a heavy fighter- can out-turn aircraft like P-47
  • Acceptable top speed
  • 16.5 mm of armour in pilot's seat and added armour in the nose around cannon barrel
  • Twin-engine design- can fly back to base even with one engine damaged / destroyed

Cons:

  • Beat in turn fights by some aircraft like Bf 109 F-4, A6M2 / 3
  • Prone to fuel and engine fires
  • Locks up at high speeds
  • Mediocre roll rate, gets worse as speed increases
  • Limited ammunition for all weapons
  • Lack of protection around fuel tanks, engines, and gunner
  • Long cannon reload for arcade
  • Pilot is exposed in head-ons
  • Very little anti-fighter capabilities

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Kawasaki Aircraft Industries (川崎航空機工業株式会社)
Biplane Fighters  Ki-10-I · Ki-10-I C · Ki-10-II · Ki-10-II C
Fighters  Ki-61-I ko · Ki-61-I otsu · Ki-61-I hei · Tada's Ki-61-I hei · Ki-61-I tei · Ki-61-II Otsu Kai
  Ki-100 · Ki-100-II
Interceptors  Ki-45 ko · Ki-45 otsu · Ki-45 hei · Ki-45 tei
  Ki-96
  Ki-102 otsu
  Ki-108 Kai
Bombers  Ki-32
  Ki-48-II otsu
Captured  ␗Ki-45 hei/tei · ␗Ki-61-I otsu · ▃Ki-61-Ib
See also  Kawasaki Shipyard Co.

China twin-engine fighters and strike aircraft
Twin-engine fighters  ␗Ki-45 hei/tei · ␗P-38L-1
Strike aircraft  V-11 · V-12D · ␗IL-10 (1946) · Mosquito FB.Mk.26

China premium aircraft
Fighters  ␗A6M2 · D.510C · ␗F-47N-25-RE · H-81A-2 · Hawk III · ␗Ki-45 hei/tei · ␗Ki-84 ko · ␗P-51C-11-NT
Jet fighters  Shenyang F-5 · J-7D
Strike aircraft  A-5C · ␗F-84G-31-RE